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Paras Chopra

Publications and source records attributed to Paras Chopra.

At least 19 recordsLinked to original sources

Denoising Models Develop Human-Like Perceptual Illusion Representations Across Architectures

Deep neural networks trained on natural images are shown to produce outputs consistent with human observers for brightness illusions. While this phenomenon has been documented across architectures, all evidence, to date, is measured at the output level: restored pixels, decoded trajectories, or classification decisions. Whether these models actually represent illusions internally, and if so where and how, remains unknown. We show that denoising models develop illusion-sensitive representations at specific internal layers, across varied architectures. Specifically, we identify the layers and channels that discriminate illusory from physically matched control regions. We show that the denoising objective is a more important driver of the effect than the architecture. On domain-appropriate stimuli, these activations track a validated psychophysical model of human brightness perception (FLODOG; Spearman $\rho \geq 0.70$) and scale monotonically with parametric illusion strength. Leveraging these findings, we provide causal evidence via channel ablation showing that illusion-sensitive channels specifically and substantially affect the internal signal. Yet injecting these representations into the generation pipeline produces no measurable pixel shift across all tested architectures; we term such representations perceptual phantoms: active in internal processing yet invisible to any output-based evaluation. While related internal-output dissociations have been characterized in language models, this is the first such characterization for perceptual representations in denoising vision models.

cs.CV

Towards Nexus-Score: Metadata Gaps Limit Scholarly AI Attribution

Artificial intelligence systems increasingly mediate how science is found and credited. We asked whether missing metadata prevents AI systems from crediting work. As a boundary test, an AI system citing without access to task-relevant paper lists often produced out-of-list identifiers, some fabricated. We then tested the mechanism in real scholarly infrastructure by using OpenAlex records to hide or restore author, institution, funder, reference, and text-access links while holding works and tasks fixed. Restoring the relevant link made the corresponding attribution possible; restoring the wrong kind did not, with 0 correct answers across 469 completed mismatched tests. Thus, in these tasks, one metadata facet did not substitute for another. Missing links led to invented answers, refusals, or tool-budget exhaustion, and web search did not recover hidden author links. In sum, AI systems credited work only when record connections were visible or recoverable. This motivates Nexus-Score, a record-level check for metadata gaps, to guide repair and help prepare the scholarly record for AI-mediated use.

cs.DL

Do Vision-Language Models See or Guess? Measuring and Reducing Textual-Prior Reliance with a Phrasing-Controlled Benchmark

Vision-language models (VLMs) are increasingly deployed where answers must follow from what is in the image, yet they often answer from textual priors, the question's phrasing together with memorized world knowledge, rather than from the image itself, which inflates benchmark scores and yields confident but ungrounded answers. Existing benchmarks rarely isolate this behavior, since each image is usually paired with a single fixed question. To measure the reliance, we build a 540-image benchmark across six reasoning categories and generate four question variants over the same images, so that phrasing rather than image content is the controlled variable. The hardest variant is written directly from the image to minimize text leakage. We benchmark eleven VLMs spanning small open-weight models to large closed-source systems: every model degrades on the hardest variant, and open models fall furthest. Our central diagnostic is a no-image ablation, which collapses the open-weight models to their text-only floor (1 to 9 percent). Three further analyses, LLM-rated difficulty, low base-to-final textual similarity, and human re-annotation, corroborate genuine image-dependence. In-context exemplars that match how a variant was built recover the most accuracy, and GRPO post-training of a small VLM yields consistent gains across all four variants that transfer to a held-out out-of-distribution set. Textual-prior reliance is measurable and partly trainable away.

cs.CL

Frontier Coding Agents Use Metaprogramming to Adapt to Unfamiliar Programming Languages

