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Pascual Campoy

Publications and source records attributed to Pascual Campoy.

At least 19 recordsLinked to original sources

Distributed Coordination for Resilient Multi-UAV Remote Sensing: A Photovoltaic Inspection Case Study

Deploying multiple UAVs for remote sensing enables proportional reductions in mission time, but realizing these benefits requires the fleet to coordinate at runtime: distributing sensing targets, responding to platform failures, and recovering from degraded data quality. In inspection campaigns, where mission value depends on complete coverage and the usability of every capture, a centralized ground-station coordinator is a single point of failure: a lost link or station fault leaves sensing gaps that cannot be filled without operator intervention. We propose the \textbf{SwarmLink}, an inter-agent communication infrastructure that non-invasively extends any existing aerial framework with peer-to-peer coordination capability, without modifying the host system. We apply it to photovoltaic plant inspection as a representative large-scale sensing campaign, extending Aerostack2 with a distributed auction that unifies initial sensing-target allocation, platform-failure recovery, and data-quality-triggered reassignment into a single runtime mechanism. All three disruption scenarios reduce to the same re-auction over remaining targets and active platforms, requiring zero modifications to the Aerostack2 core and no ground-station involvement during the mission.

cs.RO

Flight-Ready LiDAR-Inertial Odometry for Embedded Drone Platforms

Open-source LiDAR-inertial odometry (LIO) systems have achieved remarkable benchmark accuracy, yet current state-of-the-art implementations are primarily optimized for evaluation performance rather than the requirements of real-time closed-loop aerial control. When deployed onboard UAVs, this can introduce limitations that degrade flight performance. In this work, we identify five architectural deficiencies in a representative tightly coupled IESKF-based LIO implementation: odometry publishing tied to the LiDAR rate (10 Hz instead of the IMU's 200 Hz), missing velocity outputs, execution bottlenecks that block IMU processing, mutex contention, and synchronization race conditions. We introduce corresponding modifications including IMU-rate forward propagation, direct body-frame velocity publishing, SLERP-based smoothing, dual-executor isolation, and explicit synchronization protection. The resulting system increases odometry output from ~10 Hz to a stable 200 Hz, provides a complete Twist state at every IMU sample, and preserves continuity during transient LiDAR loss. Experiments on a Livox Mid-360 / Pixhawk 4 Mini autonomous UAV with motion-capture ground truth validate the approach. Since the underlying estimator (IESKF + ikd-Tree) remains unchanged, the proposed improvements can be directly applied to FAST-LIO2-derived implementations.

cs.RO

REMIND: RE-Identification with Memory for INDoor Navigation

Mobile robots operating indoors must re-identify previously observed objects after long temporal gaps, significant viewpoint changes, and severe illumination variations. This remains a challenging problem: multi-object tracking methods are optimized for short-term association of pedestrians and vehicles at video rates, person and vehicle re-identification approaches lack persistent memory mechanisms, and state-of-the-art video object segmentation techniques rely on reactive distractor filtering rather than enforcing global identity consistency. To address these limitations, we present REMIND, an online tracker designed for long-term multi-object re-identification of generic indoor objects from monocular RGB imagery, requiring neither camera pose nor depth. Motivated by evidence from visual cognition that humans rely on accumulated appearance familiarity and spatial context rather than explicit self-localization, REMIND combines frozen DINOv3 features with a dual-bank multi-prototype appearance memory, part- and background-level descriptors, a neighbour-context reasoning module exploiting spatial co-occurrence, and joint Hungarian assignment with ambiguity-aware safeguards. On a purpose-built indoor dataset featuring controlled revisits and dense same-class clutter, REMIND reaches 90.35% IDF1, nearly 20 points above a state-of-the-art video object segmentation baseline and more than 36 above a strong tracking-by-detection baseline. On ScanNet++, it attains the highest IDF1 in every setting but one, end-to-end detection over all scenes, where the tracking-by-detection baseline is marginally ahead while REMIND still associates and recovers identities more accurately; it also completes every scene, whereas the video object segmentation baseline exhausts GPU memory on 66.9% under YOLO detections. The complete system, evaluation framework, and dataset are publicly released.

