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Petar Veličković

Publications and source records attributed to Petar Veličković.

At least 91 records · Page 5Linked to original sources

Persistent Message Passing

Graph neural networks (GNNs) are a powerful inductive bias for modelling algorithmic reasoning procedures and data structures. Their prowess was mainly demonstrated on tasks featuring Markovian dynamics, where querying any associated data structure depends only on its latest state. For many tasks of interest, however, it may be highly beneficial to support efficient data structure queries dependent on previous states. This requires tracking the data structure's evolution through time, placing significant pressure on the GNN's latent representations. We introduce Persistent Message Passing (PMP), a mechanism which endows GNNs with capability of querying past state by explicitly persisting it: rather than overwriting node representations, it creates new nodes whenever required. PMP generalises out-of-distribution to more than 2x larger test inputs on dynamic temporal range queries, significantly outperforming GNNs which overwrite states.

cs.LG↗

On the role of planning in model-based deep reinforcement learning

Model-based planning is often thought to be necessary for deep, careful reasoning and generalization in artificial agents. While recent successes of model-based reinforcement learning (MBRL) with deep function approximation have strengthened this hypothesis, the resulting diversity of model-based methods has also made it difficult to track which components drive success and why. In this paper, we seek to disentangle the contributions of recent methods by focusing on three questions: (1) How does planning benefit MBRL agents? (2) Within planning, what choices drive performance? (3) To what extent does planning improve generalization? To answer these questions, we study the performance of MuZero (Schrittwieser et al., 2019), a state-of-the-art MBRL algorithm with strong connections and overlapping components with many other MBRL algorithms. We perform a number of interventions and ablations of MuZero across a wide range of environments, including control tasks, Atari, and 9x9 Go. Our results suggest the following: (1) Planning is most useful in the learning process, both for policy updates and for providing a more useful data distribution. (2) Using shallow trees with simple Monte-Carlo rollouts is as performant as more complex methods, except in the most difficult reasoning tasks. (3) Planning alone is insufficient to drive strong generalization. These results indicate where and how to utilize planning in reinforcement learning settings, and highlight a number of open questions for future MBRL research.

cs.AI↗

Predicting Patient Outcomes with Graph Representation Learning

Recent work on predicting patient outcomes in the Intensive Care Unit (ICU) has focused heavily on the physiological time series data, largely ignoring sparse data such as diagnoses and medications. When they are included, they are usually concatenated in the late stages of a model, which may struggle to learn from rarer disease patterns. Instead, we propose a strategy to exploit diagnoses as relational information by connecting similar patients in a graph. To this end, we propose LSTM-GNN for patient outcome prediction tasks: a hybrid model combining Long Short-Term Memory networks (LSTMs) for extracting temporal features and Graph Neural Networks (GNNs) for extracting the patient neighbourhood information. We demonstrate that LSTM-GNNs outperform the LSTM-only baseline on length of stay prediction tasks on the eICU database. More generally, our results indicate that exploiting information from neighbouring patient cases using graph neural networks is a promising research direction, yielding tangible returns in supervised learning performance on Electronic Health Records.

cs.LG↗

Principal Neighbourhood Aggregation for Graph Nets

Graph Neural Networks (GNNs) have been shown to be effective models for different predictive tasks on graph-structured data. Recent work on their expressive power has focused on isomorphism tasks and countable feature spaces. We extend this theoretical framework to include continuous features - which occur regularly in real-world input domains and within the hidden layers of GNNs - and we demonstrate the requirement for multiple aggregation functions in this context. Accordingly, we propose Principal Neighbourhood Aggregation (PNA), a novel architecture combining multiple aggregators with degree-scalers (which generalize the sum aggregator). Finally, we compare the capacity of different models to capture and exploit the graph structure via a novel benchmark containing multiple tasks taken from classical graph theory, alongside existing benchmarks from real-world domains, all of which demonstrate the strength of our model. With this work, we hope to steer some of the GNN research towards new aggregation methods which we believe are essential in the search for powerful and robust models.