LLM-based coding agents are usually evaluated in familiar software settings: mainstream languages, common libraries, and public repositories. These benchmarks remain important, but they can hide how agents behave when the language itself is unfamiliar. We evaluate six contemporary coding agents on four esoteric programming languages using a sequential setup with file editing, local execution, and hidden-test grading. Our protocol exposes capability differences between these agents that mainstream coding and agentic benchmarks such as SWE-Bench Verified and Terminal-Bench 2.0 compress into much narrower bands. We observe that the strongest agents, Claude Opus 4.6 and GPT-5.4 xhigh, often avoid writing the target language directly. On Brainfuck and Befunge-98, they write Python programs that generate target-language code and debug those generators locally. Forbidding this metaprogramming strategy causes large performance drops. Text guidance distilled from this strategy does not materially improve weaker agents. In contrast, Opus-derived Python helper code for building generators, with no solved benchmark programs or hidden-test answers, sharply improves Sonnet 4.6 and GPT-5.4 mini on the same problems, while Haiku 4.5 remains low. More interpreter calls and output tokens improve stronger agents but leave weaker agents near their original performance, indicating that these resources amplify useful strategies rather than create them. Together, these results show that strong coding agents adapt to unfamiliar languages by using tools, feedback, and workspace state to build a working model of the target language. Metaprogramming is the clearest case, but the broader gap is constructing and debugging a strategy that works under the target language's rules.

cs.AI

A Two-Graph Refinement of Paulsen's Lollipop Bounds

Let $a_L(n)$ be the maximum number of regions into which $n$ lollipops divide the plane. Paulsen introduced a second obstruction for this problem, based on pairs of circles meeting at obtuse angle, in addition to the stem-direction obstruction of Cutler-Karlsson-Sloane. We recast Paulsen's argument as a weighted problem for two graphs: a $K_4$-free graph $D$ of non-close stem pairs and a $K_5$-free graph $E$ of non-intriguing circle pairs. For the total number $C$ of pairwise crossings, $$ C\le 4\binom n2+|D|+|E|+|D\cap E|. $$ Paulsen bounds the final term by $|D|$. We keep the overlap term and analyze near-extremal configurations of $D$ and $E$. This closes all of Paulsen's remaining gaps up to $n=17$, and also closes $n=19$: $$ \begin{array}{c} a_L(0),a_L(1),\ldots,a_L(17)\\ =1,2,10,25,45,71,104,142,186,237,294,356,425,500,580,667,761,859, \end{array} $$ and $$ a_L(19)=1076. $$ The same method gives the one-region gaps $$ 964\le a_L(18)\le965,\qquad 1193\le a_L(20)\le1194. $$

math.CO

Geometry of Human Perceptual Domains Emerges Transiently in LLM Representations

While large language models (LLMs) are trained purely on textual data, prior work has shown that their internal representations can exhibit rich geometric structure in embedding space. Building on this line of work, we investigate whether such structure is similar to human perceptual organisation across different domains (e.g., color, pitch, emotion, and taste). Specifically, we study the layer-wise emergence of intrinsic geometrical structure corresponding to perceptual modalities within the residual streams of multiple open-weight transformer architectures. Our results reveal three key findings. First, we observe the emergence of layer-wise geometric structure across multiple perceptual domains, despite the absence of any direct perceptual supervision during training. Second, these perceptual domains exhibit distinct emergence profiles, with both geometric structure and its alignment with human baselines following domain- and model-specific trajectories across depth. Third, this emergence follows a consistent representational trajectory: geometry is weak or diffuse in early layers, becomes progressively organised in intermediate layers, and is attenuated in later layers, suggesting that perceptual geometry arises transiently as part of the model's internal transformation pipeline. This provides new insight into how and where human-like perceptual geometry arises in LLMs, offering a principled pathway for mechanistic analysis of internal representations.

