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P. M. Hui

Publications and source records attributed to P. M. Hui.

At least 19 recordsLinked to original sources

Efficient Detection of Communities with Significant Overlaps in Networks: Partial Community Merger Algorithm

Detecting communities in large-scale networks is a challenging task when each vertex may belong to multiple communities, as is often the case in social networks. The multiple memberships of vertices and thus the strong overlaps among communities render many detection algorithms invalid. We develop a Partial Community Merger Algorithm (PCMA) for detecting communities with significant overlaps as well as slightly overlapping and disjoint ones. It is a bottom-up approach based on properly reassembling partial information of communities revealed in ego networks of vertices to reconstruct complete communities. Noise control and merger order are the two key issues in implementing this idea. We propose a novel similarity measure between two merged communities that can suppress noise and an efficient algorithm that recursively merges the most similar pair of communities. The validity and accuracy of PCMA is tested against two benchmarks and compared to four existing algorithms. It is the most efficient one with linear complexity and it outperforms the compared algorithms when vertices have multiple memberships. PCMA is applied to two huge online social networks, Friendster and Sina Weibo. Millions of communities are detected and they are of higher qualities than the corresponding metadata groups. We find that the latter should not be regarded as the ground-truth of structural communities. The significant overlapping pattern found in the detected communities confirms the need of new algorithms, such as PCMA, to handle multiple memberships of vertices in social networks.

cs.SI

Suppressed epidemics in multi-relational networks

A two-state epidemic model in networks with links mimicking two kinds of relationships between connected nodes is introduced. Links of weights w1 and w0 occur with probabilities p and 1-p, respectively. The fraction of infected nodes rho(p) shows a non-monotonic behavior, with rho drops with p for small p and increases for large p. For small to moderate w1/w0 ratios, rho(p) exhibits a minimum that signifies an optimal suppression. For large w1/w0 ratios, the suppression leads to an absorbing phase consisting only of healthy nodes within a range p_L =< p =< p_R, and an active phase with mixed infected and healthy nodes for p < p_L and p>p_R. A mean field theory that ignores spatial correlation is shown to give qualitative agreement and capture all the key features. A physical picture that emphasizes the intricate interplay between infections via w0 links and within clusters formed by nodes carrying the w1 links is presented. The absorbing state at large w1/w0 ratios results when the clusters are big enough to disrupt the spread via w0 links and yet small enough to avoid an epidemic within the clusters. A theory that uses the possible local environments of a node as variables is formulated. The theory gives results in good agreement with simulation results, thereby showing the necessity of including longer spatial correlations.

physics.soc-ph

Cooperative Behavior in a Model of Evolutionary Snowdrift Games with $N$-person Interactions

We propose a model of evolutionary snowdrift game with $N$-person interactions and study the effects of multi-person interactions on the emergence of cooperation. An exact $N$-th-order equation for the equilibrium density of cooperators $x^*$ is derived for a well-mixed population using the approach of replicator dynamics. The results show that the extent of cooperation drops with increasing cost-to-benefit ratio and the number $N$ of interaction persons in a group, with $x^{*}\sim1/N$ for large $N$. An algorithm for numerical simulations is constructed for the model. The simulation results are in good agreements with theoretical results of the replicator dynamics.

physics.bio-ph

An efficient approach of controlling traffic congestion in scale-free networks

We propose and study a model of traffic in communication networks. The underlying network has a structure that is tunable between a scale-free growing network with preferential attachments and a random growing network. To model realistic situations where different nodes in a network may have different capabilities, the message or packet creation and delivering rates at a node are assumed to depend on the degree of the node. Noting that congestions are more likely to take place at the nodes with high degrees in networks with scale-free character, an efficient approach of selectively enhancing the message-processing capability of a small fraction (e.g. 3%) of the nodes is shown to perform just as good as enhancing the capability of all nodes. The interplay between the creation rate and the delivering rate in determining non-congested or congested traffic in a network is studied more numerically and analytically.

cs.NI

An adaptive routing strategy for packet delivery in complex networks

We present an efficient routing approach for delivering packets in complex networks. On delivering a message from a node to a destination, a node forwards the message to a neighbor by estimating the waiting time along the shortest path from each of its neighbors to the destination. This projected waiting time is dynamical in nature and the path through which a message is delivered would be adapted to the distribution of messages in the network. Implementing the approach on scale-free networks, we show that the present approach performs better than the shortest-path approach and another approach that takes into account of the waiting time only at the neighboring nodes. Key features in numerical results are explained by a mean field theory. The approach has the merit that messages are distributed among the nodes according to the capabilities of the nodes in handling messages.

