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Pengwei Wang

Publications and source records attributed to Pengwei Wang.

At least 19 recordsLinked to original sources

SLA: Scaling Spatial-Language-Action Model via Continual Pre-training

Reliable robotic manipulation requires both semantic understanding and precise control in three-dimensional space. However, vision-language-action (VLA) foundations largely inherit visual representations from 2D vision-language pre-training, while spatial supervision is often introduced only during task-specific adaptation. Developing spatial understanding as a transferable foundation-model capability therefore calls for learning from broader robot experience. We present SLA, a Spatial-Language-Action Model that scales implicit spatial alignment to continual pre-training and maintains it during downstream post-training. Initialized from a pretrained pi05 policy, SLA jointly optimizes action prediction and alignment between intermediate visual embeddings and spatial representations from a frozen 3D perception model. We curate and unify heterogeneous robot datasets to support spatial learning across diverse embodiments, tasks, and scenes. To accommodate this diversity, we introduce feature-dependent gates that adaptively aggregate visual embeddings from multiple VLA layers for spatial supervision. The teacher further exploits partially available depth and camera calibration alongside RGB observations, enabling effective use of heterogeneous geometric annotations. Probabilistic state dropout encourages reliance on visual cues and mitigates overfitting to demonstration trajectories. All auxiliary components are used only during training, allowing direct reuse of pretrained VLA weights and preserving the original inference architecture.

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EventSync: Event-Driven Memory Updates for History-Dependent Manipulation

History-dependent robotic manipulation requires task context and interaction history, as the current observation alone is insufficient to determine the next action. Hierarchical frameworks use task memory for high-level subgoal reasoning and low-level policies for execution. However, memory updates require accurate completion assessment: similar observations may correspond to different execution phases, and prematurely recording completion can mislead subsequent subgoal reasoning. We present EventSync, a hierarchical framework that coordinates task reasoning and action execution through event-driven memory updates. A vision-language model generates subgoals from task plans and interaction history, while a vision-language-action model executes them. A lightweight Event Monitor combines visual observations with end-effector trajectories to determine whether the current subgoal is complete. The framework records the current subgoal in its completed-subgoal history and triggers subsequent reasoning only after obtaining completion evidence. With visual history in the executor, EventSync achieves 64.5% overall success on RoboMME, exceeding the best baseline reported in the benchmark by 20.0 percentage points. Further analysis shows that this update mechanism helps build a reliable completed-subgoal history. Experiments on four real-robot tasks with different memory requirements validate the framework's effectiveness in real-world robotic manipulation.

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LPA-CWM: A Learned Physical Adjudicator for Motion Reasoning with Counterfactual World Models

Counterfactual world models (CWM) extract motion from pretrained video predictors by comparing factual and intervened predictions, but uniform aggregation weights responses equally without explicitly incorporating physical priors. Our key insight is to incorporate physical priors into candidate reliability learning, motivating LPA-CWM with a lightweight Learned Physical Adjudicator (LPA). Trained on dense MOVi-F trajectories, the 3.0M-parameter LPA compares visual context and response structure across an unordered candidate set to predict relative weights; windowed localization and one paired re-evaluation recover motion with the CWM frozen. Existing video-level benchmarks do not directly assess motion correspondence, where low localization error can conceal missing trajectory segments. We introduce Completeness-aware Motion Correspondence (CMC), a ground-truth-anchored protocol jointly measuring localization, completeness, visibility, and continuity, counting missing predictions as failures on visible dynamic points. Across DAVIS, Kinetics, and RoboTAP, LPA-CWM improves all main CMC measures over Uniform CWM, with relative gains of 18.1%--60.0% in average Dynamic Correspondence Accuracy ($\mathrm{DCA}_{\mathrm{avg}}$), and improves TAP-Vid First tracking accuracy (overview: https://LPA-CWM.github.io).

