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Peyman Milanfar

Publications and source records attributed to Peyman Milanfar.

At least 55 records · Page 3Linked to original sources

MUSIQ: Multi-scale Image Quality Transformer

Image quality assessment (IQA) is an important research topic for understanding and improving visual experience. The current state-of-the-art IQA methods are based on convolutional neural networks (CNNs). The performance of CNN-based models is often compromised by the fixed shape constraint in batch training. To accommodate this, the input images are usually resized and cropped to a fixed shape, causing image quality degradation. To address this, we design a multi-scale image quality Transformer (MUSIQ) to process native resolution images with varying sizes and aspect ratios. With a multi-scale image representation, our proposed method can capture image quality at different granularities. Furthermore, a novel hash-based 2D spatial embedding and a scale embedding is proposed to support the positional embedding in the multi-scale representation. Experimental results verify that our method can achieve state-of-the-art performance on multiple large scale IQA datasets such as PaQ-2-PiQ, SPAQ and KonIQ-10k.

cs.CV↗

Better Compression with Deep Pre-Editing

Could we compress images via standard codecs while avoiding visible artifacts? The answer is obvious -- this is doable as long as the bit budget is generous enough. What if the allocated bit-rate for compression is insufficient? Then unfortunately, artifacts are a fact of life. Many attempts were made over the years to fight this phenomenon, with various degrees of success. In this work we aim to break the unholy connection between bit-rate and image quality, and propose a way to circumvent compression artifacts by pre-editing the incoming image and modifying its content to fit the given bits. We design this editing operation as a learned convolutional neural network, and formulate an optimization problem for its training. Our loss takes into account a proximity between the original image and the edited one, a bit-budget penalty over the proposed image, and a no-reference image quality measure for forcing the outcome to be visually pleasing. The proposed approach is demonstrated on the popular JPEG compression, showing savings in bits and/or improvements in visual quality, obtained with intricate editing effects.

eess.IV↗

Deep Perceptual Image Quality Assessment for Compression

Lossy Image compression is necessary for efficient storage and transfer of data. Typically the trade-off between bit-rate and quality determines the optimal compression level. This makes the image quality metric an integral part of any imaging system. While the existing full-reference metrics such as PSNR and SSIM may be less sensitive to perceptual quality, the recently introduced learning methods may fail to generalize to unseen data. In this paper we propose the largest image compression quality dataset to date with human perceptual preferences, enabling the use of deep learning, and we develop a full reference perceptual quality assessment metric for lossy image compression that outperforms the existing state-of-the-art methods. We show that the proposed model can effectively learn from thousands of examples available in the new dataset, and consequently it generalizes better to other unseen datasets of human perceptual preference.

cs.CV↗

Projected Distribution Loss for Image Enhancement

Features obtained from object recognition CNNs have been widely used for measuring perceptual similarities between images. Such differentiable metrics can be used as perceptual learning losses to train image enhancement models. However, the choice of the distance function between input and target features may have a consequential impact on the performance of the trained model. While using the norm of the difference between extracted features leads to limited hallucination of details, measuring the distance between distributions of features may generate more textures; yet also more unrealistic details and artifacts. In this paper, we demonstrate that aggregating 1D-Wasserstein distances between CNN activations is more reliable than the existing approaches, and it can significantly improve the perceptual performance of enhancement models. More explicitly, we show that in imaging applications such as denoising, super-resolution, demosaicing, deblurring and JPEG artifact removal, the proposed learning loss outperforms the current state-of-the-art on reference-based perceptual losses. This means that the proposed learning loss can be plugged into different imaging frameworks and produce perceptually realistic results.

cs.CV↗

Polyblur: Removing mild blur by polynomial reblurring

We present a highly efficient blind restoration method to remove mild blur in natural images. Contrary to the mainstream, we focus on removing slight blur that is often present, damaging image quality and commonly generated by small out-of-focus, lens blur, or slight camera motion. The proposed algorithm first estimates image blur and then compensates for it by combining multiple applications of the estimated blur in a principled way. To estimate blur we introduce a simple yet robust algorithm based on empirical observations about the distribution of the gradient in sharp natural images. Our experiments show that, in the context of mild blur, the proposed method outperforms traditional and modern blind deblurring methods and runs in a fraction of the time. Our method can be used to blindly correct blur before applying off-the-shelf deep super-resolution methods leading to superior results than other highly complex and computationally demanding techniques. The proposed method estimates and removes mild blur from a 12MP image on a modern mobile phone in a fraction of a second.

