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Ozgur Kara

Publications and source records attributed to Ozgur Kara.

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ConvDeck: Conversational Paper-to-Slide Generation via Stage-Specific User Feedback

Automatic academic paper-to-slide generation is inherently iterative, because creating an effective presentation requires repeated cycles of generation, critique, and revision. Recent multi-agent systems partially acknowledge this through internal critique-and-revise loops, while conversational approaches allow users to refine generated slide decks through dialog. However, these refinement processes either remain largely closed to the user or introduce feedback only after a complete deck has been produced, limiting the user's ability to participate in the iterative refinement of narrative flow, content allocation, and presentation emphasis. To address this gap, we introduce ConvDeck, a multi-agent pipeline for conversational paper-to-slide generation that distributes interaction across the pipeline through stage-specific loops, allowing users to iteratively refine both the presentation outline and the final slide deck at the stages where each kind of decision is made. These loops are driven by a refinement mechanism in which agents can think, speak, and act, enabling them to either directly apply edits or respond conversationally to clarify user feedback and discuss revision options. Our evaluation shows that stage-specific conversational feedback improves user-goal satisfaction while preserving narrative coherence, content quality, and visual presentation.

cs.AI

A Survey on Adversarial Attacks and Defenses for Diffusion Models Across Multiple Modalities

Diffusion models have become the dominant family of generative models in the visual domain. However, their widespread public availability enables misuse at scale, motivating a rapidly growing body of research on adversarial attacks and defenses. This survey provides, to our knowledge, the first unified review of this literature across three visual modalities: image, video, and 3D. We introduce a comprehensive, task-centric taxonomy: we first divide the literature by modality; within each modality, we separate methods into attacks and defenses, and then group them by the generative task they target, presenting them chronologically within each task. Moreover, we provide an in-depth analysis of their evaluation settings, consolidating the datasets, metrics, and benchmarks used to assess them. We conclude by identifying several open challenges and outlining concrete future research directions. Project Webpage: https://github.com/ozgurkara99/awesome-adv-attack-defense-on-diffusion

cs.CV

Exact Posterior Score Estimation for Solving Linear Inverse Problems

Diffusion and flow-based models learn powerful data priors by training a denoiser to reverse Gaussian corruption. To use this prior to solve a linear inverse problem, one needs to sample from the posterior, but the score that the prior provides is the unconditional score, not the posterior score. Existing methods either steer a fixed pretrained denoiser with approximate measurement-matching corrections, or train a conditional restoration model that abandons the denoising structure of the prior. We derive the exact posterior score in closed form for linear Gaussian inverse problems under general Gaussian interpolants, and show that posterior sampling reduces to a denoising problem at an operator-dependent shifted pivot under an anisotropic noise covariance. We turn this identity into Exact Posterior Score (EPS), a denoising training objective that preserves the input/output structure of standard pretraining and can therefore be trained from scratch or fine-tuned from a pretrained denoiser. At inference, EPS uses the same sampler as the underlying backbone, with no likelihood gradients or projections. We evaluate EPS on five linear inverse problems across FFHQ and ImageNet, where it outperforms training-free and training-based baselines on fidelity, perceptual, and distributional metrics, while using roughly an order of magnitude fewer denoiser evaluations than gradient-based posterior samplers.

cs.LG

ST-DiffEye: Diffusion-based Continuous Gaze Generation via Joint Scanpath-Trajectory Modeling

We study the problem of human gaze modeling, which aims to generate the gaze patterns a viewer produces while observing a visual stimulus. Gaze is primarily captured through two modalities: continuous eye-tracking trajectories, which describe fine-grained motion dynamics, and discrete scanpaths, which describe high-level fixation structure. Because gaze varies substantially across viewers and trials, we treat this variability as a defining property rather than noise and model gaze as a stochastic generative process. Existing generative gaze models supervise on only one of these two representations in isolation. We hypothesize that trajectories and scanpaths describe gaze at complementary scales and are jointly informative during training, and test this hypothesis through ST-DiffEye, a joint trajectory-scanpath diffusion framework that couples both modalities by concatenating them as an additional raw input channel, requiring no architectural overhead beyond an input and output channel expansion. We further introduce a principled evaluation framework based on the Continuous Ranked Probability Score (CRPS), which generalizes any existing sequence similarity metric into a proper scoring rule that jointly assesses the accuracy and diversity of generated gaze. Experiments on task-driven visual search, covering both target-present and target-absent scenarios, and on free-viewing benchmarks demonstrate state-of-the-art performance. These results, along with detailed ablations, confirm the benefit of joint modeling and the value of distribution-aware evaluation in capturing the intrinsic variability of human gaze. Project webpage: https://st-diffeye.github.io/

