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Peinuan Qin

Publications and source records attributed to Peinuan Qin.

10 recordsLinked to original sources

Leveraging AI for Direct Bystander Intervention Against Cyberbullying

Cyberbullying is a pervasive problem in online environments, causing substantial psychological harm to victims. Although bystander intervention has proven effective in mitigating its impact, motivating bystanders to engage in direct intervention remains a persistent challenge. Studies have suggested that difficulties in intervention skills and defending self-efficacy hinder bystanders from initiating direct intervention. To address this challenge, we introduced EmojiGen, an AI intervention tool designed to empower bystanders for direct intervention. EmojiGen enabled users to simply select an emoji as an intention clue, which subsequently combined the cyberbullying context to generate responses. In a between-subjects experiment involving 90 participants on a custom-built social media platform, we found that EmojiGen significantly increased the frequency of direct bystander interventions, both in supporting victims and in confronting perpetrators, driven by different factors. EmojiGen also increased the sense of knowing how to help and defending self-efficacy, while reducing perceived workload and anxiety associated with initiating intervention. The study contributed to the CSCW community through offering an effective direct bystander intervention method and providing design implications for future cyberbullying interventions.

cs.HC

Alleviating Linguistic and Interactional Anxiety of Non-Native Speakers in Multilingual Communication

Non-native speakers (NNSs) frequently encounter speaking difficulties in multilingual communication, where existing approaches have shown promise in facilitating NNSs' comprehension and participation in real-time communication. However, they often overlook providing direct speaking support, where anxiety stemming from linguistic inadequacy and uncertain communication dynamics are core issues. To address this, we introduce an AI tool with translation for real-time speaking support. It also builds a channel for mutual understanding with native speakers (NSs) to mitigate interactional anxiety. Through a within-subjects experiment involving 25 NNS-NS pairs (N = 50) on collaborative tasks, our findings suggest that the tool improved NNSs' speaking self-efficacy, reduced their interactional anxiety, and decreased their workload, particularly for NNSs with below-average language proficiency. Furthermore, NNSs reported a significant sense of support from their NS partners via the mutual understanding channel, and NSs also clearly perceived the NNSs' need for assistance and displayed a strong sense of communicative responsibility. This research underscores the potential of AI support in real-time NNS communication and the importance of promoting mutual understanding, culminating in actionable design insights for future work.

cs.HC

ConvScale: Conversational Interviews for Scale-Aligned Measurement

Conversational interviews are commonly used to complement structured surveys by eliciting rich and contextualized responses, which are typically analyzed qualitatively. However, their potential contribution to quantitative measurement remains underexplored. In this paper, we introduce ConvScale, an AI-supported approach that transforms psychometric scales into natural conversational interviews while preserving the original measurement structure. Based on interview data, ConvScale predicts item-level scores and aggregates them to derive scale-based assessments. In a within-subjects study with 18 participants, our results show that ConvScale-derived scores align closely with participants' self-report scores at both the item and construct levels, while maintaining moderate internal reliability; however, the structural validity was inadequate. In light of this, we discussed the potential of supporting quantitative measurement through interviews and proposed implications for future designs.

cs.HC

Designing Computational Tools for Exploring Causal Relationships in Qualitative Data

Exploring causal relationships for qualitative data analysis in HCI and social science research enables the understanding of user needs and theory building. However, current computational tools primarily characterize and categorize qualitative data; the few systems that analyze causal relationships either inadequately consider context, lack credibility, or produce overly complex outputs. We first conducted a formative study with 15 participants interested in using computational tools for exploring causal relationships in qualitative data to understand their needs and derive design guidelines. Based on these findings, we designed and implemented QualCausal, a system that extracts and illustrates causal relationships through interactive causal network construction and multi-view visualization. A feedback study (n = 15) revealed that participants valued our system for reducing the analytical burden and providing cognitive scaffolding, yet navigated how such systems fit within their established research paradigms, practices, and habits. We discuss broader implications for designing computational tools that support qualitative data analysis.

cs.HC

AI Personalization Paradox: Personalized AI Increases Superficial Engagement in Reading while Undermines Autonomy and Ownership in Writing

AI-assisted writing raises concerns about autonomy and ownership when benefiting writers. Personalization has been proposed as an effective solution while also risking writers' reliance on AI and behavior shifting. For better personalization design, existing studies rely on interaction and information solely within the writing phase; however, few studies have examined how reading behaviors can inform personalized writing. This study investigates the effects of integrating reading highlights for personalization on AI-assisted writing. A between-subjects study with 46 participants revealed that the personalization condition encouraged participants to produce more highlights. However, highlighting unexpectedly shifted from a sense-making strategy to an instrumental act of "feeding the AI," leading to significant reliance on AI and declines in writers' sense of autonomy, ownership, and self-credit. These findings indicate personalization risks in AI-assisted writing, emphasize the importance of personalization strategies, and provide design implications.

