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Pengfei Wei

Publications and source records attributed to Pengfei Wei.

At least 37 records · Page 2Linked to original sources

Personalized Transcranial Electrical Stimulation: A Review of Computational Modeling and Optimization

Objective. Personalized transcranial electrical stimulation (tES) has gained growing attention due to the substantial inter-individual variability in brain anatomy and physiology. While previous reviews have discussed the physiological mechanisms and clinical applications of tES, there remains a critical gap in up-to-date syntheses focused on the computational modeling frameworks that enable individualized stimulation optimization. Approach. This review presents a comprehensive overview of recent advances in computational techniques supporting personalized tES. We systematically examine developments in forward modeling for simulating individualized electric fields, as well as inverse modeling approaches for optimizing stimulation parameters. We critically evaluate progress in head modeling pipelines, optimization algorithms, and the integration of multimodal brain data. Main results. Recent advances have substantially accelerated the construction of subject-specific head conductor models and expanded the landscape of optimization methods, including multi-objective optimization and brain network-informed optimization. These advances allow for dynamic and individualized stimulation planning, moving beyond empirical trial-and-error approaches.Significance. By integrating the latest developments in computational modeling for personalized tES, this review highlights current challenges, emerging opportunities, and future directions for achieving precision neuromodulation in both research and clinical contexts.

q-bio.NC↗

DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers

In e-commerce and digital marketing, generating high-fidelity human-product demonstration videos is important for effective product presentation. However, most existing frameworks either fail to preserve the identities of both humans and products or lack an understanding of human-product spatial relationships, leading to unrealistic representations and unnatural interactions. To address these challenges, we propose a Diffusion Transformer (DiT)-based framework. Our method simultaneously preserves human identities and product-specific details, such as logos and textures, by injecting paired human-product reference information and utilizing an additional masked cross-attention mechanism. We employ a 3D body mesh template and product bounding boxes to provide precise motion guidance, enabling intuitive alignment of hand gestures with product placements. Additionally, structured text encoding is used to incorporate category-level semantics, enhancing 3D consistency during small rotational changes across frames. Trained on a hybrid dataset with extensive data augmentation strategies, our approach outperforms state-of-the-art techniques in maintaining the identity integrity of both humans and products and generating realistic demonstration motions. Project page: https://lizhenwangt.github.io/DreamActor-H1/.

cs.CV↗

PoseTraj: Pose-Aware Trajectory Control in Video Diffusion

Recent advancements in trajectory-guided video generation have achieved notable progress. However, existing models still face challenges in generating object motions with potentially changing 6D poses under wide-range rotations, due to limited 3D understanding. To address this problem, we introduce PoseTraj, a pose-aware video dragging model for generating 3D-aligned motion from 2D trajectories. Our method adopts a novel two-stage pose-aware pretraining framework, improving 3D understanding across diverse trajectories. Specifically, we propose a large-scale synthetic dataset PoseTraj-10K, containing 10k videos of objects following rotational trajectories, and enhance the model perception of object pose changes by incorporating 3D bounding boxes as intermediate supervision signals. Following this, we fine-tune the trajectory-controlling module on real-world videos, applying an additional camera-disentanglement module to further refine motion accuracy. Experiments on various benchmark datasets demonstrate that our method not only excels in 3D pose-aligned dragging for rotational trajectories but also outperforms existing baselines in trajectory accuracy and video quality.

cs.CV↗

Sampling and active learning methods for network reliability estimation using K-terminal spanning tree

