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Pan Zhou

Publications and source records attributed to Pan Zhou.

At least 109 records · Page 6Linked to original sources

Merge Hijacking: Backdoor Attacks to Model Merging of Large Language Models

Model merging for Large Language Models (LLMs) directly fuses the parameters of different models finetuned on various tasks, creating a unified model for multi-domain tasks. However, due to potential vulnerabilities in models available on open-source platforms, model merging is susceptible to backdoor attacks. In this paper, we propose Merge Hijacking, the first backdoor attack targeting model merging in LLMs. The attacker constructs a malicious upload model and releases it. Once a victim user merges it with any other models, the resulting merged model inherits the backdoor while maintaining utility across tasks. Merge Hijacking defines two main objectives-effectiveness and utility-and achieves them through four steps. Extensive experiments demonstrate the effectiveness of our attack across different models, merging algorithms, and tasks. Additionally, we show that the attack remains effective even when merging real-world models. Moreover, our attack demonstrates robustness against two inference-time defenses (Paraphrasing and CLEANGEN) and one training-time defense (Fine-pruning).

cs.CR↗

Exploring the Necessity of Reasoning in LLM-based Agent Scenarios

The rise of Large Reasoning Models (LRMs) signifies a paradigm shift toward advanced computational reasoning. Yet, this progress disrupts traditional agent frameworks, traditionally anchored by execution-oriented Large Language Models (LLMs). To explore this transformation, we propose the LaRMA framework, encompassing nine tasks across Tool Usage, Plan Design, and Problem Solving, assessed with three top LLMs (e.g., Claude3.5-sonnet) and five leading LRMs (e.g., DeepSeek-R1). Our findings address four research questions: LRMs surpass LLMs in reasoning-intensive tasks like Plan Design, leveraging iterative reflection for superior outcomes; LLMs excel in execution-driven tasks such as Tool Usage, prioritizing efficiency; hybrid LLM-LRM configurations, pairing LLMs as actors with LRMs as reflectors, optimize agent performance by blending execution speed with reasoning depth; and LRMs' enhanced reasoning incurs higher computational costs, prolonged processing, and behavioral challenges, including overthinking and fact-ignoring tendencies. This study fosters deeper inquiry into LRMs' balance of deep thinking and overthinking, laying a critical foundation for future agent design advancements.

cs.AI↗

Probabilistic Interactive 3D Segmentation with Hierarchical Neural Processes

Interactive 3D segmentation has emerged as a promising solution for generating accurate object masks in complex 3D scenes by incorporating user-provided clicks. However, two critical challenges remain underexplored: (1) effectively generalizing from sparse user clicks to produce accurate segmentation, and (2) quantifying predictive uncertainty to help users identify unreliable regions. In this work, we propose NPISeg3D, a novel probabilistic framework that builds upon Neural Processes (NPs) to address these challenges. Specifically, NPISeg3D introduces a hierarchical latent variable structure with scene-specific and object-specific latent variables to enhance few-shot generalization by capturing both global context and object-specific characteristics. Additionally, we design a probabilistic prototype modulator that adaptively modulates click prototypes with object-specific latent variables, improving the model's ability to capture object-aware context and quantify predictive uncertainty. Experiments on four 3D point cloud datasets demonstrate that NPISeg3D achieves superior segmentation performance with fewer clicks while providing reliable uncertainty estimations.

cs.CV↗

BadVLA: Towards Backdoor Attacks on Vision-Language-Action Models via Objective-Decoupled Optimization

Vision-Language-Action (VLA) models have advanced robotic control by enabling end-to-end decision-making directly from multimodal inputs. However, their tightly coupled architectures expose novel security vulnerabilities. Unlike traditional adversarial perturbations, backdoor attacks represent a stealthier, persistent, and practically significant threat-particularly under the emerging Training-as-a-Service paradigm-but remain largely unexplored in the context of VLA models. To address this gap, we propose BadVLA, a backdoor attack method based on Objective-Decoupled Optimization, which for the first time exposes the backdoor vulnerabilities of VLA models. Specifically, it consists of a two-stage process: (1) explicit feature-space separation to isolate trigger representations from benign inputs, and (2) conditional control deviations that activate only in the presence of the trigger, while preserving clean-task performance. Empirical results on multiple VLA benchmarks demonstrate that BadVLA consistently achieves near-100% attack success rates with minimal impact on clean task accuracy. Further analyses confirm its robustness against common input perturbations, task transfers, and model fine-tuning, underscoring critical security vulnerabilities in current VLA deployments. Our work offers the first systematic investigation of backdoor vulnerabilities in VLA models, highlighting an urgent need for secure and trustworthy embodied model design practices. We have released the project page at https://badvla-project.github.io/.

