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Philip J. B. Jackson

Publications and source records attributed to Philip J. B. Jackson.

At least 19 recordsLinked to original sources

Visually-Guided Spatial Audio Generation for $360^\circ$ In-the-Wild Speech Scenes

Spatial audio is a key component of immersive $360^\circ$ media, yet high-quality spatial capture remains limited in real-world speech-dominant scenes. We study visually guided First-Order Ambisonics (FOA) speech spatialization in the wild: given aligned $360^\circ$ video and an omnidirectional audio track, we recover the missing directional FOA components. To support this task, we introduce YT-SPEECH, a speech-oriented $360^\circ$ video-FOA dataset curated from YouTube. We propose a two-stage Localizer-Renderer framework, where an audio-visual segmentation backbone provides frame-wise spatial heatmaps and a conditional complex-domain U-Net reconstructs directional FOA signals from the omnidirectional channel. A confidence-based gating strategy stabilizes conditioning under ambiguous acoustic conditions. Experiments show improved reconstruction fidelity, spatial accuracy, and perceptual speech quality relative to ablated variants and prior approaches.

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Listen, Reason, and Segment: Aligning LALMs with Editorial Judgment for Media Chapterization

Large Audio Language Models (LALMs) have made rapid progress on standardized benchmarks, yet their deployment in practical media workflows, curation, archival indexing, and content distribution remains largely unrealized. We identify automated audio chapterization, the task of segmenting continuous audio streams into thematically coherent chapters, as a demanding and commercially consequential setting that exposes this gap. Chapterization is challenging because boundaries are defined less by objective acoustic events than by subjective editorial judgment, requiring models to reason sequentially over long acoustic contexts and approximate creator-authored boundary decisions. We present AudioChaps, a post-training framework for aligning end-to-end LALMs for this task via Group Relative Policy Optimization (GRPO) guided by Chain-of-Thought (CoT) reasoning. To support training and evaluation, we curate three datasets: AudioChaps-Alignment, derived from creator-annotated chapter boundaries on YouTube; AudioChaps-CoT, which provides structured supervision for well-formatted, high-quality, and evidence-grounded boundary reasoning; and AudioChaps-Eval, a held-out benchmark for audio chapterization. Applying GRPO directly without a Supervised Fine-Tuning (SFT) cold start, AudioChaps-R1-Zero already improves average F1 by 33 points over the state-of-the-art LALM Audio-Flamingo-3-Think. The AudioChaps framework produces our final aligned LALM, AudioChaps-R1, which improves average F1 by 49 points. These results demonstrate that GRPO-trained LALMs can reliably transform unstructured auditory streams into navigable, structured media. Our code, models, and dataset resources will be released upon acceptance at https://github.com/ta012/AudioChaps.

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Quantifying the Uncertainty of Blindly Estimated Room Embeddings Using a Dispersion-Calibrated Score

Room embeddings derived from reverberant speech are often unreliable: speech content and recording degradation can alter the representation even when speaker, room, and source-receiver geometry remain unchanged, degrading downstream task performance. We propose a framework that learns room embeddings robust to speech-content variation and a representation-level uncertainty score from reverberant speech without downstream-task supervision. The embedding is anchored to a structured room impulse response (RIR) latent space and trained using a multi-view data structure with Kullback-Leibler (KL)-based alignment; a multi-positive contrastive term further refines robustness. A lightweight uncertainty head is calibrated using the dispersion of corruption-induced embeddings and optimized with a rank-based objective. Across waveform- and spectrogram-level corruptions, the score is consistent with representation dispersion and enables effective selective prediction while requiring only a single utterance at inference.

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Grammar-Guided Hierarchical Parsing for Long-form Audio Activity Recognition

Long-form audio exhibits an inherent hierarchy: fine-grained events form sub-activities, which in turn constitute higher-level activities. Prior work often models these levels separately, leading to cross-level inconsistencies and requiring supervision at multiple levels. We formulate the problem as hierarchical parsing from event-level evidence: given detected event segments with class posteriors, we infer an order-consistent Act-Sub-Event parse tree. We propose Hierarchical Activity Grammar, encoding hierarchical composition and temporal-order constraints, and perform grammar-guided decoding that combines event evidence with a grammar prior. This yields a temporally grounded parse tree from which sub-activity segmentation and activity classification are derived, without requiring sub-activity or activity labels for training. Experiments on the long-form MultiAct audio dataset demonstrate improved temporal-order consistency (Edit score) and produces interpretable hierarchies.