Network reliability analysis remains a challenge due to the increasing size and complexity of networks. This paper presents a novel sampling method and an active learning method for efficient and accurate network reliability estimation under node failure and edge failure scenarios. The proposed sampling method adopts Monte Carlo technique to sample component lifetimes and the K-terminal spanning tree algorithm to accelerate structure function computation. Unlike existing methods that compute only one structure function value per sample, our method generates multiple component state vectors and corresponding structure function values from each sample. Network reliability is estimated based on survival signatures derived from these values. A transformation technique extends this method to handle both node failure and edge failure. To enhance efficiency of proposed sampling method and achieve adaptability to network topology changes, we introduce an active learning method utilizing a random forest (RF) classifier. This classifier directly predicts structure function values, integrates network behaviors across diverse topologies, and undergoes iterative refinement to enhance predictive accuracy. Importantly, the trained RF classifier can directly predict reliability for variant networks, a capability beyond the sampling method alone. Through investigating several network examples and two practical applications, the effectiveness of both proposed methods is demonstrated.

cs.LG↗

Mega-TTS 2: Boosting Prompting Mechanisms for Zero-Shot Speech Synthesis

Zero-shot text-to-speech (TTS) aims to synthesize voices with unseen speech prompts, which significantly reduces the data and computation requirements for voice cloning by skipping the fine-tuning process. However, the prompting mechanisms of zero-shot TTS still face challenges in the following aspects: 1) previous works of zero-shot TTS are typically trained with single-sentence prompts, which significantly restricts their performance when the data is relatively sufficient during the inference stage. 2) The prosodic information in prompts is highly coupled with timbre, making it untransferable to each other. This paper introduces Mega-TTS 2, a generic prompting mechanism for zero-shot TTS, to tackle the aforementioned challenges. Specifically, we design a powerful acoustic autoencoder that separately encodes the prosody and timbre information into the compressed latent space while providing high-quality reconstructions. Then, we propose a multi-reference timbre encoder and a prosody latent language model (P-LLM) to extract useful information from multi-sentence prompts. We further leverage the probabilities derived from multiple P-LLM outputs to produce transferable and controllable prosody. Experimental results demonstrate that Mega-TTS 2 could not only synthesize identity-preserving speech with a short prompt of an unseen speaker from arbitrary sources but consistently outperform the fine-tuning method when the volume of data ranges from 10 seconds to 5 minutes. Furthermore, our method enables to transfer various speaking styles to the target timbre in a fine-grained and controlled manner. Audio samples can be found in https://boostprompt.github.io/boostprompt/.

eess.AS↗

Unsupervised Video Domain Adaptation for Action Recognition: A Disentanglement Perspective

Unsupervised video domain adaptation is a practical yet challenging task. In this work, for the first time, we tackle it from a disentanglement view. Our key idea is to handle the spatial and temporal domain divergence separately through disentanglement. Specifically, we consider the generation of cross-domain videos from two sets of latent factors, one encoding the static information and another encoding the dynamic information. A Transfer Sequential VAE (TranSVAE) framework is then developed to model such generation. To better serve for adaptation, we propose several objectives to constrain the latent factors. With these constraints, the spatial divergence can be readily removed by disentangling the static domain-specific information out, and the temporal divergence is further reduced from both frame- and video-levels through adversarial learning. Extensive experiments on the UCF-HMDB, Jester, and Epic-Kitchens datasets verify the effectiveness and superiority of TranSVAE compared with several state-of-the-art approaches. Code is publicly available.

cs.CV↗

C2G2: Controllable Co-speech Gesture Generation with Latent Diffusion Model

Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive gestures. Additionally, these methods lack effective control over speaker identity and temporal editing of the generated gestures. Focusing on capturing temporal latent information and applying practical controlling, we propose a Controllable Co-speech Gesture Generation framework, named C2G2. Specifically, we propose a two-stage temporal dependency enhancement strategy motivated by latent diffusion models. We further introduce two key features to C2G2, namely a speaker-specific decoder to generate speaker-related real-length skeletons and a repainting strategy for flexible gesture generation/editing. Extensive experiments on benchmark gesture datasets verify the effectiveness of our proposed C2G2 compared with several state-of-the-art baselines. The link of the project demo page can be found at https://c2g2-gesture.github.io/c2_gesture