cs.CV

Robust Graph Matching through Semantic Relationship Generation for SLAM

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in environments with repetitive or symmetric layouts, where structural cues alone are often insufficient to resolve ambiguities. We propose a semantic-enhanced graph matching approach that explicitly models relations between detected objects and structural elements, such as rooms and wall planes. Objects are detected from RGB-D data and integrated into the graph, and their relations to structural elements are exploited to filter candidate correspondences prior to geometric verification, significantly reducing ambiguity and search complexity. The proposed method is integrated within the iS-Graphs framework and evaluated in synthetic and simulated environments. Results show that semantic relations significantly reduce the number of candidate matches, improve computational efficiency, and enable faster convergence, particularly in symmetric scenarios where purely geometric approaches fail.

cs.RO

Dual Pose-Graph Semantic Localization for Vision-Based Autonomous Drone Racing

Autonomous drone racing demands robust real-time localization under extreme conditions: high-speed flight, aggressive maneuvers, and payload-constrained platforms that often rely on a single camera for perception. Existing visual SLAM systems, while effective in general scenarios, struggle with motion blur and feature instability inherent to racing dynamics, and do not exploit the structured nature of racing environments. In this work, we present a dual pose-graph architecture that fuses odometry with semantic detections for robust localization. A temporary graph accumulates multiple gate observations between keyframes and optimizes them into a single refined constraint per landmark, which is then promoted to a persistent main graph. This design preserves the information richness of frequent detections while preventing graph growth from degrading real-time performance. The system is designed to be sensor-agnostic, although in this work we validate it using monocular visual-inertial odometry and visual gate detections. Experimental evaluation on the TII-RATM dataset shows a 56% to 74% reduction in ATE compared to standalone VIO, while an ablation study confirms that the dual-graph architecture achieves 10% to 12% higher accuracy than a single-graph baseline at identical computational cost. Deployment in the A2RL competition demonstrated that the system performs real-time onboard localization during flight, reducing the drift of the odometry baseline by up to 4.2 m per lap.

cs.RO

Flocking behavior for dynamic and complex swarm structures

Maintaining the formation of complex structures with multiple UAVs and achieving complex trajectories remains a major challenge. This work presents an algorithm for implementing the flocking behavior of UAVs based on the concept of Virtual Centroid to easily develop a structure for the flock. The approach builds on the classical virtual-based behavior, providing a theoretical framework for incorporating enhancements to dynamically control both the number of agents and the formation of the structure. Simulation tests and real-world experiments were conducted, demonstrating its simplicity even with complex formations and complex trajectories.

cs.RO

A Methodology for Designing Knowledge-Driven Missions for Robots

This paper presents a comprehensive methodology for implementing knowledge graphs in ROS 2 systems, aiming to enhance the efficiency and intelligence of autonomous robotic missions. The methodology encompasses several key steps: defining initial and target conditions, structuring tasks and subtasks, planning their sequence, representing task-related data in a knowledge graph, and designing the mission using a high-level language. Each step builds on the previous one to ensure a cohesive process from initial setup to final execution. A practical implementation within the Aerostack2 framework is demonstrated through a simulated search and rescue mission in a Gazebo environment, where drones autonomously locate a target. This implementation highlights the effectiveness of the methodology in improving decision-making and mission performance by leveraging knowledge graphs.

cs.RO

Aerostack2: A Software Framework for Developing Multi-robot Aerial Systems

The development of autonomous aerial systems, particularly for multi-robot configurations, is a complex challenge requiring multidisciplinary expertise. Unlike ground robotics, aerial robotics has seen limited standardization, leading to fragmented development efforts. To address this gap, we introduce Aerostack2, a comprehensive, open-source ROS 2 based framework designed for creating versatile and robust multi-robot aerial systems. Aerostack2 features platform independence, a modular plugin architecture, and behavior-based mission control, enabling easy customization and integration across various platforms. In this paper, we detail the full architecture of Aerostack2, which has been tested with several platforms in both simulation and real flights. We demonstrate its effectiveness through multiple validation scenarios, highlighting its potential to accelerate innovation and enhance collaboration in the aerial robotics community.

cs.RO

Exploring Unstructured Environments using Minimal Sensing on Cooperative Nano-Drones

Recent advances have improved autonomous navigation and mapping under payload constraints, but current multi-robot inspection algorithms are unsuitable for nano-drones due to their need for heavy sensors and high computational resources. To address these challenges, we introduce ExploreBug, a novel hybrid frontier range bug algorithm designed to handle limited sensing capabilities for a swarm of nano-drones. This system includes three primary components: a mapping subsystem, an exploration subsystem, and a navigation subsystem. Additionally, an intra-swarm collision avoidance system is integrated to prevent collisions between drones. We validate the efficacy of our approach through extensive simulations and real-world exploration experiments involving up to seven drones in simulations and three in real-world settings, across various obstacle configurations and with a maximum navigation speed of 0.75 m/s. Our tests demonstrate that the algorithm efficiently completes exploration tasks, even with minimal sensing, across different swarm sizes and obstacle densities. Furthermore, our frontier allocation heuristic ensures an equal distribution of explored areas and paths traveled by each drone in the swarm. We publicly release the source code of the proposed system to foster further developments in mapping and exploration using autonomous nano drones.

