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Peng Yi

Publications and source records attributed to Peng Yi.

At least 55 records · Page 3Linked to original sources

Strengthening magnesium by design: integrating alloying and dynamic processing

Magnesium (Mg) has the lowest density of all structural metals and has excellent potential for wide use in structural applications. While pure Mg has inferior mechanical properties; the addition of further elements at various concentrations has produced alloys with enhanced mechanical performance and corrosion resistance. An important consequence of adding such elements is that the saturated Mg matrix can locally decompose to form solute clusters and intermetallic particles, often referred to as precipitates. Controlling the shape, number density, volume fraction, and spatial distribution of solute clusters and precipitates significantly impacts the alloy's plastic response. Conversely, plastic deformation during thermomechanical processing can dramatically impact solute clustering and precipitation. In this paper, we first discuss how solute atoms, solute clusters, and precipitates can improve the mechanical properties of Mg alloys. We do so by primarily comparing three alloy systems: Mg-Al, Mg-Zn, and Mg-Y-based alloys. In the second part, we provide strategies for optimizing such microstructures by controlling nucleation and growth of solute clusters and precipitates during thermomechanical processing. In the third part, we briefly highlight how one can enable inverse design of Mg alloys by a more robust Integrated Computational Materials Design (ICMD) approach.

cond-mat.mtrl-sci↗

Distributed Linear Equations over Random Networks

Distributed linear algebraic equation over networks, where nodes hold a part of problem data and cooperatively solve the equation via node-to-node communications, is a basic distributed computation task receiving an increasing research attention. Communications over a network have a stochastic nature, with both temporal and spatial dependence due to link failures, packet dropouts or node recreation, etc. In this paper, we study the convergence and convergence rate of distributed linear equation protocols over a $\ast$-mixing random network, where the temporal and spatial dependencies between the node-to-node communications are allowed. When the network linear equation admits exact solutions, we prove the mean-squared exponential convergence rate of the distributed projection consensus algorithm, while the lower and upper bound estimations of the convergence rate are also given for independent and identically distributed (i.i.d.) random graphs. Motivated by the randomized Kaczmarz algorithm, we also propose a distributed randomized projection consensus algorithm, where each node randomly selects one row of local linear equations for projection per iteration, and establish an exponential convergence rate. When the network linear equation admits no exact solution, we prove that a distributed gradient-descent-like algorithm with diminishing step-sizes can drive all nodes' states to a least-squares solution at a sublinear rate. These results collectively illustrate that distributed computations may overcome communication correlations if the prototype algorithms enjoy certain contractive properties or are designed with suitable parameters.

math.OC↗

Omniscient Video Super-Resolution

Most recent video super-resolution (SR) methods either adopt an iterative manner to deal with low-resolution (LR) frames from a temporally sliding window, or leverage the previously estimated SR output to help reconstruct the current frame recurrently. A few studies try to combine these two structures to form a hybrid framework but have failed to give full play to it. In this paper, we propose an omniscient framework to not only utilize the preceding SR output, but also leverage the SR outputs from the present and future. The omniscient framework is more generic because the iterative, recurrent and hybrid frameworks can be regarded as its special cases. The proposed omniscient framework enables a generator to behave better than its counterparts under other frameworks. Abundant experiments on public datasets show that our method is superior to the state-of-the-art methods in objective metrics, subjective visual effects and complexity. Our code will be made public.

eess.IV↗

Nash Equilibrium Seeking for High-order Multi-agent Systems with Unknown Dynamics

In this paper, we consider a Nash equilibrium seeking problem for a class of high-order multi-agent systems with unknown dynamics. Different from existing results for single integrators, we aim to steer the outputs of this class of uncertain high-order agents to the Nash equilibrium of some noncooperative game in a distributed manner. To overcome the difficulties brought by the high-order structure, unknown nonlinearities, and the regulation requirement, we first introduce a virtual player for each agent and solve an auxiliary noncooperative game for them. Then, we develop a distributed adaptive protocol by embedding this auxiliary game dynamics into some proper tracking controller for the original agent to resolve this problem. We also discuss the parameter convergence problem under certain persistence of excitation condition. The efficacy of our algorithms is verified by numerical examples.

eess.SY↗

Solute softening and vacancy generation by diffusion-less climb in magnesium alloys

Active room temperature diffusion-less climb of the edge dislocations in model Mg-Al alloys was observed using molecular dynamics simulations. Dislocations on prismatic and pyramidal I planes climb through the basal plane to overcome solute obstacles. This out-of-plane dislocation motion softens the high resistance pyramidal I glide and significantly reduces the anisotropy of dislocation mobility, and could help improve the ductility of Mg. The flow stress scales linearly with solute concentration, cAl. Dislocations climb predominantly in the negative direction, with climb angle on the order of 0.01cAl, producing very high vacancy concentration on the order of 10-4.

