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Orr Paradise

Publications and source records attributed to Orr Paradise.

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How to Verify Probabilistic Consistency of Predictive Models

When a probabilistic predictor answers many conditional-probability queries, are its answers self-consistent, and can this be verified in polynomial time? This problem is of interest for AI safety, where safety is derived from honesty about probabilistic predictions of unwanted outcomes potentially caused by an AI action. We construct an interactive PCP as follows. Let a predictive model be specified by a probability circuit P and a circuit Q which outputs confidence in predictions. Together, P and Q implicitly specify exponentially many probabilistic claims. We show a protocol in which a polynomial-time verifier can verify the approximate consistency of (P,Q). The verifier is given the pair of circuits (P,Q), which it evaluates at only a few points; alongside them it is given a proof oracle, an encoding of a witnessing probability distribution allegedly consistent with the predictions of (P,Q), which it reads at a few locations while interacting with a single untrusted prover. En route, we must ensure the existence of a sparse witnessing distribution consistent with the model's predictions. To do so, we first consider witness distributions for the consistency of explicit probabilistic claims, rather than claims specified by a predictor: say m claims, each of the form Pr[Y = 1 | X = x] = p, over n Boolean variables. Building on work initiated by Nilsson (Artif. Intell., 1986), we place l_2-approximate probabilistic consistency of explicit claims in NP, with certificates of length O(mn + log B) in the input bit-precision B; we further show how a small additive completeness-soundness gap removes the dependence on B. Together these results provide a complexity-theoretic foundation for certifying the self-consistency of probabilistic predictors. We view our interactive PCP as a first step toward training predictive models to prove their own consistency.

cs.CC

Investigating the Development of Task-Oriented Communication in Vision-Language Models

We investigate whether \emph{LLM-based agents} can develop task-oriented communication protocols that differ from standard natural language in collaborative reasoning tasks. Our focus is on two core properties such task-oriented protocols may exhibit: Efficiency -- conveying task-relevant information more concisely than natural language, and Covertness -- becoming difficult for external observers to interpret, raising concerns about transparency and control. To investigate these aspects, we use a referential-game framework in which vision-language model (VLM) agents communicate, providing a controlled, measurable setting for evaluating language variants. Experiments show that VLMs can develop effective, task-adapted communication patterns. At the same time, they can develop covert protocols that are difficult for humans and external agents to interpret. We also observe spontaneous coordination between similar models without explicitly shared protocols. These findings highlight both the potential and the risks of task-oriented communication, and position referential games as a valuable testbed for future work in this area.

cs.AI

WhAM: Towards A Translative Model of Sperm Whale Vocalization

Sperm whales communicate in short sequences of clicks known as codas. We present WhAM (Whale Acoustics Model), the first transformer-based model capable of generating synthetic sperm whale codas from any audio prompt. WhAM is built by finetuning VampNet, a masked acoustic token model pretrained on musical audio, using 10k coda recordings collected over the past two decades. Through iterative masked token prediction, WhAM generates high-fidelity synthetic codas that preserve key acoustic features of the source recordings. We evaluate WhAM's synthetic codas using Fr\'echet Audio Distance and through perceptual studies with expert marine biologists. On downstream classification tasks including rhythm, social unit, and vowel classification, WhAM's learned representations achieve strong performance, despite being trained for generation rather than classification. Our code is available at https://github.com/Project-CETI/wham

cs.LG

On Non-interactive Evaluation of Animal Communication Translators

If you had an AI Whale-to-English translator, how could you validate whether or not it is working? Does one need to interact with the animals or rely on grounded observations such as temperature? We provide theoretical and proof-of-concept experimental evidence suggesting that interaction and even observations may not be necessary for sufficiently complex languages. One may be able to evaluate translators solely by their English outputs, offering potential advantages in terms of safety, ethics, and cost. This is an instance of machine translation quality evaluation (MTQE) without any reference translations available. A key challenge is identifying ``hallucinations,'' false translations which may appear fluent and plausible. We propose using segment-by-segment translation together with the classic NLP shuffle test to evaluate translators. The idea is to translate animal communication, turn by turn, and evaluate how often the resulting translations make more sense in order than permuted. Proof-of-concept experiments on data-scarce human languages and constructed languages demonstrate the potential utility of this evaluation methodology. These human-language experiments serve solely to validate our reference-free metric under data scarcity. It is found to correlate highly with a standard evaluation based on reference translations, which are available in our experiments. We also perform a theoretical analysis suggesting that interaction may not be necessary nor efficient in the early stages of learning to translate.