cs.CV↗

SR-R$^2$KAC: Improving Single Image Defocus Deblurring

We propose an efficient deep learning method for single image defocus deblurring (SIDD) by further exploring inverse kernel properties. Although the current inverse kernel method, i.e., kernel-sharing parallel atrous convolution (KPAC), can address spatially varying defocus blurs, it has difficulty in handling large blurs of this kind. To tackle this issue, we propose a Residual and Recursive Kernel-sharing Atrous Convolution (R$^2$KAC). R$^2$KAC builds on a significant observation of inverse kernels, that is, successive use of inverse-kernel-based deconvolutions with fixed size helps remove unexpected large blurs but produces ringing artifacts. Specifically, on top of kernel-sharing atrous convolutions used to simulate multi-scale inverse kernels, R$^2$KAC applies atrous convolutions recursively to simulate a large inverse kernel. Specifically, on top of kernel-sharing atrous convolutions, R$^2$KAC stacks atrous convolutions recursively to simulate a large inverse kernel. To further alleviate the contingent effect of recursive stacking, i.e., ringing artifacts, we add identity shortcuts between atrous convolutions to simulate residual deconvolutions. Lastly, a scale recurrent module is embedded in the R$^2$KAC network, leading to SR-R$^2$KAC, so that multi-scale information from coarse to fine is exploited to progressively remove the spatially varying defocus blurs. Extensive experimental results show that our method achieves the state-of-the-art performance.

cs.CV↗

Multi-objective optimization via evolutionary algorithm (MOVEA) for high-definition transcranial electrical stimulation of the human brain

Designing a transcranial electrical stimulation (TES) strategy requires considering multiple objectives, such as intensity in the target area, focality, stimulation depth, and avoidance zone, which are often mutually exclusive. A computational framework for optimizing different strategies and comparing trade-offs between these objectives is currently lacking. In this paper, we propose a general framework called multi-objective optimization via evolutionary algorithms (MOVEA) to address the non-convex optimization problem in designing TES strategies without predefined direction. MOVEA enables simultaneous optimization of multiple targets through Pareto optimization, generating a Pareto front after a single run without manual weight adjustment and allowing easy expansion to more targets. This Pareto front consists of optimal solutions that meet various requirements while respecting trade-off relationships between conflicting objectives such as intensity and focality. MOVEA is versatile and suitable for both transcranial alternating current stimulation (tACS) and transcranial temporal interference stimulation (tTIS) based on high definition (HD) and two-pair systems. We performed a comprehensive comparison between tACS and tTIS in terms of intensity, focality, and steerability for targets at different depths.MOVEA facilitates the optimization of TES based on specific objectives and constraints, advancing tTIS and tACS-based neuromodulation in understanding the causal relationship between brain regions and cognitive functions and in treating diseases. The code for MOVEA is available at https://github.com/ncclabsustech/MOVEA.

q-bio.QM↗

Adaptive Policy Learning for Offline-to-Online Reinforcement Learning

Conventional reinforcement learning (RL) needs an environment to collect fresh data, which is impractical when online interactions are costly. Offline RL provides an alternative solution by directly learning from the previously collected dataset. However, it will yield unsatisfactory performance if the quality of the offline datasets is poor. In this paper, we consider an offline-to-online setting where the agent is first learned from the offline dataset and then trained online, and propose a framework called Adaptive Policy Learning for effectively taking advantage of offline and online data. Specifically, we explicitly consider the difference between the online and offline data and apply an adaptive update scheme accordingly, that is, a pessimistic update strategy for the offline dataset and an optimistic/greedy update scheme for the online dataset. Such a simple and effective method provides a way to mix the offline and online RL and achieve the best of both worlds. We further provide two detailed algorithms for implementing the framework through embedding value or policy-based RL algorithms into it. Finally, we conduct extensive experiments on popular continuous control tasks, and results show that our algorithm can learn the expert policy with high sample efficiency even when the quality of offline dataset is poor, e.g., random dataset.

