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Peixiang Luo

Publications and source records attributed to Peixiang Luo.

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F2RVLM: Boosting Fine-grained Fragment Retrieval for Multi-Modal Long-form Dialogue with Vision Language Model

Traditional dialogue retrieval aims to select the most appropriate utterance or image from recent dialogue history. However, they often fail to meet users' actual needs for revisiting semantically coherent content scattered across long-form conversations. To fill this gap, we define the Fine-grained Fragment Retrieval (FFR) task, requiring models to locate query-relevant fragments, comprising both utterances and images, from multimodal long-form dialogues. As a foundation for FFR, we construct MLDR, the longest-turn multimodal dialogue retrieval dataset to date, averaging 25.45 turns per dialogue, with each naturally spanning three distinct topics. To evaluate generalization in real-world scenarios, we curate and annotate a WeChat-based test set comprising real-world multimodal dialogues with an average of 75.38 turns. Building on these resources, we explore existing generation-based Vision-Language Models (VLMs) on FFR and observe that they often retrieve incoherent utterance-image fragments. While optimized for generating responses from visual-textual inputs, these models lack explicit supervision to ensure semantic coherence within retrieved fragments. To this end, we propose F2RVLM, a generative retrieval model trained in a two-stage paradigm: (1) supervised fine-tuning to inject fragment-level retrieval knowledge, and (2) GRPO-based reinforcement learning with multi-objective rewards promoting semantic precision, relevance, and contextual coherence. To handle varying intra-fragment complexity, from locally dense to sparsely distributed, we introduce difficulty-aware curriculum sampling that ranks training instances by model-predicted difficulty and gradually exposes the model to harder samples. This boosts reasoning ability in long, multi-turn contexts. F2RVLM outperforms popular VLMs in both in-domain and real-domain settings, demonstrating superior retrieval performance.

cs.CV

RDTF: Resource-efficient Dual-mask Training Framework for Multi-frame Animated Sticker Generation

Recently, significant advancements have been achieved in video generation technology, but applying it to resource-constrained downstream tasks like multi-frame animated sticker generation (ASG) characterized by low frame rates, abstract semantics, and long tail frame length distribution-remains challenging. Parameter-efficient fine-tuning (PEFT) techniques (e.g., Adapter, LoRA) for large pre-trained models suffer from insufficient fitting ability and source-domain knowledge interference. In this paper, we propose Resource-Efficient Dual-Mask Training Framework (RDTF), a dedicated solution for multi-frame ASG task under resource constraints. We argue that training a compact model from scratch with million-level samples outperforms PEFT on large models, with RDTF realizing this via three core designs: 1) a Discrete Frame Generation Network (DFGN) optimized for low-frame-rate ASG, ensuring parameter efficiency; 2) a dual-mask based data utilization strategy to enhance the availability and diversity of limited data; 3) a difficulty-adaptive curriculum learning method that decomposes sample entropy into static and adaptive components, enabling easy-to-difficult training convergence. To provide high-quality data support for RDTFs training from scratch, we construct VSD2M-a million-level multi-modal animated sticker dataset with rich annotations (static and animated stickers, action-focused text descriptions)-filling the gap of dedicated animated data for ASG task. Experiments demonstrate that RDTF is quantitatively and qualitatively superior to state-of-the-art PEFT methods (e.g., I2V-Adapter, SimDA) on ASG tasks, verifying the feasibility of our framework under resource constraints.

cs.MM