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LTM: Latent Transition Based In-Context Memory for Vision-Language-Action Models

Robotic manipulation often requires remembering interactions that are no longer visible. We introduce Latent Transition Memory (LTM), which stores history as compact latent transitions between consecutive observations. Instantiated on $π_{0.5}$ as LTM-$π$, our method uses a frozen latent action encoder, a lightweight adapter, and causal KV caching for incremental inference without memory-specific semantic annotations or external reasoning-model calls. With DreamDojo transitions, LTM-$π$ achieves 58.54% success on RoboMME and 80.5% on LIBERO-Mem, performing best among baselines without external reasoning models or memory-specific annotations. Ablations support the contribution of transition content beyond temporal cues and the efficiency of delayed memory admission. Scaling RoboMME demonstrations tenfold improves success from 57.67% to 87.50%, while a Cup Swap diagnostic highlights the role of process supervision in temporal composition. Under a 200-token memory budget, success remains 84.00%, versus 87.50% without compression. Finally, real-robot counting success improves from 11.25% to 82.50%. Together, these results demonstrate the effectiveness, scalability, and efficiency of latent transition memory, highlighting its capacity for complex temporal information, bounded-context operation, and real-world robotic control.

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UniWAM: Unified World-Action Model

Vision-language-action models benefit from the understanding and reasoning capabilities of pretrained vision-language models, but action-only supervision provides limited grounding in world dynamics. Conversely, world-action models inherit spatiotemporal priors from video generation models, yet remain limited in semantic understanding and reasoning under distribution shifts. We introduce UniWAM, a unified architecture that integrates a physical reasoner, a world generator, and an action predictor to jointly learn semantic understanding of the physical world, visual generation, and action prediction. To ensure the quality of the training data, we developed a rigorous data cleaning and annotation pipeline for both human egocentric data and robot data. To adapt the vision-language component to embodied tasks while preserving its inherited language capabilities, we represent low-level actions in natural language and introduce a pre-training recipe that assigns complementary supervision from visual question answering (VQA) data, human egocentric data, and robot demonstrations to the appropriate model components. During post-training, future visual noise augmentation reduces reliance on precise future predictions, while history-conditioned flow matching uses encoded action history to initialize action generation. Together, these designs significantly reduce denoising steps while maintaining performance. UniWAM achieves state-of-the-art (SOTA) performance across multiple evaluations, including in-distribution performance, robustness, generalization, instruction following, and long-horizon task execution. Furthermore, we uncover a log-linear scaling law of unified human-robot co-training, demonstrating the effectiveness of large-scale pre-training on a mixture of human and robot data.

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METIS: Multi-Source Egocentric Training for Integrated Dexterous Vision-Language-Action Model

Building a generalist robot that can perceive, reason, and act across diverse tasks remains an open challenge, especially for dexterous manipulation. A major bottleneck lies in the scarcity of large-scale, action-annotated data for dexterous skills, as teleoperation is difficult and costly. Human data, with its vast scale and diverse manipulation behaviors, provides rich priors for learning robotic actions. While prior works have explored leveraging human demonstrations, they are often constrained by limited scenarios and a large visual gap between human and robots. To eliminate these limitations, we propose METIS, a vision-language-action (VLA) model for dexterous manipulation pretrained on multi-source egocentric datasets. We first construct EgoAtlas, which integrates large-scale human and robotic data from multiple sources, all unified under a consistent action space. We further extract motion-aware dynamics, a compact and discretized motion representation, which provides efficient and expressive supervision for VLA training. Built upon them, METIS integrates reasoning and acting into a unified framework, enabling effective deployment to downstream dexterous manipulation tasks. Our method demonstrates exceptional dexterous manipulation capabilities, achieving highest average success rate in six real-world tasks. Experimental results also highlight the superior generalization and robustness to out-of-distribution scenarios. These findings emphasize METIS as a promising step toward a generalist model for dexterous manipulation.

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HACo: Learning Haptic Active Compliance for Force-Aware Dexterous Manipulation

Contact-rich dexterous manipulation requires policies that translate physical feedback into motion commands while regulating interaction loads across evolving multi-contact interactions. This requires haptic observations of contact state and action supervision showing how commands should adapt. Existing policies often overlook complementary fingertip tactile and joint-torque feedback, while common action targets either encode excessive loading or omit motion constrained by the object. We introduce HACo, a Haptic Active Compliance policy that learns force-regulating actions directly from haptic feedback. Compliance-regulated teleoperation converts operator inputs into controller-executable compliant actions that preserve motion intent while regulating loads. HACo learns these actions directly, using command-state discrepancy as auxiliary compliant-intent supervision. It combines local fingertip tactile responses with joint-torque feedback capturing load transmission through the articulated hand, including contacts beyond tactile coverage. A Compliance Grounding Module uses gated haptic cross-attention to ground action generation in the evolving haptic state, enabling closed-loop force regulation without explicit online contact modeling. We evaluate HACo on a real-world benchmark covering multi-contact friction, tangential interaction, fragile curved-surface contact, rotational torque, and deformable-object manipulation. Across 20 trials per task, HACo achieves an 83% mean success rate, compared with 35% for the strongest evaluated baseline. These results demonstrate active compliance across diverse force-sensitive dexterous manipulation tasks.

