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Oren Salzman

Publications and source records attributed to Oren Salzman.

At least 37 records · Page 2Linked to original sources

From Configuration-Space Clearance to Feature-Space Margin: Sample Complexity in Learning-Based Collision Detection

Motion planning is a central challenge in robotics, with learning-based approaches gaining significant attention in recent years. Our work focuses on a specific aspect of these approaches: using machine-learning techniques, particularly Support Vector Machines (SVM), to evaluate whether robot configurations are collision free, an operation termed ``collision detection''. Despite the growing popularity of these methods, there is a lack of theory supporting their efficiency and prediction accuracy. This is in stark contrast to the rich theoretical results of machine-learning methods in general and of SVMs in particular. Our work bridges this gap by analyzing the sample complexity of an SVM classifier for learning-based collision detection in motion planning. We bound the number of samples needed to achieve a specified accuracy at a given confidence level. This result is stated in terms relevant to robot motion-planning such as the system's clearance. Building on these theoretical results, we propose a collision-detection algorithm that can also provide statistical guarantees on the algorithm's error in classifying robot configurations as collision-free or not.

cs.RO↗

Offline Task Assistance Planning on a Graph:Theoretic and Algorithmic Foundations

In this work we introduce the problem of task assistance planning where we are given two robots Rtask and Rassist. The first robot, Rtask, is in charge of performing a given task by executing a precomputed path. The second robot, Rassist, is in charge of assisting the task performed by Rtask using on-board sensors. The ability of Rassist to provide assistance to Rtask depends on the locations of both robots. Since Rtask is moving along its path, Rassist may also need to move to provide as much assistance as possible. The problem we study is how to compute a path for Rassist so as to maximize the portion of Rtask's path for which assistance is provided. We limit the problem to the setting where Rassist moves on a roadmap which is a graph embedded in its configuration space and show that this problem is NP-hard. Fortunately, we show that when Rassist moves on a given path, and all we have to do is compute the times at which Rassist should move from one configuration to the following one, we can solve the problem optimally in polynomial time. Together with carefully-crafted upper bounds, this polynomial-time algorithm is integrated into a Branch and Bound-based algorithm that can compute optimal solutions to the problem outperforming baselines by several orders of magnitude. We demonstrate our work empirically in simulated scenarios containing both planar manipulators and UR robots as well as in the lab on real robots.

cs.RO↗

Introducing Delays in Multi-Agent Path Finding

We consider a Multi-Agent Path Finding (MAPF) setting where agents have been assigned a plan, but during its execution some agents are delayed. Instead of replanning from scratch when such a delay occurs, we propose delay introduction, whereby we delay some additional agents so that the remainder of the plan can be executed safely. We show that finding the minimum number of additional delays is APX-Hard, i.e., it is NP-Hard to find a $(1+\varepsilon)$-approximation for some $\varepsilon>0$. However, in practice we can find optimal delay-introductions using Conflict-Based Search for very large numbers of agents, and both planning time and the resulting length of the plan are comparable, and sometimes outperform the state-of-the-art heuristics for replanning.

cs.RO↗

Inspection planning under execution uncertainty

Autonomous inspection tasks necessitate path-planning algorithms to efficiently gather observations from points of interest (POI). However, localization errors commonly encountered in urban environments can introduce execution uncertainty, posing challenges to successfully completing such tasks. Unfortunately, existing algorithms for inspection planning do not explicitly account for execution uncertainty, which can hinder their performance. To bridge this gap, we present IRIS-under uncertainty (IRIS-U^2), the first inspection-planning algorithm that offers statistical guarantees regarding coverage, path length, and collision probability. Our approach builds upon IRIS -- our framework for deterministic inspection planning, which is highly efficient and provably asymptotically-optimal. The extension to the much more involved uncertain setting is achieved by a refined search procedure that estimates POI coverage probabilities using Monte Carlo (MC) sampling. The efficacy of IRIS-U^2 is demonstrated through a case study focusing on structural inspections of bridges. Our approach exhibits improved expected coverage, reduced collision probability, and yields increasingly precise statistical guarantees as the number of MC samples grows. Furthermore, we demonstrate the potential advantages of computing bounded sub-optimal solutions to reduce computation time while maintaining statistical guarantees.

