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Pablo Samuel Castro

Publications and source records attributed to Pablo Samuel Castro.

At least 19 recordsLinked to original sources

V-Simba: Unleashing the Architectural Potential of RL in Visual Continuous Control

Improving sample efficiency remains a core challenge in reinforcement learning (RL), especially in real-world settings like robotics, where data collection is costly. This challenge is pronounced in visual RL, where high-dimensional inputs often obscure learning signals. While prior work in visual RL has focused on algorithmic solutions, such as better dynamics models or exploration strategies, recent advances in state-based RL show that architectural design alone can lead to significant gains in sample efficiency. This raises an important question: Can these architectural principles transfer to visual RL? In response, we introduce V-Simba, a simple yet effective visual RL architecture inspired by the Simba architecture from state-based RL. Built on top of Soft Actor-Critic (SAC) with data augmentation, V-Simba modifies the architecture by adding normalization layers to stabilize training and using pointwise convolutions to reduce computation. Despite its simplicity, V-Simba matches or outperforms the state-of-the-art methods across the DMC, Adroit, and Meta-World benchmarks, while being more computationally efficient than DrQ-v2. We make our code publicly available at https://github.com/DAVIAN-Robotics/V-Simba.

cs.LG

Representation Learning Enables Scalable Multitask Deep Reinforcement Learning

Scaling reinforcement learning (RL) to diverse multitask settings remains a central challenge. While recent advances in model-based RL achieve strong performance, they rely on planning and complex training pipelines, making it unclear which components are essential for scalability. We revisit this question and argue that the primary driver of scalable multitask RL is not model-based control, but \emph{representation learning}. In particular, we show that combining predictive, model-based representations with high-capacity value function approximation is sufficient to achieve strong performance, even without planning. We evaluate a simple model-free algorithm, MR.Q, coupled with auxiliary predictive objectives into a scalable actor-critic architecture. This approach outperforms a recent world-model-based method and a range of deep RL baselines across a diverse suite of multitask continuous control tasks, while significantly reducing computational overhead and improving wall-clock efficiency. We observe consistent improvements with increased model capacity and show through ablations that predictive representation learning is critical for performance.

cs.LG

Local Guidance, Global Impact: Gaussian-Reshaped Trust Region Unlocks Behavior Transitions

While Proximal Policy Optimization (PPO) demonstrates strong performance in stationary settings, we show that its standard optimization paradigm struggles in continual and non-stationary environments. The failure does not stem from insufficient model capacity or overly restrictive clipping. Instead, PPO performs persistent, directionally inefficient local updates, which indicates a lack of geometry-aware guidance for accumulating meaningful behavioral change and ultimately hindering transitions toward new behavior patterns. Although divergence-based regularization introduces partial geometric awareness, its monotonically increasing penalties implicitly discourage large policy deviations, even when such shifts are necessary for effective adaptation. To address this limitation, we propose Gaussian Trust Region Policy Optimization (GTR), which reshapes the trust region using a Gaussian kernel. The resulting constraint is bounded and non-monotonic, providing strong local stability while progressively relaxing under sustained high-advantage updates. To further improve robustness, we introduce a Mixture Gaussian Anchor that adapts to recent policy trajectories, reducing variance induced by stale references. GTR is architecture-agnostic and achieves strong performance across games, simulated robotic control, open-world exploration, and language model post-training. These results demonstrate that geometry-aware trust-region design can be a promising direction for robust reinforcement learning in complex non-stationary environments. Our code is available at https://anonymous.4open.science/r/GTR_demo/README.md.

cs.LG

Agentick: A Unified Benchmark for General Sequential Decision-Making Agents

AI agent research spans a wide spectrum: from RL agents that learn from scratch to foundation model agents that leverage pre-trained knowledge, yet no unified benchmark enables fair comparison across these approaches. We present Agentick, a benchmark for sequential decision-making agents designed to evaluate RL, LLM, VLM, hybrid, and human agents on common ground and to power research on the fundamental challenges of sequential decision-making. Agentick provides 37 procedurally generated tasks across six capability categories, four difficulty levels, and five observation modalities, all exposed through a single Gymnasium-compatible interface. The benchmark ships with a Coding API, oracle reference policies for all tasks, pre-built SFT datasets, a composable agent harness, and a live leaderboard. An evaluation spanning 27 configurations and over 90,000 episodes reveals that no single approach dominates: GPT-5 mini leads overall at 0.309 oracle-normalized score while PPO dominates planning and multi-agent tasks; the reasoning harness multiplies LLM performance by 3-10x; and ASCII observations consistently outperform natural language. These findings highlight the substantial room for improvement that remains across all agent paradigms. Agentick's capability-decomposed, multi-modal design provides the empirical infrastructure needed to drive progress toward general autonomous agents, both as an evaluation framework and as a training ground for RL post-training of foundation models in truly sequential environments.

