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Olivier Bournez

Publications and source records attributed to Olivier Bournez.

At least 37 records · Page 2Linked to original sources

Cheap Non-standard Analysis and Computability

Non standard analysis is an area of Mathematics dealing with notions of infinitesimal and infinitely large numbers, in which many statements from classical analysis can be expressed very naturally. Cheap non-standard analysis introduced by Terence Tao in 2012 is based on the idea that considering that a property holds eventually is sufficient to give the essence of many of its statements. This provides constructivity but at some (acceptable) price. We consider computability in cheap non-standard analysis. We prove that many concepts from computable analysis as well as several concepts from computability can be very elegantly and alternatively presented in this framework. It provides a dual view and dual proofs to several statements already known in these fields.

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Recursion schemes, discrete differential equations and characterization of polynomial time computation

This papers studies the expressive and computational power of discrete Ordinary Differential Equations (ODEs). It presents a new framework using discrete ODEs as a central tool for computation and provides several implicit characterizations of complexity and computability classes. The proposed framework presents an original point of view on complexity and computability classes. It also unifies in an elegant settings various constructions that have been proposed for characterizing these classes. This includes Cobham's and, Bellantoni and Cook's definition of polynomial time and later extensions on the approach, as well as recent characterizations of computability and complexity by classes of ordinary differential equations. It also helps understanding the relationships between analog computations and classical discrete models of computation theory. At a more technical point of view, this paper points out the fundamental role of linear (discrete) ordinary differential equations and classical ODE tools such as changes of variables to capture computability and complexity measures, or as a tool for programming various algorithms.

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A Survey on Analog Models of Computation

We present a survey on analog models of computations. Analog can be understood both as computing by analogy, or as working on the continuum. We consider both approaches, often intertwined, with a point of view mostly oriented by computation theory.

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On the Functions Generated by the General Purpose Analog Computer

We consider the General Purpose Analog Computer (GPAC), introduced by Claude Shannon in 1941 as a mathematical model of Differential Analysers, that is to say as a model of continuous-time analog (mechanical, and later one electronic) machines of that time. We extend the model properly to a model of computation not restricted to univariate functions (i.e. functions $f: \mathbb{R} \to \mathbb{R}$) but also to the multivariate case of (i.e. functions $f: \mathbb{R}^n \to \mathbb{R}^m$), and establish some basic properties. In particular, we prove that a very wide class of (continuous and discontinuous) functions can be uniformly approximated over their full domain. Technically: we generalize some known results about the GPAC to the multidimensional case: we extend naturally the notion of \emph{generable} function, from the unidimensional to the multidimensional case. We prove a few stability properties of this class, mostly stability by arithmetic operations, composition and ODE solving. We establish that generable functions are always analytic. We prove that generable functions include some basic (useful) generable functions, and that we can (uniformly) approximate a wide range of functions this way. This extends some of the results from \cite{Sha41} to the multidimensional case, and this also strengths the approximation result from \cite{Sha41} over a compact domain to a uniform approximation result over unbounded domains. We also discuss the issue of constants, and we prove that involved constants can basically assumed to always be polynomial time computable numbers.

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Polynomial Time Corresponds to Solutions of Polynomial Ordinary Differential Equations of Polynomial Length (Journal version)

The outcomes of this paper are twofold. Implicit complexity. We provide an implicit characterization of polynomial time computation in terms of ordinary differential equations: we characterize the class PTIME of languages computable in polynomial time in terms of differential equations with polynomial right-hand side. This result gives a purely continuous elegant and simple characterization of PTIME. We believe it is the first time complexity classes are characterized using only ordinary differential equations. Our characterization extends to functions computable in polynomial time over the reals in the sense of computable analysis. Our results may provide a new perspective on classical complexity, by giving a way to define complexity classes, like PTIME, in a very simple way, without any reference to a notion of (discrete) machine. This may also provide ways to state classical questions about computational complexity via ordinary differential equations. Continuous-Time Models of Computation. Our results can also be interpreted in terms of analog computers or analog models of computation: As a side effect, we get that the 1941 General Purpose Analog Computer (GPAC) of Claude Shannon is provably equivalent to Turing machines both in terms of computability and complexity, a fact that has never been established before. This result provides arguments in favour of a generalised form of the Church-Turing Hypothesis, which states that any physically realistic (macroscopic) computer is equivalent to Turing machines both in terms of computability and complexity.

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On the complexity of bounded time and precision reachability for piecewise affine systems

Reachability for piecewise affine systems is known to be undecidable, starting from dimension $2$. In this paper we investigate the exact complexity of several decidable variants of reachability and control questions for piecewise affine systems. We show in particular that the region to region bounded time versions leads to $NP$-complete or co-$NP$-complete problems, starting from dimension $2$. We also prove that a bounded precision version leads to $PSPACE$-complete problems.

