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Pengfei Wan

Publications and source records attributed to Pengfei Wan.

206 records · Page 12Linked to original sources

Assessing a Single Image in Reference-Guided Image Synthesis

Assessing the performance of Generative Adversarial Networks (GANs) has been an important topic due to its practical significance. Although several evaluation metrics have been proposed, they generally assess the quality of the whole generated image distribution. For Reference-guided Image Synthesis (RIS) tasks, i.e., rendering a source image in the style of another reference image, where assessing the quality of a single generated image is crucial, these metrics are not applicable. In this paper, we propose a general learning-based framework, Reference-guided Image Synthesis Assessment (RISA) to quantitatively evaluate the quality of a single generated image. Notably, the training of RISA does not require human annotations. In specific, the training data for RISA are acquired by the intermediate models from the training procedure in RIS, and weakly annotated by the number of models' iterations, based on the positive correlation between image quality and iterations. As this annotation is too coarse as a supervision signal, we introduce two techniques: 1) a pixel-wise interpolation scheme to refine the coarse labels, and 2) multiple binary classifiers to replace a naïve regressor. In addition, an unsupervised contrastive loss is introduced to effectively capture the style similarity between a generated image and its reference image. Empirical results on various datasets demonstrate that RISA is highly consistent with human preference and transfers well across models.

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SnowflakeNet: Point Cloud Completion by Snowflake Point Deconvolution with Skip-Transformer

Point cloud completion aims to predict a complete shape in high accuracy from its partial observation. However, previous methods usually suffered from discrete nature of point cloud and unstructured prediction of points in local regions, which makes it hard to reveal fine local geometric details on the complete shape. To resolve this issue, we propose SnowflakeNet with Snowflake Point Deconvolution (SPD) to generate the complete point clouds. The SnowflakeNet models the generation of complete point clouds as the snowflake-like growth of points in 3D space, where the child points are progressively generated by splitting their parent points after each SPD. Our insight of revealing detailed geometry is to introduce skip-transformer in SPD to learn point splitting patterns which can fit local regions the best. Skip-transformer leverages attention mechanism to summarize the splitting patterns used in the previous SPD layer to produce the splitting in the current SPD layer. The locally compact and structured point cloud generated by SPD is able to precisely capture the structure characteristic of 3D shape in local patches, which enables the network to predict highly detailed geometries, such as smooth regions, sharp edges and corners. Our experimental results outperform the state-of-the-art point cloud completion methods under widely used benchmarks. Code will be available at https://github.com/AllenXiangX/SnowflakeNet.

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BlendGAN: Implicitly GAN Blending for Arbitrary Stylized Face Generation

Generative Adversarial Networks (GANs) have made a dramatic leap in high-fidelity image synthesis and stylized face generation. Recently, a layer-swapping mechanism has been developed to improve the stylization performance. However, this method is incapable of fitting arbitrary styles in a single model and requires hundreds of style-consistent training images for each style. To address the above issues, we propose BlendGAN for arbitrary stylized face generation by leveraging a flexible blending strategy and a generic artistic dataset. Specifically, we first train a self-supervised style encoder on the generic artistic dataset to extract the representations of arbitrary styles. In addition, a weighted blending module (WBM) is proposed to blend face and style representations implicitly and control the arbitrary stylization effect. By doing so, BlendGAN can gracefully fit arbitrary styles in a unified model while avoiding case-by-case preparation of style-consistent training images. To this end, we also present a novel large-scale artistic face dataset AAHQ. Extensive experiments demonstrate that BlendGAN outperforms state-of-the-art methods in terms of visual quality and style diversity for both latent-guided and reference-guided stylized face synthesis.

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Graphs with minimum degree-based entropy

The degree-based entropy of a graph is defined as the Shannon entropy based on the information functional that associates the vertices of the graph with the corresponding degrees. In this paper, we study extremal problems of finding the graphs attaining the minimum degree-based graph entropy among graphs and bipartite graphs with a given number of vertices and edges. We characterize the unique extremal graph achieving the minimum value among graphs with a given number of vertices and edges and present a lower bound for the degree-based entropy of bipartite graphs and characterize all the extremal graphs which achieve the lower bound. This implies the known result due to Cao et al. (2014) that the star attains the minimum value of the degree-based entropy among trees with a given number of vertices.

