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Pasin Manurangsi

Publications and source records attributed to Pasin Manurangsi.

155 records · Page 9Linked to original sources

Inapproximability of VC Dimension and Littlestone's Dimension

We study the complexity of computing the VC Dimension and Littlestone's Dimension. Given an explicit description of a finite universe and a concept class (a binary matrix whose $(x,C)$-th entry is $1$ iff element $x$ belongs to concept $C$), both can be computed exactly in quasi-polynomial time ($n^{O(\log n)}$). Assuming the randomized Exponential Time Hypothesis (ETH), we prove nearly matching lower bounds on the running time, that hold even for approximation algorithms.

cs.CC↗

Inapproximability of Maximum Biclique Problems, Minimum $k$-Cut and Densest At-Least-$k$-Subgraph from the Small Set Expansion Hypothesis

The Small Set Expansion Hypothesis (SSEH) is a conjecture which roughly states that it is NP-hard to distinguish between a graph with a small subset of vertices whose edge expansion is almost zero and one in which all small subsets of vertices have expansion almost one. In this work, we prove inapproximability results for the following graph problems based on this hypothesis: - Maximum Edge Biclique (MEB): given a bipartite graph $G$, find a complete bipartite subgraph of $G$ with maximum number of edges. - Maximum Balanced Biclique (MBB): given a bipartite graph $G$, find a balanced complete bipartite subgraph of $G$ with maximum number of vertices. - Minimum $k$-Cut: given a weighted graph $G$, find a set of edges with minimum total weight whose removal partitions $G$ into $k$ connected components. - Densest At-Least-$k$-Subgraph (DAL$k$S): given a weighted graph $G$, find a set $S$ of at least $k$ vertices such that the induced subgraph on $S$ has maximum density (the ratio between the total weight of edges and the number of vertices). We show that, assuming SSEH and NP $\nsubseteq$ BPP, no polynomial time algorithm gives $n^{1 - \varepsilon}$-approximation for MEB or MBB for every constant $\varepsilon > 0$. Moreover, assuming SSEH, we show that it is NP-hard to approximate Minimum $k$-Cut and DAL$k$S to within $(2 - \varepsilon)$ factor of the optimum for every constant $\varepsilon > 0$. The ratios in our results are essentially tight since trivial algorithms give $n$-approximation to both MEB and MBB and efficient $2$-approximation algorithms are known for Minimum $k$-Cut [SV95] and DAL$k$S [And07, KS09]. Our first result is proved by combining a technique developed by Raghavendra et al. [RST12] to avoid locality of gadget reductions with a generalization of Bansal and Khot's long code test [BK09] whereas our second result is shown via elementary reductions.

cs.CC↗

Almost-Polynomial Ratio ETH-Hardness of Approximating Densest $k$-Subgraph

In the Densest $k$-Subgraph problem, given an undirected graph $G$ and an integer $k$, the goal is to find a subgraph of $G$ on $k$ vertices that contains maximum number of edges. Even though the state-of-the-art algorithm for the problem achieves only $O(n^{1/4 + \varepsilon})$ approximation ratio (Bhaskara et al., 2010), previous attempts at proving hardness of approximation, including those under average case assumptions, fail to achieve a polynomial ratio; the best ratios ruled out under any worst case assumption and any average case assumption are only any constant (Raghavendra and Steurer, 2010) and $2^{Ω(\log^{2/3} n)}$ (Alon et al., 2011) respectively. In this work, we show, assuming the exponential time hypothesis (ETH), that there is no polynomial-time algorithm that approximates Densest $k$-Subgraph to within $n^{1/(\log \log n)^c}$ factor of the optimum, where $c > 0$ is a universal constant independent of $n$. In addition, our result has "perfect completeness", meaning that we prove that it is ETH-hard to even distinguish between the case in which $G$ contains a $k$-clique and the case in which every induced $k$-subgraph of $G$ has density at most $1/n^{-1/(\log \log n)^c}$ in polynomial time. Moreover, if we make a stronger assumption that there is some constant $\varepsilon > 0$ such that no subexponential-time algorithm can distinguish between a satisfiable 3SAT formula and one which is only $(1 - \varepsilon)$-satisfiable (also known as Gap-ETH), then the ratio above can be improved to $n^{f(n)}$ for any function $f$ whose limit is zero as $n$ goes to infinity (i.e. $f \in o(1)$).

