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Peihao Li

Publications and source records attributed to Peihao Li.

28 records · Page 2Linked to original sources

Harnessing Group-Oriented Consistency Constraints for Semi-Supervised Semantic Segmentation in CdZnTe Semiconductors

Labeling Cadmium Zinc Telluride (CdZnTe) semiconductor images is challenging due to the low-contrast defect boundaries, necessitating annotators to cross-reference multiple views. These views share a single ground truth (GT), forming a unique ``many-to-one'' relationship. This characteristic renders advanced semi-supervised semantic segmentation (SSS) methods suboptimal, as they are generally limited by a ``one-to-one'' relationship, where each image is independently associated with its GT. Such limitation may lead to error accumulation in low-contrast regions, further exacerbating confirmation bias. To address this issue, we revisit the SSS pipeline from a group-oriented perspective and propose a human-inspired solution: the Intra-group Consistency Augmentation Framework (ICAF). First, we experimentally validate the inherent consistency constraints within CdZnTe groups, establishing a group-oriented baseline using the Intra-group View Sampling (IVS). Building on this insight, we introduce the Pseudo-label Correction Network (PCN) to enhance consistency representation, which consists of two key modules. The View Augmentation Module (VAM) improves boundary details by dynamically synthesizing a boundary-aware view through the aggregation of multiple views. In the View Correction Module (VCM), this synthesized view is paired with other views for information interaction, effectively emphasizing salient regions while minimizing noise. Extensive experiments demonstrate the effectiveness of our solution for CdZnTe materials. Leveraging DeepLabV3+ with a ResNet-101 backbone as our segmentation model, we achieve a 70.6\% mIoU on the CdZnTe dataset using only 2 group-annotated data (5\textperthousand). The code is available at \href{https://github.com/pipixiapipi/ICAF}{https://github.com/pipixiapipi/ICAF}.

cs.CV↗

NOVA3D: Normal Aligned Video Diffusion Model for Single Image to 3D Generation

3D AI-generated content (AIGC) has made it increasingly accessible for anyone to become a 3D content creator. While recent methods leverage Score Distillation Sampling to distill 3D objects from pretrained image diffusion models, they often suffer from inadequate 3D priors, leading to insufficient multi-view consistency. In this work, we introduce NOVA3D, an innovative single-image-to-3D generation framework. Our key insight lies in leveraging strong 3D priors from a pretrained video diffusion model and integrating geometric information during multi-view video fine-tuning. To facilitate information exchange between color and geometric domains, we propose the Geometry-Temporal Alignment (GTA) attention mechanism, thereby improving generalization and multi-view consistency. Moreover, we introduce the de-conflict geometry fusion algorithm, which improves texture fidelity by addressing multi-view inaccuracies and resolving discrepancies in pose alignment. Extensive experiments validate the superiority of NOVA3D over existing baselines.

cs.CV↗

AlphaOne: Reasoning Models Thinking Slow and Fast at Test Time

This paper presents AlphaOne ($α$1), a universal framework for modulating reasoning progress in large reasoning models (LRMs) at test time. $α$1 first introduces $α$ moment, which represents the scaled thinking phase with a universal parameter $α$. Within this scaled pre-$α$ moment phase, it dynamically schedules slow thinking transitions by modeling the insertion of reasoning transition tokens as a Bernoulli stochastic process. After the $α$ moment, $α$1 deterministically terminates slow thinking with the end-of-thinking token, thereby fostering fast reasoning and efficient answer generation. This approach unifies and generalizes existing monotonic scaling methods by enabling flexible and dense slow-to-fast reasoning modulation. Extensive empirical studies on various challenging benchmarks across mathematical, coding, and scientific domains demonstrate $α$1's superior reasoning capability and efficiency. Project page: https://alphaone-project.github.io/