cs.AI

A Mechanistic Analysis of Looped Reasoning Language Models

Reasoning has become a central capability in large language models. Recent research has shown that reasoning performance can be improved by looping an LLM's layers in the latent dimension, resulting in looped reasoning language models. Despite promising results, few works have investigated how their internal dynamics differ from those of standard feedforward models. In this paper, we conduct a mechanistic analysis of the latent states in looped language models, focusing in particular on how the stages of inference observed in feedforward models compare to those observed in looped ones. To this end, we analyze cyclic recurrence and show that for many of the studied models each layer in the cycle converges to a distinct fixed point; consequently, the recurrent block follows a consistent cyclic trajectory in the latent space. We provide evidence that as these fixed points are reached, attention-head behavior stabilizes, leading to constant behavior across recurrences. Empirically, we discover that recurrent blocks learn stages of inference that closely mirror those of feedforward models, repeating these stages in depth with each iteration. We study how recurrent block size, input injection, and normalization influence the emergence and stability of these cyclic fixed points. We believe these findings help translate mechanistic insights into practical guidance for architectural design.

cs.LG

Align and Filter: Improving Performance in Asynchronous On-Policy RL

Distributed training and increasing the gradient update frequency are practical strategies to accelerate learning and improve performance, but both exacerbate a central challenge: \textit{policy lag}, which is the mismatch between the behavior policy generating data and the learning policy being updated. Policy lag can hinder the scaling of on-policy learning algorithms to larger problems. In this paper, we identify the sources of policy lag caused by distributed learning and high update frequency. We use the findings to propose \textit{total Variation-based Advantage aligned Constrained policy Optimization (\methodacronym)} as a practical approach to mitigate policy lag. We empirically validate our method and show that it offers better robustness to policy lag in classic RL tasks and a modern RL for LLM math reasoning task.

cs.LG

Stable Deep Reinforcement Learning via Isotropic Gaussian Representations

Deep reinforcement learning systems often suffer from unstable training dynamics due to non-stationarity, where learning objectives and data distributions evolve over time. We show that under non-stationary targets, isotropic Gaussian embeddings are provably advantageous. In particular, they induce stable tracking of time-varying targets for linear readouts, achieve maximal entropy under a fixed variance budget, and encourage a balanced use of all representational dimensions--all of which enable agents to be more adaptive and stable. Building on this insight, we propose the use of Sketched Isotropic Gaussian Regularization for shaping representations toward an isotropic Gaussian distribution during training. We demonstrate empirically, over a variety of domains, that this simple and computationally inexpensive method improves performance under non-stationarity while reducing representation collapse, neuron dormancy, and training instability.

cs.LG

Discovering Differences in Strategic Behavior Between Humans and LLMs

As Large Language Models (LLMs) are increasingly deployed in social and strategic scenarios, it becomes critical to understand where and why their behavior diverges from that of humans. While behavioral game theory (BGT) provides a framework for analyzing behavior, existing models do not fully capture the idiosyncratic behavior of humans or black-box, non-human agents like LLMs. We employ AlphaEvolve, a cutting-edge program discovery tool, to directly discover interpretable models of human and LLM behavior from data, thereby enabling open-ended discovery of structural factors driving human and LLM behavior. Our analysis on iterated rock-paper-scissors reveals that frontier LLMs can be capable of deeper strategic behavior than humans. These results provide a foundation for understanding structural differences driving differences in human and LLM behavior in strategic interactions.

