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Peter Mursic

Publications and source records attributed to Peter Mursic.

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Sprague-Grundy Function of Matroids and Related Hypergraphs

We consider a generalization of the classical game of $NIM$ called hypergraph $NIM$. Given a hypergraph $\cH$ on the ground set $V = \{1, \ldots, n\}$ of $n$ piles of stones, two players alternate in choosing a hyperedge $H \in \cH$ and strictly decreasing all piles $i\in H$. The player who makes the last move is the winner. In this paper we give an explicit formula that describes the Sprague-Grundy function of hypergraph $NIM$ for several classes of hypergraphs. In particular we characterize all $2$-uniform hypergraphs (that is graphs) and all matroids for which the formula works. We show that all self-dual matroids are included in this class.

math.CO

Sprague-Grundy Function of Symmetric Hypergraphs

We consider a generalization of the classical game of $NIM$ called hypergraph $NIM$. Given a hypergraph $\cH$ on the ground set $V = \{1, \ldots, n\}$ of $n$ piles of stones, two players alternate in choosing a hyperedge $H \in \cH$ and strictly decreasing all piles $i\in H$. The player who makes the last move is the winner. Recently it was shown that for many classes of hypergraphs the Sprague-Grundy function of the corresponding game is given by the formula introduced originally by Jenkyns and Mayberry (1980). In this paper we characterize symmetric hypergraphs for which the Sprague-Grundy function is described by the same formula.

math.CO

On the Sprague-Grundy function of Exact $k$-Nim

Moore's generalization of the game of {\sc Nim} is played as follows. Let $n$ and $k$ be two integers such that $1 \leq k \leq n$. Given $n$ piles of tokens, two players move alternately, removing tokens from at least one and at most $k$ of the piles. The player who makes the last move wins. The game was solved by Moore in 1910 and an explicit formula for its Sprague-Grundy function was given by Jenkyns and Mayberry in 1980, for the case $n = k+1$ only. We introduce another generalization of {\sc Nim}, called {\sc Exact $k$-Nim}, in which each move reduces exactly $k$ piles. We give an explicit formula for the Sprague-Grundy function of {\sc Exact $k$-Nim} in case $2k \geq n$. In case $n=2k$ our formula is surprisingly similar to Jenkyns and Mayberry's one.

math.CO

Tetris Hypergraphs and Combinations of Impartial Games

The Sprague-Grundy (SG) theory reduces the sum of impartial games to the classical game of $NIM$. We generalize the concept of sum and introduce $\cH$-combinations of impartial games for any hypergraph $\cH$. In particular, we introduce the game $NIM_\cH$ which is the $\cH$-combination of single pile $NIM$ games. An impartial game is called SG decreasing if its SG value is decreased by every move. Extending the SG theory, we reduce the $\cH$-combination of SG decreasing games to $NIM_\cH$. We call $\cH$ a Tetris hypergraph if $NIM_\cH$ is SG decreasing. We provide some necessary and some sufficient conditions for a hypergraph to be Tetris.

math.CO