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Perouz Taslakian

Publications and source records attributed to Perouz Taslakian.

At least 19 recordsLinked to original sources

Continual Enterprise World Model Discovery in Dynamic Systems

In an enterprise system, updating one field can set another, create a record, or start an approval. These effects are produced by business rules that are not built into the platform but written by each organization and revised over time. An agent working in such a system cannot predict the result of its own actions without knowing these rules. We study continual enterprise world model discovery, where an agent starts without knowledge of these business rules and discovers them by interacting with records and observing the outcomes. From those observations it builds a world model, which it revises as the rules change. To evaluate this, we introduce EnterpriseWorldShift, built on a live ServiceNow environment with nine tables, 25 hidden rules and 600 evaluation actions. It presents four versions of the same enterprise world, with the tables and records held fixed while a rule is modified, then added, then removed, so that discovery, revision, extension and retirement are each tested in turn. Our Continual Discovery Agent (CDA) builds such a model and carries it from one world to the next. It predicts the effects of the hidden rules more accurately than looking them up for each question, the approach taken by prior work, by up to 8.98 IoU points, and it answers from its own model without querying the running system.

cs.AI↗

How and What to Imagine? Visual Thinking in Unified Multimodal Models for Cross-View Spatial Reasoning

Cross-view spatial reasoning remains a weak spot for vision-language models (VLMs): they reason in language and discard the fine-grained geometry the task requires. Thinking with images aims to fix this by generating an intermediate thinking-image, but recent work shows the visual evidence in these traces is largely ignored. We therefore ask how to make visual thinking matter, and what kind of visual thinking works best. We ask these questions for unified multimodal models (UMMs) that natively support interleaved image-text generation. For the how, we propose View Dropout (VDrop), a training-time intervention that hides parts of one input view from the answer span while leaving it visible to the thinking-image tokens. This incentivizes the model to make use of the thinking-image when answering, rather than answering based on the input views only. With the thinking-image now being used in answer prediction, we ask which kind of visual thinking works best. We frame this as a Learnability-Informativeness (L-I) tradeoff and compare three thinking-image variants: top-down, panoramic, and point-matching renderings. Trained on synthetic scenes and evaluated on five real-world out-of-domain benchmarks, panoramic visual thinking with VDrop is the only configuration that is simultaneously informative and learnable, and achieves the best out-of-domain generalization.

cs.CV↗

VectorGym: A Multi-Task Benchmark for SVG Code Generation, Sketching and Editing

We introduce VectorGym, a comprehensive benchmark suite for Scalable Vector Graphics (SVG) that spans generation from text and sketches, complex editing, and visual understanding. VectorGym addresses the lack of realistic, challenging benchmarks aligned with professional design workflows. Our benchmark comprises four tasks with expert human-authored annotations: the novel Sketch2SVG task (VG-Sketch); a new SVG editing dataset (VG-Edit) featuring complex, multi-step edits with higher-order primitives; Text2SVG generation (VG-Text); and SVG captioning (VG-Cap). Unlike prior benchmarks that rely on synthetic edits, VectorGym provides gold-standard human annotations that require semantic understanding and design intent. We also provide a multi-task reinforcement learning baseline that jointly optimizes across all four tasks using rendering-based rewards. This baseline, built on GRPO with curriculum learning, trains a Qwen3-VL 8B model that achieves state-of-the-art performance among open-source models, surpassing much larger models including Qwen3-VL 235B and matching GPT-4o. We also introduce a VLM-as-a-Judge metric for SVG generation, validated through human correlation studies. Our evaluation of frontier VLMs reveals significant performance gaps, positioning VectorGym as a rigorous framework for advancing visual code generation.

