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Olivier Cappé

Publications and source records attributed to Olivier Cappé.

At least 19 recordsLinked to original sources

Certified Per-Instance Unlearning Using Individual Sensitivity Bounds

Certified machine unlearning can be achieved through noise injection, with differential privacy guarantees obtained by calibrating the noise to worst-case sensitivity. Yet, the influence of individual training points is highly heterogeneous, making such uniform calibration unnecessarily conservative for most deletion requests. We consider certified per-instance unlearning, a data-dependent notion of certified deletion in which the unlearning mechanism and its certificate can adapt to the point being removed. Our framework turns point-specific sensitivity information into formal unlearning guarantees, allowing the amount of noise to reflect the difficulty of the deletion request rather than the worst case. When training is deterministic, we derive explicit per-instance unlearning certificates. For noisy gradient descent, in the case of ridge regression, similar certificates are obtained through high-probability sensitivity bounds. Experiments on NYU-Depth with frozen DINOv2 features show substantial variation in deletion difficulty across points, and demonstrate that per-instance calibration can substantially improve utility over uniform worst-case calibration.

cs.LG↗

Counterfactual Certification for Sequential Unlearning with Long-Run Performance Guarantees

Certified machine unlearning ensures the proximity between the unlearned model and a model retrained without the data to be forgotten. Extending this framework to sequential deletion requests, typically arriving as groups of variable size (e.g., all records of one user or of coordinated users), is challenging. For unlearning methods based on fine-tuning on the retain sets, this leads to either degrading performance or increasing computation as the number of unlearning requests grows. For independent successive requests, we instead certify each model release against a counterfactual unlearning trajectory in which the group being deleted never took part. With a fixed fine-tuning budget per deletion, we show that, for smooth strongly convex objectives, this approach keeps the performance loss bounded, uniformly in the number of requests. Experiments with multiclass logistic regression on FEMNIST show that the resulting algorithm needs fewer corrective steps than existing sequential methods and outperforms training-time differential privacy, particularly when group sizes are heterogeneous.

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Learning To Sample From Diffusion Models Via Inverse Reinforcement Learning

Diffusion models generate samples through an iterative denoising process guided by a pretrained neural network. Once the denoiser is fixed, the sampling algorithm itself (noise schedules, guidance scales, stochasticity profiles) still requires careful tuning, a process typically carried out through costly empirical grid search. In this work, we introduce an inverse reinforcement learning framework for learning sampling strategies without retraining the denoiser. We formulate the diffusion sampling procedure as a discrete-time finite-horizon Markov Decision Process, where actions correspond to optional modifications of the sampling dynamics. To optimize action scheduling, we avoid defining an explicit reward function and instead directly match the target behavior expected from the sampler using policy gradient techniques. We provide experimental evidence that this approach matches fine-tuned samplers and comes at a modest cost compared to grid search: on ImageNet-64, a single training run replaces exhaustive search at up to 9x lower cost, with only 16% overhead at inference.

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Assessing Per-Sample Membership Inference Vulnerability without Retraining

Recent work in the privacy literature shows that sample-targeted membership inference attacks (MIAs) significantly outperform untargeted approaches by a wide margin. Motivated by this observation, we address the following question: can the privacy vulnerability of individual training points be assessed without training shadow models? We show that per-sample exposure to MIA is governed not only by a point's loss, but also by a data-dependent geometric measure. In the linear setting, we derive a closed-form decomposition of individual black-box MIA vulnerability into a population leverage score and a residual loss term, making explicit how sample-dependent geometry translates into privacy exposure. Since the final layer of most modern architectures is linear, we extend this framework to deep networks and propose a surrogate score operating on last-layer representations that requires only a single trained model and no shadow models. Empirical evaluations across diverse datasets and architectures show that our score outperforms loss and gradient-norm baselines at identifying the highest-risk points under state-of-the-art attacks, providing a computationally efficient and theoretically grounded tool for per-sample privacy risk assessment.

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Optimal Classification under Performative Distribution Shift

Performative learning addresses the increasingly pervasive situations in which algorithmic decisions may induce changes in the data distribution as a consequence of their public deployment. We propose a novel view in which these performative effects are modelled as push-forward measures. This general framework encompasses existing models and enables novel performative gradient estimation methods, leading to more efficient and scalable learning strategies. For distribution shifts, unlike previous models which require full specification of the data distribution, we only assume knowledge of the shift operator that represents the performative changes. This approach can also be integrated into various change-of-variablebased models, such as VAEs or normalizing flows. Focusing on classification with a linear-in-parameters performative effect, we prove the convexity of the performative risk under a new set of assumptions. Notably, we do not limit the strength of performative effects but rather their direction, requiring only that classification becomes harder when deploying more accurate models. In this case, we also establish a connection with adversarially robust classification by reformulating the minimization of the performative risk as a min-max variational problem. Finally, we illustrate our approach on synthetic and real datasets.