cond-mat.mtrl-sci↗

Multi-Scale Progressive Fusion Network for Single Image Deraining

Rain streaks in the air appear in various blurring degrees and resolutions due to different distances from their positions to the camera. Similar rain patterns are visible in a rain image as well as its multi-scale (or multi-resolution) versions, which makes it possible to exploit such complementary information for rain streak representation. In this work, we explore the multi-scale collaborative representation for rain streaks from the perspective of input image scales and hierarchical deep features in a unified framework, termed multi-scale progressive fusion network (MSPFN) for single image rain streak removal. For similar rain streaks at different positions, we employ recurrent calculation to capture the global texture, thus allowing to explore the complementary and redundant information at the spatial dimension to characterize target rain streaks. Besides, we construct multi-scale pyramid structure, and further introduce the attention mechanism to guide the fine fusion of this correlated information from different scales. This multi-scale progressive fusion strategy not only promotes the cooperative representation, but also boosts the end-to-end training. Our proposed method is extensively evaluated on several benchmark datasets and achieves state-of-the-art results. Moreover, we conduct experiments on joint deraining, detection, and segmentation tasks, and inspire a new research direction of vision task-driven image deraining. The source code is available at \url{https://github.com/kuihua/MSPFN}.

cs.CV↗

Masked Face Recognition Dataset and Application

In order to effectively prevent the spread of COVID-19 virus, almost everyone wears a mask during coronavirus epidemic. This almost makes conventional facial recognition technology ineffective in many cases, such as community access control, face access control, facial attendance, facial security checks at train stations, etc. Therefore, it is very urgent to improve the recognition performance of the existing face recognition technology on the masked faces. Most current advanced face recognition approaches are designed based on deep learning, which depend on a large number of face samples. However, at present, there are no publicly available masked face recognition datasets. To this end, this work proposes three types of masked face datasets, including Masked Face Detection Dataset (MFDD), Real-world Masked Face Recognition Dataset (RMFRD) and Simulated Masked Face Recognition Dataset (SMFRD). Among them, to the best of our knowledge, RMFRD is currently theworld's largest real-world masked face dataset. These datasets are freely available to industry and academia, based on which various applications on masked faces can be developed. The multi-granularity masked face recognition model we developed achieves 95% accuracy, exceeding the results reported by the industry. Our datasets are available at: https://github.com/X-zhangyang/Real-World-Masked-Face-Dataset.

cs.CV↗

Distributed Optimization Over Markovian Switching Random Network

In this paper, we investigate the distributed convex optimization problem over a multi-agent system with Markovian switching communication networks. The objective function is the sum of each agent's local objective function, which cannot be known by other agents. The communication network is assumed to switch over a set of weight-balanced directed graphs with a Markovian property.We propose a consensus sub-gradient algorithm with two time-scale step-sizes to handle the uncertainty due to the Markovian switching topologies and the absence of global gradient information. With a proper selection of step-sizes, we prove the almost sure convergence of all agents' local estimates to the same optimal solution when the union graph of the Markovian network' states is strongly connected and the Markovian network is irreducible. Simulations are given for illustration of the results.

math.OC↗

Linearly Convergent Algorithm with Variance Reduction for Distributed Stochastic Optimization

This paper considers a distributed stochastic strongly convex optimization, where agents connected over a network aim to cooperatively minimize the average of all agents' local cost functions. Due to the stochasticity of gradient estimation and distributedness of local objective, fast linearly convergent distributed algorithms have not been achieved yet. This work proposes a novel distributed stochastic gradient tracking algorithm with variance reduction, where the local gradients are estimated by an increasing batch-size of sampled gradients. With an undirected connected communication graph and a geometrically increasing batch-size, the iterates are shown to converge in mean to the optimal solution at a geometric rate (achieving linear convergence). The iteration, communication, and oracle complexity for obtaining an $ε$-optimal solution are established as well. Particulary, the communication complexity is $\mathcal{O}(\ln (1/ε))$ while the oracle complexity (number of sampled gradients) is $\mathcal{O}(1/ε^2)$, which is of the same order as that of centralized approaches. Hence, the proposed scheme is communication-efficient without requiring extra sampled gradients. Numerical simulations are given to demonstrate the theoretic results.

math.OC↗

MIN: Co-Governing Multi-Identifier Network Architecture and its Prototype on Operator's Network