cs.CR↗

InceptionNeXt: When Inception Meets ConvNeXt

Inspired by the long-range modeling ability of ViTs, large-kernel convolutions are widely studied and adopted recently to enlarge the receptive field and improve model performance, like the remarkable work ConvNeXt which employs 7x7 depthwise convolution. Although such depthwise operator only consumes a few FLOPs, it largely harms the model efficiency on powerful computing devices due to the high memory access costs. For example, ConvNeXt-T has similar FLOPs with ResNet-50 but only achieves ~60% throughputs when trained on A100 GPUs with full precision. Although reducing the kernel size of ConvNeXt can improve speed, it results in significant performance degradation, which poses a challenging problem: How to speed up large-kernel-based CNN models while preserving their performance. To tackle this issue, inspired by Inceptions, we propose to decompose large-kernel depthwise convolution into four parallel branches along channel dimension, i.e., small square kernel, two orthogonal band kernels, and an identity mapping. With this new Inception depthwise convolution, we build a series of networks, namely IncepitonNeXt, which not only enjoy high throughputs but also maintain competitive performance. For instance, InceptionNeXt-T achieves 1.6x higher training throughputs than ConvNeX-T, as well as attains 0.2% top-1 accuracy improvement on ImageNet-1K. We anticipate InceptionNeXt can serve as an economical baseline for future architecture design to reduce carbon footprint. Code is available at https://github.com/sail-sg/inceptionnext.

cs.CV↗

GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understanding

Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding commands. However, current agents primarily demonstrate strong understanding capabilities in static environments and are mainly applied to relatively simple domains, such as Web or mobile interfaces. We argue that a robust GUI agent should be capable of perceiving temporal information on the GUI, including dynamic Web content and multi-step tasks. Additionally, it should possess a comprehensive understanding of various GUI scenarios, including desktop software and multi-window interactions. To this end, this paper introduces a new dataset, termed GUI-World, which features meticulously crafted Human-MLLM annotations, extensively covering six GUI scenarios and eight types of GUI-oriented questions in three formats. We evaluate the capabilities of current state-of-the-art MLLMs, including Image LLMs and Video LLMs, in understanding various types of GUI content, especially dynamic and sequential content. Our findings reveal that current models struggle with dynamic GUI content without manually annotated keyframes or operation history. On the other hand, Video LLMs fall short in all GUI-oriented tasks given the sparse GUI video dataset. Therefore, we take the initial step of leveraging a fine-tuned Video LLM, GUI-Vid, as a GUI-oriented assistant, demonstrating an improved understanding of various GUI tasks. However, due to the limitations in the performance of base LLMs, we conclude that using video LLMs as GUI agents remains a significant challenge. We believe our work provides valuable insights for future research in dynamic GUI content understanding. All the dataset and code are publicly available at: https://gui-world.github.io.

cs.CV↗

Interleaved Scene Graphs for Interleaved Text-and-Image Generation Assessment

Many real-world user queries (e.g. "How do to make egg fried rice?") could benefit from systems capable of generating responses with both textual steps with accompanying images, similar to a cookbook. Models designed to generate interleaved text and images face challenges in ensuring consistency within and across these modalities. To address these challenges, we present ISG, a comprehensive evaluation framework for interleaved text-and-image generation. ISG leverages a scene graph structure to capture relationships between text and image blocks, evaluating responses on four levels of granularity: holistic, structural, block-level, and image-specific. This multi-tiered evaluation allows for a nuanced assessment of consistency, coherence, and accuracy, and provides interpretable question-answer feedback. In conjunction with ISG, we introduce a benchmark, ISG-Bench, encompassing 1,150 samples across 8 categories and 21 subcategories. This benchmark dataset includes complex language-vision dependencies and golden answers to evaluate models effectively on vision-centric tasks such as style transfer, a challenging area for current models. Using ISG-Bench, we demonstrate that recent unified vision-language models perform poorly on generating interleaved content. While compositional approaches that combine separate language and image models show a 111% improvement over unified models at the holistic level, their performance remains suboptimal at both block and image levels. To facilitate future work, we develop ISG-Agent, a baseline agent employing a "plan-execute-refine" pipeline to invoke tools, achieving a 122% performance improvement.