cs.RO↗

Towards Contact-Aided Motion Planning for Tendon-Driven Continuum Robots

Tendon-driven continuum robots (TDCRs), with their flexible backbones, offer the advantage of being used for navigating complex, cluttered environments. However, to do so, they typically require multiple segments, often leading to complex actuation and control challenges. To this end, we propose a novel approach to navigate cluttered spaces effectively for a single-segment long TDCR which is the simplest topology from a mechanical point of view. Our key insight is that by leveraging contact with the environment we can achieve multiple curvatures without mechanical alterations to the robot. Specifically, we propose a search-based motion planner for a single-segment TDCR. This planner, guided by a specially designed heuristic, discretizes the configuration space and employs a best-first search. The heuristic, crucial for efficient navigation, provides an effective cost-to-go estimation while respecting the kinematic constraints of the TDCR and environmental interactions. We empirically demonstrate the efficiency of our planner-testing over 525 queries in environments with both convex and non-convex obstacles, our planner is demonstrated to have a success rate of about 80% while baselines were not able to obtain a success rate higher than 30%. The difference is attributed to our novel heuristic which is shown to significantly reduce the required search space.

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Terraforming -- Environment Manipulation during Disruptions for Multi-Agent Pickup and Delivery

In automated warehouses, teams of mobile robots fulfill the packaging process by transferring inventory pods to designated workstations while navigating narrow aisles formed by tightly packed pods. This problem is typically modeled as a Multi-Agent Pickup and Delivery (MAPD) problem, which is then solved by repeatedly planning collision-free paths for agents on a fixed graph, as in the Rolling-Horizon Collision Resolution (RHCR) algorithm. However, existing approaches make the limiting assumption that agents are only allowed to move pods that correspond to their current task, while considering the other pods as stationary obstacles (even though all pods are movable). This behavior can result in unnecessarily long paths which could otherwise be avoided by opening additional corridors via pod manipulation. To this end, we explore the implications of allowing agents the flexibility of dynamically relocating pods. We call this new problem Terraforming MAPD (tMAPD) and develop an RHCR-based approach to tackle it. As the extra flexibility of terraforming comes at a significant computational cost, we utilize this capability judiciously by identifying situations where it could make a significant impact on the solution quality. In particular, we invoke terraforming in response to disruptions that often occur in automated warehouses, e.g., when an item is dropped from a pod or when agents malfunction. Empirically, using our approach for tMAPD, where disruptions are modeled via a stochastic process, we improve throughput by over 10%, reduce the maximum service time (the difference between the drop-off time and the pickup time of a pod) by more than 50%, without drastically increasing the runtime, compared to the MAPD setting.

cs.AI↗

Wall Street Tree Search: Risk-Aware Planning for Offline Reinforcement Learning

Offline reinforcement-learning (RL) algorithms learn to make decisions using a given, fixed training dataset without online data collection. This problem setting is captivating because it holds the promise of utilizing previously collected datasets without any costly or risky interaction with the environment. However, this promise also bears the drawback of this setting as the restricted dataset induces uncertainty because the agent can encounter unfamiliar sequences of states and actions that the training data did not cover. To mitigate the destructive uncertainty effects, we need to balance the aspiration to take reward-maximizing actions with the incurred risk due to incorrect ones. In financial economics, modern portfolio theory (MPT) is a method that risk-averse investors can use to construct diversified portfolios that maximize their returns without unacceptable levels of risk. We propose integrating MPT into the agent's decision-making process, presenting a new simple-yet-highly-effective risk-aware planning algorithm for offline RL. Our algorithm allows us to systematically account for the \emph{estimated quality} of specific actions and their \emph{estimated risk} due to the uncertainty. We show that our approach can be coupled with the Transformer architecture to yield a state-of-the-art planner, which maximizes the return for offline RL tasks. Moreover, our algorithm reduces the variance of the results significantly compared to conventional Transformer decoding, which results in a much more stable algorithm -- a property that is essential for the offline RL setting, where real-world exploration and failures can be costly or dangerous.