cs.CV↗

DVMark: A Deep Multiscale Framework for Video Watermarking

Video watermarking embeds a message into a cover video in an imperceptible manner, which can be retrieved even if the video undergoes certain modifications or distortions. Traditional watermarking methods are often manually designed for particular types of distortions and thus cannot simultaneously handle a broad spectrum of distortions. To this end, we propose a robust deep learning-based solution for video watermarking that is end-to-end trainable. Our model consists of a novel multiscale design where the watermarks are distributed across multiple spatial-temporal scales. It gains robustness against various distortions through a differentiable distortion layer, whereas non-differentiable distortions, such as popular video compression standards, are modeled by a differentiable proxy. Extensive evaluations on a wide variety of distortions show that our method outperforms traditional video watermarking methods as well as deep image watermarking models by a large margin. We further demonstrate the practicality of our method on a realistic video-editing application.

cs.MM↗

Mobile Computational Photography: A Tour

The first mobile camera phone was sold only 20 years ago, when taking pictures with one's phone was an oddity, and sharing pictures online was unheard of. Today, the smartphone is more camera than phone. How did this happen? This transformation was enabled by advances in computational photography -the science and engineering of making great images from small form factor, mobile cameras. Modern algorithmic and computing advances, including machine learning, have changed the rules of photography, bringing to it new modes of capture, post-processing, storage, and sharing. In this paper, we give a brief history of mobile computational photography and describe some of the key technological components, including burst photography, noise reduction, and super-resolution. At each step, we may draw naive parallels to the human visual system.

cs.CV↗

Handheld Multi-Frame Super-Resolution

Compared to DSLR cameras, smartphone cameras have smaller sensors, which limits their spatial resolution; smaller apertures, which limits their light gathering ability; and smaller pixels, which reduces their signal-to noise ratio. The use of color filter arrays (CFAs) requires demosaicing, which further degrades resolution. In this paper, we supplant the use of traditional demosaicing in single-frame and burst photography pipelines with a multiframe super-resolution algorithm that creates a complete RGB image directly from a burst of CFA raw images. We harness natural hand tremor, typical in handheld photography, to acquire a burst of raw frames with small offsets. These frames are then aligned and merged to form a single image with red, green, and blue values at every pixel site. This approach, which includes no explicit demosaicing step, serves to both increase image resolution and boost signal to noise ratio. Our algorithm is robust to challenging scene conditions: local motion, occlusion, or scene changes. It runs at 100 milliseconds per 12-megapixel RAW input burst frame on mass-produced mobile phones. Specifically, the algorithm is the basis of the Super-Res Zoom feature, as well as the default merge method in Night Sight mode (whether zooming or not) on Google's flagship phone.

cs.CV↗

Multi-path Neural Networks for On-device Multi-domain Visual Classification

Learning multiple domains/tasks with a single model is important for improving data efficiency and lowering inference cost for numerous vision tasks, especially on resource-constrained mobile devices. However, hand-crafting a multi-domain/task model can be both tedious and challenging. This paper proposes a novel approach to automatically learn a multi-path network for multi-domain visual classification on mobile devices. The proposed multi-path network is learned from neural architecture search by applying one reinforcement learning controller for each domain to select the best path in the super-network created from a MobileNetV3-like search space. An adaptive balanced domain prioritization algorithm is proposed to balance optimizing the joint model on multiple domains simultaneously. The determined multi-path model selectively shares parameters across domains in shared nodes while keeping domain-specific parameters within non-shared nodes in individual domain paths. This approach effectively reduces the total number of parameters and FLOPS, encouraging positive knowledge transfer while mitigating negative interference across domains. Extensive evaluations on the Visual Decathlon dataset demonstrate that the proposed multi-path model achieves state-of-the-art performance in terms of accuracy, model size, and FLOPS against other approaches using MobileNetV3-like architectures. Furthermore, the proposed method improves average accuracy over learning single-domain models individually, and reduces the total number of parameters and FLOPS by 78% and 32% respectively, compared to the approach that simply bundles single-domain models for multi-domain learning.