cs.LG↗

Handling Inter-class and Intra-class Imbalance in Class-imbalanced Learning

Class-imbalance is a common problem in machine learning practice. Typical Imbalanced Learning (IL) methods balance the data via intuitive class-wise resampling or reweighting. However, previous studies suggest that beyond class-imbalance, intrinsic data difficulty factors like overlapping, noise, and small disjuncts also play critical roles. To handle them, many solutions have been proposed (e.g., noise removal, borderline sampling, hard example mining) but are still confined to a specific factor and cannot generalize to broader scenarios, which raises an interesting question: how to handle both class-agnostic difficulties and the class-imbalance in a unified way? To answer this, we consider both class-imbalance and its orthogonal: intra-class imbalance, i.e., the imbalanced distribution over easy and hard samples. Such distribution naturally reflects the complex influence of class-agnostic intrinsic data difficulties thus providing a new unified view for identifying and handling these factors during learning. From this perspective, we discuss the pros and cons of existing IL solutions and further propose new balancing techniques for more robust and efficient IL. Finally, we wrap up all solutions into a generic ensemble IL framework, namely DuBE (Duple-Balanced Ensemble). It features explicit and efficient inter-\&intra-class balancing as well as easy extension with standardized APIs. Extensive experiments validate the effectiveness of DuBE. Code, examples, and documentation are available at https://github.com/AnonAuthorAI/duplebalance and https://duplebalance.readthedocs.io.

cs.LG↗

An Improved Transfer Model: Randomized Transferable Machine

Feature-based transfer is one of the most effective methodologies for transfer learning. Existing studies usually assume that the learned new feature representation is \emph{domain-invariant}, and thus train a transfer model $\mathcal{M}$ on the source domain. In this paper, we consider a more realistic scenario where the new feature representation is suboptimal and small divergence still exists across domains. We propose a new transfer model called Randomized Transferable Machine (RTM) to handle such small divergence of domains. Specifically, we work on the new source and target data learned from existing feature-based transfer methods. The key idea is to enlarge source training data populations by randomly corrupting the new source data using some noises, and then train a transfer model $\widetilde{\mathcal{M}}$ that performs well on all the corrupted source data populations. In principle, the more corruptions are made, the higher the probability of the new target data can be covered by the constructed source data populations, and thus better transfer performance can be achieved by $\widetilde{\mathcal{M}}$. An ideal case is with infinite corruptions, which however is infeasible in reality. We develop a marginalized solution that enables to train an $\widetilde{\mathcal{M}}$ without conducting any corruption but equivalent to be trained using infinite source noisy data populations. We further propose two instantiations of $\widetilde{\mathcal{M}}$, which theoretically show the transfer superiority over the conventional transfer model $\mathcal{M}$. More importantly, both instantiations have closed-form solutions, leading to a fast and efficient training process. Experiments on various real-world transfer tasks show that RTM is a promising transfer model.

cs.LG↗

Language Adaptive Cross-lingual Speech Representation Learning with Sparse Sharing Sub-networks

Unsupervised cross-lingual speech representation learning (XLSR) has recently shown promising results in speech recognition by leveraging vast amounts of unlabeled data across multiple languages. However, standard XLSR model suffers from language interference problem due to the lack of language specific modeling ability. In this work, we investigate language adaptive training on XLSR models. More importantly, we propose a novel language adaptive pre-training approach based on sparse sharing sub-networks. It makes room for language specific modeling by pruning out unimportant parameters for each language, without requiring any manually designed language specific component. After pruning, each language only maintains a sparse sub-network, while the sub-networks are partially shared with each other. Experimental results on a downstream multilingual speech recognition task show that our proposed method significantly outperforms baseline XLSR models on both high resource and low resource languages. Besides, our proposed method consistently outperforms other adaptation methods and requires fewer parameters.