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Reverberation-based Features for Sound Event Localization and Detection with Distance Estimation

Sound event localization and detection (SELD) involves predicting active sound event classes over time while estimating their positions. The localization subtask in SELD is usually treated as a direction of arrival estimation problem, ignoring source distance. Only recently, SELD was extended to 3D by incorporating distance estimation, enabling the prediction of sound event positions in 3D space (3D SELD). However, existing methods lack input features specifically designed for distance estimation. We address this gap by introducing two novel reverberation-based feature formats: one using the direct-to-reverberant ratio (DRR) and another leveraging signal autocorrelation to capture early reflections. We extensively evaluate and benchmark these features on the STARSS23 dataset, combining them with established SELD features for sound event detection (SED) and direction-of-arrival estimation (DOAE), and testing across different network architectures. Our proposed features, applicable to both FOA and MIC formats, achieve state-of-the-art distance estimation, enhancing overall 3D SELD performance.

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Hierarchical Activity Recognition and Captioning from Long-Form Audio

Complex activities in real-world audio unfold over extended durations and exhibit hierarchical structure, yet most prior work focuses on short clips and isolated events. To bridge this gap, we introduce MultiAct, a new dataset and benchmark for multi-level structured understanding of human activities from long-form audio. MultiAct comprises long-duration kitchen recordings annotated at three semantic levels (activities, sub-activities and events) and paired with fine-grained captions and high-level summaries. We further propose a unified hierarchical model that jointly performs classification, detection, sequence prediction and multi-resolution captioning. Experiments on MultiAct establish strong baselines and reveal key challenges in modelling hierarchical and compositional structure of long-form audio. A promising direction for future work is the exploration of methods better suited to capturing the complex, long-range relationships in long-form audio.

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PAL: Probing Audio Encoders via LLMs -- Audio Information Transfer into LLMs

Integration of audio perception into large language models (LLMs) is an emerging research area for enabling machine listening applications, yet efficient transfer of rich audio semantics from audio encoders to LLMs remains underexplored. The most widely used integration paradigm projects audio-encoder output tokens into the LLM input space (e.g., via an MLP or a Q-Former) and then prepends or inserts them into the text token sequence. We refer to this generic scheme as Prepend to the LLM's input token space (PLITS) integration. We propose an efficient alternative, Lightweight Audio LLM Integration (LAL). LAL injects audio representations solely through the attention mechanism at selected LLM layers, bypassing the feed-forward module. It encodes rich audio semantics at an appropriate level of abstraction for integration into different transformer blocks, substantially reducing computational overhead compared to existing approaches. We further introduce PAL, a hybrid integration approach for efficiently Probing Audio encoders via LLM. PAL applies PLITS only to a compact set of summary tokens while integrating the full audio token sequence via LAL. Under an identical training curriculum, LAL consistently matches or outperforms existing integration approaches across multiple base LLMs and tasks, with improvements of up to 30% over a strong PLITS baseline, while reducing memory usage by about 60% and increasing throughput by about 190%. Moreover, PAL matches or exceeds PLITS performance while offering substantially better computational and memory efficiency.

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ToS: A Team of Specialists ensemble framework for Stereo Sound Event Localization and Detection with distance estimation in Video

Sound event localization and detection with distance estimation (3D SELD) in video involves identifying active sound events at each time frame while estimating their spatial coordinates. This multimodal task requires joint reasoning across semantic, spatial, and temporal dimensions, a challenge that single models often struggle to address effectively. To tackle this, we introduce the Team of Specialists (ToS) ensemble framework, which integrates three complementary sub-networks: a spatio-linguistic model, a spatio-temporal model, and a tempo-linguistic model. Each sub-network specializes in a unique pair of dimensions, contributing distinct insights to the final prediction, akin to a collaborative team with diverse expertise. ToS has been benchmarked against state-of-the-art audio-visual models for 3D SELD on the DCASE2025 Task 3 Stereo SELD development set, consistently outperforming existing methods across key metrics. Future work will extend this proof of concept by strengthening the specialists with appropriate tasks, training, and pre-training curricula.