cs.CV

Narrative-Driven Paper-to-Slide Generation via ArcDeck

We introduce ArcDeck, a multi-agent framework that formulates paper-to-slide generation as a structured narrative reconstruction task. Unlike existing methods that directly summarize raw text into slides, ArcDeck explicitly models the source paper's logical flow. It first parses the input to construct a discourse tree and establish a global commitment document, ensuring the high-level intent is preserved. These structural priors then guide an iterative multi-agent refinement process, where specialized agents iteratively critique and revise the presentation outline before rendering the final visual layouts and designs. To evaluate our approach, we also introduce ArcBench, a newly curated benchmark of academic paper-slide pairs. Experimental results demonstrate that explicit discourse modeling, combined with role-specific agent coordination, significantly improves the narrative flow and logical coherence of the generated presentations.

cs.AI

Immune2V: Image Immunization Against Dual-Stream Image-to-Video Generation

Image-to-video (I2V) generation has the potential for societal harm because it enables the unauthorized animation of static images to create realistic deepfakes. While existing defenses effectively protect against static image manipulation, extending these to I2V generation remains underexplored and non-trivial. In this paper, we systematically analyze why modern I2V models are highly robust against naive image-level adversarial attacks (i.e., immunization). We observe that the video encoding process rapidly dilutes the adversarial noise across future frames, and the continuous text-conditioned guidance actively overrides the intended disruptive effect of the immunization. Building on these findings, we propose the Immune2V framework which enforces temporally balanced latent divergence at the encoder level to prevent signal dilution, and aligns intermediate generative representations with a precomputed collapse-inducing trajectory to counteract the text-guidance override. Extensive experiments demonstrate that Immune2V produces substantially stronger and more persistent degradation than adapted image-level baselines under the same imperceptibility budget.

cs.CV

Layer-Aware Video Composition via Split-then-Merge

We present Split-then-Merge (StM), a novel framework designed to enhance control in generative video composition and address its data scarcity problem. Unlike conventional methods relying on annotated datasets or handcrafted rules, StM splits a large corpus of unlabeled videos into dynamic foreground and background layers, then self-composes them to learn how dynamic subjects interact with diverse scenes. This process enables the model to learn the complex compositional dynamics required for realistic video generation. StM introduces a novel transformation-aware training pipeline that utilizes a multi-layer fusion and augmentation to achieve affordance-aware composition, alongside an identity-preservation loss that maintains foreground fidelity during blending. Experiments show StM outperforms SoTA methods in both quantitative benchmarks and in humans/VLM-based qualitative evaluations. More details are available at our project page: https://split-then-merge.github.io

cs.CV

DiffEye: Diffusion-Based Continuous Eye-Tracking Data Generation Conditioned on Natural Images

Numerous models have been developed for scanpath and saliency prediction, which are typically trained on scanpaths, which model eye movement as a sequence of discrete fixation points connected by saccades, while the rich information contained in the raw trajectories is often discarded. Moreover, most existing approaches fail to capture the variability observed among human subjects viewing the same image. They generally predict a single scanpath of fixed, pre-defined length, which conflicts with the inherent diversity and stochastic nature of real-world visual attention. To address these challenges, we propose DiffEye, a diffusion-based training framework designed to model continuous and diverse eye movement trajectories during free viewing of natural images. Our method builds on a diffusion model conditioned on visual stimuli and introduces a novel component, namely Corresponding Positional Embedding (CPE), which aligns spatial gaze information with the patch-based semantic features of the visual input. By leveraging raw eye-tracking trajectories rather than relying on scanpaths, DiffEye captures the inherent variability in human gaze behavior and generates high-quality, realistic eye movement patterns, despite being trained on a comparatively small dataset. The generated trajectories can also be converted into scanpaths and saliency maps, resulting in outputs that more accurately reflect the distribution of human visual attention. DiffEye is the first method to tackle this task on natural images using a diffusion model while fully leveraging the richness of raw eye-tracking data. Our extensive evaluation shows that DiffEye not only achieves state-of-the-art performance in scanpath generation but also enables, for the first time, the generation of continuous eye movement trajectories. Project webpage: https://diff-eye.github.io/

cs.CV

ShotAdapter: Text-to-Multi-Shot Video Generation with Diffusion Models

Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities across the same or different backgrounds. To address this limitation we propose a framework that includes a dataset collection pipeline and architectural extensions to video diffusion models to enable text-to-multi-shot video generation. Our approach enables generation of multi-shot videos as a single video with full attention across all frames of all shots, ensuring character and background consistency, and allows users to control the number, duration, and content of shots through shot-specific conditioning. This is achieved by incorporating a transition token into the text-to-video model to control at which frames a new shot begins and a local attention masking strategy which controls the transition token's effect and allows shot-specific prompting. To obtain training data we propose a novel data collection pipeline to construct a multi-shot video dataset from existing single-shot video datasets. Extensive experiments demonstrate that fine-tuning a pre-trained text-to-video model for a few thousand iterations is enough for the model to subsequently be able to generate multi-shot videos with shot-specific control, outperforming the baselines. You can find more details in https://shotadapter.github.io/