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XLVIN: eXecuted Latent Value Iteration Nets

Value Iteration Networks (VINs) have emerged as a popular method to incorporate planning algorithms within deep reinforcement learning, enabling performance improvements on tasks requiring long-range reasoning and understanding of environment dynamics. This came with several limitations, however: the model is not incentivised in any way to perform meaningful planning computations, the underlying state space is assumed to be discrete, and the Markov decision process (MDP) is assumed fixed and known. We propose eXecuted Latent Value Iteration Networks (XLVINs), which combine recent developments across contrastive self-supervised learning, graph representation learning and neural algorithmic reasoning to alleviate all of the above limitations, successfully deploying VIN-style models on generic environments. XLVINs match the performance of VIN-like models when the underlying MDP is discrete, fixed and known, and provides significant improvements to model-free baselines across three general MDP setups.

cs.LG↗

A step towards neural genome assembly

De novo genome assembly focuses on finding connections between a vast amount of short sequences in order to reconstruct the original genome. The central problem of genome assembly could be described as finding a Hamiltonian path through a large directed graph with a constraint that an unknown number of nodes and edges should be avoided. However, due to local structures in the graph and biological features, the problem can be reduced to graph simplification, which includes removal of redundant information. Motivated by recent advancements in graph representation learning and neural execution of algorithms, in this work we train the MPNN model with max-aggregator to execute several algorithms for graph simplification. We show that the algorithms were learned successfully and can be scaled to graphs of sizes up to 20 times larger than the ones used in training. We also test on graphs obtained from real-world genomic data---that of a lambda phage and E. coli.

cs.LG↗

Pointer Graph Networks

Graph neural networks (GNNs) are typically applied to static graphs that are assumed to be known upfront. This static input structure is often informed purely by insight of the machine learning practitioner, and might not be optimal for the actual task the GNN is solving. In absence of reliable domain expertise, one might resort to inferring the latent graph structure, which is often difficult due to the vast search space of possible graphs. Here we introduce Pointer Graph Networks (PGNs) which augment sets or graphs with additional inferred edges for improved model generalisation ability. PGNs allow each node to dynamically point to another node, followed by message passing over these pointers. The sparsity of this adaptable graph structure makes learning tractable while still being sufficiently expressive to simulate complex algorithms. Critically, the pointing mechanism is directly supervised to model long-term sequences of operations on classical data structures, incorporating useful structural inductive biases from theoretical computer science. Qualitatively, we demonstrate that PGNs can learn parallelisable variants of pointer-based data structures, namely disjoint set unions and link/cut trees. PGNs generalise out-of-distribution to 5x larger test inputs on dynamic graph connectivity tasks, outperforming unrestricted GNNs and Deep Sets.

stat.ML↗

Hierarchical Protein Function Prediction with Tail-GNNs

Protein function prediction may be framed as predicting subgraphs (with certain closure properties) of a directed acyclic graph describing the hierarchy of protein functions. Graph neural networks (GNNs), with their built-in inductive bias for relational data, are hence naturally suited for this task. However, in contrast with most GNN applications, the graph is not related to the input, but to the label space. Accordingly, we propose Tail-GNNs, neural networks which naturally compose with the output space of any neural network for multi-task prediction, to provide relationally-reinforced labels. For protein function prediction, we combine a Tail-GNN with a dilated convolutional network which learns representations of the protein sequence, making significant improvement in F_1 score and demonstrating the ability of Tail-GNNs to learn useful representations of labels and exploit them in real-world problem solving.

cs.LG↗

Neural Execution of Graph Algorithms

Graph Neural Networks (GNNs) are a powerful representational tool for solving problems on graph-structured inputs. In almost all cases so far, however, they have been applied to directly recovering a final solution from raw inputs, without explicit guidance on how to structure their problem-solving. Here, instead, we focus on learning in the space of algorithms: we train several state-of-the-art GNN architectures to imitate individual steps of classical graph algorithms, parallel (breadth-first search, Bellman-Ford) as well as sequential (Prim's algorithm). As graph algorithms usually rely on making discrete decisions within neighbourhoods, we hypothesise that maximisation-based message passing neural networks are best-suited for such objectives, and validate this claim empirically. We also demonstrate how learning in the space of algorithms can yield new opportunities for positive transfer between tasks---showing how learning a shortest-path algorithm can be substantially improved when simultaneously learning a reachability algorithm.