cs.CV↗

Rank-smoothed Pairwise Learning In Perceptual Quality Assessment

Conducting pairwise comparisons is a widely used approach in curating human perceptual preference data. Typically raters are instructed to make their choices according to a specific set of rules that address certain dimensions of image quality and aesthetics. The outcome of this process is a dataset of sampled image pairs with their associated empirical preference probabilities. Training a model on these pairwise preferences is a common deep learning approach. However, optimizing by gradient descent through mini-batch learning means that the "global" ranking of the images is not explicitly taken into account. In other words, each step of the gradient descent relies only on a limited number of pairwise comparisons. In this work, we demonstrate that regularizing the pairwise empirical probabilities with aggregated rankwise probabilities leads to a more reliable training loss. We show that training a deep image quality assessment model with our rank-smoothed loss consistently improves the accuracy of predicting human preferences.

cs.CV↗

Deep K-SVD Denoising

This work considers noise removal from images, focusing on the well known K-SVD denoising algorithm. This sparsity-based method was proposed in 2006, and for a short while it was considered as state-of-the-art. However, over the years it has been surpassed by other methods, including the recent deep-learning-based newcomers. The question we address in this paper is whether K-SVD was brought to its peak in its original conception, or whether it can be made competitive again. The approach we take in answering this question is to redesign the algorithm to operate in a supervised manner. More specifically, we propose an end-to-end deep architecture with the exact K-SVD computational path, and train it for optimized denoising. Our work shows how to overcome difficulties arising in turning the K-SVD scheme into a differentiable, and thus learnable, machine. With a small number of parameters to learn and while preserving the original K-SVD essence, the proposed architecture is shown to outperform the classical K-SVD algorithm substantially, and getting closer to recent state-of-the-art learning-based denoising methods. Adopting a broader context, this work touches on themes around the design of deep-learning solutions for image processing tasks, while paving a bridge between classic methods and novel deep-learning-based ones.

cs.LG↗

Regularization by Denoising via Fixed-Point Projection (RED-PRO)

Inverse problems in image processing are typically cast as optimization tasks, consisting of data-fidelity and stabilizing regularization terms. A recent regularization strategy of great interest utilizes the power of denoising engines. Two such methods are the Plug-and-Play Prior (PnP) and Regularization by Denoising (RED). While both have shown state-of-the-art results in various recovery tasks, their theoretical justification is incomplete. In this paper, we aim to bridge between RED and PnP, enriching the understanding of both frameworks. Towards that end, we reformulate RED as a convex optimization problem utilizing a projection (RED-PRO) onto the fixed-point set of demicontractive denoisers. We offer a simple iterative solution to this problem, by which we show that PnP proximal gradient method is a special case of RED-PRO, while providing guarantees for the convergence of both frameworks to globally optimal solutions. In addition, we present relaxations of RED-PRO that allow for handling denoisers with limited fixed-point sets. Finally, we demonstrate RED-PRO for the tasks of image deblurring and super-resolution, showing improved results with respect to the original RED framework.

eess.IV↗

The Rate-Distortion-Accuracy Tradeoff: JPEG Case Study

Handling digital images is almost always accompanied by a lossy compression in order to facilitate efficient transmission and storage. This introduces an unavoidable tension between the allocated bit-budget (rate) and the faithfulness of the resulting image to the original one (distortion). An additional complicating consideration is the effect of the compression on recognition performance by given classifiers (accuracy). This work aims to explore this rate-distortion-accuracy tradeoff. As a case study, we focus on the design of the quantization tables in the JPEG compression standard. We offer a novel optimal tuning of these tables via continuous optimization, leveraging a differential implementation of both the JPEG encoder-decoder and an entropy estimator. This enables us to offer a unified framework that considers the interplay between rate, distortion and classification accuracy. In all these fronts, we report a substantial boost in performance by a simple and easily implemented modification of these tables.