cs.CL

Unsupervised Translation of Emergent Communication

Emergent Communication (EC) provides a unique window into the language systems that emerge autonomously when agents are trained to jointly achieve shared goals. However, it is difficult to interpret EC and evaluate its relationship with natural languages (NL). This study employs unsupervised neural machine translation (UNMT) techniques to decipher ECs formed during referential games with varying task complexities, influenced by the semantic diversity of the environment. Our findings demonstrate UNMT's potential to translate EC, illustrating that task complexity characterized by semantic diversity enhances EC translatability, while higher task complexity with constrained semantic variability exhibits pragmatic EC, which, although challenging to interpret, remains suitable for translation. This research marks the first attempt, to our knowledge, to translate EC without the aid of parallel data.

cs.CL

Learning Randomized Reductions

Randomized self-reductions (RSRs) express $f(x)$ using $f$ evaluated at random correlated points, enabling self-correcting programs, instance-hiding protocols, and applications in complexity theory and cryptography. Yet discovering RSRs has required manual expert derivation for over 40 years, limiting their practical use. We present Bitween for automated RSR learning. First, we formalize RSR learning with sample complexity analysis under correlated sampling. Second, we develop Vanilla Bitween, which integrates multiple backends (linear regression, genetic programming, symbolic regression, and mixed-integer programming). The linear regression backend outperforms the others, discovering RSRs for 43 of 80 functions (54%) in RSR-Bench, our benchmark suite, including the first known reduction for sigmoid. Third, we introduce Agentic Bitween, a neuro-symbolic approach where LLM agents propose novel query functions beyond the fixed set ($x+r$, $x-r$, $x \cdot r$, $x$, $r$) in prior work. Agentic Bitween discovers RSRs for 64 of 80 functions (80%), outperforming pure neural baselines in both RSR discovery and verification accuracy.

cs.LG

Semantics and Spatiality of Emergent Communication

When artificial agents are jointly trained to perform collaborative tasks using a communication channel, they develop opaque goal-oriented communication protocols. Good task performance is often considered sufficient evidence that meaningful communication is taking place, but existing empirical results show that communication strategies induced by common objectives can be counterintuitive whilst solving the task nearly perfectly. In this work, we identify a goal-agnostic prerequisite to meaningful communication, which we term semantic consistency, based on the idea that messages should have similar meanings across instances. We provide a formal definition for this idea, and use it to compare the two most common objectives in the field of emergent communication: discrimination and reconstruction. We prove, under mild assumptions, that semantically inconsistent communication protocols can be optimal solutions to the discrimination task, but not to reconstruction. We further show that the reconstruction objective encourages a stricter property, spatial meaningfulness, which also accounts for the distance between messages. Experiments with emergent communication games validate our theoretical results. These findings demonstrate an inherent advantage of distance-based communication goals, and contextualize previous empirical discoveries.

cs.AI

On the Communication Complexity of Secure Multi-Party Computation With Aborts

A central goal of cryptography is Secure Multi-party Computation (MPC), where $n$ parties desire to compute a function of their joint inputs without letting any party learn about the inputs of its peers. Unfortunately, it is well-known that MPC guaranteeing output delivery to every party is infeasible when a majority of the parties are malicious. In fact, parties operating over a point-to-point network (i.e. without access to a broadcast channel) cannot even reach an agreement on the output when more than one third of the parties are malicious (Lamport, Shostak, and Pease, JACM 1980). Motivated by this infeasibility in the point-to-point model, Goldwasser and Lindell (J. Cryptol 2005) introduced a definition of MPC that does not require agreement, referred to as MPC with selective abort. Under this definition, any party may abort the protocol if they detect malicious behavior. They showed that MPC with selective abort is feasible for any number of malicious parties by implementing a broadcast functionality with abort. While the model of MPC with abort has attracted much attention over the years, little is known about its communication complexity over point-to-point networks. In this work, we study the communication complexity of MPC with abort and devise nearly-optimal communication efficient protocols in this model. Namely, we prove trade-offs between the number of honest parties $h$, the communication complexity, and the locality of the protocols. Here, locality is a bound on the number of peers with which each party must communicate.

cs.CR

Models That Prove Their Own Correctness

How can we trust the correctness of a learned model on a particular input of interest? Model accuracy is typically measured on average over a distribution of inputs, giving no guarantee for any fixed input. This paper proposes a theoretically-founded solution to this problem: to train Self-Proving models that prove the correctness of their output to a verification algorithm $V$ via an Interactive Proof. Self-Proving models satisfy that, with high probability over an input sampled from a given distribution, the model generates a correct output and successfully proves its correctness to $V$. The soundness property of $V$ guarantees that, for every input, no model can convince $V$ of the correctness of an incorrect output. Thus, a Self-Proving model proves correctness of most of its outputs, while all incorrect outputs (of any model) are detected by $V$. We devise and analyze two generic methods for learning Self-Proving models: Transcript Learning (TL) which relies on access to transcripts of accepting interactions, and Reinforcement Learning from Verifier Feedback (RLVF) which trains a model by emulating interactions with the verifier.