stat.ML↗

The PlayStation Reinforcement Learning Environment (PSXLE)

We propose a new benchmark environment for evaluating Reinforcement Learning (RL) algorithms: the PlayStation Learning Environment (PSXLE), a PlayStation emulator modified to expose a simple control API that enables rich game-state representations. We argue that the PlayStation serves as a suitable progression for agent evaluation and propose a framework for such an evaluation. We build an action-driven abstraction for a PlayStation game with support for the OpenAI Gym interface and demonstrate its use by running OpenAI Baselines.

cs.LG↗

Drug-Drug Adverse Effect Prediction with Graph Co-Attention

Complex or co-existing diseases are commonly treated using drug combinations, which can lead to higher risk of adverse side effects. The detection of polypharmacy side effects is usually done in Phase IV clinical trials, but there are still plenty which remain undiscovered when the drugs are put on the market. Such accidents have been affecting an increasing proportion of the population (15% in the US now) and it is thus of high interest to be able to predict the potential side effects as early as possible. Systematic combinatorial screening of possible drug-drug interactions (DDI) is challenging and expensive. However, the recent significant increases in data availability from pharmaceutical research and development efforts offer a novel paradigm for recovering relevant insights for DDI prediction. Accordingly, several recent approaches focus on curating massive DDI datasets (with millions of examples) and training machine learning models on them. Here we propose a neural network architecture able to set state-of-the-art results on this task---using the type of the side-effect and the molecular structure of the drugs alone---by leveraging a co-attentional mechanism. In particular, we show the importance of integrating joint information from the drug pairs early on when learning each drug's representation.

stat.ML↗

Spatio-Temporal Deep Graph Infomax

Spatio-temporal graphs such as traffic networks or gene regulatory systems present challenges for the existing deep learning methods due to the complexity of structural changes over time. To address these issues, we introduce Spatio-Temporal Deep Graph Infomax (STDGI)---a fully unsupervised node representation learning approach based on mutual information maximization that exploits both the temporal and spatial dynamics of the graph. Our model tackles the challenging task of node-level regression by training embeddings to maximize the mutual information between patches of the graph, at any given time step, and between features of the central nodes of patches, in the future. We demonstrate through experiments and qualitative studies that the learned representations can successfully encode relevant information about the input graph and improve the predictive performance of spatio-temporal auto-regressive forecasting models.

cs.LG↗

XFlow: Cross-modal Deep Neural Networks for Audiovisual Classification

In recent years, there have been numerous developments towards solving multimodal tasks, aiming to learn a stronger representation than through a single modality. Certain aspects of the data can be particularly useful in this case - for example, correlations in the space or time domain across modalities - but should be wisely exploited in order to benefit from their full predictive potential. We propose two deep learning architectures with multimodal cross-connections that allow for dataflow between several feature extractors (XFlow). Our models derive more interpretable features and achieve better performances than models which do not exchange representations, usefully exploiting correlations between audio and visual data, which have a different dimensionality and are nontrivially exchangeable. Our work improves on existing multimodal deep learning algorithms in two essential ways: (1) it presents a novel method for performing cross-modality (before features are learned from individual modalities) and (2) extends the previously proposed cross-connections which only transfer information between streams that process compatible data. Illustrating some of the representations learned by the connections, we analyse their contribution to the increase in discrimination ability and reveal their compatibility with a lip-reading network intermediate representation. We provide the research community with Digits, a new dataset consisting of three data types extracted from videos of people saying the digits 0-9. Results show that both cross-modal architectures outperform their baselines (by up to 11.5%) when evaluated on the AVletters, CUAVE and Digits datasets, achieving state-of-the-art results.

