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Paweł Prałat

Publications and source records attributed to Paweł Prałat.

49 records · Page 3Linked to original sources

The Total Acquisition Number of Random Graphs

Let $G$ be a graph in which each vertex initially has weight 1. In each step, the weight from a vertex $u$ can be moved to a neighbouring vertex $v$, provided that the weight on $v$ is at least as large as the weight on $u$. The total acquisition number of $G$, denoted by $a_t(G)$, is the minimum possible size of the set of vertices with positive weight at the end of the process. LeSaulnier, Prince, Wenger, West, and Worah asked for the minimum value of $p=p(n)$ such that $a_t(\mathcal{G}(n,p)) = 1$ with high probability, where $\mathcal{G}(n,p)$ is a binomial random graph. We show that $p = \frac{\log_2 n}{n} \approx 1.4427 \ \frac{\log n}{n}$ is a sharp threshold for this property. We also show that almost all trees $T$ satisfy $a_t(T) = Θ(n)$, confirming a conjecture of West.

math.CO↗

On-line list colouring of random graphs

In this paper, the on-line list colouring of binomial random graphs G(n,p) is studied. We show that the on-line choice number of G(n,p) is asymptotically almost surely asymptotic to the chromatic number of G(n,p), provided that the average degree d=p(n-1) tends to infinity faster than (log log n)^1/3(log n)^2n^(2/3). For sparser graphs, we are slightly less successful; we show that if d>(log n)^(2+epsilon) for some epsilon>0, then the on-line choice number is larger than the chromatic number by at most a multiplicative factor of C, where C in [2,4], depending on the range of d. Also, for d=O(1), the on-line choice number is by at most a multiplicative constant factor larger than the chromatic number.

math.CO↗

A probabilistic version of the game of Zombies and Survivors on graphs

We consider a new probabilistic graph searching game played on graphs, inspired by the familiar game of Cops and Robbers. In Zombies and Survivors, a set of zombies attempts to eat a lone survivor loose on a given graph. The zombies randomly choose their initial location, and during the course of the game, move directly toward the survivor. At each round, they move to the neighbouring vertex that minimizes the distance to the survivor; if there is more than one such vertex, then they choose one uniformly at random. The survivor attempts to escape from the zombies by moving to a neighbouring vertex or staying on his current vertex. The zombies win if eventually one of them eats the survivor by landing on their vertex; otherwise, the survivor wins. The zombie number of a graph is the minimum number of zombies needed to play such that the probability that they win is strictly greater than 1/2. We present asymptotic results for the zombie numbers of several graph families, such as cycles, hypercubes, incidence graphs of projective planes, and Cartesian and toroidal grids.

cs.DM↗

Strong-majority bootstrap percolation on regular graphs with low dissemination threshold

Consider the following model of strong-majority bootstrap percolation on a graph. Let r be some positive integer, and p in [0,1]. Initially, every vertex is active with probability p, independently from all other vertices. Then, at every step of the process, each vertex v of degree deg(v) becomes active if at least (deg(v)+r)/2 of its neighbours are active. Given any arbitrarily small p>0 and any integer r, we construct a family of d=d(p,r)-regular graphs such that with high probability all vertices become active in the end. In particular, the case r=1 answers a question and disproves a conjecture of Rapaport, Suchan, Todinca, and Verstraete (Algorithmica, 2011).

math.CO↗

The set chromatic number of random graphs

In this paper we study the set chromatic number of a random graph $G(n,p)$ for a wide range of $p=p(n)$. We show that the set chromatic number, as a function of $p$, forms an intriguing zigzag shape.

math.CO↗

The domination number of on-line social networks and random geometric graphs

We consider the domination number for on-line social networks, both in a stochastic network model, and for real-world, networked data. Asymptotic sublinear bounds are rigorously derived for the domination number of graphs generated by the memoryless geometric protean random graph model. We establish sublinear bounds for the domination number of graphs in the Facebook 100 data set, and these bounds are well-correlated with those predicted by the stochastic model. In addition, we derive the asymptotic value of the domination number in classical random geometric graphs.

cs.SI↗

Rainbow arborescence in random digraphs

We consider the Erdős-Rényi random directed graph process, which is a stochastic process that starts with $n$ vertices and no edges, and at each step adds one new directed edge chosen uniformly at random from the set of missing edges. Let $\mathcal{D}(n,m)$ be a graph with $m$ edges obtained after $m$ steps of this process. Each edge $e_i$ ($i=1,2,\ldots, m$) of $\mathcal{D}(n,m)$ independently chooses a colour, taken uniformly at random from a given set of $n(1 + O( \log \log n / \log n)) = n (1+o(1))$ colours. We stop the process prematurely at time $M$ when the following two events hold: $\mathcal{D}(n,M)$ has at most one vertex that has in-degree zero and there are at least $n-1$ distinct colours introduced ($M= n(n-1)$ if at the time when all edges are present there are still less than $n-1$ colours introduced; however, this does not happen asymptotically almost surely). The question addressed in this paper is whether $\mathcal{D}(n,M)$ has a rainbow arborescence (that is, a directed, rooted tree on $n$ vertices in which all edges point away from the root and all the edges are different colours). Clearly, both properties are necessary for the desired tree to exist and we show that, asymptotically almost surely, the answer to this question is "yes".