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PMP-Net: Point Cloud Completion by Learning Multi-step Point Moving Paths

The task of point cloud completion aims to predict the missing part for an incomplete 3D shape. A widely used strategy is to generate a complete point cloud from the incomplete one. However, the unordered nature of point clouds will degrade the generation of high-quality 3D shapes, as the detailed topology and structure of discrete points are hard to be captured by the generative process only using a latent code. In this paper, we address the above problem by reconsidering the completion task from a new perspective, where we formulate the prediction as a point cloud deformation process. Specifically, we design a novel neural network, named PMP-Net, to mimic the behavior of an earth mover. It moves each point of the incomplete input to complete the point cloud, where the total distance of point moving paths (PMP) should be shortest. Therefore, PMP-Net predicts a unique point moving path for each point according to the constraint of total point moving distances. As a result, the network learns a strict and unique correspondence on point-level, which can capture the detailed topology and structure relationships between the incomplete shape and the complete target, and thus improves the quality of the predicted complete shape. We conduct comprehensive experiments on Completion3D and PCN datasets, which demonstrate our advantages over the state-of-the-art point cloud completion methods.

cs.CV↗

Cycle4Completion: Unpaired Point Cloud Completion using Cycle Transformation with Missing Region Coding

In this paper, we present a novel unpaired point cloud completion network, named Cycle4Completion, to infer the complete geometries from a partial 3D object. Previous unpaired completion methods merely focus on the learning of geometric correspondence from incomplete shapes to complete shapes, and ignore the learning in the reverse direction, which makes them suffer from low completion accuracy due to the limited 3D shape understanding ability. To address this problem, we propose two simultaneous cycle transformations between the latent spaces of complete shapes and incomplete ones. The insight of cycle transformation is to promote networks to understand 3D shapes by learning to generate complete or incomplete shapes from their complementary ones. Specifically, the first cycle transforms shapes from incomplete domain to complete domain, and then projects them back to the incomplete domain. This process learns the geometric characteristic of complete shapes, and maintains the shape consistency between the complete prediction and the incomplete input. Similarly, the inverse cycle transformation starts from complete domain to incomplete domain, and goes back to complete domain to learn the characteristic of incomplete shapes. We provide a comprehensive evaluation in experiments, which shows that our model with the learned bidirectional geometry correspondence outperforms state-of-the-art unpaired completion methods.

cs.CV↗

Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registration

Recent years have witnessed significant progress in 3D hand mesh recovery. Nevertheless, because of the intrinsic 2D-to-3D ambiguity, recovering camera-space 3D information from a single RGB image remains challenging. To tackle this problem, we divide camera-space mesh recovery into two sub-tasks, i.e., root-relative mesh recovery and root recovery. First, joint landmarks and silhouette are extracted from a single input image to provide 2D cues for the 3D tasks. In the root-relative mesh recovery task, we exploit semantic relations among joints to generate a 3D mesh from the extracted 2D cues. Such generated 3D mesh coordinates are expressed relative to a root position, i.e., wrist of the hand. In the root recovery task, the root position is registered to the camera space by aligning the generated 3D mesh back to 2D cues, thereby completing cameraspace 3D mesh recovery. Our pipeline is novel in that (1) it explicitly makes use of known semantic relations among joints and (2) it exploits 1D projections of the silhouette and mesh to achieve robust registration. Extensive experiments on popular datasets such as FreiHAND, RHD, and Human3.6M demonstrate that our approach achieves stateof-the-art performance on both root-relative mesh recovery and root recovery. Our code is publicly available at https://github.com/SeanChenxy/HandMesh.

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Precision Enhancement of 3D Surfaces from Multiple Compressed Depth Maps

In texture-plus-depth representation of a 3D scene, depth maps from different camera viewpoints are typically lossily compressed via the classical transform coding / coefficient quantization paradigm. In this paper we propose to reduce distortion of the decoded depth maps due to quantization. The key observation is that depth maps from different viewpoints constitute multiple descriptions (MD) of the same 3D scene. Considering the MD jointly, we perform a POCS-like iterative procedure to project a reconstructed signal from one depth map to the other and back, so that the converged depth maps have higher precision than the original quantized versions.

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