IP protocol is the core of TCP/IP network layer. However, since IP address and its Domain Name are allocated and managed by a single agency, there are risks of centralization. The semantic overload of IP address also reduces its scalability and mobility, which further hinders the security. This paper proposes a co-governing Multi-Identifier Network (MIN) architecture that constructs a network layer with parallel coexistence of multiple identifiers, including identity, content, geographic information, and IP address. On the management plane, we develop an efficient management system using consortium blockchain with voting consensus, so the network can simultaneously manage and support by hundreds or thousands of nodes with high throughput. On the data plane, we propose an algorithm merging hash table and prefix tree (HTP) for FIB, which avoids the false-negative error and can inter-translate different identifiers with tens of billions of entries. Further, we propose a scheme to transport IP packets using CCN as a tunnel for supporting progressive deployment. We deployed the prototype of MIN to the largest operators' network in Mainland China, Hongkong and Macao, and demonstrated that the network can register identifier under co-governing consensus algorithm, support VoD service very well.

cs.NI↗

The Prototype of Decentralized Multilateral Co-Governing Post-IP Internet Architecture and Its Testing on Operator Networks

The Internet has become the most important infrastructure of modern society, while the existing IP network is unable to provide high-quality service. The unilateralism IP network is unable to satisfy the Co-managing and Co-governing demands to Cyberspace for most Nations in the world as well. Facing this challenge, we propose a novel Decentralized Multilateral Co-Governing Post-IP Internet architecture. To verify its effectiveness, we develop the prototype on the operator's networks including China Mainland, Hong Kong, and Macao. The experiments and testing results show that this architecture is feasible for co-existing of Content-Centric Networking and IP network, and it might become a Chinese Solution to the world.

cs.NI↗

Asynchronous Distributed Power Control of Multi-Microgrid Systems Based on the Operator Splitting Approach

Forming (hybrid) AC/DC microgrids (MGs) has become a promising manner for the interconnection of various kinds of distributed generators that are inherently AC or DC electric sources. This paper addresses the distributed asynchronous power control problem of hybrid microgrids, considering imperfect communication due to non-identical sampling rates and communication delays. To this end, we first formulate the optimal power control problem of MGs and devise a synchronous algorithm. Then, we analyze the impact of asynchrony on optimal power control and propose an asynchronous iteration algorithm based on the synchronous version. By introducing a random clock at each iteration, different types of asynchrony are fitted into a unified framework, where the asynchronous algorithm is converted into a fixed-point problem based on the operator splitting method, leading to a convergence proof. We further provide an upper bound estimation of the time delay in the communication. Moreover, the real-time implementation of the proposed algorithm in both AC and DC MGs is introduced. By taking the power system as a solver, the controller is simplified by reducing one order and the power loss can be considered. Finally, a benchmark MG is utilized to verify the effectiveness and advantages of the proposed algorithm.

eess.SY↗

Projected Primal-Dual Gradient Flow of Augmented Lagrangian with Application to Distributed Maximization of the Algebraic Connectivity of a Network

In this paper, a projected primal-dual gradient flow of augmented Lagrangian is presented to solve convex optimization problems that are not necessarily strictly convex. The optimization variables are restricted by a convex set with computable projection operation on its tangent cone as well as equality constraints. As a supplement of the analysis in \cite{niederlander2016distributed}, we show that the projected dynamical system converges to one of the saddle points and hence finding an optimal solution. Moreover, the problem of distributedly maximizing the algebraic connectivity of an undirected network by optimizing the port gains of each nodes (base stations) is considered. The original semi-definite programming (SDP) problem is relaxed into a nonlinear programming (NP) problem that will be solved by the aforementioned projected dynamical system. Numerical examples show the convergence of the aforementioned algorithm to one of the optimal solutions. The effect of the relaxation is illustrated empirically with numerical examples. A methodology is presented so that the number of iterations needed to reach the equilibrium is suppressed. Complexity per iteration of the algorithm is illustrated with numerical examples.

math.OC↗

Critical Analysis of an FeP Empirical Potential Employed to Study Fracture of Metallic Glasses

An empirical potential that has been widely used to perform molecular dynamics studies on the fracture behavior of FeP metallic glasses is shown to exhibit spinodal decomposition in the composition range commonly studied. The phosphorous segregation induces a transition from ductility to brittleness. During brittle fracture the atomically sharp crack tip propagates along a percolating path with higher P concentration. This embrittlement is observed to occur over a wide range of chemical compositions, and toughness decreases linearly with the degree of compositional segregation over the entire the regime studied. Stable glass forming alloys that can be quenched at low quench rates do not, as a rule, exhibit such thermodynamically unstable behavior near to or above their glass transition temperatures. Hence, the microstructures exhibited in these simulations are unlikely to reflect the actual microstructures or fracture behaviors of the glassy alloys they seek to elucidate.

