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Panagiotis Tsiotras

Publications and source records attributed to Panagiotis Tsiotras.

At least 37 records · Page 2Linked to original sources

Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field

We present Gaussian Splatting Anisotropic Visibility Field (GAVIS), a novel framework for uncertainty quantification and active mapping in 3DGS. Our key insight is that regions unseen from the training views yield unreliable predictions from the 3DGS. To address this, we introduce a principled and efficient method for quantifying the visibility field in 3DGS, defined as the anisotropic visibility of each particle with respect to the training views, and represented using spherical harmonics. The resulting visibility field is integrated into a Bayesian Network-based uncertainty-aware 3DGS rasterizer, enabling real-time (200 FPS) uncertainty quantification for synthesized views. Active mapping is further performed within a maximum information gain framework building on this formulation. Extensive experiments across diverse environments demonstrate that GAVIS consistently and significantly outperforms prior approaches in both accuracy and efficiency. Moreover, beyond standalone use, our method can be applied post-hoc to improve the performance of existing approaches.

cs.CV↗

Stochastic Transition-Map Distillation for Fast Probabilistic Inference

Diffusion models achieve strong generation quality, diversity, and distribution coverage, but their performance often comes with expensive inference. In this work, we propose Stochastic Transition-Map Distillation (STMD), a teacher-free framework for accelerating diffusion model inference while preserving probabilistic sample generation. In contrast to score-based diffusion models, whose denoising parametrization models the mean of the posterior distribution, STMD distills the full transition map associated with the sampling stochastic differential equation (SDE). We parameterize these SDE transitions with a conditional Mean Flow model, yielding a one- or few-step stochastic sampler that retains the transition structure of the underlying diffusion process. This perspective is especially useful for downstream tasks that require stochastic inference, such as diffusion posterior sampling, inverse problems, and energy-based fine-tuning. Compared to recent distillation methods, STMD requires no pretrained teacher, bi-level optimization, or trajectory simulation and caching, enabling efficient and scalable training. We derive convergence bounds for our method in the Wasserstein distance, providing a strong theoretical foundation for our approach, and validate STMD on various image generation examples on the MNIST, CIFAR-10, and CelebA datasets.

cs.LG↗

Reachability Analysis of the State Transition and State Covariance Matrices for an LTV System

In this paper, we study the reachability of two closely related matrices appearing in the analysis of linear time-varying (LTV) systems over a finite time interval, namely, its closed-loop state transition matrix via a state feedback control and its state covariance matrix starting from some given initial state covariance matrix. Under a mild assumption, we first characterize the set of closed-loop terminal state transition matrices reachable from the identity matrix using controls of the state feedback form. Then, we provide the set of terminal state covariance matrices reachable from any given positive definite initial state covariance matrix when the LTV system is not necessarily controllable. Both results are based on the solutions of corresponding matrix Riccati differential equations (RDE).

eess.SY↗

Asymmetric-Information Resource Allocation Games: An LP Approach to Purposeful Deception

In this work, we introduce the Deceptive Resource Allocation Game (DRAG), which studies purposeful deception within a Bayesian game framework. In DRAG, a Defender allocates resources across the true asset and several decoys to influence an Attacker's beliefs and actions, with the goal of diverting the Attacker away from the true asset. We seek to characterize purposeful deception, whereby the Defender deceives only when doing so improves its performance. To this end, we solve for the Perfect Bayesian Nash Equilibrium (PBNE) of the corresponding game. We show that, despite the coupled belief-policy interdependence, the problem admits an efficient, non-iterative linear programming formulation. Numerical results demonstrate that the resulting policies naturally balance effective allocation and belief manipulation, giving rise to purposeful and emergent deceptive behaviors.

cs.GT↗

Nonlinear Stochastic Density Steering via Gaussian Mixture Schrodinger Bridges and Multiple Linearizations

The paper studies the optimal density steering problem for nonlinear continuous-time stochastic systems. To accurately capture nonlinear dynamics in high-uncertainty regions that deviate significantly from a nominal linearization point, we introduce the concept of Multiple Distribution-to-Distribution Linearization. The proposed approach first approximates the boundary distributions using Gaussian Mixture Models (GMMs), and decomposes the original nonlinear problem into a collection of Gaussian-to-Gaussian Optimal Covariance Steering (OCS) subproblems between pairs of mixture components. Each elementary OCS problem is solved via local linearization around the mean trajectory connecting the corresponding initial and terminal Gaussian components. The resulting elementary policies are then combined according to their associated conditional densities. We prove that the proposed multi-linearization approach yields tighter approximation error bounds than single-linearization for a broad class of problems. The effectiveness of the approach is demonstrated through numerical experiments on an Earth-to-Mars orbit transfer scenario.