cs.CL↗

RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning

Data scaling and standardized evaluation benchmarks have driven significant advances in natural language processing and computer vision. However, robotics faces unique challenges in scaling data and establishing evaluation protocols. Collecting real-world data is resource-intensive and inefficient, while benchmarking in real-world scenarios remains highly complex. Synthetic data and simulation offer promising alternatives, yet existing efforts often fall short in data quality, diversity, and benchmark standardization. To address these challenges, we introduce RoboVerse, a comprehensive framework comprising a simulation platform, a synthetic dataset, and unified benchmarks. Our simulation platform supports multiple simulators and robotic embodiments, enabling seamless transitions between different environments. The synthetic dataset, featuring high-fidelity physics and photorealistic rendering, is constructed through multiple approaches. Additionally, we propose unified benchmarks for imitation learning and reinforcement learning, enabling evaluation across different levels of generalization. At the core of the simulation platform is MetaSim, an infrastructure that abstracts diverse simulation environments into a universal interface. It restructures existing simulation environments into a simulator-agnostic configuration system, as well as an API aligning different simulator functionalities, such as launching simulation environments, loading assets with initial states, stepping the physics engine, etc. This abstraction ensures interoperability and extensibility. Comprehensive experiments demonstrate that RoboVerse enhances the performance of imitation learning, reinforcement learning, world model learning, and sim-to-real transfer. These results validate the reliability of our dataset and benchmarks, establishing RoboVerse as a robust solution for advancing robot learning.

cs.RO↗

LHM: Large Animatable Human Reconstruction Model from a Single Image in Seconds

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and the reliance of using synthetic 3D scans for training limits their generalization ability. Conversely, optimization-based video methods achieve higher fidelity but demand controlled capture conditions and computationally intensive refinement processes. Motivated by the emergence of large reconstruction models for efficient static reconstruction, we propose LHM (Large Animatable Human Reconstruction Model) to infer high-fidelity avatars represented as 3D Gaussian splatting in a feed-forward pass. Our model leverages a multimodal transformer architecture to effectively encode the human body positional features and image features with attention mechanism, enabling detailed preservation of clothing geometry and texture. To further boost the face identity preservation and fine detail recovery, we propose a head feature pyramid encoding scheme to aggregate multi-scale features of the head regions. Extensive experiments demonstrate that our LHM generates plausible animatable human in seconds without post-processing for face and hands, outperforming existing methods in both reconstruction accuracy and generalization ability.

cs.CV↗

A Novel Access Control and Privacy-Enhancing Approach for Models in Edge Computing

With the widespread adoption of edge computing technologies and the increasing prevalence of deep learning models in these environments, the security risks and privacy threats to models and data have grown more acute. Attackers can exploit various techniques to illegally obtain models or misuse data, leading to serious issues such as intellectual property infringement and privacy breaches. Existing model access control technologies primarily rely on traditional encryption and authentication methods; however, these approaches exhibit significant limitations in terms of flexibility and adaptability in dynamic environments. Although there have been advancements in model watermarking techniques for marking model ownership, they remain limited in their ability to proactively protect intellectual property and prevent unauthorized access. To address these challenges, we propose a novel model access control method tailored for edge computing environments. This method leverages image style as a licensing mechanism, embedding style recognition into the model's operational framework to enable intrinsic access control. Consequently, models deployed on edge platforms are designed to correctly infer only on license data with specific style, rendering them ineffective on any other data. By restricting the input data to the edge model, this approach not only prevents attackers from gaining unauthorized access to the model but also enhances the privacy of data on terminal devices. We conducted extensive experiments on benchmark datasets, including MNIST, CIFAR-10, and FACESCRUB, and the results demonstrate that our method effectively prevents unauthorized access to the model while maintaining accuracy. Additionally, the model shows strong resistance against attacks such as forged licenses and fine-tuning. These results underscore the method's usability, security, and robustness.

