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Philip H. S. Torr

Publications and source records attributed to Philip H. S. Torr.

At least 73 records · Page 4Linked to original sources

Fairness in AI and Its Long-Term Implications on Society

Successful deployment of artificial intelligence (AI) in various settings has led to numerous positive outcomes for individuals and society. However, AI systems have also been shown to harm parts of the population due to biased predictions. AI fairness focuses on mitigating such biases to ensure AI decision making is not discriminatory towards certain groups. We take a closer look at AI fairness and analyze how lack of AI fairness can lead to deepening of biases over time and act as a social stressor. More specifically, we discuss how biased models can lead to more negative real-world outcomes for certain groups, which may then become more prevalent by deploying new AI models trained on increasingly biased data, resulting in a feedback loop. If the issues persist, they could be reinforced by interactions with other risks and have severe implications on society in the form of social unrest. We examine current strategies for improving AI fairness, assess their limitations in terms of real-world deployment, and explore potential paths forward to ensure we reap AI's benefits without causing society's collapse.

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Computationally Budgeted Continual Learning: What Does Matter?

Continual Learning (CL) aims to sequentially train models on streams of incoming data that vary in distribution by preserving previous knowledge while adapting to new data. Current CL literature focuses on restricted access to previously seen data, while imposing no constraints on the computational budget for training. This is unreasonable for applications in-the-wild, where systems are primarily constrained by computational and time budgets, not storage. We revisit this problem with a large-scale benchmark and analyze the performance of traditional CL approaches in a compute-constrained setting, where effective memory samples used in training can be implicitly restricted as a consequence of limited computation. We conduct experiments evaluating various CL sampling strategies, distillation losses, and partial fine-tuning on two large-scale datasets, namely ImageNet2K and Continual Google Landmarks V2 in data incremental, class incremental, and time incremental settings. Through extensive experiments amounting to a total of over 1500 GPU-hours, we find that, under compute-constrained setting, traditional CL approaches, with no exception, fail to outperform a simple minimal baseline that samples uniformly from memory. Our conclusions are consistent in a different number of stream time steps, e.g., 20 to 200, and under several computational budgets. This suggests that most existing CL methods are particularly too computationally expensive for realistic budgeted deployment. Code for this project is available at: https://github.com/drimpossible/BudgetCL.

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Rapid Adaptation in Online Continual Learning: Are We Evaluating It Right?

We revisit the common practice of evaluating adaptation of Online Continual Learning (OCL) algorithms through the metric of online accuracy, which measures the accuracy of the model on the immediate next few samples. However, we show that this metric is unreliable, as even vacuous blind classifiers, which do not use input images for prediction, can achieve unrealistically high online accuracy by exploiting spurious label correlations in the data stream. Our study reveals that existing OCL algorithms can also achieve high online accuracy, but perform poorly in retaining useful information, suggesting that they unintentionally learn spurious label correlations. To address this issue, we propose a novel metric for measuring adaptation based on the accuracy on the near-future samples, where spurious correlations are removed. We benchmark existing OCL approaches using our proposed metric on large-scale datasets under various computational budgets and find that better generalization can be achieved by retaining and reusing past seen information. We believe that our proposed metric can aid in the development of truly adaptive OCL methods. We provide code to reproduce our results at https://github.com/drimpossible/EvalOCL.

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Certifying Ensembles: A General Certification Theory with S-Lipschitzness

Improving and guaranteeing the robustness of deep learning models has been a topic of intense research. Ensembling, which combines several classifiers to provide a better model, has shown to be beneficial for generalisation, uncertainty estimation, calibration, and mitigating the effects of concept drift. However, the impact of ensembling on certified robustness is less well understood. In this work, we generalise Lipschitz continuity by introducing S-Lipschitz classifiers, which we use to analyse the theoretical robustness of ensembles. Our results are precise conditions when ensembles of robust classifiers are more robust than any constituent classifier, as well as conditions when they are less robust.

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Learn to Interpret Atari Agents

Deep reinforcement learning (DeepRL) agents surpass human-level performance in many tasks. However, the direct mapping from states to actions makes it hard to interpret the rationale behind the decision-making of the agents. In contrast to previous a-posteriori methods for visualizing DeepRL policies, in this work, we propose to equip the DeepRL model with an innate visualization ability. Our proposed agent, named region-sensitive Rainbow (RS-Rainbow), is an end-to-end trainable network based on the original Rainbow, a powerful deep Q-network agent. It learns important regions in the input domain via an attention module. At inference time, after each forward pass, we can visualize regions that are most important to decision-making by backpropagating gradients from the attention module to the input frames. The incorporation of our proposed module not only improves model interpretability, but leads to performance improvement. Extensive experiments on games from the Atari 2600 suite demonstrate the effectiveness of RS-Rainbow.