cs.CC↗

Even $1 \times n$ Edge-Matching and Jigsaw Puzzles are Really Hard

We prove the computational intractability of rotating and placing $n$ square tiles into a $1 \times n$ array such that adjacent tiles are compatible--either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as in jigsaw puzzles. Beyond basic NP-hardness, we prove that it is NP-hard even to approximately maximize the number of placed tiles (allowing blanks), while satisfying the compatibility constraint between nonblank tiles, within a factor of 0.9999999851. (On the other hand, there is an easy $1 \over 2$-approximation.) This is the first (correct) proof of inapproximability for edge-matching and jigsaw puzzles. Along the way, we prove NP-hardness of distinguishing, for a directed graph on $n$ nodes, between having a Hamiltonian path (length $n-1$) and having at most $0.999999284 (n-1)$ edges that form a vertex-disjoint union of paths. We use this gap hardness and gap-preserving reductions to establish similar gap hardness for $1 \times n$ jigsaw and edge-matching puzzles.

cs.CC↗

An Improved Integrality Gap for the Calinescu-Karloff-Rabani Relaxation for Multiway Cut

We construct an improved integrality gap instance for the Calinescu-Karloff-Rabani LP relaxation of the Multiway Cut problem. In particular, for $k \geqslant 3$ terminals, our instance has an integrality ratio of $6 / (5 + \frac{1}{k - 1}) - \varepsilon$, for every constant $\varepsilon > 0$. For every $k \geqslant 4$, our result improves upon a long-standing lower bound of $8 / (7 + \frac{1}{k - 1})$ by Freund and Karloff (2000). Due to Manokaran et al.'s result (2008), our integrality gap also implies Unique Games hardness of approximating Multiway Cut of the same ratio.

cs.DS↗

A Birthday Repetition Theorem and Complexity of Approximating Dense CSPs

A $(k \times l)$-birthday repetition $\mathcal{G}^{k \times l}$ of a two-prover game $\mathcal{G}$ is a game in which the two provers are sent random sets of questions from $\mathcal{G}$ of sizes $k$ and $l$ respectively. These two sets are sampled independently uniformly among all sets of questions of those particular sizes. We prove the following birthday repetition theorem: when $\mathcal{G}$ satisfies some mild conditions, $val(\mathcal{G}^{k \times l})$ decreases exponentially in $Ω(kl/n)$ where $n$ is the total number of questions. Our result positively resolves an open question posted by Aaronson, Impagliazzo and Moshkovitz (CCC 2014). As an application of our birthday repetition theorem, we obtain new fine-grained hardness of approximation results for dense CSPs. Specifically, we establish a tight trade-off between running time and approximation ratio for dense CSPs by showing conditional lower bounds, integrality gaps and approximation algorithms. In particular, for any sufficiently large $i$ and for every $k \geq 2$, we show the following results: - We exhibit an $O(q^{1/i})$-approximation algorithm for dense Max $k$-CSPs with alphabet size $q$ via $O_k(i)$-level of Sherali-Adams relaxation. - Through our birthday repetition theorem, we obtain an integrality gap of $q^{1/i}$ for $\tildeΩ_k(i)$-level Lasserre relaxation for fully-dense Max $k$-CSP. - Assuming that there is a constant $ε> 0$ such that Max 3SAT cannot be approximated to within $(1-ε)$ of the optimal in sub-exponential time, our birthday repetition theorem implies that any algorithm that approximates fully-dense Max $k$-CSP to within a $q^{1/i}$ factor takes $(nq)^{\tilde Ω_k(i)}$ time, almost tightly matching the algorithmic result based on Sherali-Adams relaxation.