cs.CR↗

Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections

Novel view synthesis from unconstrained in-the-wild images remains a meaningful but challenging task. The photometric variation and transient occluders in those unconstrained images make it difficult to reconstruct the original scene accurately. Previous approaches tackle the problem by introducing a global appearance feature in Neural Radiance Fields (NeRF). However, in the real world, the unique appearance of each tiny point in a scene is determined by its independent intrinsic material attributes and the varying environmental impacts it receives. Inspired by this fact, we propose Gaussian in the wild (GS-W), a method that uses 3D Gaussian points to reconstruct the scene and introduces separated intrinsic and dynamic appearance feature for each point, capturing the unchanged scene appearance along with dynamic variation like illumination and weather. Additionally, an adaptive sampling strategy is presented to allow each Gaussian point to focus on the local and detailed information more effectively. We also reduce the impact of transient occluders using a 2D visibility map. More experiments have demonstrated better reconstruction quality and details of GS-W compared to NeRF-based methods, with a faster rendering speed. Video results and code are available at https://eastbeanzhang.github.io/GS-W/.

cs.CV↗

Web3 Meets AI Marketplace: Exploring Opportunities, Analyzing Challenges, and Suggesting Solutions

Web3 and AI have been among the most discussed fields over the recent years, with substantial hype surrounding each field's potential to transform the world as we know it. However, as the hype settles, it's evident that neither AI nor Web3 can address all challenges independently. Consequently, the intersection of AI and Web3 is gaining increased attention, emerging as a new field with the potential to address the limitations of each. In this article, we will focus on the integration of web3 and the AI marketplace, where AI services and products can be provided in a decentralized manner (DeAI). A comprehensive review is provided by summarizing the opportunities and challenges on this topic. Additionally, we offer analyses and solutions to address these challenges. We've developed a framework that lets users pay with any kind of cryptocurrency to get AI services. Additionally, they can also enjoy AI services for free on our platform by simply locking up their assets temporarily in the protocol. This unique approach is a first in the industry. Before this, offering free AI services in the web3 community wasn't possible. Our solution opens up exciting opportunities for the AI marketplace in the web3 space to grow and be widely adopted.

cs.AI↗

NeRFVS: Neural Radiance Fields for Free View Synthesis via Geometry Scaffolds

We present NeRFVS, a novel neural radiance fields (NeRF) based method to enable free navigation in a room. NeRF achieves impressive performance in rendering images for novel views similar to the input views while suffering for novel views that are significantly different from the training views. To address this issue, we utilize the holistic priors, including pseudo depth maps and view coverage information, from neural reconstruction to guide the learning of implicit neural representations of 3D indoor scenes. Concretely, an off-the-shelf neural reconstruction method is leveraged to generate a geometry scaffold. Then, two loss functions based on the holistic priors are proposed to improve the learning of NeRF: 1) A robust depth loss that can tolerate the error of the pseudo depth map to guide the geometry learning of NeRF; 2) A variance loss to regularize the variance of implicit neural representations to reduce the geometry and color ambiguity in the learning procedure. These two loss functions are modulated during NeRF optimization according to the view coverage information to reduce the negative influence brought by the view coverage imbalance. Extensive results demonstrate that our NeRFVS outperforms state-of-the-art view synthesis methods quantitatively and qualitatively on indoor scenes, achieving high-fidelity free navigation results.

cs.CV↗

Signal denoising based on the Schrödinger operator's eigenspectrum and a curvature constraint

Recently, a new Signal processing method, named Semi-Classical Signal Analysis (SCSA), has been proposed for denoising Magnetic Resonance Spectroscopy (MRS) signals. It is based on the Schrödinger Operator's eigenspectrum. It allows an efficient noise reduction while preserving MRS signal's peaks. In this paper, we propose to extend this approach to different signals, in particular pulse shaped signals, by including an optimization that considers curvature constraints. The performance of the method is measured by analyzing noisy signal data and comparing with other denoising methods. Results indicate that the proposed method not only produces good denoising performance but also guarantees the peaks are well preserved in the denoising process.

eess.SP↗