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Real-Time Evaluation in Online Continual Learning: A New Hope

Current evaluations of Continual Learning (CL) methods typically assume that there is no constraint on training time and computation. This is an unrealistic assumption for any real-world setting, which motivates us to propose: a practical real-time evaluation of continual learning, in which the stream does not wait for the model to complete training before revealing the next data for predictions. To do this, we evaluate current CL methods with respect to their computational costs. We conduct extensive experiments on CLOC, a large-scale dataset containing 39 million time-stamped images with geolocation labels. We show that a simple baseline outperforms state-of-the-art CL methods under this evaluation, questioning the applicability of existing methods in realistic settings. In addition, we explore various CL components commonly used in the literature, including memory sampling strategies and regularization approaches. We find that all considered methods fail to be competitive against our simple baseline. This surprisingly suggests that the majority of existing CL literature is tailored to a specific class of streams that is not practical. We hope that the evaluation we provide will be the first step towards a paradigm shift to consider the computational cost in the development of online continual learning methods.

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Don't FREAK Out: A Frequency-Inspired Approach to Detecting Backdoor Poisoned Samples in DNNs

In this paper we investigate the frequency sensitivity of Deep Neural Networks (DNNs) when presented with clean samples versus poisoned samples. Our analysis shows significant disparities in frequency sensitivity between these two types of samples. Building on these findings, we propose FREAK, a frequency-based poisoned sample detection algorithm that is simple yet effective. Our experimental results demonstrate the efficacy of FREAK not only against frequency backdoor attacks but also against some spatial attacks. Our work is just the first step in leveraging these insights. We believe that our analysis and proposed defense mechanism will provide a foundation for future research and development of backdoor defenses.

cs.CR↗

Semantics-Aware Dynamic Localization and Refinement for Referring Image Segmentation

Referring image segmentation segments an image from a language expression. With the aim of producing high-quality masks, existing methods often adopt iterative learning approaches that rely on RNNs or stacked attention layers to refine vision-language features. Despite their complexity, RNN-based methods are subject to specific encoder choices, while attention-based methods offer limited gains. In this work, we introduce a simple yet effective alternative for progressively learning discriminative multi-modal features. The core idea of our approach is to leverage a continuously updated query as the representation of the target object and at each iteration, strengthen multi-modal features strongly correlated to the query while weakening less related ones. As the query is initialized by language features and successively updated by object features, our algorithm gradually shifts from being localization-centric to segmentation-centric. This strategy enables the incremental recovery of missing object parts and/or removal of extraneous parts through iteration. Compared to its counterparts, our method is more versatile$\unicode{x2014}$it can be plugged into prior arts straightforwardly and consistently bring improvements. Experimental results on the challenging datasets of RefCOCO, RefCOCO+, and G-Ref demonstrate its advantage with respect to the state-of-the-art methods.

cs.CV↗

MobileBrick: Building LEGO for 3D Reconstruction on Mobile Devices

High-quality 3D ground-truth shapes are critical for 3D object reconstruction evaluation. However, it is difficult to create a replica of an object in reality, and even 3D reconstructions generated by 3D scanners have artefacts that cause biases in evaluation. To address this issue, we introduce a novel multi-view RGBD dataset captured using a mobile device, which includes highly precise 3D ground-truth annotations for 153 object models featuring a diverse set of 3D structures. We obtain precise 3D ground-truth shape without relying on high-end 3D scanners by utilising LEGO models with known geometry as the 3D structures for image capture. The distinct data modality offered by high-resolution RGB images and low-resolution depth maps captured on a mobile device, when combined with precise 3D geometry annotations, presents a unique opportunity for future research on high-fidelity 3D reconstruction. Furthermore, we evaluate a range of 3D reconstruction algorithms on the proposed dataset. Project page: http://code.active.vision/MobileBrick/

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Deconstructed Generation-Based Zero-Shot Model

Recent research on Generalized Zero-Shot Learning (GZSL) has focused primarily on generation-based methods. However, current literature has overlooked the fundamental principles of these methods and has made limited progress in a complex manner. In this paper, we aim to deconstruct the generator-classifier framework and provide guidance for its improvement and extension. We begin by breaking down the generator-learned unseen class distribution into class-level and instance-level distributions. Through our analysis of the role of these two types of distributions in solving the GZSL problem, we generalize the focus of the generation-based approach, emphasizing the importance of (i) attribute generalization in generator learning and (ii) independent classifier learning with partially biased data. We present a simple method based on this analysis that outperforms SotAs on four public GZSL datasets, demonstrating the validity of our deconstruction. Furthermore, our proposed method remains effective even without a generative model, representing a step towards simplifying the generator-classifier structure. Our code is available at \url{https://github.com/cdb342/DGZ}.