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DIDO: Distilling Interaction-Centric Dynamics into One-Step Denoising for World Action Models

World Action Models (WAMs) use video generation models to predict future visual dynamics for robotic manipulation, but iterative denoising introduces additional latency for closed-loop control. We empirically find that visual content converges at different rates during denoising. Static background structure forms early, whereas the gripper and manipulated object remain blurry after the first step, with their interaction dynamics emerging only through subsequent denoising. Consequently, naively truncating a multi-step video model to one step preserves scene structure but loses the interaction-centric dynamics most critical for manipulation. To address this issue, we propose DIDO, which distills the converged dynamics of a multi-step video model into a single denoising step. DIDO combines distribution matching distillation with interaction-centric representation guidance. Beyond compressing multi-step generation into one forward pass, DIDO explicitly models the gripper, manipulated object, and their interaction using supervised bounding-box visual reasoning tokens. Additionally, DIDO aligns the target object's representations across multiple model layers with features from a pretrained DINOv3 encoder. This interaction-centric guidance helps the distilled model preserve both the relevant entities and their future dynamics in a single step, while substantially reducing inference latency. DIDO achieves an average success rate of 99.0\% on LIBERO, 76.6\% on LIBERO-Plus, and 92.0\% on RoboTwin, while also demonstrating effective transfer to long-horizon and generalization tasks in real-world robotic manipulation.

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EmbodiedSmith: Scaling Embodied Data through Recursive Self-Improvement Flywheel in Simulation

Scaling robotic foundation models requires diverse training data and reliable evaluation environments. Simulation offers a scalable solution, yet existing generation pipelines remain constrained by predefined assets and skills, a disconnect between scene generation and task generation, and limited support for complex embodiments and physics. We introduce EmbodiedSmith, a framework for scalable embodied data generation through recursive self-improvement (RSI). EmbodiedSmith unifies asset, scene, and task generation in a pipeline that supports autonomous creation and language-driven customization. Its core is an agentic refinement loop: scene generation anticipates downstream task requirements, while task generation guides targeted scene edits, allowing scenes and tasks to iteratively improve one another. This joint refinement improves task generation success, including for long-horizon tasks. The framework further supports mobile manipulators, humanoids, and dexterous hands, as well as interactions involving deformable objects and fluids, broadening the range of behaviors and physical phenomena represented in generated data. Together, these capabilities provide a flexible simulation engine for both robot pretraining and evaluation. Extensive experiments validate the quality, diversity, and generation efficiency of the resulting data, while downstream policy experiments demonstrate that increased data diversity improves generalization.

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LiMA: Bridging Long-term Imagination to Real-time Dexterous Manipulation via Asynchronous Diffusion

Dexterous manipulation demands long-term foresight and rapid reactive control. Vision-Language-Action (VLA) models, while proficient in high-level reasoning, often lack a fine-grained understanding of physical dynamics and spatial perception. Conversely, World-Action Models (WAMs) typically suffer from high inference latency due to iterative generation. These deficiencies result in a critical temporal misalignment where the model's intent fails to adapt to rapid physical contact changes. To overcome this fundamental bottleneck, we propose LiMA, an asynchronous dual-system generative framework that systematically decouples intent planning from reactive execution. LiMA organizes computation into a multi-scale hierarchy: a slow system handles sparse long-horizon spatiotemporal intent generation, while a fast system focuses on dense high-frequency motion refinement. To align sparse intent predictions with dense action trajectories, we introduce a Latent Schrödinger Bridge Coupling mechanism that formulates refinement as an entropy-regularized probabilistic transport process. LiMA reduces inference latency by 45.8% compared with Cosmos-Policy via asynchronous decoupling. Evaluated across six bimanual dexterous manipulation tasks spanning multiple horizons, LiMA achieves an overall success rate of 70.8% and an average subtask success rate of 78.9%, while maintaining performance in unseen scenarios. The project website is available at https://ccdcs.github.io/LiMA_repo/

