Searcharxiv⌕ Search

arXiv subjects

Pengfei Wan

Publications and source records attributed to Pengfei Wan.

At least 55 records · Page 3Linked to original sources

CapRiCorn-1K: A Comprehensive Benchmark for Video Captioning and Subject Referential Consistency Across Temporal Scales

Accurate and comprehensive video captions with consistent subject references are critical for downstream understanding and generation tasks. However, few existing benchmarks can objectively and comprehensively evaluate these properties across diverse durations and scenarios, thereby hindering the advancement of video captioning models. To bridge this gap, we propose CapRiCorn-1K, a comprehensive benchmark designed to evaluate both video captioning quality and subject referential consistency across long temporal horizons and diverse video domains. To accommodate varied evaluation needs, our benchmark supports both audiovisual and visual-only settings. Extensive experiments on CapRiCorn-1K reveal that current models generally struggle to generate accurate and comprehensive captions while maintaining consistent subject references. Moreover, as video duration increases, both the overall caption quality and subject referential consistency decline. Notably, our evaluation metrics exhibit strong correlations with the performance of downstream understanding and generation tasks conditioned on the generated captions, further validating their effectiveness. The project is available at https://github.com/xlchen0205/CapRiCorn-1K .

cs.CV↗

UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating

Generating a coherent multi-shot video requires structured cross-shot memory. Subject appearance, scene context, and speaker identity must persist across cuts. Existing approaches either train end-to-end over fixed-length sequences and cannot scale, generate shot-by-shot with memory banks that grow linearly, or orchestrate pretrained generators under an LLM planner without a multi-shot-aware backbone. We present UnityShots, a memory-driven multi-shot audio-video generation system built on LTX-2.3, trained on annotated cinematic and music-video shots. The video stream maintains two fixed-size slots, a long-term memory (LTM) slot anchored to the opening shot and a short-term memory (STM) slot holding the immediately preceding tail, both updated at every cut by a boundary-conditioned gate that fuses visual cut probability and beat-tracker signals. The audio stream injects a reference speaker token at every shot to preserve vocal timbre without a sliding audio bank. A discrete cut-type prior, learned through AdaLN, becomes an inference-time control knob over transition strength. We release a benchmark of $200$ multi-cultural multi-shot sequences spanning six ethnic regions and ten or more languages, with per-shot reference identities, reference audio, and per-boundary transition labels. Evaluated across I2V, T2V, and R2V conditioning modes, UnityShots leads open-source baselines on every cross-shot coherence metric and matches the strongest closed-source system on the multi-shot axes.

cs.CV↗

OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data

Cloning camera motion from reference videos is an important task in video generation, as videos provide intuitive and precise control. Existing methods either directly use parametric representations that fail to handle multi-shot generation or synthesize cross-paired data, which suffer from data scarcity, resulting in poor performance in complicated camera motion cloning. To address these issues, we introduce a general camera motion representation that encodes cameras as grid motion videos. This camera grid represents the camera parameters visually and supports the integration of diverse trajectories for multi-shot video generation. Building upon this, we propose OmniDirector, a unified framework trained on a million-scale camera grid-video pairs that coordinates characters, actions, and cameras to provide director-level control for multimodal diffusion transformers. Furthermore, we design a novel hierarchical prompt expansion agent that harmoniously integrates different control signals by systematically describing camera motion and visual content through understanding signal relationships. Extensive experiments demonstrate the superior performance and outstanding controllability of our framework. Project page: https://ymlinfeng.github.io/OmniDirector.github.io/

cs.CV↗

ARGUS: Stacked Multi-View Identity Mosaic Injection for Subject-Preserving Video Generation

Subject-preserving video generation is not solved by frontal-face similarity alone: a generated person must remain recognizable across motion, large viewpoint changes, expression shifts, occlusion, scale variation, and conflicts among text, first-frame, and identity references. We argue that the central bottleneck is the point-reference paradigm, which collapses identity into a single static observation entangled with pose, accessories, lighting, background, and camera statistics. We introduce Argus, a Wan-based framework centered on Stacked Multi-View Identity Mosaic Injection (SMII). SMII converts MLLM-selected image/video identity evidence into a 3*3 stacked mosaic, synchronizes the mosaic with the current diffusion time, and injects it as negative-time read-only memory in Wan's native token space. This turns identity from an external clean adapter or a single reference image into a compact dynamic distribution. Around SMII, an MLLM Identity Director selects informative identity moments and resolves condition conflicts, while no-cross-pair counterfactual training, Temporal Identity Annealing, and Adaptive Self-Likeness Guidance improve robustness without paired subject-video supervision. We further release HardID-Celeb, a public-figure identity-stress benchmark, and introduce YawScore and OccScore to probe large-yaw and first-frame-occlusion robustness. Argus achieves state-of-the-art results on OpenS2V-Eval Human-Domain, reaching 64.38 Total Score, 71.86 FaceSim, 51.62 NexusScore, and 79.14 NaturalScore. On HardID-Celeb, Argus obtains 76.80 FaceSim and improves YawScore and OccScore by 12.60 and 15.10 points over the strongest baselines, demonstrating that dynamic identity memory and large-scale counterfactual self-supervision are highly effective for subject-preserving video generation.

