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Ozan Sener

Publications and source records attributed to Ozan Sener.

29 records · Page 2Linked to original sources

A Stochastic Derivative Free Optimization Method with Momentum

We consider the problem of unconstrained minimization of a smooth objective function in $\mathbb{R}^d$ in setting where only function evaluations are possible. We propose and analyze stochastic zeroth-order method with heavy ball momentum. In particular, we propose, SMTP, a momentum version of the stochastic three-point method (STP) \cite{Bergou_2018}. We show new complexity results for non-convex, convex and strongly convex functions. We test our method on a collection of learning to continuous control tasks on several MuJoCo \cite{Todorov_2012} environments with varying difficulty and compare against STP, other state-of-the-art derivative-free optimization algorithms and against policy gradient methods. SMTP significantly outperforms STP and all other methods that we considered in our numerical experiments. Our second contribution is SMTP with importance sampling which we call SMTP_IS. We provide convergence analysis of this method for non-convex, convex and strongly convex objectives.

math.OC↗

Multi-Task Learning as Multi-Objective Optimization

In multi-task learning, multiple tasks are solved jointly, sharing inductive bias between them. Multi-task learning is inherently a multi-objective problem because different tasks may conflict, necessitating a trade-off. A common compromise is to optimize a proxy objective that minimizes a weighted linear combination of per-task losses. However, this workaround is only valid when the tasks do not compete, which is rarely the case. In this paper, we explicitly cast multi-task learning as multi-objective optimization, with the overall objective of finding a Pareto optimal solution. To this end, we use algorithms developed in the gradient-based multi-objective optimization literature. These algorithms are not directly applicable to large-scale learning problems since they scale poorly with the dimensionality of the gradients and the number of tasks. We therefore propose an upper bound for the multi-objective loss and show that it can be optimized efficiently. We further prove that optimizing this upper bound yields a Pareto optimal solution under realistic assumptions. We apply our method to a variety of multi-task deep learning problems including digit classification, scene understanding (joint semantic segmentation, instance segmentation, and depth estimation), and multi-label classification. Our method produces higher-performing models than recent multi-task learning formulations or per-task training.

cs.LG↗

Generalizing to Unseen Domains via Adversarial Data Augmentation

We are concerned with learning models that generalize well to different \emph{unseen} domains. We consider a worst-case formulation over data distributions that are near the source domain in the feature space. Only using training data from a single source distribution, we propose an iterative procedure that augments the dataset with examples from a fictitious target domain that is "hard" under the current model. We show that our iterative scheme is an adaptive data augmentation method where we append adversarial examples at each iteration. For softmax losses, we show that our method is a data-dependent regularization scheme that behaves differently from classical regularizers that regularize towards zero (e.g., ridge or lasso). On digit recognition and semantic segmentation tasks, our method learns models improve performance across a range of a priori unknown target domains.

cs.CV↗

Active Learning for Convolutional Neural Networks: A Core-Set Approach

Convolutional neural networks (CNNs) have been successfully applied to many recognition and learning tasks using a universal recipe; training a deep model on a very large dataset of supervised examples. However, this approach is rather restrictive in practice since collecting a large set of labeled images is very expensive. One way to ease this problem is coming up with smart ways for choosing images to be labelled from a very large collection (ie. active learning). Our empirical study suggests that many of the active learning heuristics in the literature are not effective when applied to CNNs in batch setting. Inspired by these limitations, we define the problem of active learning as core-set selection, ie. choosing set of points such that a model learned over the selected subset is competitive for the remaining data points. We further present a theoretical result characterizing the performance of any selected subset using the geometry of the datapoints. As an active learning algorithm, we choose the subset which is expected to yield best result according to our characterization. Our experiments show that the proposed method significantly outperforms existing approaches in image classification experiments by a large margin.

stat.ML↗

Deep Learning under Privileged Information Using Heteroscedastic Dropout

Unlike machines, humans learn through rapid, abstract model-building. The role of a teacher is not simply to hammer home right or wrong answers, but rather to provide intuitive comments, comparisons, and explanations to a pupil. This is what the Learning Under Privileged Information (LUPI) paradigm endeavors to model by utilizing extra knowledge only available during training. We propose a new LUPI algorithm specifically designed for Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNNs). We propose to use a heteroscedastic dropout (i.e. dropout with a varying variance) and make the variance of the dropout a function of privileged information. Intuitively, this corresponds to using the privileged information to control the uncertainty of the model output. We perform experiments using CNNs and RNNs for the tasks of image classification and machine translation. Our method significantly increases the sample efficiency during learning, resulting in higher accuracy with a large margin when the number of training examples is limited. We also theoretically justify the gains in sample efficiency by providing a generalization error bound decreasing with $O(\frac{1}{n})$, where $n$ is the number of training examples, in an oracle case.