stat.ML↗

ChronoMID - Cross-Modal Neural Networks for 3-D Temporal Medical Imaging Data

ChronoMID builds on the success of cross-modal convolutional neural networks (X-CNNs), making the novel application of the technique to medical imaging data. Specifically, this paper presents and compares alternative approaches - timestamps and difference images - to incorporate temporal information for the classification of bone disease in mice, applied to micro-CT scans of mouse tibiae. Whilst much previous work on diseases and disease classification has been based on mathematical models incorporating domain expertise and the explicit encoding of assumptions, the approaches given here utilise the growing availability of computing resources to analyse large datasets and uncover subtle patterns in both space and time. After training on a balanced set of over 75000 images, all models incorporating temporal features outperformed a state-of-the-art CNN baseline on an unseen, balanced validation set comprising over 20000 images. The top-performing model achieved 99.54% accuracy, compared to 73.02% for the CNN baseline.

eess.IV↗

Deep Graph Infomax

We present Deep Graph Infomax (DGI), a general approach for learning node representations within graph-structured data in an unsupervised manner. DGI relies on maximizing mutual information between patch representations and corresponding high-level summaries of graphs---both derived using established graph convolutional network architectures. The learnt patch representations summarize subgraphs centered around nodes of interest, and can thus be reused for downstream node-wise learning tasks. In contrast to most prior approaches to unsupervised learning with GCNs, DGI does not rely on random walk objectives, and is readily applicable to both transductive and inductive learning setups. We demonstrate competitive performance on a variety of node classification benchmarks, which at times even exceeds the performance of supervised learning.

stat.ML↗

Towards Sparse Hierarchical Graph Classifiers

Recent advances in representation learning on graphs, mainly leveraging graph convolutional networks, have brought a substantial improvement on many graph-based benchmark tasks. While novel approaches to learning node embeddings are highly suitable for node classification and link prediction, their application to graph classification (predicting a single label for the entire graph) remains mostly rudimentary, typically using a single global pooling step to aggregate node features or a hand-designed, fixed heuristic for hierarchical coarsening of the graph structure. An important step towards ameliorating this is differentiable graph coarsening---the ability to reduce the size of the graph in an adaptive, data-dependent manner within a graph neural network pipeline, analogous to image downsampling within CNNs. However, the previous prominent approach to pooling has quadratic memory requirements during training and is therefore not scalable to large graphs. Here we combine several recent advances in graph neural network design to demonstrate that competitive hierarchical graph classification results are possible without sacrificing sparsity. Our results are verified on several established graph classification benchmarks, and highlight an important direction for future research in graph-based neural networks.

stat.ML↗

Attentive cross-modal paratope prediction

Antibodies are a critical part of the immune system, having the function of directly neutralising or tagging undesirable objects (the antigens) for future destruction. Being able to predict which amino acids belong to the paratope, the region on the antibody which binds to the antigen, can facilitate antibody design and contribute to the development of personalised medicine. The suitability of deep neural networks has recently been confirmed for this task, with Parapred outperforming all prior physical models. Our contribution is twofold: first, we significantly outperform the computational efficiency of Parapred by leveraging à trous convolutions and self-attention. Secondly, we implement cross-modal attention by allowing the antibody residues to attend over antigen residues. This leads to new state-of-the-art results on this task, along with insightful interpretations.

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Automatic Inference of Cross-modal Connection Topologies for X-CNNs

This paper introduces a way to learn cross-modal convolutional neural network (X-CNN) architectures from a base convolutional network (CNN) and the training data to reduce the design cost and enable applying cross-modal networks in sparse data environments. Two approaches for building X-CNNs are presented. The base approach learns the topology in a data-driven manner, by using measurements performed on the base CNN and supplied data. The iterative approach performs further optimisation of the topology through a combined learning procedure, simultaneously learning the topology and training the network. The approaches were evaluated agains examples of hand-designed X-CNNs and their base variants, showing superior performance and, in some cases, gaining an additional 9% of accuracy. From further considerations, we conclude that the presented methodology takes less time than any manual approach would, whilst also significantly reducing the design complexity. The application of the methods is fully automated and implemented in Xsertion library.

cs.LG↗