cs.CV↗

AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization

Despite being a pivotal frontier, interactive world modeling remains underexplored in terms of the versatile controllability required by practical scenarios. To bridge this gap, we present AnchorWorld, a framework that advances egocentric simulation through enhanced interaction integrity and a flexible mechanism for world customization. First, we utilize 3D human motion as the primary interaction modality. To complement the out-of-view or truncated body parts in egocentric views, we introduce an auxiliary training supervision that incorporates exogenous viewpoints decoupled from the agent's first-person sensorium. It allows the model to observe the agent's full-body positioning relative to the environment, facilitating a more robust spatial grounding of human-world interactions. Furthermore, we propose a simple yet effective mechanism for customizing self-evolving worlds. This is achieved by defining anchor views within a unified world coordinate system, coupled with textual descriptions dictating the dynamic evolution of local scenes. Experimental results show that AnchorWorld significantly outperforms state-of-the-art baselines, while ablation studies validate the effectiveness of our key designs. Notably, our customization scheme exhibits promising spatio-temporal geometric consistency and adheres strictly to the prescribed evolutionary dynamics.

cs.CV↗

Diffusing in the Right Space: A Systematic Study of Latent Diffusability

Latent diffusion models leverage visual tokenizers to compress images into latent spaces for efficient generative modeling. However, better reconstruction quality of a tokenizer does not necessarily translate into better generation quality, suggesting that latent representations should be evaluated not only by fidelity but also by their diffusability. Recent studies have proposed diverse explanations for diffusion-friendly latent spaces, including semantic separability, affine equivariance, distribution uniformity, spatial structure, spectral smoothness, and manifold continuity. Yet these properties are often validated on a limited set of tokenizers, leaving it unclear which factors are most predictive of downstream generation quality and whether such conclusions hold beyond the specific settings in which they are introduced. In this work, we conduct a systematic study of latent diffusability by training a large collection of tokenizers with diverse regularization strategies, architectures, and latent configurations, and evaluating them with multiple downstream diffusion backbones. Our analysis identifies several latent properties that consistently correlate with generation quality and exhibit strong generalization across experimental settings. Beyond existing metrics, we introduce Velocity Irreducible Variance (VIV), a measure of velocity ambiguity induced by trajectory crossings. Extensive experiments show that VIV is one of the most stable predictors of generation quality.

cs.CV↗

Geometry-Aware Implicit Memory for Video World Models

Video world models aim to simulate controllable visual environments, but long-horizon rollouts depend on what the model remembers after observations leave its native context window. Explicit memories retain frames or online 3D reconstructions, which can suffer from heuristic retrieval errors, redundant appearance storage, or reconstruction artifacts. Implicit memories compress history into a compact state, but existing designs are not explicitly constrained to encode cross-view scene geometry. We propose GIM-World, a geometry-aware implicit memory framework for video world models. A lightweight transformer encoder compresses variable-length history into fixed-size memory tokens, a camera-queryable geometry head distills 3D scene structure from a frozen foundation model into the memory during training, and an information-guided pruning rule keeps encoding cost bounded as history grows. The geometry teacher is discarded at inference, leaving a lightweight memory module. Experiments on MIND show that GIM-World better preserves long-horizon geometric and visual consistency than both explicit- and implicit-memory baselines.