eess.AS↗

Graph Domain Adaptation: A Generative View

Recent years have witnessed tremendous interest in deep learning on graph-structured data. Due to the high cost of collecting labeled graph-structured data, domain adaptation is important to supervised graph learning tasks with limited samples. However, current graph domain adaptation methods are generally adopted from traditional domain adaptation tasks, and the properties of graph-structured data are not well utilized. For example, the observed social networks on different platforms are controlled not only by the different crowd or communities but also by the domain-specific policies and the background noise. Based on these properties in graph-structured data, we first assume that the graph-structured data generation process is controlled by three independent types of latent variables, i.e., the semantic latent variables, the domain latent variables, and the random latent variables. Based on this assumption, we propose a disentanglement-based unsupervised domain adaptation method for the graph-structured data, which applies variational graph auto-encoders to recover these latent variables and disentangles them via three supervised learning modules. Extensive experimental results on two real-world datasets in the graph classification task reveal that our method not only significantly outperforms the traditional domain adaptation methods and the disentangled-based domain adaptation methods but also outperforms the state-of-the-art graph domain adaptation algorithms.

cs.LG↗

Adaptive Multi-Source Causal Inference

Data scarcity is a tremendous challenge in causal effect estimation. In this paper, we propose to exploit additional data sources to facilitate estimating causal effects in the target population. Specifically, we leverage additional source datasets which share similar causal mechanisms with the target observations to help infer causal effects of the target population. We propose three levels of knowledge transfer, through modelling the outcomes, treatments, and confounders. To achieve consistent positive transfer, we introduce learnable parametric transfer factors to adaptively control the transfer strength, and thus achieving a fair and balanced knowledge transfer between the sources and the target. The proposed method can infer causal effects in the target population without prior knowledge of data discrepancy between the additional data sources and the target. Experiments on both synthetic and real-world datasets show the effectiveness of the proposed method as compared with recent baselines.

cs.LG↗

Joint Intent Detection and Slot Filling with Wheel-Graph Attention Networks

Intent detection and slot filling are two fundamental tasks for building a spoken language understanding (SLU) system. Multiple deep learning-based joint models have demonstrated excellent results on the two tasks. In this paper, we propose a new joint model with a wheel-graph attention network (Wheel-GAT) which is able to model interrelated connections directly for intent detection and slot filling. To construct a graph structure for utterances, we create intent nodes, slot nodes, and directed edges. Intent nodes can provide utterance-level semantic information for slot filling, while slot nodes can also provide local keyword information for intent. Experiments show that our model outperforms multiple baselines on two public datasets. Besides, we also demonstrate that using Bidirectional Encoder Representation from Transformer (BERT) model further boosts the performance in the SLU task.

cs.CL↗

Causal Modeling with Stochastic Confounders

This work extends causal inference with stochastic confounders. We propose a new approach to variational estimation for causal inference based on a representer theorem with a random input space. We estimate causal effects involving latent confounders that may be interdependent and time-varying from sequential, repeated measurements in an observational study. Our approach extends current work that assumes independent, non-temporal latent confounders, with potentially biased estimators. We introduce a simple yet elegant algorithm without parametric specification on model components. Our method avoids the need for expensive and careful parameterization in deploying complex models, such as deep neural networks, for causal inference in existing approaches. We demonstrate the effectiveness of our approach on various benchmark temporal datasets.

stat.ML↗

Learning Disentangled Semantic Representation for Domain Adaptation

Domain adaptation is an important but challenging task. Most of the existing domain adaptation methods struggle to extract the domain-invariant representation on the feature space with entangling domain information and semantic information. Different from previous efforts on the entangled feature space, we aim to extract the domain invariant semantic information in the latent disentangled semantic representation (DSR) of the data. In DSR, we assume the data generation process is controlled by two independent sets of variables, i.e., the semantic latent variables and the domain latent variables. Under the above assumption, we employ a variational auto-encoder to reconstruct the semantic latent variables and domain latent variables behind the data. We further devise a dual adversarial network to disentangle these two sets of reconstructed latent variables. The disentangled semantic latent variables are finally adapted across the domains. Experimental studies testify that our model yields state-of-the-art performance on several domain adaptation benchmark datasets.

cs.CV↗