cs.NI

Networking Effects on Cooperation in Evolutionary Snowdrift Game

The effects of networking on the extent of cooperation emerging in a competitive setting are studied. The evolutionary snowdrift game, which represents a realistic alternative to the well-known Prisoner's Dilemma, is studied in the Watts-Strogatz network that spans the regular, small-world, and random networks through random re-wiring. Over a wide range of payoffs, a re-wired network is found to suppress cooperation when compared with a well-mixed or fully connected system. Two extinction payoffs, that characterize the emergence of a homogeneous steady state, are identified. It is found that, unlike in the Prisoner's Dilemma, the standard deviation of the degree distribution is the dominant network property that governs the extinction payoffs.

physics.soc-ph

Evolutionary snowdrift game with loners

The effects of an additional strategy or character called loner in the snowdrift game are studied in a well-mixed population or fully-connected network and in a square lattice. The snowdrift game, which is a possible alternative to the prisoner's dilemma game in studying cooperative phenomena in competing populations, consists of two types of strategies, C (cooperators) and D (defectors). In a fully-connected network, it is found that either C lives with D or the loners take over the whole population. In a square lattice, three possible situations are found: a uniform C-population, C lives with D, and the coexistence of all three characters. The presence of loners is found to enhance cooperation in a square lattice by enhancing the payoff of cooperators. The results are discussed in terms of the effects in restricting a player to compete only with his nearest neighbors in a square lattice, as opposed to competing with all players in a fully-connected network.

physics.soc-ph

Dynamics of opinion formation in a small-world network

The dynamical process of opinion formation within a model using a local majority opinion updating rule is studied numerically in networks with the small-world geometrical property. The network is one in which shortcuts are added to randomly chosen pairs of nodes in an underlying regular lattice. The presence of a small number of shortcuts is found to shorten the time to reach a consensus significantly. The effects of having shortcuts in a lattice of fixed spatial dimension are shown to be analogous to that of increasing the spatial dimension in regular lattices. The shortening of the consensus time is shown to be related to the shortening of the mean shortest path as shortcuts are added. Results can also be translated into that of the dynamics of a spin system in a small-world network.

physics.soc-ph

Transitions in collective response in multi-agent models of competing populations driven by resource level

We aim to study the effects of controlling the resource level in agent-based models. We study, both numerical and analytically, a Binary-Agent-Resource (B-A-R) model in which $N$ agents are competing for resources described by a resource level $1/2 \leq {\cal L} < 1$, where ${\cal L} = L/N$ with $L$ being the maximum amount of resource per turn available to the agents. Each agent picks the momentarily best-performing strategy for decision with the performance of the strategy being a result of the cumulative collective decisions of the agents. The agents may or may not be networked for information sharing. Detailed numerical simulations reveal that the system exhibits well-defined plateaux regions in the success rate which are separated from each other by abrupt transitions. As $L$ increases, the maximum success rate forms a well defined sequence of simple fractions. We analyze the features by studying the outcome time series, the dynamics of the strategies' performance ranking pattern and the dynamics in the history space. While the system tends to explore the whole history space due to its competitive nature, an increasing $L$ has the effect of driving the system to a restricted portion of the history space. Thus the underlying cause of the observed features is an interesting self-organized phenomena in which the system, in response to the global resource level, effectively avoids particular patterns of history outcomes. We also compare results in networked population with those in non-networked population.

cond-mat.dis-nn

Theory of enhanced performance emerging in a sparsely-connected competitive population

We provide an analytic theory to explain Anghel et al.'s recent numerical finding whereby a maximum in the global performance emerges for a sparsely-connected competitive population [Phys. Rev. Lett. 92, 058701 (2004)]. We show that the effect originates in the highly-correlated dynamics of strategy choice, and can be significantly enhanced using a simple modification to the model.

cond-mat.dis-nn

Effects of Contrarians in the Minority Game

We study the effects of the presence of contrarians in an agent-based model of competing populations. Contrarians are common in societies. These contrarians are agents who deliberately prefer to hold an opinion that is contrary to the prevailing idea of the commons or normal agents. Contrarians are introduced within the context of the Minority Game (MG), which is a binary model for an evolving and adaptive population of agents competing for a limited resource. Results of numerical simulations reveal that the average success rate among the agents depends non-monotonically on the fraction $a_{c}$ of contrarians. For small $a_{c}$, the contrarians systematically outperform the normal agents by avoiding the crowd effect and enhance the overall success rate. For high $a_{c}$, the anti-persistent nature of the MG is disturbed and the few normal agents outperform the contrarians. Qualitative discussion and analytic results for the small $a_{c}$ and high $a_{c}$ regimes are also presented, and the crossover behavior between the two regimes is discussed.