cs.LG↗

Safer Motion Planning of Steerable Needles via a Shaft-to-Tissue Force Model

Steerable needles are capable of accurately targeting difficult-to-reach clinical sites in the body. By bending around sensitive anatomical structures, steerable needles have the potential to reduce the invasiveness of many medical procedures. However, inserting these needles with curved trajectories increases the risk of tissue damage due to perpendicular forces exerted on the surrounding tissue by the needle's shaft, potentially resulting in lateral shearing through tissue. Such forces can cause significant damage to surrounding tissue, negatively affecting patient outcomes. In this work, we derive a tissue and needle force model based on a Cosserat string formulation, which describes the normal forces and frictional forces along the shaft as a function of the planned needle path, friction model and parameters, and tip piercing force. We propose this new force model and associated cost function as a safer and more clinically relevant metric than those currently used in motion planning for steerable needles. We fit and validate our model through physical needle robot experiments in a gel phantom. We use this force model to define a bottleneck cost function for motion planning and evaluate it against the commonly used path-length cost function in hundreds of randomly generated 3-D environments. Plans generated with our force-based cost show a 62% reduction in the peak modeled tissue force with only a 0.07% increase in length on average compared to using the path-length cost in planning. Additionally, we demonstrate the ability to plan motions with our force-based cost function in a lung tumor biopsy scenario from a segmented computed tomography (CT) scan. By planning motions for the needle that aim to minimize the modeled needle-to-tissue force explicitly, our method plans needle paths that may reduce the risk of significant tissue damage while still reaching desired targets in the body.

cs.RO↗

Towards Predicting Fine Finger Motions from Ultrasound Images via Kinematic Representation

A central challenge in building robotic prostheses is the creation of a sensor-based system able to read physiological signals from the lower limb and instruct a robotic hand to perform various tasks. Existing systems typically perform discrete gestures such as pointing or grasping, by employing electromyography (EMG) or ultrasound (US) technologies to analyze muscle states. While estimating finger gestures has been done in the past by detecting prominent gestures, we are interested in detection, or inference, done in the context of fine motions that evolve over time. Examples include motions occurring when performing fine and dexterous tasks such as keyboard typing or piano playing. We consider this task as an important step towards higher adoption rates of robotic prostheses among arm amputees, as it has the potential to dramatically increase functionality in performing daily tasks. To this end, we present an end-to-end robotic system, which can successfully infer fine finger motions. This is achieved by modeling the hand as a robotic manipulator and using it as an intermediate representation to encode muscles' dynamics from a sequence of US images. We evaluated our method by collecting data from a group of subjects and demonstrating how it can be used to replay music played or text typed. To the best of our knowledge, this is the first study demonstrating these downstream tasks within an end-to-end system.

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Leveraging Experience in Lifelong Multi-Agent Pathfinding

In Lifelong Multi-Agent Path Finding (L-MAPF) a team of agents performs a stream of tasks consisting of multiple locations to be visited by the agents on a shared graph while avoiding collisions with one another. L-MAPF is typically tackled by partitioning it into multiple consecutive, and hence similar, "one-shot" MAPF queries, as in the Rolling-Horizon Collision Resolution (RHCR) algorithm. Therefore, a solution to one query informs the next query, which leads to similarity with respect to the agents' start and goal positions, and how collisions need to be resolved from one query to the next. Thus, experience from solving one MAPF query can potentially be used to speedup solving the next one. Despite this intuition, current L-MAPF planners solve consecutive MAPF queries from scratch. In this paper, we introduce a new RHCR-inspired approach called exRHCR, which exploits experience in its constituent MAPF queries. In particular, exRHCR employs an extension of Priority-Based Search (PBS), a state-of-the-art MAPF solver. The extension, which we call exPBS, allows to warm-start the search with the priorities between agents used by PBS in the previous MAPF instances. We demonstrate empirically that exRHCR solves L-MAPF instances up to 39% faster than RHCR, and has the potential to increase system throughput for given task streams by increasing the number of agents a planner can cope with for a given time budget.

cs.MA↗

T*$\varepsilon$ -- Bounded-Suboptimal Efficient Motion Planning for Minimum-Time Planar Curvature-Constrained Systems