cs.CV↗

RegMixup: Mixup as a Regularizer Can Surprisingly Improve Accuracy and Out Distribution Robustness

We show that the effectiveness of the well celebrated Mixup [Zhang et al., 2018] can be further improved if instead of using it as the sole learning objective, it is utilized as an additional regularizer to the standard cross-entropy loss. This simple change not only provides much improved accuracy but also significantly improves the quality of the predictive uncertainty estimation of Mixup in most cases under various forms of covariate shifts and out-of-distribution detection experiments. In fact, we observe that Mixup yields much degraded performance on detecting out-of-distribution samples possibly, as we show empirically, because of its tendency to learn models that exhibit high-entropy throughout; making it difficult to differentiate in-distribution samples from out-distribution ones. To show the efficacy of our approach (RegMixup), we provide thorough analyses and experiments on vision datasets (ImageNet & CIFAR-10/100) and compare it with a suite of recent approaches for reliable uncertainty estimation.

cs.LG↗

MOSE: A New Dataset for Video Object Segmentation in Complex Scenes

Video object segmentation (VOS) aims at segmenting a particular object throughout the entire video clip sequence. The state-of-the-art VOS methods have achieved excellent performance (e.g., 90+% J&F) on existing datasets. However, since the target objects in these existing datasets are usually relatively salient, dominant, and isolated, VOS under complex scenes has rarely been studied. To revisit VOS and make it more applicable in the real world, we collect a new VOS dataset called coMplex video Object SEgmentation (MOSE) to study the tracking and segmenting objects in complex environments. MOSE contains 2,149 video clips and 5,200 objects from 36 categories, with 431,725 high-quality object segmentation masks. The most notable feature of MOSE dataset is complex scenes with crowded and occluded objects. The target objects in the videos are commonly occluded by others and disappear in some frames. To analyze the proposed MOSE dataset, we benchmark 18 existing VOS methods under 4 different settings on the proposed MOSE dataset and conduct comprehensive comparisons. The experiments show that current VOS algorithms cannot well perceive objects in complex scenes. For example, under the semi-supervised VOS setting, the highest J&F by existing state-of-the-art VOS methods is only 59.4% on MOSE, much lower than their ~90% J&F performance on DAVIS. The results reveal that although excellent performance has been achieved on existing benchmarks, there are unresolved challenges under complex scenes and more efforts are desired to explore these challenges in the future. The proposed MOSE dataset has been released at https://henghuiding.github.io/MOSE.

cs.CV↗

Capturing Label Characteristics in VAEs

We present a principled approach to incorporating labels in VAEs that captures the rich characteristic information associated with those labels. While prior work has typically conflated these by learning latent variables that directly correspond to label values, we argue this is contrary to the intended effect of supervision in VAEs-capturing rich label characteristics with the latents. For example, we may want to capture the characteristics of a face that make it look young, rather than just the age of the person. To this end, we develop the CCVAE, a novel VAE model and concomitant variational objective which captures label characteristics explicitly in the latent space, eschewing direct correspondences between label values and latents. Through judicious structuring of mappings between such characteristic latents and labels, we show that the CCVAE can effectively learn meaningful representations of the characteristics of interest across a variety of supervision schemes. In particular, we show that the CCVAE allows for more effective and more general interventions to be performed, such as smooth traversals within the characteristics for a given label, diverse conditional generation, and transferring characteristics across datapoints.

cs.LG↗

Learning Multimodal VAEs through Mutual Supervision

Multimodal VAEs seek to model the joint distribution over heterogeneous data (e.g.\ vision, language), whilst also capturing a shared representation across such modalities. Prior work has typically combined information from the modalities by reconciling idiosyncratic representations directly in the recognition model through explicit products, mixtures, or other such factorisations. Here we introduce a novel alternative, the MEME, that avoids such explicit combinations by repurposing semi-supervised VAEs to combine information between modalities implicitly through mutual supervision. This formulation naturally allows learning from partially-observed data where some modalities can be entirely missing -- something that most existing approaches either cannot handle, or do so to a limited extent. We demonstrate that MEME outperforms baselines on standard metrics across both partial and complete observation schemes on the MNIST-SVHN (image-image) and CUB (image-text) datasets. We also contrast the quality of the representations learnt by mutual supervision against standard approaches and observe interesting trends in its ability to capture relatedness between data.

cs.LG↗

How Robust is Unsupervised Representation Learning to Distribution Shift?