cs.AI

Hybrid Neural World Models

Neural surrogates promise large speedups over classical solvers for physical dynamics but fail silently at sharp dynamical events such as shocks, fronts, and contact. We present hybrid neural world models for physical dynamics: a recipe for training and deploying multi-horizon surrogates in physical state space, where a single network with continuous horizon conditioning is trained with direct supervision against textbook reference solvers to predict any future state at horizon T in one forward pass. Although no part of the training data, loss function, or architecture supervises discontinuity location, the trained surrogate encodes it implicitly, recoverable from its forward passes alone as a per-trajectory error map that concentrates on shocks, fronts, and contacts, and stays small elsewhere. The map is competitive with or better than standard label-free baselines including deep ensembles, learned error heads, gradient-magnitude indicators, and locally-adaptive conformal prediction, while using only a single trained network and requiring no calibration set or governing-equation knowledge. The recipe supports two operating points. Mode 1 runs the surrogate alone for maximum throughput, with same-hardware CPU speedups of 26x to 72x against textbook solvers on the PDE environments. Mode 2 uses the error map to gate a reference-solver fallback, deferring uncertain trajectories and roughly halving the surrogate's residual error at the default operating point. The recipe applies without modification across reaction-diffusion, compressible Euler, and rigid-body collision dynamics.

cs.LG

Discovering Reinforcement Learning Interfaces with Large Language Models

Reinforcement learning systems rely on environment interfaces that specify observations and reward functions, yet constructing these interfaces for new tasks often requires substantial manual effort. While recent work has automated reward design using large language models (LLMs), these approaches assume fixed observations and do not address the broader challenge of synthesizing complete task interfaces. We study RL task interface discovery from raw simulator state, where both observation mappings and reward functions must be generated. We propose LIMEN (Code available at https://github.com/Lossfunk/LIMEN), a LLM guided evolutionary framework that produces candidate interfaces as executable programs and iteratively refines them using policy training feedback. Across novel discrete gridworld tasks and continuous control domains spanning locomotion and manipulation, joint evolution of observations and rewards discovers effective interfaces given only a trajectory-level success metric, while optimizing either component alone fails on at least one domain. These results demonstrate that automatic construction of RL interfaces from raw state can substantially reduce manual engineering and that observation and reward components often benefit from co-design, as single-component optimization fails catastrophically on at least one domain in our evaluation suite.

cs.LG

See, Symbolize, Act: Grounding VLMs with Spatial Representations for Better Gameplay

Vision-Language Models (VLMs) excel at describing visual scenes, yet struggle to translate perception into precise, grounded actions. We investigate whether providing VLMs with both the visual frame and the symbolic representation of the scene can improve their performance in interactive environments. We evaluate three state-of-the-art VLMs across Atari games, VizDoom, and AI2-THOR, comparing frame-only, frame with self-extracted symbols, frame with ground-truth symbols, and symbol-only pipelines. Our results indicate that all models benefit when the symbolic information is accurate. However, when VLMs extract symbols themselves, performance becomes dependent on model capability and scene complexity. We further investigate how accurately VLMs can extract symbolic information from visual inputs and how noise in these symbols affects decision-making and gameplay performance. Our findings reveal that symbolic grounding is beneficial in VLMs only when symbol extraction is reliable, and highlight perception quality as a central bottleneck for future VLM-based agents.

cs.AI

EsoLang-Bench: Evaluating Genuine Reasoning in Large Language Models via Esoteric Programming Languages