cs.HC

ChatLearn: Leveraging AI to Transform Non-Native Speaker Communication Challenges as Language Learning Opportunities

Non-native speakers (NNSs) face significant language barriers in multilingual communication with native speakers (NSs). While AI-mediated communication (AIMC) tools offer efficient one-time assistance, they often overlook opportunities for NNSs' continuous language acquisition. We introduce ChatLearn, an enhanced AIMC system that leverages NNSs' communication difficulties as learning opportunities. Beyond comprehension and expression assistance, ChatLearn simultaneously captures NNSs' language challenges, and subsequently provides them with spaced review as the conversation progresses. We conducted a mixed-methods study using a communication task with 43 NNS-NS pairs, after which ChatLearn NNSs recalled significantly more expressions than the baseline group, while there was no substantial decline in communication experience. Our findings highlight the value of contextual learning in NNS-NS communication, providing a new direction for AIMC systems that foster both immediate collaboration and continuous language development.

cs.HC

AI-Based Speaking Assistant: Supporting Non-Native Speakers' Speaking in Real-Time Multilingual Communication

Non-native speakers (NNSs) often face speaking challenges in real-time multilingual communication, such as struggling to articulate their thoughts. To address this issue, we developed an AI-based speaking assistant (AISA) that provides speaking references for NNSs based on their input queries, task background, and conversation history. To explore NNSs' interaction with AISA and its impact on NNSs' speaking during real-time multilingual communication, we conducted a mixed-method study involving a within-subject experiment and follow-up interviews. In the experiment, two native speakers (NSs) and one NNS formed a team (31 teams in total) and completed two collaborative tasks--one with access to the AISA and one without. Overall, our study revealed four types of AISA input patterns among NNSs, each reflecting different levels of effort and language preferences. Although AISA did not improve NNSs' speaking competence, follow-up interviews revealed that it helped improve the logical flow and depth of their speech. Moreover, the additional multitasking introduced by AISA, such as entering and reviewing system output, potentially elevated NNSs' workload and anxiety. Based on these observations, we discuss the pros and cons of implementing tools to assist NNS in real-time multilingual communication and offer design recommendations.

cs.HC

Timing Matters: How Using LLMs at Different Timings Influences Writers' Perceptions and Ideation Outcomes in AI-Assisted Ideation

Large Language Models (LLMs) have been widely used to support ideation in the writing process. However, whether generating ideas with the help of LLMs leads to idea fixation or idea expansion is unclear. This study examines how different timings of LLM usage - either at the beginning or after independent ideation - affect people's perceptions and ideation outcomes in a writing task. In a controlled experiment with 60 participants, we found that using LLMs from the beginning reduced the number of original ideas and lowered creative self-efficacy and self-credit, mediated by changes in autonomy and ownership. We discuss the challenges and opportunities associated with using LLMs to assist in idea generation. We propose delaying the use of LLMs to support ideation while considering users' self-efficacy, autonomy, and ownership of the ideation outcomes.

cs.HC

Deconstructing Depression Stigma: Integrating AI-driven Data Collection and Analysis with Causal Knowledge Graphs

Mental-illness stigma is a persistent social problem, hampering both treatment-seeking and recovery. Accordingly, there is a pressing need to understand it more clearly, but analyzing the relevant data is highly labor-intensive. Therefore, we designed a chatbot to engage participants in conversations; coded those conversations qualitatively with AI assistance; and, based on those coding results, built causal knowledge graphs to decode stigma. The results we obtained from 1,002 participants demonstrate that conversation with our chatbot can elicit rich information about people's attitudes toward depression, while our AI-assisted coding was strongly consistent with human-expert coding. Our novel approach combining large language models (LLMs) and causal knowledge graphs uncovered patterns in individual responses and illustrated the interrelationships of psychological constructs in the dataset as a whole. The paper also discusses these findings' implications for HCI researchers in developing digital interventions, decomposing human psychological constructs, and fostering inclusive attitudes.

cs.HC

Mitigating Ageism through Virtual Reality: Intergenerational Collaborative Escape Room Design

As virtual reality (VR) becomes more popular for intergenerational collaboration, there is still a significant gap in research regarding understanding the potential for reducing ageism. Our study aims to address this gap by analyzing ageism levels before and after VR escape room collaborative experiences. We recruited 28 participants to collaborate with an older player in a challenging VR escape room game. To ensure consistent and reliable performance data of older players, our experimenters simulated older participants following specific guidelines. After completing the game, we found a significant reduction in ageism among younger participants. Furthermore, we introduce a new game mechanism that encourages intergenerational collaboration. Our research highlights the potential of VR collaborative games as a practical tool for mitigating ageism. It provides valuable insights for designing immersive VR experiences that foster enhanced intergenerational collaboration.

cs.HC