cs.CC↗

Assigning a Small Agreeable Set of Indivisible Items to Multiple Players

We consider an assignment problem that has aspects of fair division as well as social choice. In particular, we investigate the problem of assigning a small subset from a set of indivisible items to multiple players so that the chosen subset is \emph{agreeable} to all players, i.e., every player weakly prefers the chosen subset to any subset of its complement. For an arbitrary number of players, we derive tight upper bounds on the size for which a subset of that size that is agreeable to all players always exists when preferences are monotonic. We then present polynomial-time algorithms that find an agreeable subset of approximately half of the items when there are two or three players and preferences are responsive. Our results translate to a 2-approximation on the individual welfare of every player when preferences are subadditive.

cs.GT↗

Near-Optimal UGC-hardness of Approximating Max k-CSP_R

In this paper, we prove an almost-optimal hardness for Max $k$-CSP$_R$ based on Khot's Unique Games Conjecture (UGC). In Max $k$-CSP$_R$, we are given a set of predicates each of which depends on exactly $k$ variables. Each variable can take any value from $1, 2, \dots, R$. The goal is to find an assignment to variables that maximizes the number of satisfied predicates. Assuming the Unique Games Conjecture, we show that it is NP-hard to approximate Max $k$-CSP$_R$ to within factor $2^{O(k \log k)}(\log R)^{k/2}/R^{k - 1}$ for any $k, R$. To the best of our knowledge, this result improves on all the known hardness of approximation results when $3 \leq k = o(\log R/\log \log R)$. In this case, the previous best hardness result was NP-hardness of approximating within a factor $O(k/R^{k-2})$ by Chan. When $k = 2$, our result matches the best known UGC-hardness result of Khot, Kindler, Mossel and O'Donnell. In addition, by extending an algorithm for Max 2-CSP$_R$ by Kindler, Kolla and Trevisan, we provide an $Ω(\log R/R^{k - 1})$-approximation algorithm for Max $k$-CSP$_R$. This algorithm implies that our inapproximability result is tight up to a factor of $2^{O(k \log k)}(\log R)^{k/2 - 1}$. In comparison, when $3 \leq k$ is a constant, the previously known gap was $O(R)$, which is significantly larger than our gap of $O(\text{polylog } R)$. Finally, we show that we can replace the Unique Games Conjecture assumption with Khot's $d$-to-1 Conjecture and still get asymptotically the same hardness of approximation.

cs.CC↗

Improved Approximation Algorithms for Projection Games

The projection games (aka Label-Cover) problem is of great importance to the field of approximation algorithms, since most of the NP-hardness of approximation results we know today are reductions from Label-Cover. In this paper we design several approximation algorithms for projection games: 1. A polynomial-time approximation algorithm that improves on the previous best approximation by Charikar, Hajiaghayi and Karloff. 2. A sub-exponential time algorithm with much tighter approximation for the case of smooth projection games. 3. A polynomial-time approximation scheme (PTAS) for projection games on planar graphs and a tight running time lower bound for such approximation schemes.

cs.DS↗

Approximating Dense Max 2-CSPs

In this paper, we present a polynomial-time algorithm that approximates sufficiently high-value Max 2-CSPs on sufficiently dense graphs to within $O(N^{\varepsilon})$ approximation ratio for any constant $\varepsilon > 0$. Using this algorithm, we also achieve similar results for free games, projection games on sufficiently dense random graphs, and the Densest $k$-Subgraph problem with sufficiently dense optimal solution. Note, however, that algorithms with similar guarantees to the last algorithm were in fact discovered prior to our work by Feige et al. and Suzuki and Tokuyama. In addition, our idea for the above algorithms yields the following by-product: a quasi-polynomial time approximation scheme (QPTAS) for satisfiable dense Max 2-CSPs with better running time than the known algorithms.

cs.DS↗