cs.CV↗

SegTune: Structured and Fine-Grained Control for Song Generation

Recent advances in neural song generation have enabled high-quality synthesis from lyrics and global textual prompts. However, most systems fail to model temporally varying attributes of songs, severely limiting fine-grained control over musical structure and dynamics. To address this, we propose SegTune, a Diffusion Transformer-based framework enabling structured and fine-grained controllability by allowing users or large language models (LLMs) to specify local musical descriptions aligned to song segments. These segment prompts are temporally broadcast to corresponding time windows, while global prompts ensure stylistic coherence. To support precise lyric-to-music alignment, we introduce an LLM-based duration predictor that autoregressively generates sentence-level timestamps in LyRiCs format. We further construct a large-scale data pipeline for high-quality song collection with aligned lyrics and prompts, and propose new metrics to evaluate segment alignment and vocal consistency. Experiments demonstrate that SegTune outperforms existing baselines in both musicality and controllability. Visit our project page (https://github.com/KlingAIResearch/SegTune) for codes and more generated songs.

cs.SD↗

DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory

Recent advances in video generative models have promoted rapid progress in controllable world models. However, maintaining fine-grained spatio-temporal consistency under long-horizon reasoning remains a key challenge. In this work, we move beyond explicit 3D memory and coarse frame-level implicit modeling, and propose a fine-grained, learnable, and scalable memory for consistent world generation. We first identify two fundamental limitations of naïve learnable memory architectures in long-horizon extrapolation, namely computational inefficiency and attention dispersion. Through a systematic analysis of attention dispersion, we propose DecMem, a decoupled memory architecture that employs Sparse Global Memory for efficient fine-grained access to global history and Anchored Local Memory for stable and high-quality extrapolation. Extensive experiments demonstrate that DecMem significantly outperforms current state-of-the-art methods. By ensuring precise and efficient long-term memory and achieving superior extrapolation capabilities, DecMem enables minute-level controllable long video generation with high fidelity and consistency.

cs.CV↗

SegTune: Structured and Fine-Grained Control for Song Generation

Recent advancements in song generation have shown promising results in generating songs from lyrics and/or global text prompts. However, most existing systems lack the ability to model the temporally varying attributes of songs, limiting fine-grained control over musical structure and dynamics. In this paper, we propose SegTune, a non-autoregressive framework for structured and controllable song generation. SegTune enables segment-level control by allowing users or large language models to specify local musical descriptions aligned to song sections.The segmental prompts are injected into the model by temporally broadcasting them to corresponding time windows, while global prompts influence the whole song to ensure stylistic coherence. To obtain accurate segment durations and enable precise lyric-to-music alignment, we introduce an LLM-based duration predictor that autoregressively generates sentence-level timestamped lyrics in LRC format. We further construct a large-scale data pipeline for collecting high-quality songs with aligned lyrics and prompts, and propose new evaluation metrics to assess segment-level alignment and vocal attribute consistency. Experimental results show that SegTune achieves superior controllability and musical coherence compared to existing baselines. See https://cai525.github.io/SegTune_demo for demos of our work.

cs.SD↗

VideoCanvas: Unified Video Completion from Arbitrary Spatiotemporal Patches via In-Context Conditioning

Existing controllable video generation methods are typically designed for rigid, task-specific settings, such as first-frame image-to-video, inpainting, or interpolation, treating spatio-temporal control as a set of isolated problems. We formalize a unified task, arbitrary spatio-temporal video completion, where a model generates a coherent video from user-specified patches placed at any spatial location and timestamp. However, realizing such a unified framework within modern latent video diffusion models is non-trivial: causal video VAEs compress multiple frames into a single latent slot, making frame-level conditioning fundamentally ill-posed, and directly feeding sparsely populated, zero-padded video inputs into the VAE leads to severe out-of-distribution artifacts. To address these challenges, we propose VideoCanvas, a simple yet effective framework that adapts the In-Context Conditioning paradigm to arbitrary spatio-temporal completion without modifying or retraining the VAE. Our key idea is a hybrid conditioning strategy that decouples spatial and temporal control: spatially, we encode zero-padded full-frame canvases in image mode to keep VAE inputs in-distribution, and temporally we use Temporal RoPE Interpolation to assign each condition a continuous fractional index in the latent sequence for precise frame-level alignment. To evaluate this capability, we develop VideoCanvasBench, the first benchmark for arbitrary spatio-temporal video completion, covering both intra-scene fidelity and inter-scene creativity. Extensive experiments demonstrate that VideoCanvas achieves state-of-the-art performance across a diverse range of video generation tasks under a single, unified framework.