cs.CV↗

BadToken: Token-level Backdoor Attacks to Multi-modal Large Language Models

Multi-modal large language models (MLLMs) extend large language models (LLMs) to process multi-modal information, enabling them to generate responses to image-text inputs. MLLMs have been incorporated into diverse multi-modal applications, such as autonomous driving and medical diagnosis, via plug-and-play without fine-tuning. This deployment paradigm increases the vulnerability of MLLMs to backdoor attacks. However, existing backdoor attacks against MLLMs achieve limited effectiveness and stealthiness. In this work, we propose BadToken, the first token-level backdoor attack to MLLMs. BadToken introduces two novel backdoor behaviors: Token-substitution and Token-addition, which enable flexible and stealthy attacks by making token-level modifications to the original output for backdoored inputs. We formulate a general optimization problem that considers the two backdoor behaviors to maximize the attack effectiveness. We evaluate BadToken on two open-source MLLMs and various tasks. Our results show that our attack maintains the model's utility while achieving high attack success rates and stealthiness. We also show the real-world threats of BadToken in two scenarios, i.e., autonomous driving and medical diagnosis. Furthermore, we consider defenses including fine-tuning and input purification. Our results highlight the threat of our attack.

cs.CR↗

Poisoned-MRAG: Knowledge Poisoning Attacks to Multimodal Retrieval Augmented Generation

Multimodal retrieval-augmented generation (RAG) enhances the visual reasoning capability of vision-language models (VLMs) by dynamically accessing information from external knowledge bases. In this work, we introduce \textit{Poisoned-MRAG}, the first knowledge poisoning attack on multimodal RAG systems. Poisoned-MRAG injects a few carefully crafted image-text pairs into the multimodal knowledge database, manipulating VLMs to generate the attacker-desired response to a target query. Specifically, we formalize the attack as an optimization problem and propose two cross-modal attack strategies, dirty-label and clean-label, tailored to the attacker's knowledge and goals. Our extensive experiments across multiple knowledge databases and VLMs show that Poisoned-MRAG outperforms existing methods, achieving up to 98\% attack success rate with just five malicious image-text pairs injected into the InfoSeek database (481,782 pairs). Additionally, We evaluate 4 different defense strategies, including paraphrasing, duplicate removal, structure-driven mitigation, and purification, demonstrating their limited effectiveness and trade-offs against Poisoned-MRAG. Our results highlight the effectiveness and scalability of Poisoned-MRAG, underscoring its potential as a significant threat to multimodal RAG systems.

cs.CR↗

DreamInsert: Zero-Shot Image-to-Video Object Insertion from A Single Image

Recent developments in generative diffusion models have turned many dreams into realities. For video object insertion, existing methods typically require additional information, such as a reference video or a 3D asset of the object, to generate the synthetic motion. However, inserting an object from a single reference photo into a target background video remains an uncharted area due to the lack of unseen motion information. We propose DreamInsert, which achieves Image-to-Video Object Insertion in a training-free manner for the first time. By incorporating the trajectory of the object into consideration, DreamInsert can predict the unseen object movement, fuse it harmoniously with the background video, and generate the desired video seamlessly. More significantly, DreamInsert is both simple and effective, achieving zero-shot insertion without end-to-end training or additional fine-tuning on well-designed image-video data pairs. We demonstrated the effectiveness of DreamInsert through a variety of experiments. Leveraging this capability, we present the first results for Image-to-Video object insertion in a training-free manner, paving exciting new directions for future content creation and synthesis. The code will be released soon.

cs.CV↗

Memory-Efficient 4-bit Preconditioned Stochastic Optimization

Preconditioned stochastic optimization algorithms, exemplified by Shampoo, outperform first-order optimizers by offering theoretical convergence benefits and practical gains in large-scale neural network training. However, they incur substantial memory overhead due to the storage demands of non-diagonal preconditioning matrices. To address this, we introduce 4-bit quantization for Shampoo's preconditioners. We introduce two key methods: First, we apply Cholesky decomposition followed by quantization of the Cholesky factors, reducing memory usage by leveraging their lower triangular structure while better preserving spectral properties to minimize information loss. To our knowledge, this is the first quantization approach applied to Cholesky factors of preconditioners. Second, we incorporate error feedback in the quantization process, efficiently storing Cholesky factor and error state in the lower and upper triangular parts of the same matrix. Through extensive experiments, we demonstrate that combining Cholesky quantization with error feedback enhances memory efficiency and algorithm performance in large-scale deep-learning tasks. Theoretically, we also provide convergence proofs for quantized Shampoo under both smooth and non-smooth stochastic optimization settings.