cs.RO

Multi S-Graphs: An Efficient Distributed Semantic-Relational Collaborative SLAM

Collaborative Simultaneous Localization and Mapping (CSLAM) is critical to enable multiple robots to operate in complex environments. Most CSLAM techniques rely on raw sensor measurement or low-level features such as keyframe descriptors, which can lead to wrong loop closures due to the lack of deep understanding of the environment. Moreover, the exchange of these measurements and low-level features among the robots requires the transmission of a significant amount of data, which limits the scalability of the system. To overcome these limitations, we present Multi S-Graphs, a decentralized CSLAM system that utilizes high-level semantic-relational information embedded in the four-layered hierarchical and optimizable situational graphs for cooperative map generation and localization in structured environments while minimizing the information exchanged between the robots. To support this, we present a novel room-based descriptor which, along with its connected walls, is used to perform inter-robot loop closures, addressing the challenges of multi-robot kidnapped problem initialization. Multiple experiments in simulated and real environments validate the improvement in accuracy and robustness of the proposed approach while reducing the amount of data exchanged between robots compared to other state-of-the-art approaches. Software available within a docker image: https://github.com/snt-arg/multi_s_graphs_docker

cs.RO

The landscape of Collective Awareness in multi-robot systems

The development of collective-aware multi-robot systems is crucial for enhancing the efficiency and robustness of robotic applications in multiple fields. These systems enable collaboration, coordination, and resource sharing among robots, leading to improved scalability, adaptability to dynamic environments, and increased overall system robustness. In this work, we want to provide a brief overview of this research topic and identify open challenges.

cs.RO

Multi S-graphs: A Collaborative Semantic SLAM architecture

Collaborative Simultaneous Localization and Mapping (CSLAM) is a critical capability for enabling multiple robots to operate in complex environments. Most CSLAM techniques rely on the transmission of low-level features for visual and LiDAR-based approaches, which are used for pose graph optimization. However, these low-level features can lead to incorrect loop closures, negatively impacting map generation.Recent approaches have proposed the use of high-level semantic information in the form of Hierarchical Semantic Graphs to improve the loop closure procedures and overall precision of SLAM algorithms. In this work, we present Multi S-Graphs, an S-graphs [1] based distributed CSLAM algorithm that utilizes high-level semantic information for cooperative map generation while minimizing the amount of information exchanged between robots. Experimental results demonstrate the promising performance of the proposed algorithm in map generation tasks.

cs.RO

Local Gaussian Modifiers (LGMs): UAV dynamic trajectory generation for onboard computation

Agile autonomous drones are becoming increasingly popular in research due to the challenges they represent in fields like control, state estimation, or perception at high speeds. When all algorithms are computed onboard the uav, the computational limitations make the task of agile and robust flight even more difficult. One of the most computationally expensive tasks in agile flight is the generation of optimal trajectories that tackles the problem of planning a minimum time trajectory for a quadrotor over a sequence of specified waypoints. When these trajectories must be updated online due to changes in the environment or uncertainties, this high computational cost can leverage to not reach the desired waypoints or even crash in cluttered environments. In this paper, a fast lightweight dynamic trajectory modification approach is presented to allow modifying computational heavy trajectories using Local Gaussian Modifiers (LGMs), when recalculating a trajectory is not possible due to the time of computation. Our approach was validated in simulation, being able to pass through a race circuit with dynamic gates with top speeds up to 16.0 m/s, and was also validated in real flight reaching speeds up to 4.0 m/s in a fully autonomous onboard computing condition.

