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Oleg V Komogortsev

Publications and source records attributed to Oleg V Komogortsev.

6 recordsLinked to original sources

Gaze Authentication: Factors Influencing Authentication Performance

This paper examines the key factors that influence the performance of state-of-the-art gaze-based authentication. Experiments were conducted on a large-scale, in-house dataset comprising 8,849 subjects collected with Meta Quest Pro equivalent hardware running a video oculography-driven gaze estimation pipeline at 72~Hz. State of the neural network architecture was employed to study the influence of the following factors on authentication performance: eye tracking signal quality, various aspects of eye tracking calibration, and simple filtering on estimated raw gaze. This report provides performance results and their analysis.

cs.CV↗

Temporal Persistence and Intercorrelation of Embeddings Learned by an End-to-End Deep Learning Eye Movement-driven Biometrics Pipeline

What qualities make a feature useful for biometric performance? In prior research, pre-dating the advent of deep learning (DL) approaches to biometric analysis, a strong relationship between temporal persistence, as indexed by the intraclass correlation coefficient (ICC), and biometric performance (Equal Error Rate, EER) was noted. More generally, the claim was made that good biometric performance resulted from a relatively large set of weakly intercorrelated features with high ICC. The present study aimed to determine whether the same relationships are found in a state-of-the-art DL-based eye movement biometric system (``Eye-Know-You-Too''), as applied to two publicly available eye movement datasets. To this end, we manipulate various aspects of eye-tracking signal quality, which produces variation in biometric performance, and relate that performance to the temporal persistence and intercorrelation of the resulting embeddings. Data quality indices were related to EER with either linear or logarithmic fits, and the resulting model R^2 was noted. As a general matter, we found that temporal persistence was an important predictor of DL-based biometric performance, and also that DL-learned embeddings were generally weakly intercorrelated.

cs.CV↗

Evaluating Eye Movement Biometrics in Virtual Reality: A Comparative Analysis of VR Headset and High-End Eye-Tracker Collected Dataset

Previous studies have shown that eye movement data recorded at 1000 Hz can be used to authenticate individuals. This study explores the effectiveness of eye movement-based biometrics (EMB) by utilizing data from an eye-tracking (ET)-enabled virtual reality (VR) headset (GazeBaseVR) and compares it to the performance using data from a high-end eye tracker (GazeBase) that has been downsampled to 250 Hz. The research also aims to assess the biometric potential of both binocular and monocular eye movement data. GazeBaseVR dataset achieves an equal error rate (EER) of 1.67% and a false rejection rate (FRR) at 10^-4 false acceptance rate (FAR) of 22.73% in a binocular configuration. This study underscores the biometric viability of data obtained from eye-tracking-enabled VR headset.

cs.HC↗

GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking dataset collected in virtual reality

We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407 college-aged participants. Participants were recorded up to six times each over a 26-month period, each time performing a series of five different ET tasks: (1) a vergence task, (2) a horizontal smooth pursuit task, (3) a video-viewing task, (4) a self-paced reading task, and (5) a random oblique saccade task. Many of these participants have also been recorded for two previously published datasets with different ET devices, and some participants were recorded before and after COVID-19 infection and recovery. GazeBaseVR is suitable for a wide range of research on ET data in VR devices, especially eye movement biometrics due to its large population and longitudinal nature. In addition to ET data, additional participant details are provided to enable further research on topics such as fairness.

cs.HC↗

Eye Know You Too: A DenseNet Architecture for End-to-end Eye Movement Biometrics

Eye movement biometrics (EMB) is a relatively recent behavioral biometric modality that may have the potential to become the primary authentication method in virtual- and augmented-reality devices due to their emerging use of eye-tracking sensors to enable foveated rendering techniques. However, existing EMB models have yet to demonstrate levels of performance that would be acceptable for real-world use. Deep learning approaches to EMB have largely employed plain convolutional neural networks (CNNs), but there have been many milestone improvements to convolutional architectures over the years including residual networks (ResNets) and densely connected convolutional networks (DenseNets). The present study employs a DenseNet architecture for end-to-end EMB and compares the proposed model against the most relevant prior works. The proposed technique not only outperforms the previous state of the art, but is also the first to approach a level of authentication performance that would be acceptable for real-world use.

cs.CV↗

Eye Know You: Metric Learning for End-to-end Biometric Authentication Using Eye Movements from a Longitudinal Dataset

The permanence of eye movements as a biometric modality remains largely unexplored in the literature. The present study addresses this limitation by evaluating a novel exponentially-dilated convolutional neural network for eye movement authentication using a recently proposed longitudinal dataset known as GazeBase. The network is trained using multi-similarity loss, which directly enables the enrollment and authentication of out-of-sample users. In addition, this study includes an exhaustive analysis of the effects of evaluating on various tasks and downsampling from 1000 Hz to several lower sampling rates. Our results reveal that reasonable authentication accuracy may be achieved even during both a low-cognitive-load task and at low sampling rates. Moreover, we find that eye movements are quite resilient against template aging after as long as 3 years.

cs.HC↗