cs.LG↗

Towards Understanding Why FixMatch Generalizes Better Than Supervised Learning

Semi-supervised learning (SSL), exemplified by FixMatch (Sohn et al., 2020), has shown significant generalization advantages over supervised learning (SL), particularly in the context of deep neural networks (DNNs). However, it is still unclear, from a theoretical standpoint, why FixMatch-like SSL algorithms generalize better than SL on DNNs. In this work, we present the first theoretical justification for the enhanced test accuracy observed in FixMatch-like SSL applied to DNNs by taking convolutional neural networks (CNNs) on classification tasks as an example. Our theoretical analysis reveals that the semantic feature learning processes in FixMatch and SL are rather different. In particular, FixMatch learns all the discriminative features of each semantic class, while SL only randomly captures a subset of features due to the well-known lottery ticket hypothesis. Furthermore, we show that our analysis framework can be applied to other FixMatch-like SSL methods, e.g., FlexMatch, FreeMatch, Dash, and SoftMatch. Inspired by our theoretical analysis, we develop an improved variant of FixMatch, termed Semantic-Aware FixMatch (SA-FixMatch). Experimental results corroborate our theoretical findings and the enhanced generalization capability of SA-FixMatch.

cs.LG↗

CrowdSelect: Synthetic Instruction Data Selection with Multi-LLM Wisdom

Distilling advanced Large Language Models' instruction-following capabilities into smaller models using a selected subset has become a mainstream approach in model training. While existing synthetic instruction data selection strategies rely mainly on single-dimensional signals (i.e., reward scores, model perplexity), they fail to capture the complexity of instruction-following across diverse fields. Therefore, we investigate more diverse signals to capture comprehensive instruction-response pair characteristics and propose three foundational metrics that leverage Multi-LLM wisdom, informed by (1) diverse LLM responses and (2) reward model assessment. Building upon base metrics, we propose CrowdSelect, an integrated metric incorporating a clustering-based approach to maintain response diversity. Our comprehensive experiments demonstrate that our foundation metrics consistently improve performance across 4 base models on MT-bench and Arena-Hard. CrowdSelect, efficiently incorporating all metrics, achieves state-of-the-art performance in both Full and LoRA fine-tuning, showing improvements of 4.81% on Arena-Hard and 11.1% on MT-bench with Llama-3.2-3b-instruct. We hope our findings will bring valuable insights for future research in this direction. Code are available at https://github.com/listentm/crowdselect.

cs.CL↗

CaPo: Cooperative Plan Optimization for Efficient Embodied Multi-Agent Cooperation

In this work, we address the cooperation problem among large language model (LLM) based embodied agents, where agents must cooperate to achieve a common goal. Previous methods often execute actions extemporaneously and incoherently, without long-term strategic and cooperative planning, leading to redundant steps, failures, and even serious repercussions in complex tasks like search-and-rescue missions where discussion and cooperative plan are crucial. To solve this issue, we propose Cooperative Plan Optimization (CaPo) to enhance the cooperation efficiency of LLM-based embodied agents. Inspired by human cooperation schemes, CaPo improves cooperation efficiency with two phases: 1) meta-plan generation, and 2) progress-adaptive meta-plan and execution. In the first phase, all agents analyze the task, discuss, and cooperatively create a meta-plan that decomposes the task into subtasks with detailed steps, ensuring a long-term strategic and coherent plan for efficient coordination. In the second phase, agents execute tasks according to the meta-plan and dynamically adjust it based on their latest progress (e.g., discovering a target object) through multi-turn discussions. This progress-based adaptation eliminates redundant actions, improving the overall cooperation efficiency of agents. Experimental results on the ThreeDworld Multi-Agent Transport and Communicative Watch-And-Help tasks demonstrate that CaPo achieves much higher task completion rate and efficiency compared with state-of-the-arts.The code is released at https://github.com/jliu4ai/CaPo.