We consider the problem of finding collision-free paths for curvature-constrained systems in the presence of obstacles while minimizing execution time. Specifically, we focus on the setting where a planar system can travel at some range of speeds with unbounded acceleration. This setting can model many systems, such as fixed-wing drones. Unfortunately, planning for such systems might require evaluating many (local) time-optimal transitions connecting two close-by configurations, which is computationally expensive. Existing methods either pre-compute all such transitions in a preprocessing stage or use heuristics to speed up the search, thus foregoing any guarantees on solution quality. Our key insight is that computing all the time-optimal transitions is both~(i)~computationally expensive and~(ii)~unnecessary for many problem instances. We show that by finding bounded-suboptimal solutions (solutions whose cost is bounded by $1+\varepsilon$ times the cost of the optimal solution for any user-provided $\varepsilon$) and not time-optimal solutions, one can dramatically reduce the number of time-optimal transitions used. We demonstrate using empirical evaluation that our planning framework can reduce the runtime by several orders of magnitude compared to the state-of-the-art while still providing guarantees on the quality of the solution.

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Multi-Agent Terraforming: Efficient Multi-Agent Path Finding via Environment Manipulation

Multi-agent pathfinding (MAPF) is concerned with planning collision-free paths for a team of agents from their start to goal locations in an environment cluttered with obstacles. Typical approaches for MAPF consider the locations of obstacles as being fixed, which limits their effectiveness in automated warehouses, where obstacles (representing pods or shelves) can be moved out of the way by agents (representing robots) to relieve bottlenecks and introduce shorter routes. In this work we initiate the study of MAPF with movable obstacles. In particular, we introduce a new extension of MAPF, which we call Terraforming MAPF (tMAPF), where some agents are responsible for moving obstacles to clear the way for other agents. Solving tMAPF is extremely challenging as it requires reasoning not only about collisions between agents, but also where and when obstacles should be moved. We present extensions of two state-of-the-art algorithms, CBS and PBS, in order to tackle tMAPF, and demonstrate that they can consistently outperform the best solution possible under a static-obstacle setting.

cs.AI↗

Resolution-Optimal Motion Planning for Steerable Needles

Medical steerable needles can follow 3D curvilinear trajectories inside body tissue, enabling them to move around critical anatomical structures and precisely reach clinically significant targets in a minimally invasive way. Automating needle steering, with motion planning as a key component, has the potential to maximize the accuracy, precision, speed, and safety of steerable needle procedures. In this paper, we introduce the first resolution-optimal motion planner for steerable needles that offers excellent practical performance in terms of runtime while simultaneously providing strong theoretical guarantees on completeness and the global optimality of the motion plan in finite time. Compared to state-of-the-art steerable needle motion planners, simulation experiments on realistic scenarios of lung biopsy demonstrate that our proposed planner is faster in generating higher-quality plans while incorporating clinically relevant cost functions. This indicates that the theoretical guarantees of the proposed planner have a practical impact on the motion plan quality, which is valuable for computing motion plans that minimize patient trauma.

cs.RO↗

Toward Certifiable Motion Planning for Medical Steerable Needles

Medical steerable needles can move along 3D curvilinear trajectories to avoid anatomical obstacles and reach clinically significant targets inside the human body. Automating steerable needle procedures can enable physicians and patients to harness the full potential of steerable needles by maximally leveraging their steerability to safely and accurately reach targets for medical procedures such as biopsies and localized therapy delivery for cancer. For the automation of medical procedures to be clinically accepted, it is critical from a patient care, safety, and regulatory perspective to certify the correctness and effectiveness of the motion planning algorithms involved in procedure automation. In this paper, we take an important step toward creating a certifiable motion planner for steerable needles. We introduce the first motion planner for steerable needles that offers a guarantee, under clinically appropriate assumptions, that it will, in finite time, compute an exact, obstacle-avoiding motion plan to a specified target, or notify the user that no such plan exists. We present an efficient, resolution-complete motion planner for steerable needles based on a novel adaptation of multi-resolution planning. Compared to state-of-the-art steerable needle motion planners (none of which provide any completeness guarantees), we demonstrate that our new resolution-complete motion planner computes plans faster and with a higher success rate.

cs.RO↗

Cooperative Multi-Agent Path Finding: Beyond Path Planning and Collision Avoidance