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Fast Rate Learning in Stochastic First Price Bidding

First-price auctions have largely replaced traditional bidding approaches based on Vickrey auctions in programmatic advertising. As far as learning is concerned, first-price auctions are more challenging because the optimal bidding strategy does not only depend on the value of the item but also requires some knowledge of the other bids. They have already given rise to several works in sequential learning, many of which consider models for which the value of the buyer or the opponents' maximal bid is chosen in an adversarial manner. Even in the simplest settings, this gives rise to algorithms whose regret grows as $\sqrt{T}$ with respect to the time horizon $T$. Focusing on the case where the buyer plays against a stationary stochastic environment, we show how to achieve significantly lower regret: when the opponents' maximal bid distribution is known we provide an algorithm whose regret can be as low as $\log^2(T)$; in the case where the distribution must be learnt sequentially, a generalization of this algorithm can achieve $T^{1/3+ ε}$ regret, for any $ε>0$. To obtain these results, we introduce two novel ideas that can be of interest in their own right. First, by transposing results obtained in the posted price setting, we provide conditions under which the first-price biding utility is locally quadratic around its optimum. Second, we leverage the observation that, on small sub-intervals, the concentration of the variations of the empirical distribution function may be controlled more accurately than by using the classical Dvoretzky-Kiefer-Wolfowitz inequality. Numerical simulations confirm that our algorithms converge much faster than alternatives proposed in the literature for various bid distributions, including for bids collected on an actual programmatic advertising platform.

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A/B/n Testing with Control in the Presence of Subpopulations

Motivated by A/B/n testing applications, we consider a finite set of distributions (called \emph{arms}), one of which is treated as a \emph{control}. We assume that the population is stratified into homogeneous subpopulations. At every time step, a subpopulation is sampled and an arm is chosen: the resulting observation is an independent draw from the arm conditioned on the subpopulation. The quality of each arm is assessed through a weighted combination of its subpopulation means. We propose a strategy for sequentially choosing one arm per time step so as to discover as fast as possible which arms, if any, have higher weighted expectation than the control. This strategy is shown to be asymptotically optimal in the following sense: if $τ_δ$ is the first time when the strategy ensures that it is able to output the correct answer with probability at least $1-δ$, then $\mathbb{E}[τ_δ]$ grows linearly with $\log(1/δ)$ at the exact optimal rate. This rate is identified in the paper in three different settings: (1) when the experimenter does not observe the subpopulation information, (2) when the subpopulation of each sample is observed but not chosen, and (3) when the experimenter can select the subpopulation from which each response is sampled. We illustrate the efficiency of the proposed strategy with numerical simulations on synthetic and real data collected from an A/B/n experiment.

stat.ML↗

On Limited-Memory Subsampling Strategies for Bandits

There has been a recent surge of interest in nonparametric bandit algorithms based on subsampling. One drawback however of these approaches is the additional complexity required by random subsampling and the storage of the full history of rewards. Our first contribution is to show that a simple deterministic subsampling rule, proposed in the recent work of Baudry et al. (2020) under the name of ''last-block subsampling'', is asymptotically optimal in one-parameter exponential families. In addition, we prove that these guarantees also hold when limiting the algorithm memory to a polylogarithmic function of the time horizon. These findings open up new perspectives, in particular for non-stationary scenarios in which the arm distributions evolve over time. We propose a variant of the algorithm in which only the most recent observations are used for subsampling, achieving optimal regret guarantees under the assumption of a known number of abrupt changes. Extensive numerical simulations highlight the merits of this approach, particularly when the changes are not only affecting the means of the rewards.

cs.AI↗

Self-Concordant Analysis of Generalized Linear Bandits with Forgetting

Contextual sequential decision problems with categorical or numerical observations are ubiquitous and Generalized Linear Bandits (GLB) offer a solid theoretical framework to address them. In contrast to the case of linear bandits, existing algorithms for GLB have two drawbacks undermining their applicability. First, they rely on excessively pessimistic concentration bounds due to the non-linear nature of the model. Second, they require either non-convex projection steps or burn-in phases to enforce boundedness of the estimators. Both of these issues are worsened when considering non-stationary models, in which the GLB parameter may vary with time. In this work, we focus on self-concordant GLB (which include logistic and Poisson regression) with forgetting achieved either by the use of a sliding window or exponential weights. We propose a novel confidence-based algorithm for the maximum-likehood estimator with forgetting and analyze its perfomance in abruptly changing environments. These results as well as the accompanying numerical simulations highlight the potential of the proposed approach to address non-stationarity in GLB.

