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Pengda Liu

Publications and source records attributed to Pengda Liu.

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A Novel Improved Mask RCNN for Multiple Targets Detection in the Indoor Complex Scenes

With the expansive aging of global population, service robot with living assistance applied in indoor scenes will serve as a crucial role in the field of elderly care and health in the future. Service robots need to detect multiple targets when completing auxiliary tasks. However, indoor scenes are usually complex and there are many types of interference factors, leading to great challenges in the multiple targets detection. To overcome this technical difficulty, a novel improved Mask RCNN method for multiple targets detection in the indoor complex scenes is proposed in this paper. The improved model utilizes Mask RCNN as the network framework. On this basis, Convolutional Block Attention Module (CBAM) with channel mechanism and space mechanism is integrated, and the influence of different background, distance, angle and interference factors are comprehensively considered. Meanwhile, in order to evaluate the detection and identification effects of the established model, a comprehensive evaluation system based on loss function and Mean Average Precision (mAP) is established. For verification, experiments on the detection and identification effects under different distances, backgrounds, angles and interference factors were conducted. The results show that designed model improves the accuracy to a higher level and has a better anti-interference ability than other methods when the detection speed was nearly the same.

cs.CV

Memory-Sample Lower Bounds for Learning Parity with Noise

In this work, we show, for the well-studied problem of learning parity under noise, where a learner tries to learn $x=(x_1,\ldots,x_n) \in \{0,1\}^n$ from a stream of random linear equations over $\mathrm{F}_2$ that are correct with probability $\frac{1}{2}+\varepsilon$ and flipped with probability $\frac{1}{2}-\varepsilon$, that any learning algorithm requires either a memory of size $\Omega(n^2/\varepsilon)$ or an exponential number of samples. In fact, we study memory-sample lower bounds for a large class of learning problems, as characterized by [GRT'18], when the samples are noisy. A matrix $M: A \times X \rightarrow \{-1,1\}$ corresponds to the following learning problem with error parameter $\varepsilon$: an unknown element $x \in X$ is chosen uniformly at random. A learner tries to learn $x$ from a stream of samples, $(a_1, b_1), (a_2, b_2) \ldots$, where for every $i$, $a_i \in A$ is chosen uniformly at random and $b_i = M(a_i,x)$ with probability $1/2+\varepsilon$ and $b_i = -M(a_i,x)$ with probability $1/2-\varepsilon$ ($0<\varepsilon< \frac{1}{2}$). Assume that $k,\ell, r$ are such that any submatrix of $M$ of at least $2^{-k} \cdot |A|$ rows and at least $2^{-\ell} \cdot |X|$ columns, has a bias of at most $2^{-r}$. We show that any learning algorithm for the learning problem corresponding to $M$, with error, requires either a memory of size at least $\Omega\left(\frac{k \cdot \ell}{\varepsilon} \right)$, or at least $2^{\Omega(r)}$ samples. In particular, this shows that for a large class of learning problems, same as those in [GRT'18], any learning algorithm requires either a memory of size at least $\Omega\left(\frac{(\log |X|) \cdot (\log |A|)}{\varepsilon}\right)$ or an exponential number of noisy samples. Our proof is based on adapting the arguments in [Raz'17,GRT'18] to the noisy case.

cs.LG

On card guessing game with one time riffle shuffle and complete feedback

This paper studies the game of guessing riffle-shuffled cards with complete feedback. A deck of $n$ cards labelled 1 to $n$ is riffle-shuffled once and placed on a table. A player tries to guess the cards from top and is given complete feedback after each guess. The goal is to find the guessing strategy with maximum reward (expected number of correct guesses). We give the optimal strategy for this game and prove that the maximum expected reward is $n/2+\sqrt{2/\pi}\cdot\sqrt{n}+O(1)$, partially solving an open problem of Bayer and Diaconis.

math.PR