cs.CV

DiffVax: Optimization-Free Image Immunization Against Diffusion-Based Editing

Current image immunization defense techniques against diffusion-based editing embed imperceptible noise into target images to disrupt editing models. However, these methods face scalability challenges, as they require time-consuming optimization for each image separately, taking hours for small batches. To address these challenges, we introduce DiffVax, a scalable, lightweight, and optimization-free framework for image immunization, specifically designed to prevent diffusion-based editing. Our approach enables effective generalization to unseen content, reducing computational costs and cutting immunization time from days to milliseconds, achieving a speedup of 250,000x. This is achieved through a loss term that ensures the failure of editing attempts and the imperceptibility of the perturbations. Extensive qualitative and quantitative results demonstrate that our model is scalable, optimization-free, adaptable to various diffusion-based editing tools, robust against counter-attacks, and, for the first time, effectively protects video content from editing. More details are available in https://diffvax.github.io/ .

cs.CV

Leveraging Object Priors for Point Tracking

Point tracking is a fundamental problem in computer vision with numerous applications in AR and robotics. A common failure mode in long-term point tracking occurs when the predicted point leaves the object it belongs to and lands on the background or another object. We identify this as the failure to correctly capture objectness properties in learning to track. To address this limitation of prior work, we propose a novel objectness regularization approach that guides points to be aware of object priors by forcing them to stay inside the the boundaries of object instances. By capturing objectness cues at training time, we avoid the need to compute object masks during testing. In addition, we leverage contextual attention to enhance the feature representation for capturing objectness at the feature level more effectively. As a result, our approach achieves state-of-the-art performance on three point tracking benchmarks, and we further validate the effectiveness of our components via ablation studies. The source code is available at: https://github.com/RehgLab/tracking_objectness

cs.CV

Towards Social AI: A Survey on Understanding Social Interactions

Social interactions form the foundation of human societies. Artificial intelligence has made significant progress in certain areas, but enabling machines to seamlessly understand social interactions remains an open challenge. It is important to address this gap by endowing machines with social capabilities. We identify three key capabilities needed for effective social understanding: 1) understanding multimodal social cues, 2) understanding multi-party dynamics, and 3) understanding beliefs. Building upon these foundations, we classify and review existing machine learning works on social understanding from the perspectives of verbal, non-verbal, and multimodal social cues. The verbal branch focuses on understanding linguistic signals such as speaker intent, dialogue sentiment, and commonsense reasoning. The non-verbal branch addresses techniques for perceiving social meaning from visual behaviors such as body gestures, gaze patterns, and facial expressions. The multimodal branch covers approaches that integrate verbal and non-verbal multimodal cues to holistically interpret social interactions such as recognizing emotions, conversational dynamics, and social situations. By reviewing the scope and limitations of current approaches and benchmarks, we aim to clarify the development trajectory and illuminate the path towards more comprehensive intelligence for social understanding. We hope this survey will spur further research interest and insights into this area.

cs.HC

Transfer Learning for Cross-dataset Isolated Sign Language Recognition in Under-Resourced Datasets

Sign language recognition (SLR) has recently achieved a breakthrough in performance thanks to deep neural networks trained on large annotated sign datasets. Of the many different sign languages, these annotated datasets are only available for a select few. Since acquiring gloss-level labels on sign language videos is difficult, learning by transferring knowledge from existing annotated sources is useful for recognition in under-resourced sign languages. This study provides a publicly available cross-dataset transfer learning benchmark from two existing public Turkish SLR datasets. We use a temporal graph convolution-based sign language recognition approach to evaluate five supervised transfer learning approaches and experiment with closed-set and partial-set cross-dataset transfer learning. Experiments demonstrate that improvement over finetuning based transfer learning is possible with specialized supervised transfer learning methods.

cs.CV

RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Models

Recent advancements in diffusion-based models have demonstrated significant success in generating images from text. However, video editing models have not yet reached the same level of visual quality and user control. To address this, we introduce RAVE, a zero-shot video editing method that leverages pre-trained text-to-image diffusion models without additional training. RAVE takes an input video and a text prompt to produce high-quality videos while preserving the original motion and semantic structure. It employs a novel noise shuffling strategy, leveraging spatio-temporal interactions between frames, to produce temporally consistent videos faster than existing methods. It is also efficient in terms of memory requirements, allowing it to handle longer videos. RAVE is capable of a wide range of edits, from local attribute modifications to shape transformations. In order to demonstrate the versatility of RAVE, we create a comprehensive video evaluation dataset ranging from object-focused scenes to complex human activities like dancing and typing, and dynamic scenes featuring swimming fish and boats. Our qualitative and quantitative experiments highlight the effectiveness of RAVE in diverse video editing scenarios compared to existing methods. Our code, dataset and videos can be found in https://rave-video.github.io.