cs.LG↗

Unsupervised Semantic Action Discovery from Video Collections

Human communication takes many forms, including speech, text and instructional videos. It typically has an underlying structure, with a starting point, ending, and certain objective steps between them. In this paper, we consider instructional videos where there are tens of millions of them on the Internet. We propose a method for parsing a video into such semantic steps in an unsupervised way. Our method is capable of providing a semantic "storyline" of the video composed of its objective steps. We accomplish this using both visual and language cues in a joint generative model. Our method can also provide a textual description for each of the identified semantic steps and video segments. We evaluate our method on a large number of complex YouTube videos and show that our method discovers semantically correct instructions for a variety of tasks.

cs.CV↗

Unsupervised Transductive Domain Adaptation

Supervised learning with large scale labeled datasets and deep layered models has made a paradigm shift in diverse areas in learning and recognition. However, this approach still suffers generalization issues under the presence of a domain shift between the training and the test data distribution. In this regard, unsupervised domain adaptation algorithms have been proposed to directly address the domain shift problem. In this paper, we approach the problem from a transductive perspective. We incorporate the domain shift and the transductive target inference into our framework by jointly solving for an asymmetric similarity metric and the optimal transductive target label assignment. We also show that our model can easily be extended for deep feature learning in order to learn features which are discriminative in the target domain. Our experiments show that the proposed method significantly outperforms state-of-the-art algorithms in both object recognition and digit classification experiments by a large margin.

stat.ML↗

Watch-n-Patch: Unsupervised Learning of Actions and Relations

There is a large variation in the activities that humans perform in their everyday lives. We consider modeling these composite human activities which comprises multiple basic level actions in a completely unsupervised setting. Our model learns high-level co-occurrence and temporal relations between the actions. We consider the video as a sequence of short-term action clips, which contains human-words and object-words. An activity is about a set of action-topics and object-topics indicating which actions are present and which objects are interacting with. We then propose a new probabilistic model relating the words and the topics. It allows us to model long-range action relations that commonly exist in the composite activities, which is challenging in previous works. We apply our model to the unsupervised action segmentation and clustering, and to a novel application that detects forgotten actions, which we call action patching. For evaluation, we contribute a new challenging RGB-D activity video dataset recorded by the new Kinect v2, which contains several human daily activities as compositions of multiple actions interacting with different objects. Moreover, we develop a robotic system that watches people and reminds people by applying our action patching algorithm. Our robotic setup can be easily deployed on any assistive robot.

cs.CV↗

Unsupervised Semantic Parsing of Video Collections

Human communication typically has an underlying structure. This is reflected in the fact that in many user generated videos, a starting point, ending, and certain objective steps between these two can be identified. In this paper, we propose a method for parsing a video into such semantic steps in an unsupervised way. The proposed method is capable of providing a semantic "storyline" of the video composed of its objective steps. We accomplish this using both visual and language cues in a joint generative model. The proposed method can also provide a textual description for each of the identified semantic steps and video segments. We evaluate this method on a large number of complex YouTube videos and show results of unprecedented quality for this intricate and impactful problem.

cs.CV↗

RoboBrain: Large-Scale Knowledge Engine for Robots

In this paper we introduce a knowledge engine, which learns and shares knowledge representations, for robots to carry out a variety of tasks. Building such an engine brings with it the challenge of dealing with multiple data modalities including symbols, natural language, haptic senses, robot trajectories, visual features and many others. The \textit{knowledge} stored in the engine comes from multiple sources including physical interactions that robots have while performing tasks (perception, planning and control), knowledge bases from the Internet and learned representations from several robotics research groups. We discuss various technical aspects and associated challenges such as modeling the correctness of knowledge, inferring latent information and formulating different robotic tasks as queries to the knowledge engine. We describe the system architecture and how it supports different mechanisms for users and robots to interact with the engine. Finally, we demonstrate its use in three important research areas: grounding natural language, perception, and planning, which are the key building blocks for many robotic tasks. This knowledge engine is a collaborative effort and we call it RoboBrain.

cs.AI↗

Efficient MRF Energy Propagation for Video Segmentation via Bilateral Filters

Segmentation of an object from a video is a challenging task in multimedia applications. Depending on the application, automatic or interactive methods are desired; however, regardless of the application type, efficient computation of video object segmentation is crucial for time-critical applications; specifically, mobile and interactive applications require near real-time efficiencies. In this paper, we address the problem of video segmentation from the perspective of efficiency. We initially redefine the problem of video object segmentation as the propagation of MRF energies along the temporal domain. For this purpose, a novel and efficient method is proposed to propagate MRF energies throughout the frames via bilateral filters without using any global texture, color or shape model. Recently presented bi-exponential filter is utilized for efficiency, whereas a novel technique is also developed to dynamically solve graph-cuts for varying, non-lattice graphs in general linear filtering scenario. These improvements are experimented for both automatic and interactive video segmentation scenarios. Moreover, in addition to the efficiency, segmentation quality is also tested both quantitatively and qualitatively. Indeed, for some challenging examples, significant time efficiency is observed without loss of segmentation quality.

cs.CV↗