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Efficient Algorithms for Stochastic Repeated Second-price Auctions

Developing efficient sequential bidding strategies for repeated auctions is an important practical challenge in various marketing tasks. In this setting, the bidding agent obtains information, on both the value of the item at sale and the behavior of the other bidders, only when she wins the auction. Standard bandit theory does not apply to this problem due to the presence of action-dependent censoring. In this work, we consider second-price auctions and propose novel, efficient UCB-like algorithms for this task. These algorithms are analyzed in the stochastic setting, assuming regularity of the distribution of the opponents' bids. We provide regret upper bounds that quantify the improvement over the baseline algorithm proposed in the literature. The improvement is particularly significant in cases when the value of the auctioned item is low, yielding a spectacular reduction in the order of the worst-case regret. We further provide the first parametric lower bound for this problem that applies to generic UCB-like strategies. As an alternative, we propose more explainable strategies which are reminiscent of the Explore Then Commit bandit algorithm. We provide a critical analysis of this class of strategies, showing both important advantages and limitations. In particular, we provide a minimax lower bound and propose a nearly minimax-optimal instance of this class.

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A Comparative Study of Gamma Markov Chains for Temporal Non-Negative Matrix Factorization

Non-negative matrix factorization (NMF) has become a well-established class of methods for the analysis of non-negative data. In particular, a lot of effort has been devoted to probabilistic NMF, namely estimation or inference tasks in probabilistic models describing the data, based for example on Poisson or exponential likelihoods. When dealing with time series data, several works have proposed to model the evolution of the activation coefficients as a non-negative Markov chain, most of the time in relation with the Gamma distribution, giving rise to so-called temporal NMF models. In this paper, we review four Gamma Markov chains of the NMF literature, and show that they all share the same drawback: the absence of a well-defined stationary distribution. We then introduce a fifth process, an overlooked model of the time series literature named BGAR(1), which overcomes this limitation. These temporal NMF models are then compared in a MAP framework on a prediction task, in the context of the Poisson likelihood.

stat.ML↗

Algorithms for Non-Stationary Generalized Linear Bandits

The statistical framework of Generalized Linear Models (GLM) can be applied to sequential problems involving categorical or ordinal rewards associated, for instance, with clicks, likes or ratings. In the example of binary rewards, logistic regression is well-known to be preferable to the use of standard linear modeling. Previous works have shown how to deal with GLMs in contextual online learning with bandit feedback when the environment is assumed to be stationary. In this paper, we relax this latter assumption and propose two upper confidence bound based algorithms that make use of either a sliding window or a discounted maximum-likelihood estimator. We provide theoretical guarantees on the behavior of these algorithms for general context sequences and in the presence of abrupt changes. These results take the form of high probability upper bounds for the dynamic regret that are of order d^2/3 G^1/3 T^2/3 , where d, T and G are respectively the dimension of the unknown parameter, the number of rounds and the number of breakpoints up to time T. The empirical performance of the algorithms is illustrated in simulated environments.

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Weighted Linear Bandits for Non-Stationary Environments

We consider a stochastic linear bandit model in which the available actions correspond to arbitrary context vectors whose associated rewards follow a non-stationary linear regression model. In this setting, the unknown regression parameter is allowed to vary in time. To address this problem, we propose D-LinUCB, a novel optimistic algorithm based on discounted linear regression, where exponential weights are used to smoothly forget the past. This involves studying the deviations of the sequential weighted least-squares estimator under generic assumptions. As a by-product, we obtain novel deviation results that can be used beyond non-stationary environments. We provide theoretical guarantees on the behavior of D-LinUCB in both slowly-varying and abruptly-changing environments. We obtain an upper bound on the dynamic regret that is of order d^{2/3} B\_T^{1/3}T^{2/3}, where B\_T is a measure of non-stationarity (d and T being, respectively, dimension and horizon). This rate is known to be optimal. We also illustrate the empirical performance of D-LinUCB and compare it with recently proposed alternatives in simulated environments.