cs.AI

A Comedy of Estimators: On KL Regularization in RL Training of LLMs

The reasoning performance of large language models (LLMs) can be substantially improved by training them with reinforcement learning (RL). The RL objective for LLM training involves a regularization term, which is the reverse Kullback-Leibler (KL) divergence between the trained policy and the reference policy. Since computing the KL divergence exactly is intractable, various estimators are used in practice to estimate it from on-policy samples. Despite its wide adoption, including in several open-source libraries, there is no systematic study analyzing the numerous ways of incorporating KL estimators in the objective and their effect on the downstream performance of RL-trained models. Recent works show that prevailing practices for incorporating KL regularization do not provide correct gradients for stated objectives, creating a discrepancy between the objective and its implementation. In this paper, we further analyze these practices and study the gradients of several estimators configurations, revealing how design choices shape gradient bias. We substantiate these findings with empirical observations by RL fine-tuning \texttt{Qwen2.5-7B}, \texttt{Llama-3.1-8B-Instruct} and \texttt{Qwen3-4B-Instruct-2507} with different configurations and evaluating their performance on both in- and out-of-distribution tasks. Through our analysis, we observe that, in on-policy settings: (1) estimator configurations with biased gradients can result in training instabilities; and (2) using estimator configurations resulting in unbiased gradients leads to better performance on in-domain as well as out-of-domain tasks. We also investigate the performance resulting from different KL configurations in off-policy settings and observe that KL regularization can help stabilize off-policy RL training resulting from asynchronous setups.

cs.LG

The Formalism-Implementation Gap in Reinforcement Learning Research

The last decade has seen an upswing in interest and adoption of reinforcement learning (RL) techniques, in large part due to its demonstrated capabilities at performing certain tasks at "super-human levels". This has incentivized the community to prioritize research that demonstrates RL agent performance, often at the expense of research aimed at understanding their learning dynamics. Performance-focused research runs the risk of overfitting on academic benchmarks -- thereby rendering them less useful -- which can make it difficult to transfer proposed techniques to novel problems. Further, it implicitly diminishes work that does not push the performance-frontier, but aims at improving our understanding of these techniques. This paper argues two points: (i) RL research should stop focusing solely on demonstrating agent capabilities, and focus more on advancing the science and understanding of reinforcement learning; and (ii) we need to be more precise on how our benchmarks map to the underlying mathematical formalisms. We use the popular Arcade Learning Environment (ALE; Bellemare et al., 2013) as an example of a benchmark that, despite being increasingly considered "saturated", can be effectively used for developing this understanding, and facilitating the deployment of RL techniques in impactful real-world problems.

cs.LG

ARM-FM: Automated Reward Machines via Foundation Models for Compositional Reinforcement Learning

Reinforcement learning (RL) algorithms are highly sensitive to reward function specification, which remains a central challenge limiting their broad applicability. We present ARM-FM: Automated Reward Machines via Foundation Models, a framework for automated, compositional reward design in RL that leverages the high-level reasoning capabilities of foundation models (FMs). Reward machines (RMs) -- an automata-based formalism for reward specification -- are used as the mechanism for RL objective specification, and are automatically constructed via the use of FMs. The structured formalism of RMs yields effective task decompositions, while the use of FMs enables objective specifications in natural language. Concretely, we (i) use FMs to automatically generate RMs from natural language specifications; (ii) associate language embeddings with each RM automata-state to enable generalization across tasks; and (iii) provide empirical evidence of ARM-FM's effectiveness in a diverse suite of challenging environments, including evidence of zero-shot generalization.

cs.AI

Simplicial Embeddings Improve Sample Efficiency in Actor-Critic Agents

Recent works have proposed accelerating the wall-clock training time of actor-critic methods via the use of large-scale environment parallelization; unfortunately, these can sometimes still require large number of environment interactions to achieve a desired level of performance. Noting that well-structured representations can improve the generalization and sample efficiency of deep reinforcement learning (RL) agents, we propose the use of simplicial embeddings: lightweight representation layers that constrain embeddings to simplicial structures. This geometric inductive bias results in sparse and discrete features that stabilize critic bootstrapping and strengthen policy gradients. When applied to FastTD3, FastSAC, and PPO, simplicial embeddings consistently improve sample efficiency and final performance across a variety of continuous- and discrete-control environments, without any loss in runtime speed.

cs.LG

Asymmetric Proximal Policy Optimization: mini-critics boost LLM reasoning

Most recent RL for LLMs (RL4LLM) methods avoid explicit critics, replacing them with average advantage baselines. This shift is largely pragmatic: conventional value functions are computationally expensive to train at LLM scale and often fail under sparse rewards and long reasoning horizons. We revisit this bottleneck from an architectural perspective and introduce Asymmetric Proximal Policy Optimization (AsyPPO), a simple and scalable framework that restores the critics role while remaining efficient in large-model settings. AsyPPO employs a set of lightweight mini-critics, each trained on disjoint prompt shards. This design encourages diversity while preserving calibration, reducing value-estimation bias. Beyond robust estimation, AsyPPO leverages inter-critic uncertainty to refine the policy update: (i) masking advantages in states where critics agree and gradients add little learning signal, and (ii) filtering high-divergence states from entropy regularization, suppressing spurious exploration. After training on open-source data with only 5,000 samples, AsyPPO consistently improves learning stability and performance across multiple benchmarks over strong baselines, such as GRPO, achieving performance gains of more than six percent on Qwen3-4b-Base and about three percent on Qwen3-8b-Base and Qwen3-14b-Base over classic PPO, without additional tricks. These results highlight the importance of architectural innovations for scalable, efficient algorithms.