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Do You Have Freestyle? Expressive Humanoid Locomotion via Audio Control

Humans intuitively move to sound, but current humanoid robots lack expressive improvisational capabilities, confined to predefined motions or sparse commands. Generating motion from audio and then retargeting it to robots relies on explicit motion reconstruction, leading to cascaded errors, high latency, and disjointed acoustic-actuation mapping. We propose RoboPerform, the first unified audio-to-locomotion framework that can directly generate music-driven dance and speech-driven co-speech gestures from audio. Guided by the core principle of "motion = content + style", the framework treats audio as implicit style signals and eliminates the need for explicit motion reconstruction. RoboPerform integrates a ResMoE teacher policy for adapting to diverse motion patterns and a diffusion-based student policy for audio style injection. This retargeting-free design ensures low latency and high fidelity. Experimental validation shows that RoboPerform achieves promising results in physical plausibility and audio alignment, successfully transforming robots into responsive performers capable of reacting to audio.

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CounterPersona: Append-Only Defense Against Unauthorized Persona Skill Distillation

Persona skill distillation can extract recurring patterns from personal information and encode them into reusable skills, enabling AI systems to closely replicate an individual's behavior. However, such replication also raises serious concerns regarding personal privacy and labor autonomy. Unlike existing perturbation-based defenses that require individuals to modify their data before collection, once historical records are collected by an attacker, they can no longer be altered, sanitized, or revoked. Therefore, such defenses are difficult to adapt to this append-only setting. To solve this challenge, we introduce CounterPersona, which constructs targeted counter-persona evidence, packs compatible behavioral states into compact realization units, and strengthens them through rationale-guided consistency rewriting. We conduct extensive experiments showing that CounterPersona achieves strong and consistent effectiveness across lexical, semantic, and LLM-based measures, while remaining robust across distillers. Our work establishes a skill anti-distillation paradigm for protecting personal privacy and labor autonomy against unauthorized skill distillation.

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DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination

Dexterous manipulation involves contact-rich and fine-grained interactions with the physical world, posing significant challenges for existing vision-language-action (VLA) models due to severe visual occlusions and complex contact dynamics. While recent works have incorporated tactile sensing into robotic manipulation, most approaches still rely on homogeneous multimodal fusion, lacking adaptive tactile integration and explicit modeling of physical dynamics. In this work, we present DeCAL, a physically-grounded dexterous vision-language-action model that unifies understanding, imagination and action generation for contact-rich dexterous manipulation. Built upon a Mixture-of-Transformers (MoT) architecture, DeCAL leverages specialized experts for each capability while enabling efficient information flow among them. To effectively leverage tactile information, we introduce Adaptive Visuo-Tactile Fusion that dynamically regulates tactile interactions via a contact-aware gating strategy. Furthermore, we propose Visuo-Tactile Latent Co-Imagination to jointly model visual and tactile dynamics, equipping the policy with implicit physical world knowledge. Experimental results show that DeCAL consistently achieves state-of-the-art performance across all tasks, attaining a 71% average success rate and an 83.4% progress success rate, while also demonstrating strong generalization to unseen scenarios. The website is available at https://aureleopku.github.io/DeCAL.

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RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotion

Humans learn locomotion through visual observation, interpreting visual content first before imitating actions. However, state-of-the-art humanoid locomotion systems rely on either curated motion capture trajectories or sparse text commands, leaving a critical gap between visual understanding and control. Text-to-motion methods suffer from semantic sparsity and staged pipeline errors, while video-based approaches only perform mechanical pose mimicry without genuine visual understanding. We propose RoboMirror, the first retargeting-free video-to-locomotion framework embodying "understand before you imitate". Leveraging VLMs, it distills raw egocentric/third-person videos into visual motion intents, which directly condition a diffusion-based policy to generate physically plausible, semantically aligned locomotion without explicit pose reconstruction or retargeting. Extensive experiments validate the effectiveness of RoboMirror, it enables telepresence via egocentric videos, drastically reduces third-person control latency by 80%, and achieves a 3.7% higher task success rate than baselines. By reframing humanoid control around video understanding, we bridge the visual understanding and action gap.