We introduce the Cooperative Multi-Agent Path Finding (Co-MAPF) problem, an extension to the classical MAPF problem, where cooperative behavior is incorporated. In this setting, a group of autonomous agents operate in a shared environment and have to complete cooperative tasks while avoiding collisions with the other agents in the group. This extension naturally models many real-world applications, where groups of agents are required to collaborate in order to complete a given task. To this end, we formalize the Co-MAPF problem and introduce Cooperative Conflict-Based Search (Co-CBS), a CBS-based algorithm for solving the problem optimally for a wide set of Co-MAPF problems. Co-CBS uses a cooperation-planning module integrated into CBS such that cooperation planning is decoupled from path planning. Finally, we present empirical results on several MAPF benchmarks demonstrating our algorithm's properties.

cs.MA↗

Revisiting the Complexity Analysis of Conflict-Based Search: New Computational Techniques and Improved Bounds

The problem of Multi-Agent Path Finding (MAPF) calls for finding a set of conflict-free paths for a fleet of agents operating in a given environment. Arguably, the state-of-the-art approach to computing optimal solutions is Conflict-Based Search (CBS). In this work we revisit the complexity analysis of CBS to provide tighter bounds on the algorithm's run-time in the worst-case. Our analysis paves the way to better pinpoint the parameters that govern (in the worst case) the algorithm's computational complexity. Our analysis is based on two complementary approaches: In the first approach we bound the run-time using the size of a Multi-valued Decision Diagram (MDD) -- a layered graph which compactly contains all possible single-agent paths between two given vertices for a specific path length. In the second approach we express the running time by a novel recurrence relation which bounds the algorithm's complexity. We use generating functions-based analysis in order to tightly bound the recurrence. Using these technique we provide several new upper-bounds on CBS's complexity. The results allow us to improve the existing bound on the running time of CBS for many cases. For example, on a set of common benchmarks we improve the upper-bound by a factor of at least $2^{10^{7}}$.

cs.MA↗

Computationally-Efficient Roadmap-based Inspection Planning via Incremental Lazy Search

The inspection-planning problem calls for computing motions for a robot that allow it to inspect a set of points of interest (POIs) while considering plan quality (e.g., plan length). This problem has applications across many domains where robots can help with inspection, including infrastructure maintenance, construction, and surgery. Incremental Random Inspection-roadmap Search (IRIS) is an asymptotically-optimal inspection planner that was shown to compute higher-quality inspection plans orders of magnitudes faster than the prior state-of-the-art method. In this paper, we significantly accelerate the performance of IRIS to broaden its applicability to more challenging real-world applications. A key computational challenge that IRIS faces is effectively searching roadmaps for inspection plans -- a procedure that dominates its running time. In this work, we show how to incorporate lazy edge-evaluation techniques into \iris's search algorithm and how to reuse search efforts when a roadmap undergoes local changes. These enhancements, which do not compromise IRIS's asymptotic optimality, enable us to compute inspection plans much faster than the original IRIS. We apply IRIS with the enhancements to simulated bridge inspection and surgical inspection tasks and show that our new algorithm for some scenarios can compute similar-quality inspection plans 570x faster than prior work.

cs.RO↗

Approximate bi-criteria search by efficient representation of subsets of the Pareto-optimal frontier

We consider the bi-criteria shortest-path problem where we want to compute shortest paths on a graph that simultaneously balance two cost functions. While this problem has numerous applications, there is usually no path minimizing both cost functions simultaneously. Thus, we typically consider the set of paths where no path is strictly better then the others in both cost functions, a set called the Pareto-optimal frontier. Unfortunately, the size of this set may be exponential in the number of graph vertices and the general problem is NP-hard. While existing schemes to approximate this set exist, they may be slower than exact approaches when applied to relatively small instances and running them on graphs with even a moderate number of nodes is often impractical. The crux of the problem lies in how to efficiently approximate the Pareto-optimal frontier. Our key insight is that the Pareto-optimal frontier can be approximated using pairs of paths. This simple observation allows us to run a best-first-search while efficiently and effectively pruning away intermediate solutions in order to obtain an approximation of the Pareto frontier for any given approximation factor. We compared our approach with an adaptation of BOA*, the state-of-the-art algorithm for computing exact solutions to the bi-criteria shortest-path problem. Our experiments show that as the problem becomes harder, the speedup obtained becomes more pronounced. Specifically, on large roadmaps, we obtain an average speedup of more than $\times 8.5$ and a maximal speedup of over $\times 148$.

cs.DS↗