eess.SY↗

Covariance Steering of Discrete-Time Markov Jump Linear Systems with Multiplicative Noise

We study a finite-horizon covariance steering problem for discrete-time Markov jump linear systems (MJLS) with both state- and control-dependent multiplicative noise. The objective is to minimize a quadratic running cost while steering the system from given mode-conditioned initial means and covariances to a prescribed terminal mean and covariance. We first show that, without loss of generality, feasible controls may be represented by mode-dependent linear feedback together with feedforward and independent random components, and we highlight that, in contrast to the case without multiplicative noise, a purely affine state-feedback law does not in general suffice. To this end, we introduce a lifted-state formulation that embeds the mean and covariance information into a unified second-moment description, and we prove that the resulting lifted problem is equivalent to the original covariance steering problem formulation. This leads to a lossless relaxation in moment variables and an SDP reformulation for the unconstrained case. We further study chance-constrained covariance steering with ball and half-space constraints on the state and control, derive tractable sufficient convex surrogates, and establish an iterative reference-update scheme to reduce conservatism. Numerical experiments on a finance application illustrate our results.

math.OC↗

Factor Graph-Based Shape Estimation for Continuum Robots via Magnus Expansion

Reconstructing the shape of continuum manipulators from sparse, noisy sensor data is a challenging task, owing to the infinite-dimensional nature of such systems. Existing approaches broadly trade off between parametric methods that yield compact state representations but lack probabilistic structure, and Cosserat rod inference on factor graphs, which provides principled uncertainty quantification at the cost of a state dimension that grows with the spatial discretization. This letter combines the strength of both paradigms by estimating the coefficients of a low-dimensional Geometric Variable Strain (GVS) parameterization within a factor graph framework. A novel kinematic factor, derived from the Magnus expansion of the strain field, encodes the closed-form rod geometry as a prior constraint linking the GVS strain coefficients to the backbone pose variables. The resulting formulation yields a compact state vector directly amenable to model-based control, while retaining the modularity, probabilistic treatment and computational efficiency of factor graph inference. The proposed method is evaluated in simulation on a 0.4 m long tendon-driven continuum robot under three measurement configurations, achieving mean position errors below 2 mm for all three scenarios and demonstrating a sixfold reduction in orientation error compared to a Gaussian process regression baseline when only position measurements are available.

cs.RO↗

Nonlinear Stochastic Optimal Control and Optimal Stopping using the Fokker-Planck Transformation

In this paper, we develop a theoretical framework for nonlinear stochastic optimal control problems with optimal stopping by establishing a density-based deterministic representation of the underlying diffusion. For state-independent diffusion, we rewrite the controlled Fokker-Planck equation as a continuity equation driven by a score-corrected velocity field, yielding a deterministic characteristic dynamics that reproduces the marginal law of the stochastic system. Leveraging Stein-type identities, we show that the associated distributional dynamic programming equation admits the same second-order differential operator as the distributional stochastic Hamilton-Jacobi-Bellman formulation. Building on this representation, we formulate an optimal control problem with state-dependent terminal-time assignment and terminal distributional constraints and derive the first-order necessary conditions using variational analysis. We present the conditions both for a common terminal time and for the general case of state-dependent stopping.

math.OC↗

Schrodinger Bridges and Density Steering Problems for Gaussian Mixtures Models in Discrete-Time

In this work, we revisit the discrete-time Schrödinger Bridge (SB) and Density Steering (DS) problems for Gaussian mixture model (GMM) boundary distributions. Building on the existing literature, we construct a set of feasible Markovian policies that transport the initial distribution to the final distribution, and are expressed as mixtures of elementary component-to-component optimal policies. We then study the policy optimization within this feasible set in the context of discrete-time SBs and density-steering problems, respectively. We show that for minimum-effort density-steering problems, the proposed policy achieves the same control cost as existing approaches in the literature. For discrete-time SB problems, the proposed policy yields a cost smaller than or equal to that in the literature, resulting in a less conservative approximation. Finally, we study the continuous-time limit of our proposed discrete-time approach and show that it agrees with recently proposed approximations to the continuous-time SB for GMM boundary distributions. We illustrate this new result through two numerical examples.