cond-mat.mtrl-sci

Epidemics and Dimensionality in Hierarchical Networks

Epidemiological processes are studied within a recently proposed hierarchical network model using the susceptible-infected-refractory dynamics of an epidemic. Within the network model, a population may be characterized by $H$ independent hierarchies or dimensions, each of which consists of groupings of individuals into layers of subgroups. Detailed numerical simulations reveal that for $H>1$, global spreading results regardless of the degree of homophily of the individuals forming a social circle. For H=1, a transition from global to local spread occurs as the population becomes decomposed into increasingly homophilous groups. Multiple dimensions in classifying individuals (nodes) thus make a society (computer network) highly susceptible to large scale outbreaks of infectious diseases (viruses).

cond-mat.dis-nn

Plateaux formation, abrupt transitions, and fractional states in a competitive population with limited resources

We study, both numerically and analytically, a Binary-Agent-Resource (B-A-R) model consisting of N agents who compete for a limited resource 1/2<L/N <1, where L is the maximum available resource per turn for all N agents. As L increases, the system exhibits well-defined plateaux regions in the success rate which are separated from each other by abrupt transitions. Both the maximum and the mean success rates over each plateau are 'quantized' -- for example, the maximum success rate forms a well-defined sequence of simple fractions as L increases. We present an analytic theory which explains these surprising phenomena both qualitatively and quantitatively. The underlying cause of this complex behavior is an interesting self-organized phenomenon in which the system, in response to the global resource level, effectively avoids particular patterns of historical outcomes.

cond-mat.dis-nn

Theory of Networked Minority Games based on Strategy Pattern Dynamics

We formulate a theory of agent-based models in which agents compete to be in a winning group. The agents may be part of a network or not, and the winning group may be a minority group or not. The novel feature of the present formalism is its focus on the dynamical pattern of strategy rankings, and its careful treatment of the strategy ties which arise during the system's temporal evolution. We apply it to the Minority Game (MG) with connected populations. Expressions for the mean success rate among the agents and for the mean success rate for agents with $k$ neighbors are derived. We also use the theory to estimate the value of connectivity $p$ above which the Binary-Agent-Resource system with high resource level goes into the high-connectivity state.

cond-mat.dis-nn

Enhanced Winning in a Competing Population by Random Participation

We study a version of the minority game in which one agent is allowed to join the game in a random fashion. It is shown that in the crowded regime, i.e., for small values of the memory size $m$ of the agents in the population, the agent performs significantly well if she decides to participate the game randomly with a probability $q$ {\em and} she records the performance of her strategies only in the turns that she participates. The information, characterized by a quantity called the inefficiency, embedded in the agent's strategies performance turns out to be very different from that of the other agents. Detailed numerical studies reveal a relationship between the success rate of the agent and the inefficiency. The relationship can be understood analytically in terms of the dynamics in which the various possible histories are being visited as the game proceeds. For a finite fraction of randomly participating agents up to 60% of the population, it is found that the winning edge of these agents persists.

cond-mat.stat-mech

Evolutionary Minority Game with Multiple Options

We propose and study an evolutionary minority game (EMG) in which the agents are allowed to choose among three possible options. Unlike the original EMG where the agents either win or lose one unit of wealth, the present model assigns one unit of wealth to the winners in the least popular option, deducts one unit from the losers in the most popular option, and awards $R$ ($-1 R_{c}$, where $R_{c}(N)$ is a critical value for optimal performance of the system that drops to zero as the number of agents $N$ increases.

cond-mat.stat-mech

Effects of aging and links removal on epidemic dynamics in scale-free networks

We study the combined effects of aging and links removal on epidemic dynamics in the Barabási-Albert scale-free networks. The epidemic is described by a susceptible-infected-refractory (SIR) model. The aging effect of a node introduced at time $t_{i}$ is described by an aging factor of the form $(t-t_{i})^{-β}$ in the probability of being connected to newly added nodes in a growing network under the preferential attachment scheme based on popularity of the existing nodes. SIR dynamics is studied in networks with a fraction $1-p$ of the links removed. Extensive numerical simulations reveal that there exists a threshold $p_{c}$ such that for $p \geq p_{c}$, epidemic breaks out in the network. For $p < p_{c}$, only a local spread results. The dependence of $p_{c}$ on $β$ is studied in detail. The function $p_{c}(β)$ separates the space formed by $β$ and $p$ into regions corresponding to local and global spreads, respectively.

cond-mat.dis-nn

Dynamical interplay between local connectivity and global competition in a networked population

We show, both numerically and analytically, that the consequences of 'wiring up' a competitive population depend quite dramatically on the interplay between the local connectivity and the global resources. With modest global resources, adding small amounts of local connectivity yields an increasingly heterogeneous population. With substantial global resources, high-performing yet reasonably homogenous collective states emerge instead.

cond-mat.dis-nn