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PRM-as-a-Judge 1.5: A Toolkit for Robot Process Assessment

Fine-grained robotic evaluation matters for understanding embodied models, going beyond binary success rates and rule-based process scores. We present PRM-as-a-Judge 1.5, a toolkit for robot process assessment that turns rollout videos into dense progress curves and derives multiple fine metrics. PRM-as-a-Judge 1.5 introduces three metrics, building on version 1.0, that characterize failure-side progress, post-drawdown recovery, and success-side execution quality, helping users understand embodied model capability. Based on the rollout videos from benchmarks, we perform a comprehensive assessment of the embodied models, providing some fine-grained metric results and key findings. We further introduce RoboPulse++ to evaluate the reliability of process reward models (PRM), providing evaluators with a more accurate testing platform. Moreover, we release a user-friendly assessment suite, including the benchmark, metric implementation, and visualization tools, to support reproducible manipulation process evaluation. We call on the community to rethink how robots are evaluated and establish transparent, procedural, and reproducible assessment as a foundation for the next generation of embodied intelligence.

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4D-WAM: Infusing Spatiotemporal Awareness into World Action Models through Trajectory Fields

Building on recent advances in world models, World Action Models (WAMs) jointly model video prediction and action generation. However, they typically represent videos in 2D pixel space, creating a representation gap with 3D space in which robotic actions are executed. Recent 3D approaches introduce 3D information, but fail to fully exploit the dynamics of 3D structures. In this work, we propose 4D-WAM, a model-agnostic training strategy that injects spatiotemporal knowledge from 3D trajectory fields into WAMs through representation alignment. To this end, we introduce two complementary objectives: 1) motion alignment, which aligns temporal feature variations across adjacent frames and encourages the model to build local 4D awareness during training, and 2) destination alignment, which guides the model to infer the final destination from the source frame by minimizing the gap between their attention-like similarity distributions. Together, these objectives provide both local motion supervision and long-horizon goal guidance, enabling WAMs to learn trajectory-level spatiotemporal representations. Extensive in-distribution and out-of-distribution experiments across different base models demonstrate the model's improvements in spatial understanding, execution precision, robustness, generalization, and versatility.

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SLIM-0.5B: Learning Action-Grounded Predictive Latents for Robot Manipulation

Vision-language-action policies rely on large multimodal backbones to jointly perform perception, language conditioning, and action generation at every control step. Much of this capacity supports open-domain semantics, whereas continuous robot manipulation primarily requires compact representations of observations, actions, and the transitions induced by actions. Pixel-level world models provide another route, but predicting visual details irrelevant to control can be unnecessarily expensive. We propose SLIM (Self-supervised Latent Interaction Model), a compact 0.5B-parameter latent interaction policy. SLIM learns action-grounded predictive latents that capture both action-conditioned future transitions and the actions that explain observed changes. SLIM learns these representations through self-supervised masked trajectory prediction, combining action reconstruction with future-latent prediction. A compact Mixture-of-Transformers (MoT) backbone models interactions between observation latents and action tokens. The resulting policy is trained with flow matching for language-conditioned action generation. Across simulation benchmarks and real-world evaluation, SLIM matches or exceeds representative large-scale VLA and world-action-model baselines with fewer parameters, no additional embodied pretraining, lower inference latency, and substantially lower GPU memory usage.

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Orca: The World is in Your Mind

We introduce Orca, an initial instantiation of a general world foundation model. Orca learns a unified world latent space from multimodal world signals and exposes it through multimodal readout interfaces. Rather than optimizing isolated next-token, next-frame, or next-action prediction, we are centered on Next-State-Prediction modeling, offering a unified state-transition modeling route toward understanding, predicting, and acting upon the world. Orca learns through two complementary paradigms: unconscious learning captures dense natural state transitions from continuous videos, and conscious learning models sparse meaningful state transitions by language-described events and VQA supervision. For pre-training, we construct a large-scale world-learning inventory data, including 125K hours of video data and 160M event annotations. After pre-training, Orca learns a unified world latent space. To examine whether the learned latent supports downstream, we evaluate it by three representative downstream readouts: text generation, image prediction, and embodied action generation. Orca's backbone is frozen, and only the lightweight modality-specific decoders are trainable. Experiments show the scalability of the proposed paradigm and verify that stronger world latent enables stronger downstream readouts. Orca outperforms similar-sized specialized baselines. These results show that Orca, as a general world foundation model, presents a promising approach to understanding, predicting, and acting upon the world. Finally, we discuss the current limitations, aiming to provide useful insights and inspiration for the community.

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