cs.CV↗

OpenWorldLib: A Unified Codebase and Definition of Advanced World Models

World models have garnered significant attention as a promising research direction in artificial intelligence, yet a clear and unified definition remains lacking. In this paper, we introduce OpenWorldLib, a comprehensive and standardized inference framework for Advanced World Models. Drawing on the evolution of world models, we propose a clear definition: a world model is a model or framework centered on perception, equipped with interaction and long-term memory capabilities, for understanding and predicting the complex world. We further systematically categorize the essential capabilities of world models. Based on this definition, OpenWorldLib integrates models across different tasks within a unified framework, enabling efficient reuse and collaborative inference. Finally, we present additional reflections and analyses on potential future directions for world model research. Code link: https://github.com/OpenDCAI/OpenWorldLib

cs.CV↗

LongAV-Compass: Towards Unified Evaluation of Minute-Scale Audio-Visual Generation Across T2AV, I2AV, and V2AV

Audio-visual generation is rapidly advancing from short clips to minute-long content, while existing evaluation protocols remain largely confined to short-form settings. Existing benchmarks primarily focus on 5--10 second text-conditioned generation and rarely support unified evaluation across text, image, and video conditioning modalities. Moreover, they provide limited insight into how identity consistency, narrative coherence, and audio-visual alignment degrade over extended temporal horizons. To bridge this gap, we introduce LongAV-Compass, a systematic benchmark for minute-long audio-visual generation. LongAV-Compass contains 284 curated test cases spanning text-to-audio-video (T2AV), image-to-audio-video (I2AV), and video-to-audio-video (V2AV), organized by application scenario and generation complexity. The benchmark combines taxonomy-guided benchmark construction with a unified evaluation framework that integrates MLLM-assisted assessment with complementary perceptual and multimodal metrics, including DINO-v2, ArcFace, CLIP, and ImageBind. The framework evaluates more than 20 fine-grained dimensions covering within-segment quality, cross-segment consistency, global narrative coherence, semantic alignment, and audio-visual synchronization. Through experiments on 11 representative models together with human-alignment validation, LongAV-Compass provides a diagnostic testbed for analyzing the limitations of current systems in sustaining coherent, semantically aligned, and temporally consistent minute-scale audio-visual generation across diverse input modalities.

cs.CV↗

LatentOmni: Rethinking Omni-Modal Understanding via Unified Audio-Visual Latent Reasoning

Joint audio-visual reasoning is essential for omnimodal understanding, yet current multimodal large language models (MLLMs) still struggle when reasoning requires fine-grained evidence from both modalities. A central limitation is that explicit text-based chain-of-thought (CoT) compresses continuous audio-visual signals into discrete tokens, weakening temporal grounding and shifting intermediate reasoning toward language priors. We argue that a unified latent space is a better medium for such reasoning because it preserves dense sensory information while remaining compatible with autoregressive generation. Based on this insight, we propose \textbf{LatentOmni}, a cross-modal reasoning framework that interleaves textual reasoning with audio-visual latent states. LatentOmni introduces feature-level supervision to align latent reasoning states with task-relevant sensory features and uses Omni-Sync Position Embedding (OSPE) to maintain temporal consistency between latent audio and visual states. We further construct \textbf{LatentOmni-Instruct-35K}, a dataset of audio-visual interleaved reasoning trajectories for supervising latent-space reasoning. Comprehensive evaluation across multiple audio-visual reasoning benchmarks demonstrates that LatentOmni achieves the best performance among the evaluated open-source models and consistently outperforms the Explicit Text CoT baseline, supporting latent-space joint reasoning as a promising path toward stronger omnimodal understanding.

cs.CL↗

Artifact-Bench: Evaluating MLLMs on Detecting and Assessing the Artifacts of AI-Generated Videos

Recent video generative models have greatly improved the realism of AI-generated videos, yet their outputs still exhibit artifacts such as temporal inconsistencies, structural distortions, and semantic incoherence. While Multimodal Large Language Models (MLLMs) show strong visual understanding capabilities, their ability to perceive and reason about such artifacts remains unclear. Existing benchmarks often lack systematic evaluation of artifact-aware perception and fine-grained diagnostic reasoning, especially across diverse AI-generated video domains beyond photorealistic content. To address this gap, we introduce Artifact-Bench, a comprehensive benchmark for evaluating MLLMs on AI-generated video artifact detection and analysis. We first establish a three-level hierarchical taxonomy of realism artifacts, covering photorealistic, animated, and CG-style videos. Based on this taxonomy, Artifact-Bench defines three complementary tasks: real vs. AI-generated video classification, pairwise realism comparison, and fine-grained artifact identification. Experiments on 19 leading MLLMs reveal substantial limitations in artifact perception and reasoning, with many models approaching random or even below-random performance in challenging settings. We further observe significant misalignment between MLLM judgments and human perceptual preferences, highlighting their limited reliability as general evaluators for AI-generated video realism.