cs.AI↗

ConvoyLLM: Dynamic Multi-Lane Convoy Control Using LLMs

This paper proposes a novel method for multi-lane convoy formation control that uses large language models (LLMs) to tackle coordination challenges in dynamic highway environments. Each connected and autonomous vehicle in the convoy uses a knowledge-driven approach to make real-time adaptive decisions based on various scenarios. Our method enables vehicles to dynamically perform tasks, including obstacle avoidance, convoy joining/leaving, and escort formation switching, all while maintaining the overall convoy structure. We design a Interlaced formation control strategy based on locally dynamic distributed graphs, ensuring the convoy remains stable and flexible. We conduct extensive experiments in the SUMO simulation platform across multiple traffic scenarios, and the results demonstrate that the proposed method is effective, robust, and adaptable to dynamic environments. The code is available at: https://github.com/chuduanfeng/ConvoyLLM.

cs.MA↗

A Causality-aware Paradigm for Evaluating Creativity of Multimodal Large Language Models

Recently, numerous benchmarks have been developed to evaluate the logical reasoning abilities of large language models (LLMs). However, assessing the equally important creative capabilities of LLMs is challenging due to the subjective, diverse, and data-scarce nature of creativity, especially in multimodal scenarios. In this paper, we consider the comprehensive pipeline for evaluating the creativity of multimodal LLMs, with a focus on suitable evaluation platforms and methodologies. First, we find the Oogiri game, a creativity-driven task requiring humor, associative thinking, and the ability to produce unexpected responses to text, images, or both. This game aligns well with the input-output structure of modern multimodal LLMs and benefits from a rich repository of high-quality, human-annotated creative responses, making it an ideal platform for studying LLM creativity. Next, beyond using the Oogiri game for standard evaluations like ranking and selection, we propose LoTbench, an interactive, causality-aware evaluation framework, to further address some intrinsic risks in standard evaluations, such as information leakage and limited interpretability. The proposed LoTbench not only quantifies LLM creativity more effectively but also visualizes the underlying creative thought processes. Our results show that while most LLMs exhibit constrained creativity, the performance gap between LLMs and humans is not insurmountable. Furthermore, we observe a strong correlation between results from the multimodal cognition benchmark MMMU and LoTbench, but only a weak connection with traditional creativity metrics. This suggests that LoTbench better aligns with human cognitive theories, highlighting cognition as a critical foundation in the early stages of creativity and enabling the bridging of diverse concepts. https://lotbench.github.io

cs.AI↗

Stealing Training Data from Large Language Models in Decentralized Training through Activation Inversion Attack

Decentralized training has become a resource-efficient framework to democratize the training of large language models (LLMs). However, the privacy risks associated with this framework, particularly due to the potential inclusion of sensitive data in training datasets, remain unexplored. This paper identifies a novel and realistic attack surface: the privacy leakage from training data in decentralized training, and proposes \textit{activation inversion attack} (AIA) for the first time. AIA first constructs a shadow dataset comprising text labels and corresponding activations using public datasets. Leveraging this dataset, an attack model can be trained to reconstruct the training data from activations in victim decentralized training. We conduct extensive experiments on various LLMs and publicly available datasets to demonstrate the susceptibility of decentralized training to AIA. These findings highlight the urgent need to enhance security measures in decentralized training to mitigate privacy risks in training LLMs.

cs.CR↗

Merger-as-a-Stealer: Stealing Targeted PII from Aligned LLMs with Model Merging

Model merging has emerged as a promising approach for updating large language models (LLMs) by integrating multiple domain-specific models into a cross-domain merged model. Despite its utility and plug-and-play nature, unmonitored mergers can introduce significant security vulnerabilities, such as backdoor attacks and model merging abuse. In this paper, we identify a novel and more realistic attack surface where a malicious merger can extract targeted personally identifiable information (PII) from an aligned model with model merging. Specifically, we propose \texttt{Merger-as-a-Stealer}, a two-stage framework to achieve this attack: First, the attacker fine-tunes a malicious model to force it to respond to any PII-related queries. The attacker then uploads this malicious model to the model merging conductor and obtains the merged model. Second, the attacker inputs direct PII-related queries to the merged model to extract targeted PII. Extensive experiments demonstrate that \texttt{Merger-as-a-Stealer} successfully executes attacks against various LLMs and model merging methods across diverse settings, highlighting the effectiveness of the proposed framework. Given that this attack enables character-level extraction for targeted PII without requiring any additional knowledge from the attacker, we stress the necessity for improved model alignment and more robust defense mechanisms to mitigate such threats.

cs.CR↗