eess.IV↗

GIFnets: Differentiable GIF Encoding Framework

Graphics Interchange Format (GIF) is a widely used image file format. Due to the limited number of palette colors, GIF encoding often introduces color banding artifacts. Traditionally, dithering is applied to reduce color banding, but introducing dotted-pattern artifacts. To reduce artifacts and provide a better and more efficient GIF encoding, we introduce a differentiable GIF encoding pipeline, which includes three novel neural networks: PaletteNet, DitherNet, and BandingNet. Each of these three networks provides an important functionality within the GIF encoding pipeline. PaletteNet predicts a near-optimal color palette given an input image. DitherNet manipulates the input image to reduce color banding artifacts and provides an alternative to traditional dithering. Finally, BandingNet is designed to detect color banding, and provides a new perceptual loss specifically for GIF images. As far as we know, this is the first fully differentiable GIF encoding pipeline based on deep neural networks and compatible with existing GIF decoders. User study shows that our algorithm is better than Floyd-Steinberg based GIF encoding.

eess.IV↗

LIDIA: Lightweight Learned Image Denoising with Instance Adaptation

Image denoising is a well studied problem with an extensive activity that has spread over several decades. Despite the many available denoising algorithms, the quest for simple, powerful and fast denoisers is still an active and vibrant topic of research. Leading classical denoising methods are typically designed to exploit the inner structure in images by modeling local overlapping patches, while operating in an unsupervised fashion. In contrast, recent newcomers to this arena are supervised and universal neural-network-based methods that bypass this modeling altogether, targeting the inference goal directly and globally, while tending to be very deep and parameter heavy. This work proposes a novel lightweight learnable architecture for image denoising, and presents a combination of supervised and unsupervised training of it, the first aiming for a universal denoiser and the second for adapting it to the incoming image. Our architecture embeds in it several of the main concepts taken from classical methods, relying on patch processing, leveraging non-local self-similarity, exploiting representation sparsity and providing a multiscale treatment. Our proposed universal denoiser achieves near state-of-the-art results, while using a small fraction of the typical number of parameters. In addition, we introduce and demonstrate two highly effective ways for further boosting the denoising performance, by adapting this universal network to the input image.

eess.IV↗

Creating High Resolution Images with a Latent Adversarial Generator

Generating realistic images is difficult, and many formulations for this task have been proposed recently. If we restrict the task to that of generating a particular class of images, however, the task becomes more tractable. That is to say, instead of generating an arbitrary image as a sample from the manifold of natural images, we propose to sample images from a particular "subspace" of natural images, directed by a low-resolution image from the same subspace. The problem we address, while close to the formulation of the single-image super-resolution problem, is in fact rather different. Single image super-resolution is the task of predicting the image closest to the ground truth from a relatively low resolution image. We propose to produce samples of high resolution images given extremely small inputs with a new method called Latent Adversarial Generator (LAG). In our generative sampling framework, we only use the input (possibly of very low-resolution) to direct what class of samples the network should produce. As such, the output of our algorithm is not a unique image that relates to the input, but rather a possible se} of related images sampled from the manifold of natural images. Our method learns exclusively in the latent space of the adversary using perceptual loss -- it does not have a pixel loss.

cs.CV↗

Super-Resolving Commercial Satellite Imagery Using Realistic Training Data

In machine learning based single image super-resolution, the degradation model is embedded in training data generation. However, most existing satellite image super-resolution methods use a simple down-sampling model with a fixed kernel to create training images. These methods work fine on synthetic data, but do not perform well on real satellite images. We propose a realistic training data generation model for commercial satellite imagery products, which includes not only the imaging process on satellites but also the post-process on the ground. We also propose a convolutional neural network optimized for satellite images. Experiments show that the proposed training data generation model is able to improve super-resolution performance on real satellite images.

cs.CV↗

Image Stylization: From Predefined to Personalized

We present a framework for interactive design of new image stylizations using a wide range of predefined filter blocks. Both novel and off-the-shelf image filtering and rendering techniques are extended and combined to allow the user to unleash their creativity to intuitively invent, modify, and tune new styles from a given set of filters. In parallel to this manual design, we propose a novel procedural approach that automatically assembles sequences of filters, leading to unique and novel styles. An important aim of our framework is to allow for interactive exploration and design, as well as to enable videos and camera streams to be stylized on the fly. In order to achieve this real-time performance, we use the \textit{Best Linear Adaptive Enhancement} (BLADE) framework -- an interpretable shallow machine learning method that simulates complex filter blocks in real time. Our representative results include over a dozen styles designed using our interactive tool, a set of styles created procedurally, and new filters trained with our BLADE approach.

cs.GR↗