cs.GR↗

Backdoor Decontamination Dynamics in LLM Agents

Open-weight LLM agents are vulnerable to backdoors installed during fine-tuning, which may be undetectable if the trigger conditions are never met during testing. Assuming defenders do not know the existing trigger, they cannot unlearn it directly. One decontamination strategy is to install a known backdoor (defensive poisoning) then to unlearn it, hoping that the original unknown backdoor is removed as a side effect. However, this procedure has uncertain outcomes: the original backdoor may persist or be erased or rerouted, among other possibilities. We introduce a framework for studying these dynamics in tool-calling agents, decoupling trigger, response, teacher, and fine-tuning method across systematic experiments on AgentDyn. Across 115 experiments, defensive poisoning alone erases around 56% of original backdoors; subsequent decontamination then drives almost all survivors to erasure, confirming that trigger recognition and malicious execution are behaviorally dissociable. Interestingly, our experiments find that malicious backdoors never persist when using different triggers of the same general type as the defensive backdoor when followed by decontamination via unlearning. Co-installing up to four backdoors increases resistance (around 36% erased), yet decontaminating a single known co-resident backdoor collaterally clears 52/60 co-residents (87%). Upon visualizing postdecontamination model internals using J-lens, we confirm that although the decontamination restores benign LLM responses, traces of original trigger awareness persist at intermediate layers.

cs.CR↗

PiSAs: Benchmarking Contextual Integrity in Multi-User Agentic Systems

As LLM agents evolve from single-user assistants into shared organizational infrastructure, new privacy risks emerge: inappropriate information may not only be exposed through outputs for external recipients, but also internally across users through inter-agent messages, shared memory and agents. These data spillage risks are not captured by existing privacy benchmarks grounded in contextual integrity (CI) as they focus primarily on either single-user settings or interactions between independently owned agents. We introducePiSAs (Privacy in Shared Agentic systems), a benchmark for assessing unintentional leaks with dual CI annotations: whether an information is appropriate for the task, and which users may legitimately access it. This enables direct measurement of cross-user spillage across agentic system components and interfaces, such as outputs, inter-agent communication, and memory. PiSAsis system-agnostic and supports evaluation across different agent topologies and memory regimes. We find that, although system design improves CI compliance, results are bottlenecked by incorrect LLM judgment calls: even state-of-the-art models fail to reliably filter inappropriate content or restrict transmission to authorized users. Our findings underscore the need for privacy-preserving strategies, beyond those studied in this work.

cs.MA↗

PrivacyAlign: Contextual Privacy Alignment for LLM Agents

AI agents acting on behalf of users are constantly making decisions, and for users to trust their agents, those decisions must align with what they actually want. Privacy is an important alignment problem for agents: every message, post, or tool call an agent makes is a contextual judgment about what is appropriate to share, with whom, and under which conditions. Because such judgments depend on social expectations and norms, human judgment does not merely label privacy violations but also helps define them. While existing work relies on unreliable proxies for both training and evaluation, we place human judgment at the center of agentic privacy alignment. We introduce PrivacyAlign, a dataset of 1,350 samples with 3,516 detailed annotations from 599 unique annotators across diverse scenarios where current LLMs actually leak, and use it to ground both alignment training and automated evaluation in human privacy norms. Building on these annotations, we first show that conditioning LLM judges on human annotations and explanations for reference responses to the same prompt makes their judgments more reliable. We then introduce annotation-conditioned reward modeling, which uses these annotations to score new responses during RL, and show that small open-weight agents trained with this reward better align with human privacy norms, with strong gains on PrivacyAlign and existing privacy benchmarks for agents.

cs.CL↗

Grounding Computer Use Agents on Human Demonstrations

Building reliable computer-use agents requires grounding: accurately connecting natural language instructions to the correct on-screen elements. While large datasets exist for web and mobile interactions, high-quality resources for desktop environments are limited. To address this gap, we introduce GroundCUA, a large-scale desktop grounding dataset built from expert human demonstrations. It covers 87 applications across 12 categories and includes 56K screenshots, with every on-screen element carefully annotated for a total of over 3.56M human-verified annotations. From these demonstrations, we generate diverse instructions that capture a wide range of real-world tasks, providing high-quality data for model training. Using GroundCUA, we develop the GroundNext family of models that map instructions to their target UI elements. At both 3B and 7B scales, GroundNext achieves state-of-the-art results across five benchmarks using supervised fine-tuning, while requiring less than one-tenth the training data of prior work. Reinforcement learning post-training further improves performance, and when evaluated in an agentic setting on the OSWorld benchmark using o3 as planner, GroundNext attains comparable or superior results to models trained with substantially more data,. These results demonstrate the critical role of high-quality, expert-driven datasets in advancing general-purpose computer-use agents.