cs.RO

Autonomous Aerial Robot for High-Speed Search and Intercept Applications

In recent years, high-speed navigation and environment interaction in the context of aerial robotics has become a field of interest for several academic and industrial research studies. In particular, Search and Intercept (SaI) applications for aerial robots pose a compelling research area due to their potential usability in several environments. Nevertheless, SaI tasks involve a challenging development regarding sensory weight, on-board computation resources, actuation design and algorithms for perception and control, among others. In this work, a fully-autonomous aerial robot for high-speed object grasping has been proposed. As an additional sub-task, our system is able to autonomously pierce balloons located in poles close to the surface. Our first contribution is the design of the aerial robot at an actuation and sensory level consisting of a novel gripper design with additional sensors enabling the robot to grasp objects at high speeds. The second contribution is a complete software framework consisting of perception, state estimation, motion planning, motion control and mission control in order to rapid- and robustly perform the autonomous grasping mission. Our approach has been validated in a challenging international competition and has shown outstanding results, being able to autonomously search, follow and grasp a moving object at 6 m/s in an outdoor environment

cs.RO

Skyeye Team at MBZIRC 2020: A team of aerial and ground robots for GPS-denied autonomous fire extinguishing in an urban building scenario

The paper presents a framework for fire extinguishing in an urban scenario by a team of aerial and ground robots. The system was developed to address Challenge 3 of the 2020Mohamed Bin Zayed International Robotics Challenge (MBZIRC). The challenge required to autonomously detect, locate and extinguish fires on different floors of a building, as well as in its surroundings. The multi-robot system developed consists of a heterogeneous robot team of up to three Unmanned Aerial Vehicles (UAV) and one Unmanned Ground Vehicle (UGV). We describe the main hardware and software components for UAV and UGVplatforms and also present the main algorithmic components of the system: a 3D LIDAR-based mapping and localization module able to work in GPS-denied scenarios; a global planner and a fast local re-planning system for robot navigation; infrared-based perception and robot actuation control for fire extinguishing; and a mission executive and coordination module based on Behavior Trees. The paper finally describes the results obtained during the competition, where the system worked fully autonomously and scored in all the trials performed. The presented system ended in 7th position out of 20 teams in the Challenge3 competition and in 5th position (out of 17 teams) in the Challenge 3 entry to the Grand Finale (Grand Challenge) of MBZIRC 2020 competition.

cs.RO

Survey of Bayesian Networks Applications to Intelligent Autonomous Vehicles

This article reviews the applications of Bayesian Networks to Intelligent Autonomous Vehicles (IAV) from the decision making point of view, which represents the final step for fully Autonomous Vehicles (currently under discussion). Until now, when it comes making high level decisions for Autonomous Vehicles (AVs), humans have the last word. Based on the works cited in this article and analysis done here, the modules of a general decision making framework and its variables are inferred. Many efforts have been made in the labs showing Bayesian Networks as a promising computer model for decision making. Further research should go into the direction of testing Bayesian Network models in real situations. In addition to the applications, Bayesian Network fundamentals are introduced as elements to consider when developing IAVs with the potential of making high level judgement calls.

cs.AI

Drone Detection Using Depth Maps

Obstacle avoidance is a key feature for safe Unmanned Aerial Vehicle (UAV) navigation. While solutions have been proposed for static obstacle avoidance, systems enabling avoidance of dynamic objects, such as drones, are hard to implement due to the detection range and field-of-view (FOV) requirements, as well as the constraints for integrating such systems on-board small UAVs. In this work, a dataset of 6k synthetic depth maps of drones has been generated and used to train a state-of-the-art deep learning-based drone detection model. While many sensing technologies can only provide relative altitude and azimuth of an obstacle, our depth map-based approach enables full 3D localization of the obstacle. This is extremely useful for collision avoidance, as 3D localization of detected drones is key to perform efficient collision-free path planning. The proposed detection technique has been validated in several real depth map sequences, with multiple types of drones flying at up to 2 m/s, achieving an average precision of 98.7%, an average recall of 74.7% and a record detection range of 9.5 meters.

cs.RO

Towards Multi-Object Detection and Tracking in Urban Scenario under Uncertainties

Urban-oriented autonomous vehicles require a reliable perception technology to tackle the high amount of uncertainties. The recently introduced compact 3D LIDAR sensor offers a surround spatial information that can be exploited to enhance the vehicle perception. We present a real-time integrated framework of multi-target object detection and tracking using 3D LIDAR geared toward urban use. Our approach combines sensor occlusion-aware detection method with computationally efficient heuristics rule-based filtering and adaptive probabilistic tracking to handle uncertainties arising from sensing limitation of 3D LIDAR and complexity of the target object movement. The evaluation results using real-world pre-recorded 3D LIDAR data and comparison with state-of-the-art works shows that our framework is capable of achieving promising tracking performance in the urban situation.

cs.CV