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Paul McVay

Publications and source records attributed to Paul McVay.

3 recordsLinked to original sources

From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs

3D vision-language grounding faces a fundamental data bottleneck: while 2D models train on billions of images, 3D models have access to only thousands of labeled scenes--a six-order-of-magnitude gap that severely limits performance. We introduce $\textbf{LIFT-GS}$, a practical distillation technique that overcomes this limitation by using differentiable rendering to bridge 3D and 2D supervision. LIFT-GS predicts 3D Gaussian representations from point clouds and uses them to render predicted language-conditioned 3D masks into 2D views, enabling supervision from 2D foundation models (SAM, CLIP, LLaMA) without requiring any 3D annotations. This render-supervised formulation enables end-to-end training of complete encoder-decoder architectures and is inherently model-agnostic. LIFT-GS achieves state-of-the-art results with $25.7\%$ mAP on open-vocabulary instance segmentation (vs. $20.2\%$ prior SOTA) and consistent $10-30\%$ improvements on referential grounding tasks. Remarkably, pretraining effectively multiplies fine-tuning datasets by 2X, demonstrating strong scaling properties that suggest 3D VLG currently operates in a severely data-scarce regime. Project page: https://liftgs.github.io

cs.CV

Locate 3D: Real-World Object Localization via Self-Supervised Learning in 3D

We present LOCATE 3D, a model for localizing objects in 3D scenes from referring expressions like "the small coffee table between the sofa and the lamp." LOCATE 3D sets a new state-of-the-art on standard referential grounding benchmarks and showcases robust generalization capabilities. Notably, LOCATE 3D operates directly on sensor observation streams (posed RGB-D frames), enabling real-world deployment on robots and AR devices. Key to our approach is 3D-JEPA, a novel self-supervised learning (SSL) algorithm applicable to sensor point clouds. It takes as input a 3D pointcloud featurized using 2D foundation models (CLIP, DINO). Subsequently, masked prediction in latent space is employed as a pretext task to aid the self-supervised learning of contextualized pointcloud features. Once trained, the 3D-JEPA encoder is finetuned alongside a language-conditioned decoder to jointly predict 3D masks and bounding boxes. Additionally, we introduce LOCATE 3D DATASET, a new dataset for 3D referential grounding, spanning multiple capture setups with over 130K annotations. This enables a systematic study of generalization capabilities as well as a stronger model.

cs.CV

On Linear Separability under Linear Compression with Applications to Hard Support Vector Machine

This paper investigates the theoretical problem of maintaining linear separability of the data-generating distribution under linear compression. While it has been long known that linear separability may be maintained by linear transformations that approximately preserve the inner products between the domain points, the limit to which the inner products are preserved in order to maintain linear separability was unknown. In this paper, we show that linear separability is maintained as long as the distortion of the inner products is smaller than the squared margin of the original data-generating distribution. The proof is mainly based on the geometry of hard support vector machines (SVM) extended from the finite set of training examples to the (possibly) infinite domain of the data-generating distribution. As applications, we derive bounds on the (i) compression length of random sub-Gaussian matrices; and (ii) generalization error for compressive learning with hard-SVM.

cs.LG