cs.CV↗

FU-MPC: Frontier- and Uncertainty-Aware Model Predictive Control for Efficient and Accurate UAV Exploration with Motorized LiDAR

Efficient UAV exploration in unknown environments requires rapid coverage expansion while maintaining accurate and reliable localization, since safe navigation in complex scenes depends on consistent mapping and pose estimation. However, for conventional LiDAR-equipped UAVs, the observable region is tightly coupled with the UAV pose and motion. Expanding coverage often requires additional translational or rotational maneuvers, which can reduce exploration efficiency and increase the risk of localization degradation in geometrically challenging environments. Motorized rotating LiDARs provide a promising solution by actively adjusting the sensor viewing direction without changing the UAV motion, thereby introducing an additional sensing degree of freedom. Nevertheless, existing exploration systems rarely exploit this scanning freedom as an explicit decision variable linked to both exploration progress and localization quality. To address this gap, we develop a UAV platform equipped with an independently actuated rotating LiDAR and propose a hierarchical exploration framework. The global planner organizes frontiers into representative viewpoints and sequences them using topology-aware transition costs. Built upon this planner, FU-MPC serves as a local receding-horizon scan controller that optimizes LiDAR rotation along the predicted flight trajectory. The controller jointly considers frontier-aware exploration utility and direction-dependent localization uncertainty, while lightweight surrogate evaluation enables real-time onboard execution. Experiments in complex environments demonstrate that the proposed system improves exploration efficiency while maintaining robust localization performance compared with fixed-pattern scanning and uncertainty-only baselines. The project page can be found at https://kafeiyin00.github.io/FU-MPC/.

cs.RO↗

OmniSIFT: Modality-Asymmetric Token Compression for Efficient Omni-modal Large Language Models

Omni-modal Large Language Models (Omni-LLMs) have demonstrated strong capabilities in audio-video understanding tasks. However, their reliance on long multimodal token sequences leads to substantial computational overhead. Despite this challenge, token compression methods designed for Omni-LLMs remain limited. To bridge this gap, we propose OmniSIFT (Omni-modal Spatio-temporal Informed Fine-grained Token compression), a modality-asymmetric token compression framework tailored for Omni-LLMs. Specifically, OmniSIFT adopts a two-stage compression strategy: (i) a spatio-temporal video pruning module that removes video redundancy arising from both intra-frame structure and inter-frame overlap, and (ii) a vision-guided audio selection module that filters audio tokens. The entire framework is optimized end-to-end via a differentiable straight-through estimator. Extensive experiments on five representative benchmarks demonstrate the efficacy and robustness of OmniSIFT. Notably, for Qwen2.5-Omni-7B, OmniSIFT introduces only 4.85M parameters while maintaining lower latency than training-free baselines such as OmniZip. With merely 25% of the original token context, OmniSIFT consistently outperforms all compression baselines and even surpasses the performance of the full-token model on several tasks.

cs.CL↗

UniCustom: Unified Visual Conditioning for Multi-Reference Image Generation

Multi-reference image generation aims to synthesize images from textual instructions while faithfully preserving subject identities from multiple reference images. Existing VLM-enhanced diffusion models commonly rely on decoupled visual conditioning: semantic ViT features are processed by the VLM for instruction understanding, whereas appearance-rich VAE features are injected later into the diffusion backbone. Despite its intuitive design, this separation makes it difficult for the model to associate each semantically grounded subject with visual details from the correct reference image. As a result, the model may recognize which subject is being referred to, but fail to preserve its identity and fine-grained appearance, leading to attribute leakage and cross-reference confusion in complex multi-reference settings. To address this issue, we propose UniCustom, a unified visual conditioning framework that fuses ViT and VAE features before VLM encoding. This early fusion exposes the VLM to both semantic cues and appearance-rich details, enabling its hidden states to jointly encode the referred subject and corresponding visual appearance with only a lightweight linear fusion layer. To learn such unified representations, we adopt a two-stage training strategy: reconstruction-oriented pretraining that preserves reference-specific appearance details in the fused hidden states, followed by supervised finetuning on single- and multi-reference generation tasks. We further introduce a slot-wise binding regularization that encourages each image slot to preserve low-level details of its corresponding reference, thereby reducing cross-reference entanglement. Experiments on two multi-reference generation benchmarks demonstrate that UniCustom consistently improves subject consistency, instruction following, and compositional fidelity over strong baselines.

cs.CV↗