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Algorithms for Online Influencer Marketing

Influence maximization is the problem of finding influential users, or nodes, in a graph so as to maximize the spread of information. It has many applications in advertising and marketing on social networks. In this paper, we study a highly generic version of influence maximization, one of optimizing influence campaigns by sequentially selecting "spread seeds" from a set of influencers, a small subset of the node population, under the hypothesis that, in a given campaign, previously activated nodes remain "persistently" active throughout and thus do not yield further rewards. This problem is in particular relevant for an important form of online marketing, known as influencer marketing, in which the marketers target a sub-population of influential people, instead of the entire base of potential buyers. Importantly, we make no assumptions on the underlying diffusion model and we work in a setting where neither a diffusion network nor historical activation data are available. We call this problem online influencer marketing with persistence (in short, OIMP). We first discuss motivating scenarios and present our general approach. We introduce an estimator on the influencers' remaining potential -- the expected number of nodes that can still be reached from a given influencer -- and justify its strength to rapidly estimate the desired value, relying on real data gathered from Twitter. We then describe a novel algorithm, GT-UCB, relying on upper confidence bounds on the remaining potential. We show that our approach leads to high-quality spreads on both simulated and real datasets, even though it makes almost no assumptions on the diffusion medium. Importantly, it is orders of magnitude faster than state-of-the-art influence maximization methods, making it possible to deal with large-scale online scenarios.

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Stochastic Bandit Models for Delayed Conversions

Online advertising and product recommendation are important domains of applications for multi-armed bandit methods. In these fields, the reward that is immediately available is most often only a proxy for the actual outcome of interest, which we refer to as a conversion. For instance, in web advertising, clicks can be observed within a few seconds after an ad display but the corresponding sale --if any-- will take hours, if not days to happen. This paper proposes and investigates a new stochas-tic multi-armed bandit model in the framework proposed by Chapelle (2014) --based on empirical studies in the field of web advertising-- in which each action may trigger a future reward that will then happen with a stochas-tic delay. We assume that the probability of conversion associated with each action is unknown while the distribution of the conversion delay is known, distinguishing between the (idealized) case where the conversion events may be observed whatever their delay and the more realistic setting in which late conversions are censored. We provide performance lower bounds as well as two simple but efficient algorithms based on the UCB and KLUCB frameworks. The latter algorithm, which is preferable when conversion rates are low, is based on a Poissonization argument, of independent interest in other settings where aggregation of Bernoulli observations with different success probabilities is required.

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Online EM Algorithm for Latent Data Models

In this contribution, we propose a generic online (also sometimes called adaptive or recursive) version of the Expectation-Maximisation (EM) algorithm applicable to latent variable models of independent observations. Compared to the algorithm of Titterington (1984), this approach is more directly connected to the usual EM algorithm and does not rely on integration with respect to the complete data distribution. The resulting algorithm is usually simpler and is shown to achieve convergence to the stationary points of the Kullback-Leibler divergence between the marginal distribution of the observation and the model distribution at the optimal rate, i.e., that of the maximum likelihood estimator. In addition, the proposed approach is also suitable for conditional (or regression) models, as illustrated in the case of the mixture of linear regressions model.

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On the Complexity of Best Arm Identification in Multi-Armed Bandit Models

The stochastic multi-armed bandit model is a simple abstraction that has proven useful in many different contexts in statistics and machine learning. Whereas the achievable limit in terms of regret minimization is now well known, our aim is to contribute to a better understanding of the performance in terms of identifying the m best arms. We introduce generic notions of complexity for the two dominant frameworks considered in the literature: fixed-budget and fixed-confidence settings. In the fixed-confidence setting, we provide the first known distribution-dependent lower bound on the complexity that involves information-theoretic quantities and holds when m is larger than 1 under general assumptions. In the specific case of two armed-bandits, we derive refined lower bounds in both the fixed-confidence and fixed-budget settings, along with matching algorithms for Gaussian and Bernoulli bandit models. These results show in particular that the complexity of the fixed-budget setting may be smaller than the complexity of the fixed-confidence setting, contradicting the familiar behavior observed when testing fully specified alternatives. In addition, we also provide improved sequential stopping rules that have guaranteed error probabilities and shorter average running times. The proofs rely on two technical results that are of independent interest : a deviation lemma for self-normalized sums (Lemma 19) and a novel change of measure inequality for bandit models (Lemma 1).

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Multiple-Play Bandits in the Position-Based Model

Sequentially learning to place items in multi-position displays or lists is a task that can be cast into the multiple-play semi-bandit setting. However, a major concern in this context is when the system cannot decide whether the user feedback for each item is actually exploitable. Indeed, much of the content may have been simply ignored by the user. The present work proposes to exploit available information regarding the display position bias under the so-called Position-based click model (PBM). We first discuss how this model differs from the Cascade model and its variants considered in several recent works on multiple-play bandits. We then provide a novel regret lower bound for this model as well as computationally efficient algorithms that display good empirical and theoretical performance.

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