eess.SY↗

Dynamic Adversarial Resource Allocation: the dDAB Game

This work introduces the dynamic Defender-Attacker Blotto (dDAB) game, extending the classical static Blotto game to a dynamic resource allocation setting over graphs. In the dDAB game, a defender is required to maintain numerical superiority against attacker resources across a set of key nodes in a connected graph. The engagement unfolds as a discrete-time game, where each player reallocates its resources in turn, with resources allowed to move at most one hop per time step. The primary goal is to determine the necessary and sufficient amount of defender resources required to guarantee sustained defense, along with the corresponding strategies. To address the central challenge arising from graph-constrained resource reallocation, we conduct a reachability analysis, starting with simplified settings where attacker resources act as a single cohesive group. We then extend the framework to allow attacker resources to split and merge arbitrarily, and construct defender strategies using superposition principles. A set-based dynamic programming algorithm is developed to compute the optimal strategies, as well as the minimum amount of defender resources to ensure successful defense. The effectiveness of our approach is demonstrated through numerical simulations and hardware experiments on the Georgia Tech Robotarium platform.

cs.MA↗

Strategic Concealment of Environment Representations in Competitive Games

This paper investigates the strategic concealment of environment representations used by players in competitive games. We consider a defense scenario in which one player (the Defender) seeks to infer and exploit the representation used by the other player (the Attacker). The interaction between the two players is modeled as a Bayesian game: the Defender infers the Attacker's representation from its trajectory and places barriers to obstruct the Attacker's path towards its goal, while the Attacker obfuscates its representation type to mislead the Defender. We solve for the Perfect Bayesian Nash Equilibrium via a bilinear program that integrates Bayesian inference, strategic planning, and belief manipulation. Simulations show that purposeful concealment naturally emerges: the Attacker randomizes its trajectory to manipulate the Defender's belief, inducing suboptimal barrier selections and thereby gaining a strategic advantage.

cs.MA↗

Learning Large-Scale Competitive Team Behaviors with Mean-Field Interactions and Online Opponent Modeling

While multi-agent reinforcement learning (MARL) has been proven effective across both collaborative and competitive tasks, existing algorithms often struggle to scale to large populations of agents. Recent advancements in mean-field (MF) theory provide scalable solutions by approximating population interactions as a continuum, yet most existing frameworks focus exclusively on either fully cooperative or purely competitive settings. To bridge this gap, we introduce MF-MAPPO, a mean-field extension of PPO designed for zero-sum team games that integrate intra-team cooperation with inter-team competition. MF-MAPPO employs a shared actor and a minimally informed critic per team and is trained directly on finite-population simulators, thereby enabling deployment to realistic scenarios with thousands of agents. We further show that MF-MAPPO naturally extends to partially observable settings through a simple gradient-regularized training scheme. Our evaluation utilizes large-scale benchmark scenarios using our own testing simulation platform for MF team games (MFEnv), including offense-defense battlefield tasks as well as variants of population-based rock-paper-scissors games that admit analytical solutions, for benchmarking. Across these benchmarks, MF-MAPPO outperforms existing methods and exhibits complex, heterogeneous behaviors, demonstrating the effectiveness of combining mean-field theory and MARL techniques at scale.

cs.MA↗

Robust Mean-Field Games with Risk Aversion and Bounded Rationality

Recent advances in mean-field game literature enable the reduction of large-scale multi-agent problems to tractable interactions between a representative agent and a population distribution. However, existing approaches typically assume a fixed initial population distribution and fully rational agents, limiting robustness under distributional uncertainty and cognitive constraints. We address these limitations by introducing risk aversion with respect to the initial population distribution and by incorporating bounded rationality to model deviations from fully rational decision-making agents. The combination of these two elements yields a new and more general equilibrium concept, which we term the mean-field risk-averse quantal response equilibrium (MF-RQE). We establish existence results and prove convergence of fixed-point iteration and fictitious play to MF-RQE. Building on these insights, we develop a scalable reinforcement learning algorithm for scenarios with large state-action spaces. Numerical experiments demonstrate that MF-RQE policies achieve improved robustness relative to classical mean-field approaches that optimize expected cumulative rewards under a fixed initial distribution and are restricted to entropy-based regularizers.

cs.MA↗

DUST: A Framework for Data-Driven Density Steering

We consider the problem of data-driven stochastic optimal control of an unknown LTI dynamical system. Assuming the process noise is normally distributed, we pose the problem of steering the state's mean and covariance to a target normal distribution, under noisy data collected from the underlying system, a problem commonly referred to as covariance steering (CS). A novel framework for Data-driven Uncertainty quantification and density STeering (DUST) is presented that simultaneously characterizes the noise affecting the measured data and designs an optimal affine-feedback controller to steer the density of the state to a prescribed terminal value. We use both indirect and direct data-driven design approaches based on the notions of persistency of excitation and subspace identification to exactly represent the mean and covariance dynamics of the state in terms of the data and noise realizations. Since both the mean and the covariance steering sub-problems are plagued with stochastic uncertainty arising from noisy data collection, we first estimate the noise realization from this dataset and subsequently compute tractable upper bounds on the estimation errors. The first and second moment steering problems are then solved to optimality using techniques from robust control and robust optimization. Lastly, we present an alternative control design approach based on the certainty equivalence principle and interpret the problem as one of CS under multiplicative uncertainty. We analyze the performance and efficacy of each of these data-driven approaches using a case study and compare them with their model-based counterparts.