cs.LG

A Survey of State Representation Learning for Deep Reinforcement Learning

Representation learning methods are an important tool for addressing the challenges posed by complex observations spaces in sequential decision making problems. Recently, many methods have used a wide variety of types of approaches for learning meaningful state representations in reinforcement learning, allowing better sample efficiency, generalization, and performance. This survey aims to provide a broad categorization of these methods within a model-free online setting, exploring how they tackle the learning of state representations differently. We categorize the methods into six main classes, detailing their mechanisms, benefits, and limitations. Through this taxonomy, our aim is to enhance the understanding of this field and provide a guide for new researchers. We also discuss techniques for assessing the quality of representations, and detail relevant future directions.

cs.LG

Stable Gradients for Stable Learning at Scale in Deep Reinforcement Learning

Scaling deep reinforcement learning networks is challenging and often results in degraded performance, yet the root causes of this failure mode remain poorly understood. Several recent works have proposed mechanisms to address this, but they are often complex and fail to highlight the causes underlying this difficulty. In this work, we conduct a series of empirical analyses which suggest that the combination of non-stationarity with gradient pathologies, due to suboptimal architectural choices, underlie the challenges of scale. We propose a series of direct interventions that stabilize gradient flow, enabling robust performance across a range of network depths and widths. Our interventions are simple to implement and compatible with well-established algorithms, and result in an effective mechanism that enables strong performance even at large scales. We validate our findings on a variety of agents and suites of environments.

cs.LG

Adaptive Accompaniment with ReaLchords

Jamming requires coordination, anticipation, and collaborative creativity between musicians. Current generative models of music produce expressive output but are not able to generate in an \emph{online} manner, meaning simultaneously with other musicians (human or otherwise). We propose ReaLchords, an online generative model for improvising chord accompaniment to user melody. We start with an online model pretrained by maximum likelihood, and use reinforcement learning to finetune the model for online use. The finetuning objective leverages both a novel reward model that provides feedback on both harmonic and temporal coherency between melody and chord, and a divergence term that implements a novel type of distillation from a teacher model that can see the future melody. Through quantitative experiments and listening tests, we demonstrate that the resulting model adapts well to unfamiliar input and produce fitting accompaniment. ReaLchords opens the door to live jamming, as well as simultaneous co-creation in other modalities.

cs.SD

The Courage to Stop: Overcoming Sunk Cost Fallacy in Deep Reinforcement Learning

Off-policy deep reinforcement learning (RL) typically leverages replay buffers for reusing past experiences during learning. This can help improve sample efficiency when the collected data is informative and aligned with the learning objectives; when that is not the case, it can have the effect of "polluting" the replay buffer with data which can exacerbate optimization challenges in addition to wasting environment interactions due to wasteful sampling. We argue that sampling these uninformative and wasteful transitions can be avoided by addressing the sunk cost fallacy, which, in the context of deep RL, is the tendency towards continuing an episode until termination. To address this, we propose learn to stop (LEAST), a lightweight mechanism that enables strategic early episode termination based on Q-value and gradient statistics, which helps agents recognize when to terminate unproductive episodes early. We demonstrate that our method improves learning efficiency on a variety of RL algorithms, evaluated on both the MuJoCo and DeepMind Control Suite benchmarks.

cs.LG

The Impact of On-Policy Parallelized Data Collection on Deep Reinforcement Learning Networks

The use of parallel actors for data collection has been an effective technique used in reinforcement learning (RL) algorithms. The manner in which data is collected in these algorithms, controlled via the number of parallel environments and the rollout length, induces a form of bias-variance trade-off; the number of training passes over the collected data, on the other hand, must strike a balance between sample efficiency and overfitting. We conduct an empirical analysis of these trade-offs on PPO, one of the most popular RL algorithms that uses parallel actors, and establish connections to network plasticity and, more generally, optimization stability. We examine its impact on network architectures, as well as the hyper-parameter sensitivity when scaling data. Our analyses indicate that larger dataset sizes can increase final performance across a variety of settings, and that scaling parallel environments is more effective than increasing rollout lengths. These findings highlight the critical role of data collection strategies in improving agent performance.

cs.LG