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Computing with Polynomial Ordinary Differential Equations

In 1941, Claude Shannon introduced the General Purpose Analog Computer(GPAC) as a mathematical model of Differential Analysers, that is to say as a model of continuous-time analog (mechanical, and later one electronic) machines of that time. Following Shannon's arguments, functions generated by GPACs must be differentially algebraic. As it is known that some computable functions like Euler's $Γ(x)=\int_{0}^{\infty}t^{x-1}e^{-t}dt$ or Riemann's Zeta function $ζ(x)=\sum_{k=0}^\infty \frac1{k^x}$ are not differentially algebraic, this argument has been often used to demonstrate in the past that the GPAC is less powerful than digital computation. It was proved in JOC2007, that if a more modern notion of computation is considered, i.e. in particular if computability is not restricted to real-time generation of functions, the GPAC is actually equivalent to Turing machines. Our purpose is first to discuss the robustness of the notion of computation involved in JOC2007, by establishing that natural variants of the notion of computation from this paper leads to the same computability result. Second, to go considerations about (time) complexity, we explore several natural variants for measuring time/space complexity of a computation. Rather surprisingly, whereas defining a robust time complexity for general continuous time systems is a well known open problem, we prove that all variants are actually equivalent even at the complexity level. As a consequence, it seems that a robust and well defined notion of time complexity exists for the GPAC, or equivalently for computations by polynomial ordinary differential equations. Another side effect of our proof is also that we show in some way that polynomial ordinary differential equations can be used as a kind of programming model, and that there is a rather nice and robust notion of ODE programming.

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A Framework for Algebraic Characterizations in Recursive Analysis

Algebraic characterizations of the computational aspects of functions defined over the real numbers provide very effective tool to understand what computability and complexity over the reals, and generally over continuous spaces, mean. This is relevant for both communities of computer scientists and mathematical analysts, particularly the latter who do not understand (and/or like) the language of machines and string encodings. Recursive analysis can be considered the most standard framework of computation over continuous spaces, it is however defined in a very machine specific way which does not leave much to intuitiveness. Recently several characterizations, in the form of function algebras, of recursively computable functions and some sub-recursive classes were introduced. These characterizations shed light on the hidden behavior of recursive analysis as they convert complex computational operations on sequences of real objects to "simple" intuitive mathematical operations such as integration or taking limits. The authors previously presented a framework for obtaining algebraic characterizations at the complexity level over compact domains. The current paper presents a comprehensive extension to that framework. Though we focus our attention in this paper on functions defined over the whole real line, the framework, and accordingly the obtained results, can be easily extended to functions defined over arbitrary domains.

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Polynomial Time corresponds to Solutions of Polynomial Ordinary Differential Equations of Polynomial Length

We provide an implicit characterization of polynomial time computation in terms of ordinary differential equations: we characterize the class $\operatorname{PTIME}$ of languages computable in polynomial time in terms of differential equations with polynomial right-hand side. This result gives a purely continuous (time and space) elegant and simple characterization of $\operatorname{PTIME}$. This is the first time such classes are characterized using only ordinary differential equations. Our characterization extends to functions computable in polynomial time over the reals in the sense of computable analysis. This extends to deterministic complexity classes above polynomial time. This may provide a new perspective on classical complexity, by giving a way to define complexity classes, like $\operatorname{PTIME}$, in a very simple way, without any reference to a notion of (discrete) machine. This may also provide ways to state classical questions about computational complexity via ordinary differential equations, i.e.~by using the framework of analysis.

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Axiomatizing Analog Algorithms

We propose a formalization of generic algorithms that includes analog algorithms. This is achieved by reformulating and extending the framework of abstract state machines to include continuous-time models of computation. We prove that every hybrid algorithm satisfying some reasonable postulates may be expressed precisely by a program in a simple and expressive language.

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Homonym Population Protocols

The population protocol model was introduced by Angluin \emph{et al.} as a model of passively mobile anonymous finite-state agents. This model computes a predicate on the multiset of their inputs via interactions by pairs. The original population protocol model has been proved to compute only semi-linear predicates and has been recently extended in various ways. In the community protocol model by Guerraoui and Ruppert, agents have unique identifiers but may only store a finite number of the identifiers they already heard about. The community protocol model provides the power of a Turing machine with a $O(n\log n)$ space. We consider variations on the two above models and we obtain a whole landscape that covers and extends already known results. Namely, by considering the case of homonyms, that is to say the case when several agents may share the same identifier, we provide a hierarchy that goes from the case of no identifier (population protocol model) to the case of unique identifiers (community protocol model). We obtain in particular that any Turing Machine on space $O(\log^{O(1)} n)$ can be simulated with at least $O(\log^{O(1)} n)$ identifiers, a result filling a gap left open in all previous studies. Our results also extend and revisit in particular the hierarchy provided by Chatzigiannakis \emph{et al.} on population protocols carrying Turing Machines on limited space, solving the problem of the gap left by this work between per-agent space $o(\log \log n)$ (proved to be equivalent to population protocols) and $O(\log n)$ (proved to be equivalent to Turing machines).