cs.LG↗

MosaicLeaks:Privacy Risks in Querying-in-the-Open for Deep Research Agents

Deep research agents increasingly combine private local documents with external tools like web retrieval, creating a privacy risk: an agent's external queries may leak sensitive information from its local context. This risk is amplified by the mosaic effect, where individual queries may appear harmless but become revealing in aggregate. We introduce MosaicLeaks, a benchmark of 1,001 multi-hop deep research tasks that chain private enterprise documents and a public web corpus, forcing agents to make external queries that depend on local information. We evaluate leakage with an adversary LLM that observes only the agent's external queries and attempts to infer private information at three levels: the agent's research intent, answers to specific private questions and verifiable claims about the enterprise documents. We find that models across families and sizes frequently leak at all three levels, that zero-shot privacy prompting reduces but does not eliminate leakage and that reinforcement learning for task performance alone worsens leakage. To address this, we propose Privacy-Aware Deep Research (PA-DR), an RL framework that combines situational rewards for task success with a learned privacy classifier to provide dense credit assignment over both per-query and mosaic-level leakage. Training Qwen3-4B-Instruct with PA-DR improves accuracy from 48.7% to 58.7% and reduces answer and full-information leakage from 34.0% to 9.9%.

cs.CL↗

Mem-$π$: Adaptive Memory through Learning When and What to Generate

We present Mem-$π$, a framework for adaptive memory in large language model (LLM) agents, where useful guidance is generated on demand rather than retrieved from external memory stores. Existing memory-augmented agents typically rely on similarity-based retrieval from episodic memory banks or skill libraries, returning static entries that often misalign with the current context. In contrast, Mem-$π$ uses a dedicated language or vision-language model with its own parameters, separate from the downstream agent, to generate context-specific guidance for complex tasks. Conditioned on the current agent context, the model jointly decides when to produce guidance and what guidance to produce. We train it with a decision-content decoupled reinforcement learning (RL) objective, enabling it to abstain when generation would not help and otherwise produce concise, useful guidance. Across diverse agentic benchmarks spanning web navigation, terminal-based tool use, and text-based embodied interaction, Mem-$π$ consistently outperforms retrieval-based and prior RL-optimized memory baselines, achieving over 30% relative improvement on web navigation tasks.

cs.CL↗

Hierarchical Retrieval at Scale: Bridging Transparency and Efficiency

Information retrieval is a core component of many intelligent systems as it enables conditioning of outputs on new and large-scale datasets. While effective, the standard practice of encoding data into high-dimensional representations for similarity search entails large memory and compute footprints, and also makes it hard to inspect the inner workings of the system. Hierarchical retrieval methods offer an interpretable alternative by organizing data at multiple granular levels, yet do not match the efficiency and performance of flat retrieval approaches. In this paper, we propose Retreever, a tree-based method that makes hierarchical retrieval viable at scale by directly optimizing its structure for retrieval performance while naturally providing transparency through meaningful semantic groupings. Our method offers the flexibility to balance cost and utility by indexing data using representations from any tree level. We show that Retreever delivers strong coarse (intermediate levels) and fine representations (terminal level), while achieving the highest retrieval accuracy at the lowest latency among hierarchical methods. These results demonstrate that this family of techniques is viable in practical applications.

cs.IR↗

StarFlow: Generating Structured Workflow Outputs From Sketch Images

Workflows are a fundamental component of automation in enterprise platforms, enabling the orchestration of tasks, data processing, and system integrations. Despite being widely used, building workflows can be complex, often requiring manual configuration through low-code platforms or visual programming tools. To simplify this process, we explore the use of generative foundation models, particularly vision-language models (VLMs), to automatically generate structured workflows from visual inputs. Translating hand-drawn sketches or computer-generated diagrams into executable workflows is challenging due to the ambiguity of free-form drawings, variations in diagram styles, and the difficulty of inferring execution logic from visual elements. To address this, we introduce StarFlow, a framework for generating structured workflow outputs from sketches using vision-language models. We curate a diverse dataset of workflow diagrams -- including synthetic, manually annotated, and real-world samples -- to enable robust training and evaluation. We finetune and benchmark multiple vision-language models, conducting a series of ablation studies to analyze the strengths and limitations of our approach. Our results show that finetuning significantly enhances structured workflow generation, outperforming large vision-language models on this task.