The robustness of machine learning algorithms to distributions shift is primarily discussed in the context of supervised learning (SL). As such, there is a lack of insight on the robustness of the representations learned from unsupervised methods, such as self-supervised learning (SSL) and auto-encoder based algorithms (AE), to distribution shift. We posit that the input-driven objectives of unsupervised algorithms lead to representations that are more robust to distribution shift than the target-driven objective of SL. We verify this by extensively evaluating the performance of SSL and AE on both synthetic and realistic distribution shift datasets. Following observations that the linear layer used for classification itself can be susceptible to spurious correlations, we evaluate the representations using a linear head trained on a small amount of out-of-distribution (OOD) data, to isolate the robustness of the learned representations from that of the linear head. We also develop "controllable" versions of existing realistic domain generalisation datasets with adjustable degrees of distribution shifts. This allows us to study the robustness of different learning algorithms under versatile yet realistic distribution shift conditions. Our experiments show that representations learned from unsupervised learning algorithms generalise better than SL under a wide variety of extreme as well as realistic distribution shifts.

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Open Vocabulary Semantic Segmentation with Patch Aligned Contrastive Learning

We introduce Patch Aligned Contrastive Learning (PACL), a modified compatibility function for CLIP's contrastive loss, intending to train an alignment between the patch tokens of the vision encoder and the CLS token of the text encoder. With such an alignment, a model can identify regions of an image corresponding to a given text input, and therefore transfer seamlessly to the task of open vocabulary semantic segmentation without requiring any segmentation annotations during training. Using pre-trained CLIP encoders with PACL, we are able to set the state-of-the-art on the task of open vocabulary zero-shot segmentation on 4 different segmentation benchmarks: Pascal VOC, Pascal Context, COCO Stuff and ADE20K. Furthermore, we show that PACL is also applicable to image-level predictions and when used with a CLIP backbone, provides a general improvement in zero-shot classification accuracy compared to CLIP, across a suite of 12 image classification datasets.

cs.CV↗

Traditional Classification Neural Networks are Good Generators: They are Competitive with DDPMs and GANs

Classifiers and generators have long been separated. We break down this separation and showcase that conventional neural network classifiers can generate high-quality images of a large number of categories, being comparable to the state-of-the-art generative models (e.g., DDPMs and GANs). We achieve this by computing the partial derivative of the classification loss function with respect to the input to optimize the input to produce an image. Since it is widely known that directly optimizing the inputs is similar to targeted adversarial attacks incapable of generating human-meaningful images, we propose a mask-based stochastic reconstruction module to make the gradients semantic-aware to synthesize plausible images. We further propose a progressive-resolution technique to guarantee fidelity, which produces photorealistic images. Furthermore, we introduce a distance metric loss and a non-trivial distribution loss to ensure classification neural networks can synthesize diverse and high-fidelity images. Using traditional neural network classifiers, we can generate good-quality images of 256$\times$256 resolution on ImageNet. Intriguingly, our method is also applicable to text-to-image generation by regarding image-text foundation models as generalized classifiers. Proving that classifiers have learned the data distribution and are ready for image generation has far-reaching implications, for classifiers are much easier to train than generative models like DDPMs and GANs. We don't even need to train classification models because tons of public ones are available for download. Also, this holds great potential for the interpretability and robustness of classifiers. Project page is at \url{https://classifier-as-generator.github.io/}.

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Structure-Preserving 3D Garment Modeling with Neural Sewing Machines

3D Garment modeling is a critical and challenging topic in the area of computer vision and graphics, with increasing attention focused on garment representation learning, garment reconstruction, and controllable garment manipulation, whereas existing methods were constrained to model garments under specific categories or with relatively simple topologies. In this paper, we propose a novel Neural Sewing Machine (NSM), a learning-based framework for structure-preserving 3D garment modeling, which is capable of learning representations for garments with diverse shapes and topologies and is successfully applied to 3D garment reconstruction and controllable manipulation. To model generic garments, we first obtain sewing pattern embedding via a unified sewing pattern encoding module, as the sewing pattern can accurately describe the intrinsic structure and the topology of the 3D garment. Then we use a 3D garment decoder to decode the sewing pattern embedding into a 3D garment using the UV-position maps with masks. To preserve the intrinsic structure of the predicted 3D garment, we introduce an inner-panel structure-preserving loss, an inter-panel structure-preserving loss, and a surface-normal loss in the learning process of our framework. We evaluate NSM on the public 3D garment dataset with sewing patterns with diverse garment shapes and categories. Extensive experiments demonstrate that the proposed NSM is capable of representing 3D garments under diverse garment shapes and topologies, realistically reconstructing 3D garments from 2D images with the preserved structure, and accurately manipulating the 3D garment categories, shapes, and topologies, outperforming the state-of-the-art methods by a clear margin.

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