cond-mat.mtrl-sci↗

Data Rates for Network Linear Equations

In this paper, we study network linear equations subject to digital communications with a finite data rate, where each node is associated with one equation from a system of linear equations. Each node holds a dynamic state and interacts with its neighbors through an undirected connected graph, where along each link the pair of nodes share information. Due to the data-rate constraint, each node builds an encoder-decoder pair, with which it produces transmitted message with a zooming-in finite-level uniform quantizer and also generates estimates of its neighbors' states from the received signals. We then propose a distributed quantized algorithm and show that when the network linear equations admit a unique solution, each node's state is driven to that solution exponentially. We further establish the asymptotic rate of convergence, which shows that a larger number of quantization levels leads to a faster convergence rate but is still fundamentally bounded by the inherent network structure and the linear equations. When a unique least-squares solution exists, we show that the algorithm can compute such a solution with a suitably selected time-varying step size inherited from the encoder and zooming-in quantizer dynamics. In both cases, a minimal data rate is shown to be enough for guaranteeing the desired convergence when the step sizes are properly chosen. These results assure the applicability of various network linear equation solvers in the literature when peer-to-peer communication is digital.

math.OC↗

Asynchronous distributed algorithms for seeking generalized Nash equilibria under full and partial decision information

We investigate asynchronous distributed algorithms with delayed information for seeking generalized Nash equilibrium over multi-agent networks. The considered game model has all players' local decisions coupled with a shared affine constraint. We assume each player can only access its local objective function, local constraint, and a local block matrix of the affine constraint. We first give the algorithm for the case when each agent is able to fully access all other players' decisions. With the help of auxiliary edge variables and edge Laplacian matrix, each player can carry on its local iteration in an asynchronous manner, using only local data and possibly delayed neighbour information. And then we investigate the case when the agents cannot know all other players' decisions, which is called a partial decision case. We introduce a local estimation of the overall decisions for each agent in the partial decision case, and develop another asynchronous algorithm by incorporating consensus dynamics on the local estimations of the overall decisions. Since both algorithms do not need any centralized clock coordination, the algorithms fully exploit the local computation resource of each player, and remove the idle time due to waiting for the "slowest" agent. Both algorithms are developed by a preconditioned forward-backward operator splitting method, while convergence is shown with the help of asynchronous fixed-point iterations under proper assumptions and fixed step-size choices. Numerical studies verify both algorithms' convergence and efficiency.

math.OC↗

Distributed generalized Nash equilibria computation of monotone games via a preconditioned proximal point algorithm

In this paper, we investigate distributed generalized Nash equilibrium (GNE) computation of monotone games with affine coupling constraints. Each player can only utilize its local objective function, local feasible set and a local block of the coupling constraint, and can only communicate with its neighbours. We assume the game has monotone pseudo-subdifferential without Lipschitz continuity restrictions. We design novel center-free distributed GNE seeking algorithms for equality and inequality affine coupling constraints, respectively. A proximal alternating direction method of multipliers(ADMM) is proposed for the equality case, while for the inequality case, a parallel splitting type algorithm is proposed. In both algorithms, the GNE seeking task is decomposed into a sequential NE computation of regularized subgames and distributed update of multipliers and auxiliary variables, based on local data and local communication. Our two double-layer GNE algorithms need not specify the inner-loop NE seeking algorithm and moreover, only require that the strongly monotone subgames are inexactly solved. We prove their convergence by showing that the two algorithms can be seen as specific instances of preconditioned proximal point algorithms} (PPPA) for finding zeros of monotone operators. Applications and numerical simulations are given for illustration.

math.OC↗

Distributed Coordination for a Class of Nonlinear Multi-agent Systems with Regulation Constraints

In this paper, a multi-agent coordination problem with steady-state regulation constraints is investigated for a class of nonlinear systems. Unlike existing leader-following coordination formulations, the reference signal is not given by a dynamic autonomous leader but determined as the optimal solution of a distributed optimization problem. Furthermore, we consider a global constraint having noisy data observations for the optimization problem, which implies that reference signal is not trivially available with existing optimization algorithms. To handle those challenges, we present a passivity-based analysis and design approach by using only local objective function, local data observation and exchanged information from their neighbors. The proposed distributed algorithms are shown to achieve the optimal steady-state regulation by rejecting the unknown observation disturbances for passive nonlinear agents, which are persuasive in various practical problems. Applications and simulation examples are then given to verify the effectiveness of our design.

eess.SY↗