cs.LG

A High School Camp on Algorithms and Coding in Jamaica

This is a report on JamCoders, a four-week long computer-science camp for high school students in Jamaica. The camp teaches college-level coding and algorithms, and targets academically excellent students in grades 9--11 (ages 14--17). Qualitative assessment shows that the camp was, in general terms, a success. We reflect on the background and academic structure of the camp and share key takeaways on designing and operating a successful camp. We analyze data collected before, during and after the camp and map the effects of demographic differences on student performance in camp. We conclude with a discussion on possible improvements on our approach.

cs.CY

A Theory of Unsupervised Translation Motivated by Understanding Animal Communication

Neural networks are capable of translating between languages -- in some cases even between two languages where there is little or no access to parallel translations, in what is known as Unsupervised Machine Translation (UMT). Given this progress, it is intriguing to ask whether machine learning tools can ultimately enable understanding animal communication, particularly that of highly intelligent animals. We propose a theoretical framework for analyzing UMT when no parallel translations are available and when it cannot be assumed that the source and target corpora address related subject domains or posses similar linguistic structure. We exemplify this theory with two stylized models of language, for which our framework provides bounds on necessary sample complexity; the bounds are formally proven and experimentally verified on synthetic data. These bounds show that the error rates are inversely related to the language complexity and amount of common ground. This suggests that unsupervised translation of animal communication may be feasible if the communication system is sufficiently complex.

cs.CL

Pseudointelligence: A Unifying Framework for Language Model Evaluation

With large language models surpassing human performance on an increasing number of benchmarks, we must take a principled approach for targeted evaluation of model capabilities. Inspired by pseudorandomness, we propose pseudointelligence, which captures the maxim that "(perceived) intelligence lies in the eye of the beholder". That is, that claims of intelligence are meaningful only when their evaluator is taken into account. Concretely, we propose a complexity-theoretic framework of model evaluation cast as a dynamic interaction between a model and a learned evaluator. We demonstrate that this framework can be used to reason about two case studies in language model evaluation, as well as analyze existing evaluation methods.

cs.CL

Towards Flexible Inference in Sequential Decision Problems via Bidirectional Transformers

Randomly masking and predicting word tokens has been a successful approach in pre-training language models for a variety of downstream tasks. In this work, we observe that the same idea also applies naturally to sequential decision making, where many well-studied tasks like behavior cloning, offline RL, inverse dynamics, and waypoint conditioning correspond to different sequence maskings over a sequence of states, actions, and returns. We introduce the FlexiBiT framework, which provides a unified way to specify models which can be trained on many different sequential decision making tasks. We show that a single FlexiBiT model is simultaneously capable of carrying out many tasks with performance similar to or better than specialized models. Additionally, we show that performance can be further improved by fine-tuning our general model on specific tasks of interest.

cs.LG

UniMASK: Unified Inference in Sequential Decision Problems

Randomly masking and predicting word tokens has been a successful approach in pre-training language models for a variety of downstream tasks. In this work, we observe that the same idea also applies naturally to sequential decision-making, where many well-studied tasks like behavior cloning, offline reinforcement learning, inverse dynamics, and waypoint conditioning correspond to different sequence maskings over a sequence of states, actions, and returns. We introduce the UniMASK framework, which provides a unified way to specify models which can be trained on many different sequential decision-making tasks. We show that a single UniMASK model is often capable of carrying out many tasks with performance similar to or better than single-task models. Additionally, after fine-tuning, our UniMASK models consistently outperform comparable single-task models. Our code is publicly available at https://github.com/micahcarroll/uniMASK.

cs.LG

Rigid Matrices From Rectangular PCPs

We introduce a variant of PCPs, that we refer to as rectangular PCPs, wherein proofs are thought of as square matrices, and the random coins used by the verifier can be partitioned into two disjoint sets, one determining the row of each query and the other determining the column. We construct PCPs that are efficient, short, smooth and (almost-)rectangular. As a key application, we show that proofs for hard languages in $NTIME(2^n)$, when viewed as matrices, are rigid infinitely often. This strengthens and simplifies a recent result of Alman and Chen [FOCS, 2019] constructing explicit rigid matrices in FNP. Namely, we prove the following theorem: - There is a constant $δ\in (0,1)$ such that there is an FNP-machine that, for infinitely many $N$, on input $1^N$ outputs $N \times N$ matrices with entries in $\mathbb{F}_2$ that are $δN^2$-far (in Hamming distance) from matrices of rank at most $2^{\log N/Ω(\log \log N)}$. Our construction of rectangular PCPs starts with an analysis of how randomness yields queries in the Reed--Muller-based outer PCP of Ben-Sasson, Goldreich, Harsha, Sudan and Vadhan [SICOMP, 2006; CCC, 2005]. We then show how to preserve rectangularity under PCP composition and a smoothness-inducing transformation. This warrants refined and stronger notions of rectangularity, which we prove for the outer PCP and its transforms.

cs.CC