math.CO↗

Power of $k$ choices and rainbow spanning trees in random graphs

We consider the Erdős-Rényi random graph process, which is a stochastic process that starts with $n$ vertices and no edges, and at each step adds one new edge chosen uniformly at random from the set of missing edges. Let $\mathcal{G}(n,m)$ be a graph with $m$ edges obtained after $m$ steps of this process. Each edge $e_i$ ($i=1,2,..., m$) of $\mathcal{G}(n,m)$ independently chooses precisely $k \in \mathbb{N}$ colours, uniformly at random, from a given set of $n-1$ colours (one may view $e_i$ as a multi-edge). We stop the process prematurely at time $M$ when the following two events hold: $\mathcal{G}(n,M)$ is connected and every colour occurs at least once ($M={n \choose 2}$ if some colour does not occur before all edges are present; however, this does not happen asymptotically almost surely). The question addressed in this paper is whether $\mathcal{G}(n,M)$ has a rainbow spanning tree (that is, multicoloured tree on $n$ vertices). Clearly, both properties are necessary for the desired tree to exist. In 1994, Frieze and McKay investigated the case $k=1$ and the answer to this question is "yes" (asymptotically almost surely). However, since the sharp threshold for connectivity is $\frac {n}{2} \log n$ and the sharp threshold for seeing all the colours is $\frac{n}{k} \log n$, the case $k=2$ is of special importance as in this case the two processes keep up with one another. In this paper, we show that asymptotically almost surely the answer is "yes" also for $k \ge 2$.

math.CO↗

Sparse graphs are not flammable

In this paper, we consider the following \emph{$k$-many firefighter problem} on a finite graph $G=(V,E)$. Suppose that a fire breaks out at a given vertex $v \in V$. In each subsequent time unit, a firefighter protects $k$ vertices which are not yet on fire, and then the fire spreads to all unprotected neighbours of the vertices on fire. The objective of the firefighter is to save as many vertices as possible. The surviving rate $ρ(G)$ of $G$ is defined as the expected percentage of vertices that can be saved when a fire breaks out at a random vertex of $G$. Let $τ_k = k+2-\frac {1}{k+2}$. We show that for any $ε>0$ and $k \ge 2$, each graph $G$ on $n$ vertices with at most $(τ_k-ε)n$ edges is not flammable; that is, $ρ(G) > \frac {2ε}{5τ_k} > 0$. Moreover, a construction of a family of flammable random graphs is proposed to show that the constant $τ_k$ cannot be improved.

math.CO↗

Acquaintance time of random graphs near connectivity threshold

Benjamini, Shinkar, and Tsur stated the following conjecture on the acquaintance time: asymptotically almost surely $AC(G) \le p^{-1} \log^{O(1)} n$ for a random graph $G \in G(n,p)$, provided that $G$ is connected. Recently, Kinnersley, Mitsche, and the second author made a major step towards this conjecture by showing that asymptotically almost surely $AC(G) = O(\log n / p)$, provided that $G$ has a Hamiltonian cycle. In this paper, we finish the task by showing that the conjecture holds in the strongest possible sense, that is, it holds right at the time the random graph process creates a connected graph. Moreover, we generalize and investigate the problem for random hypergraphs.

math.CO↗

Dimensionality of social networks using motifs and eigenvalues

We consider the dimensionality of social networks, and develop experiments aimed at predicting that dimension. We find that a social network model with nodes and links sampled from an $m$-dimensional metric space with power-law distributed influence regions best fits samples from real-world networks when $m$ scales logarithmically with the number of nodes of the network. This supports a logarithmic dimension hypothesis, and we provide evidence with two different social networks, Facebook and LinkedIn. Further, we employ two different methods for confirming the hypothesis: the first uses the distribution of motif counts, and the second exploits the eigenvalue distribution.

cs.SI↗

Lazy Cops and Robbers played on Graphs

We consider a variant of the game of Cops and Robbers, called Lazy Cops and Robbers, where at most one cop can move in any round. We investigate the analogue of the cop number for this game, which we call the lazy cop number. Lazy Cops and Robbers was recently introduced by Offner and Ojakian, who provided asymptotic upper and lower bounds on the lazy cop number of the hypercube. By investigating expansion properties, we provide asymptotically almost sure bounds on the lazy cop number of binomial random graphs $\mathcal{G}(n,p)$ for a wide range of $p=p(n)$. By coupling the probabilistic method with a potential function argument, we also improve on the existing lower bounds for the lazy cop number of hypercubes. Finally, we provide an upper bound for the lazy cop number of graphs with genus $g$ by using the Gilbert-Hutchinson-Tarjan separator theorem.

math.CO↗

On the Maximum Density of Graphs with Good Edge-Labellings

A good edge-labelling of a simple, finite graph is a labelling of its edges with real numbers such that, for every ordered pair of vertices (u,v), there is at most one nondecreasing path from u to v. In this paper we prove that any graph on n vertices that admits a good edge-labelling has at most n log_2(n)/2 edges, and that this bound is tight for infinitely many values of n. Thus we significantly improve on the previously best known bounds. The main tool of the proof is a combinatorial lemma which might be of independent interest. For every n we also construct an n-vertex graph that admits a good edge-labelling and has n log_2(n)/2 - O(n) edges.

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