cs.CV

ISNAS-DIP: Image-Specific Neural Architecture Search for Deep Image Prior

Recent works show that convolutional neural network (CNN) architectures have a spectral bias towards lower frequencies, which has been leveraged for various image restoration tasks in the Deep Image Prior (DIP) framework. The benefit of the inductive bias the network imposes in the DIP framework depends on the architecture. Therefore, researchers have studied how to automate the search to determine the best-performing model. However, common neural architecture search (NAS) techniques are resource and time-intensive. Moreover, best-performing models are determined for a whole dataset of images instead of for each image independently, which would be prohibitively expensive. In this work, we first show that optimal neural architectures in the DIP framework are image-dependent. Leveraging this insight, we then propose an image-specific NAS strategy for the DIP framework that requires substantially less training than typical NAS approaches, effectively enabling image-specific NAS. We justify the proposed strategy's effectiveness by (1) demonstrating its performance on a NAS Dataset for DIP that includes 522 models from a particular search space (2) conducting extensive experiments on image denoising, inpainting, and super-resolution tasks. Our experiments show that image-specific metrics can reduce the search space to a small cohort of models, of which the best model outperforms current NAS approaches for image restoration. Codes and datasets are available at https://github.com/ozgurkara99/ISNAS-DIP.

cs.CV

Molecular Index Modulation using Convolutional Neural Networks

As the potential of molecular communication via diffusion (MCvD) systems at nano-scale communication increases, designing molecular schemes robust to the inevitable effects of molecular interference has become of vital importance. There are numerous molecular approaches in literature aiming to mitigate the effects of interference, namely inter-symbol interference. Moreover, for molecular multiple-input-multiple-output systems, interference among antennas, namely inter-link interference, becomes of significance. Inspired by the state-of-the-art performances of machine learning algorithms on making decisions, we propose a novel approach of a convolutional neural network (CNN)-based architecture. The proposed approach is for a uniquely-designed molecular multiple-input-single-output topology in order to alleviate the damaging effects of molecular interference. In this study, we compare the performance of the proposed network with that of an index modulation approach and a symbol-by-symbol maximum likelihood estimation and show that the proposed method yields better performance.

cs.ET

Towards Fair Affective Robotics: Continual Learning for Mitigating Bias in Facial Expression and Action Unit Recognition

As affective robots become integral in human life, these agents must be able to fairly evaluate human affective expressions without discriminating against specific demographic groups. Identifying bias in Machine Learning (ML) systems as a critical problem, different approaches have been proposed to mitigate such biases in the models both at data and algorithmic levels. In this work, we propose Continual Learning (CL) as an effective strategy to enhance fairness in Facial Expression Recognition (FER) systems, guarding against biases arising from imbalances in data distributions. We compare different state-of-the-art bias mitigation approaches with CL-based strategies for fairness on expression recognition and Action Unit (AU) detection tasks using popular benchmarks for each; RAF-DB and BP4D. Our experiments show that CL-based methods, on average, outperform popular bias mitigation techniques, strengthening the need for further investigation into CL for the development of fairer FER algorithms.

cs.CV

Domain-Incremental Continual Learning for Mitigating Bias in Facial Expression and Action Unit Recognition

As Facial Expression Recognition (FER) systems become integrated into our daily lives, these systems need to prioritise making fair decisions instead of aiming at higher individual accuracy scores. Ranging from surveillance systems to diagnosing mental and emotional health conditions of individuals, these systems need to balance the accuracy vs fairness trade-off to make decisions that do not unjustly discriminate against specific under-represented demographic groups. Identifying bias as a critical problem in facial analysis systems, different methods have been proposed that aim to mitigate bias both at data and algorithmic levels. In this work, we propose the novel usage of Continual Learning (CL), in particular, using Domain-Incremental Learning (Domain-IL) settings, as a potent bias mitigation method to enhance the fairness of FER systems while guarding against biases arising from skewed data distributions. We compare different non-CL-based and CL-based methods for their classification accuracy and fairness scores on expression recognition and Action Unit (AU) detection tasks using two popular benchmarks, the RAF-DB and BP4D datasets, respectively. Our experimental results show that CL-based methods, on average, outperform other popular bias mitigation techniques on both accuracy and fairness metrics.

cs.CV