eess.SY↗

Distribution Steering for Discrete-Time Uncertain Ensemble Systems

Ensemble systems appear frequently in many engineering applications and, as a result, they have become an important research topic in control theory. These systems are best characterized by the evolution of their underlying state distribution. Despite the work to date, few results exist dealing with the problem of directly modifying (i.e., ``steering'') the distribution of an ensemble system. In addition, in most existing results, the distribution of the states of an ensemble of discrete-time systems is assumed to be Gaussian. However, in case the system parameters are uncertain, it is not always realistic to assume that the distribution of the system follows a Gaussian distribution, thus complicating the solution of the overall problem. In this paper, we address the general distribution steering problem for first-order discrete-time ensemble systems, where the distributions of the system parameters and the states are arbitrary with finite first few moments. Linear system dynamics are considered using the method of power moments to transform the original infinite-dimensional problem into a finite-dimensional one. We also propose a control law for the ensuing moment system, which allows us to obtain the power moments of the desired control inputs. Finally, we solve the inverse problem to obtain the feasible control inputs from their corresponding power moments. We provide a numerical example to validate our theoretical developments.

math.OC↗

Safety on the Fly: Constructing Robust Safety Filters via Policy Control Barrier Functions at Runtime

Control Barrier Functions (CBFs) have proven to be an effective tool for performing safe control synthesis for nonlinear systems. However, guaranteeing safety in the presence of disturbances and input constraints for high relative degree systems is a difficult problem. In this work, we propose the Robust Policy CBF (RPCBF), a practical approach for constructing robust CBF approximations online via the estimation of a value function. We establish conditions under which the approximation qualifies as a valid CBF and demonstrate the effectiveness of the RPCBF-safety filter in simulation on a variety of high relative degree input-constrained systems. Finally, we demonstrate the benefits of our method in compensating for model errors on a hardware quadcopter platform by treating the model errors as disturbances. Website including code: www.oswinso.xyz/rpcbf/

math.OC↗

A Dual Approach for Hierarchical Information-Theoretic Tree Abstractions

In this paper, we consider establishing a formal connection between two distinct tree-abstraction problems inspired by the information-bottleneck (IB) method. Specifically, we consider the hard- and soft-constrained formulations that have recently appeared in the literature to determine the conditions for which the two approaches are equivalent. Our analysis leverages concepts from Lagrangian relaxation and duality theory to relate the dual function of the hard-constrained problem to the Q-function employed in Q-tree search and shows the connection between tree phase transitions and solutions to the dual problem obtained by exploiting the problem structure. An algorithm is proposed that employs knowledge of the tree phase transitions to find a setting of the dual variable that solves the dual problem. Furthermore, we present an alternative approach to select the dual variable that leverages the integer programming formulation of the hard-constrained problem and the strong duality of linear programming. To obtain a linear program, we establish that a relaxation of the integer programming formulation of the hard-constrained tree-search problem has the integrality property by showing that the program constraint matrix is totally unimodular. Empirical results that corroborate the theoretical developments are presented and discussed throughout.

cs.IT↗

Go With the Flow: Fast Diffusion for Gaussian Mixture Models

Schrodinger Bridges (SBs) are diffusion processes that steer, in finite time, a given initial distribution to another final one while minimizing a suitable cost functional. Although various methods for computing SBs have recently been proposed in the literature, most of these approaches require computationally expensive training schemes, even for solving low-dimensional problems. In this work, we propose an analytic parametrization of a set of feasible policies for steering the distribution of a dynamical system from one Gaussian Mixture Model (GMM) to another. Instead of relying on standard non-convex optimization techniques, the optimal policy within the set can be approximated as the solution of a low-dimensional linear program whose dimension scales linearly with the number of components in each mixture. The proposed method generalizes naturally to more general classes of dynamical systems, such as controllable linear time-varying systems, enabling efficient solutions to multi-marginal momentum SBs between GMMs, a challenging distribution interpolation problem. We showcase the potential of this approach in low-to-moderate dimensional problems such as image-to-image translation in the latent space of an autoencoder, learning of cellular dynamics using multi-marginal momentum SBs, and various other examples. The implementation is publicly available at https://github.com/georgeRapa/GMMflow.

cs.LG↗