Large language models achieve near-ceiling performance on code generation benchmarks, yet most of the programming languages used by popular benchmarks such as SWE-bench and HumanEval (e.g. Python, JavaScript) are squarely in-distribution. They appear at scale in pre-training corpora and are heavily reinforced during post-training. To study LLM performance on unfamiliar programming languages, we introduce EsoLang-Bench, a benchmark using five esoteric programming languages (Brainfuck, Befunge-98, Whitespace, Unlambda, and Shakespeare). All five of our chosen esoteric languages are Turing-complete, so the same algorithmic problems that are solvable in Python or JavaScript are in principle solvable in each of them. Yet, they are unfamiliar to LLMs which makes them a good proxy for evaluating out-of-distribution performance. The unfamiliarity of esoteric languages comprises of: (i) the hard-by-design primitives comprising the language; (ii) substantially less representation in pre-training corpora (340x to over 60,000x fewer public GitHub repositories than Python); (iii) negligible deployment value, which makes targeted inclusion in post-training data economically irrational. We evaluate five frontier models across five prompting strategies and find a dramatic capability gap. The same 80 problems expressed in Python or JavaScript reach 100% accuracy on top frontier models, while the equivalent esoteric versions score only 0-11%. Few-shot learning and self-reflection also fail to close this gap. EsoLang-Bench therefore provides a contamination-resistant testbed for measuring how well frontier models generalise algorithmic problem-solving to programming languages outside their training distribution.

cs.AI

ISO-Bench: Can Coding Agents Optimize Real-World Inference Workloads?

We introduce ISO-Bench, a benchmark for coding agents to test their capabilities on real-world inference optimization tasks. These tasks were taken from vLLM and SGLang, two of the most popular LLM serving frameworks. Each task provides an agent with a codebase and bottleneck description, whereby the agent must produce an optimization patch evaluated against expert human solutions. We curated 54 tasks from merged pull requests with measurable performance improvements. While existing benchmarks heavily use runtime-based metrics, such approaches can be gamed to pass tests without capturing the actual intent of the code changes. Therefore, we combine both hard (execution-based) and soft (LLM-based) metrics to show that both are necessary for complete evaluation. While evaluating both closed and open-source coding agents, we find no single agent dominates across codebases. Surprisingly, agents often identify correct bottlenecks but fail to execute working solutions. We also show that agents with identical underlying models differ substantially, suggesting scaffolding is as important as the model.

cs.LG

Making Large Language Models Speak Tulu: Structured Prompting for an Extremely Low-Resource Language

Can large language models converse in languages virtually absent from their training data? We investigate this question through a case study on Tulu, a Dravidian language with over 2 million speakers but minimal digital presence. Rather than fine-tuning an LLM, we examine whether structured prompts alone can elicit basic conversational ability under controlled prompting. We systematically tackle various challenges posed by absence of training data for Tulu by combining explicit grammar documentation, negative constraints to suppress high-probability tokens from related languages, romanization standardization, and quality-controlled synthetic data generation via self-play. Evaluated on a manually curated held-out set across three LLMs (Gemini 2.0 Flash, GPT-4o, Llama 3.1 70B) and validated by native speakers, our approach reduces vocabulary contamination from 80% to 5% while achieving 85% grammatical accuracy. Cross-model analysis reveals that negative constraints provide consistent improvements (12--18 percentage points), while grammar documentation effects vary by model architecture (8--22 points).

cs.CL

Building Interpretable Models for Moral Decision-Making

We build a custom transformer model to study how neural networks make moral decisions on trolley-style dilemmas. The model processes structured scenarios using embeddings that encode who is affected, how many people, and which outcome they belong to. Our 2-layer architecture achieves 77% accuracy on Moral Machine data while remaining small enough for detailed analysis. We use different interpretability techniques to uncover how moral reasoning distributes across the network, demonstrating that biases localize to distinct computational stages among other findings.

cs.AI

Language Models Entangle Language and Culture

Users should not be systemically disadvantaged by the language they use for interacting with LLMs; i.e. users across languages should get responses of similar quality irrespective of language used. In this work, we create a set of real-world open-ended questions based on our analysis of the WildChat dataset and use it to evaluate whether responses vary by language, specifically, whether answer quality depends on the language used to query the model. We also investigate how language and culture are entangled in LLMs such that choice of language changes the cultural information and context used in the response by using LLM-as-a-Judge to identify the cultural context present in responses. To further investigate this, we evaluate LLMs on a translated subset of the CulturalBench benchmark across multiple languages. Our evaluations reveal that LLMs consistently provide lower quality answers to open-ended questions in low resource languages. We find that language significantly impacts the cultural context used by the model. This difference in context impacts the quality of the downstream answer.

