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Paola Vocca

Publications and source records attributed to Paola Vocca.

4 recordsLinked to original sources

Low-Latency Relay Selection in NR-V2X Vehicular Communications via Graph Isomorphism Networks with Edge Features

Reliable, low-latency uplink connectivity is a key requirement for C-V2X networks in dense urban environments, where fast channel variations and blockages often degrade direct vehicle-to-infrastructure links. Multi-hop relaying can restore coverage, but relay-link activation under radio, capacity, and routing constraints results in an NP-hard optimisation problem, typically solved via Mixed-Integer Linear Programming (MILP), whose runtime scales poorly with graph size. This paper introduces an edge-aware Learning-to-Optimise framework for real-time relay selection. Each V2X snapshot is modelled as a directed graph: node features encode vehicle state and traffic demand, while edge features capture radio-link capacity. An offline MILP oracle generates optimal relay configurations that supervise a Graph Isomorphism Network with Edge Features (GINE), enabling edge-level relay activation through a single forward pass, with tightly bounded inference latency. To bridge learning and exact optimisation, we also propose a hybrid GINE-Pruned MILP (GP-MILP) strategy in which GINE predictions prune the MILP search space. Experiments on a large-scale dataset generated via an OSM-SUMO-GEMV$^2$ pipeline show that GINE closely matches MILP decisions at the link level (accuracy 0.9589), F1-score (0.9544) on validation) and yields consistent end-to-end connectivity gains over a 1-hop MILP baseline (up to 9.2% with four RSUs and 12% with two RSUs). Inference latency remains tightly bounded, with all evaluated instances completing within 5~ms. Moreover, GP-MILP preserves MILP-equivalent solutions (same objective value) while achieving solver runtimes below 30~ms for more than 98%) of the graph instances, making MILP-grade optimisation compatible with stringent NR-V2X latency budgets.

cs.LG

PROPAGATE: a seed propagation framework to compute Distance-based metrics on Very Large Graphs

We propose PROPAGATE, a fast approximation framework to estimate distance-based metrics on very large graphs such as the (effective) diameter, the (effective) radius, or the average distance within a small error. The framework assigns seeds to nodes and propagates them in a BFS-like fashion, computing the neighbors set until we obtain either the whole vertex set (the diameter) or a given percentage (the effective diameter). At each iteration, we derive compressed Boolean representations of the neighborhood sets discovered so far. The PROPAGATE framework yields two algorithms: PROPAGATE-P, which propagates all the $s$ seeds in parallel, and PROPAGATE-s which propagates the seeds sequentially. For each node, the compressed representation of the PROPAGATE-P algorithm requires $s$ bits while that of PROPAGATE-S only $1$ bit. Both algorithms compute the average distance, the effective diameter, the diameter, and the connectivity rate within a small error with high probability: for any $\varepsilon>0$ and using $s=Θ\left(\frac{\log n}{\varepsilon^2}\right)$ sample nodes, the error for the average distance is bounded by $ξ= \frac{\varepsilon Δ}α$, the error for the effective diameter and the diameter are bounded by $ξ= \frac{\varepsilon}α$, and the error for the connectivity rate is bounded by $\varepsilon$ where $Δ$ is the diameter and $α$ is a measure of connectivity of the graph. The time complexity is $\mathcal{O}\left(mΔ\frac{\log n}{\varepsilon^2}\right)$, where $m$ is the number of edges of the graph. The experimental results show that the PROPAGATE framework improves the current state of the art both in accuracy and speed. Moreover, we experimentally show that PROPAGATE-S is also very efficient for solving the All Pair Shortest Path problem in very large graphs.

cs.DS

Note to "An efficient Data Structure for Lattice Operation"

This note is to publicly answer to a paper recently accepted to SWAT 2020 [1] that claims to have solved an error in our papers [3,2] by proposing a solution with worst performances. In the following section we describe in detail sections 4.2 (Cluster collection) and 5 (Data Structure and Space Complexity) in [3] to show the implementation of the data structure.

cs.DS

GASP! Generating Abstracts of Scientific Papers from Abstracts of Cited Papers

Creativity is one of the driving forces of human kind as it allows to break current understanding to envision new ideas, which may revolutionize entire fields of knowledge. Scientific research offers a challenging environment where to learn a model for the creative process. In fact, scientific research is a creative act in the formal settings of the scientific method and this creative act is described in articles. In this paper, we dare to introduce the novel, scientifically and philosophically challenging task of Generating Abstracts of Scientific Papers from abstracts of cited papers (GASP) as a text-to-text task to investigate scientific creativity, To foster research in this novel, challenging task, we prepared a dataset by using services where that solve the problem of copyright and, hence, the dataset is public available with its standard split. Finally, we experimented with two vanilla summarization systems to start the analysis of the complexity of the GASP task.

cs.CL