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Turing machines can be efficiently simulated by the General Purpose Analog Computer

The Church-Turing thesis states that any sufficiently powerful computational model which captures the notion of algorithm is computationally equivalent to the Turing machine. This equivalence usually holds both at a computability level and at a computational complexity level modulo polynomial reductions. However, the situation is less clear in what concerns models of computation using real numbers, and no analog of the Church-Turing thesis exists for this case. Recently it was shown that some models of computation with real numbers were equivalent from a computability perspective. In particular it was shown that Shannon's General Purpose Analog Computer (GPAC) is equivalent to Computable Analysis. However, little is known about what happens at a computational complexity level. In this paper we shed some light on the connections between this two models, from a computational complexity level, by showing that, modulo polynomial reductions, computations of Turing machines can be simulated by GPACs, without the need of using more (space) resources than those used in the original Turing computation, as long as we are talking about bounded computations. In other words, computations done by the GPAC are as space-efficient as computations done in the context of Computable Analysis.

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On the complexity of solving initial value problems

In this paper we prove that computing the solution of an initial-value problem $\dot{y}=p(y)$ with initial condition $y(t_0)=y_0\in\R^d$ at time $t_0+T$ with precision $e^{-μ}$ where $p$ is a vector of polynomials can be done in time polynomial in the value of $T$, $μ$ and $Y=\sup_{t_0\leqslant u\leqslant T}\infnorm{y(u)}$. Contrary to existing results, our algorithm works for any vector of polynomials $p$ over any bounded or unbounded domain and has a guaranteed complexity and precision. In particular we do not assume $p$ to be fixed, nor the solution to lie in a compact domain, nor we assume that $p$ has a Lipschitz constant.

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Asymetric Pavlovian Populations

Population protocols have been introduced by Angluin et al. as a model of networks consisting of very limited mobile agents that interact in pairs but with no control over their own movement. A collection of anonymous agents, modeled by finite automata, interact pairwise according to some rules that update their states. Predicates on the initial configurations that can be computed by such protocols have been characterized as semi-linear predicates. In an orthogonal way, several distributed systems have been termed in literature as being realizations of games in the sense of game theory. We investigate under which conditions population protocols, or more generally pairwise interaction rules, correspond to games. We show that restricting to asymetric games is not really a restric- tion: all predicates computable by protocols can actually be computed by protocols corresponding to games, i.e. any semi-linear predicate can be computed by a Pavlovian population multi-protocol.

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A Survey on Continuous Time Computations

We provide an overview of theories of continuous time computation. These theories allow us to understand both the hardness of questions related to continuous time dynamical systems and the computational power of continuous time analog models. We survey the existing models, summarizing results, and point to relevant references in the literature.

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On the Convergence of Population Protocols When Population Goes to Infinity

Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement. A population protocol corresponds to a collection of anonymous agents, modeled by finite automata, that interact with one another to carry out computations, by updating their states, using some rules. Their computational power has been investigated under several hypotheses but always when restricted to finite size populations. In particular, predicates stably computable in the original model have been characterized as those definable in Presburger arithmetic. We study mathematically the convergence of population protocols when the size of the population goes to infinity. We do so by giving general results, that we illustrate through the example of a particular population protocol for which we even obtain an asymptotic development. This example shows in particular that these protocols seem to have a rather different computational power when a huge population hypothesis is considered.

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Verification of Timed Automata Using Rewrite Rules and Strategies

ELAN is a powerful language and environment for specifying and prototyping deduction systems in a language based on rewrite rules controlled by strategies. Timed automata is a class of continuous real-time models of reactive systems for which efficient model-checking algorithms have been devised. In this paper, we show that these algorithms can very easily be prototyped in the ELAN system. This paper argues through this example that rewriting based systems relying on rules and strategies are a good framework to prototype, study and test rather efficiently symbolic model-checking algorithms, i.e. algorithms which involve combination of graph exploration rules, deduction rules, constraint solving techniques and decision procedures.

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Population Protocols that Correspond to Symmetric Games

Population protocols have been introduced by Angluin et {al.} as a model of networks consisting of very limited mobile agents that interact in pairs but with no control over their own movement. A collection of anonymous agents, modeled by finite automata, interact pairwise according to some rules that update their states. The model has been considered as a computational model in several papers. Input values are initially distributed among the agents, and the agents must eventually converge to the the correct output. Predicates on the initial configurations that can be computed by such protocols have been characterized under various hypotheses. In an orthogonal way, several distributed systems have been termed in literature as being realizations of games in the sense of game theory. In this paper, we investigate under which conditions population protocols, or more generally pairwise interaction rules, can be considered as the result of a symmetric game. We prove that not all rules can be considered as symmetric games.% We prove that some basic protocols can be realized using symmetric games. As a side effect of our study, we also prove that any population protocol can be simulated by a symmetric one (but not necessarily a game).

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