cs.LG

METIS: Mentoring Engine for Thoughtful Inquiry & Solutions

Many students lack access to expert research mentorship. We ask whether an AI mentor can move undergraduates from an idea to a paper. We build METIS, a tool-augmented, stage-aware assistant with literature search, curated guidelines, methodology checks, and memory. We evaluate METIS against GPT-5 and Claude Sonnet 4.5 across six writing stages using LLM-as-a-judge pairwise preferences, student-persona rubrics, short multi-turn tutoring, and evidence/compliance checks. On 90 single-turn prompts, LLM judges preferred METIS to Claude Sonnet 4.5 in 71% and to GPT-5 in 54%. Student scores (clarity/actionability/constraint-fit; 90 prompts x 3 judges) are higher across stages. In multi-turn sessions (five scenarios/agent), METIS yields slightly higher final quality than GPT-5. Gains concentrate in document-grounded stages (D-F), consistent with stage-aware routing and groundings failure modes include premature tool routing, shallow grounding, and occasional stage misclassification.

cs.LG

Why LLMs Aren't Scientists Yet: Lessons from Four Autonomous Research Attempts

We report a case study of four end-to-end attempts to autonomously generate ML research papers using a pipeline of six LLM agents mapped to stages of the scientific workflow. Of these four, three attempts failed during implementation or evaluation. One completed the pipeline and was accepted to Agents4Science 2025, an experimental inaugural venue that required AI systems as first authors, passing both human and multi-AI review. From these attempts, we document six recurring failure modes: bias toward training data defaults, implementation drift under execution pressure, memory and context degradation across long-horizon tasks, overexcitement that declares success despite obvious failures, insufficient domain intelligence, and weak scientific taste in experimental design. We conclude by discussing four design principles for more robust AI-scientist systems, implications for autonomous scientific discovery, and we release all prompts, artifacts, and outputs at https://github.com/Lossfunk/ai-scientist-artefacts-v1

cs.LG

Future Is Unevenly Distributed: Forecasting Ability of LLMs Depends on What We're Asking

Large Language Models (LLMs) demonstrate partial forecasting competence across social, political, and economic events. Yet, their predictive ability varies sharply with domain structure and prompt framing. We investigate how forecasting performance varies with different model families on real-world questions about events that happened beyond the model cutoff date. We analyze how context, question type, and external knowledge affect accuracy and calibration, and how adding factual news context modifies belief formation and failure modes. Our results show that forecasting ability is highly variable as it depends on what, and how, we ask.

cs.LG

The Sequential Edge: Inverse-Entropy Voting Beats Parallel Self-Consistency at Matched Compute

We revisit test-time scaling for language model reasoning and ask a fundamental question: at equal token budget and compute, is it better to run multiple independent chains in parallel, or to run fewer chains that iteratively refine through sequential steps? Through comprehensive evaluation across 5 state-of-the-art open source models and 3 challenging reasoning benchmarks, we find that sequential scaling where chains explicitly build upon previous attempts consistently outperforms the dominant parallel self-consistency paradigm in 95.6% of configurations with gains in accuracy upto 46.7%. Further, we introduce inverse-entropy weighted voting, a novel training-free method to further boost the accuracy of sequential scaling. By weighing answers in proportion to the inverse entropy of their reasoning chains, we increase our success rate over parallel majority and establish it as the optimal test-time scaling strategy. Our findings fundamentally challenge the parallel reasoning orthodoxy that has dominated test-time scaling since Wang et al.'s self-consistency decoding (Wang et al., 2022), positioning sequential refinement as the robust default for modern LLM reasoning and necessitating a paradigm shift in how we approach inference-time optimization.

cs.LG