cs.CV↗

Rendering-Aware Reinforcement Learning for Vector Graphics Generation

Scalable Vector Graphics (SVG) offer a powerful format for representing visual designs as interpretable code. Recent advances in vision-language models (VLMs) have enabled high-quality SVG generation by framing the problem as a code generation task and leveraging large-scale pretraining. VLMs are particularly suitable for this task as they capture both global semantics and fine-grained visual patterns, while transferring knowledge across vision, natural language, and code domains. However, existing VLM approaches often struggle to produce faithful and efficient SVGs because they never observe the rendered images during training. Although differentiable rendering for autoregressive SVG code generation remains unavailable, rendered outputs can still be compared to original inputs, enabling evaluative feedback suitable for reinforcement learning (RL). We introduce RLRF (Reinforcement Learning from Rendering Feedback), an RL method that enhances SVG generation in autoregressive VLMs by leveraging feedback from rendered SVG outputs. Given an input image, the model generates SVG roll-outs that are rendered and compared to the original image to compute a reward. This visual fidelity feedback guides the model toward producing more accurate, efficient, and semantically coherent SVGs. RLRF significantly outperforms supervised fine-tuning, addressing common failure modes and enabling precise, high-quality SVG generation with strong structural understanding and generalization.

cs.CV↗

AlignVLM: Bridging Vision and Language Latent Spaces for Multimodal Document Understanding

Aligning visual features with language embeddings is a key challenge in vision-language models (VLMs). The performance of such models hinges on having a good connector that maps visual features generated by a vision encoder to a shared embedding space with the LLM while preserving semantic similarity. Existing connectors, such as multilayer perceptrons (MLPs), lack inductive bias to constrain visual features within the linguistic structure of the LLM's embedding space, making them data-hungry and prone to cross-modal misalignment. In this work, we propose a novel vision-text alignment method, AlignVLM, that maps visual features to a weighted average of LLM text embeddings. Our approach leverages the linguistic priors encoded by the LLM to ensure that visual features are mapped to regions of the space that the LLM can effectively interpret. AlignVLM is particularly effective for document understanding tasks, where visual and textual modalities are highly correlated. Our extensive experiments show that AlignVLM achieves state-of-the-art performance compared to prior alignment methods, with larger gains on document understanding tasks and under low-resource setups. We provide further analysis demonstrating its efficiency and robustness to noise.

cs.CL↗

Scope: Selective Cross-modal Orchestration of Visual Perception Experts

Vision-language models (VLMs) benefit from multiple vision encoders, but naively stacking them yields diminishing returns while multiplying inference costs. We propose SCOPE, a Mixture-of-Encoders (MoEnc) framework that dynamically selects one specialized encoder per image-text pair via instance-level routing, unlike token-level routing in traditional MoE. SCOPE maintains a shared encoder and a pool of routed encoders. A lightweight router uses cross-attention between text prompts and shared visual features to select the optimal encoder from the routed encoders. To train this router, we introduce dual entropy regularization with auxiliary losses to balance dataset-level load distribution with instance-level routing confidence. Remarkably, SCOPE with one shared plus one routed encoder outperforms models using all four extra encoders simultaneously, while reducing compute by 24-49\%. This demonstrates that intelligent encoder selection beats brute-force aggregation, challenging the prevailing paradigm in multi-encoder VLMs.

cs.CV↗

Improving GUI Grounding with Explicit Position-to-Coordinate Mapping

GUI grounding, the task of mapping natural-language instructions to pixel coordinates, is crucial for autonomous agents, yet remains difficult for current VLMs. The core bottleneck is reliable patch-to-pixel mapping, which breaks when extrapolating to high-resolution displays unseen during training. Current approaches generate coordinates as text tokens directly from visual features, forcing the model to infer complex position-to-pixel mappings implicitly; as a result, accuracy degrades and failures proliferate on new resolutions. We address this with two complementary innovations. First, RULER tokens serve as explicit coordinate markers, letting the model reference positions similar to gridlines on a map and adjust rather than generate coordinates from scratch. Second, Interleaved MRoPE (I-MRoPE) improves spatial encoding by ensuring that width and height dimensions are represented equally, addressing the asymmetry of standard positional schemes. Experiments on ScreenSpot, ScreenSpot-V2, and ScreenSpot-Pro show consistent gains in grounding accuracy, with the largest improvements on high-resolution interfaces. By providing explicit spatial guidance rather than relying on implicit learning, our approach enables more reliable GUI automation across diverse resolutions and platforms.

cs.CV↗

WebMMU: A Benchmark for Multimodal Multilingual Website Understanding and Code Generation

We present WebMMU, a multilingual benchmark that evaluates three core web tasks: (1) website visual question answering, (2) code editing involving HTML/CSS/JavaScript, and (3) mockup-to-code generation. Unlike prior benchmarks that treat these tasks separately, WebMMU unifies them using expert-annotated, real-world web data to assess models' abilities in complex multi-step reasoning, precise element grounding, and functional UI comprehension and coding. Our evaluation shows that while multimodal large language models (MLLMs) perform well on basic information extraction, they struggle with reasoning and grounding, editing code to preserve functionality, and generating design-to-code that maintains hierarchy and supports multilingual content. These findings reveal key limitations in current MLLMs and underscore the need for improved multimodal and cross-lingual reasoning to build future web agents capable of automating diverse web development tasks.

cs.CV↗

BigCharts-R1: Enhanced Chart Reasoning with Visual Reinforcement Finetuning

Charts are essential to data analysis, transforming raw data into clear visual representations that support human decision-making. Although current vision-language models (VLMs) have made significant progress, they continue to struggle with chart comprehension due to training on datasets that lack diversity and real-world authenticity, or on automatically extracted underlying data tables of charts, which can contain numerous estimation errors. Furthermore, existing models only rely on supervised fine-tuning using these low-quality datasets, severely limiting their effectiveness. To address these issues, we first propose BigCharts, a dataset creation pipeline that generates visually diverse chart images by conditioning the rendering process on real-world charts sourced from multiple online platforms. Unlike purely synthetic datasets, BigCharts incorporates real-world data, ensuring authenticity and visual diversity, while still retaining accurate underlying data due to our proposed replotting process. Additionally, we introduce a comprehensive training framework that integrates supervised fine-tuning with Group Relative Policy Optimization (GRPO)-based reinforcement learning. By introducing novel reward signals specifically designed for chart reasoning, our approach enhances model robustness and generalization across diverse chart styles and domains, resulting in a state-of-the-art chart reasoning model, BigCharts-R1. Extensive experiments demonstrate that our models surpass existing methods on multiple chart question-answering benchmarks compared to even larger open-source and closed-source models.

cs.CL↗

BiXSE: Improving Dense Retrieval via Probabilistic Graded Relevance Distillation

Neural sentence embedding models for dense retrieval typically rely on binary relevance labels, treating query-document pairs as either relevant or irrelevant. However, real-world relevance often exists on a continuum, and recent advances in large language models (LLMs) have made it feasible to scale the generation of fine-grained graded relevance labels. In this work, we propose BiXSE, a simple and effective pointwise training method that optimizes binary cross-entropy (BCE) over LLM-generated graded relevance scores. BiXSE interprets these scores as probabilistic targets, enabling granular supervision from a single labeled query-document pair per query. Unlike pairwise or listwise losses that require multiple annotated comparisons per query, BiXSE achieves strong performance with reduced annotation and compute costs by leveraging in-batch negatives. Extensive experiments across sentence embedding (MMTEB) and retrieval benchmarks (BEIR, TREC-DL) show that BiXSE consistently outperforms softmax-based contrastive learning (InfoNCE), and matches or exceeds strong pairwise ranking baselines when trained on LLM-supervised data. BiXSE offers a robust, scalable alternative for training dense retrieval models as graded relevance supervision becomes increasingly accessible.

cs.IR↗