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ISSE: An Instruction-Guided Speech Style Editing Dataset And Benchmark

Speech style editing refers to modifying the stylistic properties of speech while preserving its linguistic content and speaker identity. However, most existing approaches depend on explicit labels or reference audio, which limits both flexibility and scalability. More recent attempts to use natural language descriptions remain constrained by oversimplified instructions and coarse style control. To address these limitations, we introduce an Instruction-guided Speech Style Editing Dataset (ISSE). The dataset comprises nearly 400 hours of speech and over 100,000 source-target pairs, each aligned with diverse and detailed textual editing instructions. We also build a systematic instructed speech data generation pipeline leveraging large language model, expressive text-to-speech and voice conversion technologies to construct high-quality paired samples. Furthermore, we train an instruction-guided autoregressive speech model on ISSE and evaluate it in terms of instruction adherence, timbre preservation, and content consistency. Experimental results demonstrate that ISSE enables accurate, controllable, and generalizable speech style editing compared to other datasets. The project page of ISSE is available at https://ychenn1.github.io/ISSE/.

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Integrating Spatial and Semantic Embeddings for Stereo Sound Event Localization in Videos

In this study, we address the multimodal task of stereo sound event localization and detection with source distance estimation (3D SELD) in regular video content. 3D SELD is a complex task that combines temporal event classification with spatial localization, requiring reasoning across spatial, temporal, and semantic dimensions. The last is arguably the most challenging to model. Traditional SELD approaches typically rely on multichannel input, limiting their capacity to benefit from large-scale pre-training due to data constraints. To overcome this, we enhance a standard SELD architecture with semantic information by integrating pre-trained, contrastive language-aligned models: CLAP for audio and OWL-ViT for visual inputs. These embeddings are incorporated into a modified Conformer module tailored for multimodal fusion, which we refer to as the Cross-Modal Conformer. We perform an ablation study on the development set of the DCASE2025 Task3 Stereo SELD Dataset to assess the individual contributions of the language-aligned models and benchmark against the DCASE Task 3 baseline systems. Additionally, we detail the curation process of large synthetic audio and audio-visual datasets used for model pre-training. These datasets were further expanded through left-right channel swapping augmentation. Our approach, combining extensive pre-training, model ensembling, and visual post-processing, achieved second rank in the DCASE 2025 Challenge Task 3 (Track B), underscoring the effectiveness of our method. Future work will explore the modality-specific contributions and architectural refinements.

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Spatial and Semantic Embedding Integration for Stereo Sound Event Localization and Detection in Regular Videos

This report presents our systems submitted to the audio-only and audio-visual tracks of the DCASE2025 Task 3 Challenge: Stereo Sound Event Localization and Detection (SELD) in Regular Video Content. SELD is a complex task that combines temporal event classification with spatial localization, requiring reasoning across spatial, temporal, and semantic dimensions. The last is arguably the most challenging to model. Traditional SELD architectures rely on multichannel input, which limits their ability to leverage large-scale pre-training due to data constraints. To address this, we enhance standard SELD architectures with semantic information by integrating pre-trained, contrastive language-aligned models: CLAP for audio and OWL-ViT for visual inputs. These embeddings are incorporated into a modified Conformer module tailored for multimodal fusion, which we refer to as the Cross-Modal Conformer. Additionally, we incorporate autocorrelation-based acoustic features to improve distance estimation. We pre-train our models on curated synthetic audio and audio-visual datasets and apply a left-right channel swapping augmentation to further increase the training data. Both our audio-only and audio-visual systems substantially outperform the challenge baselines on the development set, demonstrating the effectiveness of our strategy. Performance is further improved through model ensembling and a visual post-processing step based on human keypoints. Future work will investigate the contribution of each modality and explore architectural variants to further enhance results.

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Audio-Visual Speaker Tracking: Progress, Challenges, and Future Directions

Audio-visual speaker tracking has drawn increasing attention over the past few years due to its academic values and wide applications. Audio and visual modalities can provide complementary information for localization and tracking. With audio and visual information, the Bayesian-based filter and deep learning-based methods can solve the problem of data association, audio-visual fusion and track management. In this paper, we conduct a comprehensive overview of audio-visual speaker tracking. To our knowledge, this is the first extensive survey over the past five years. We introduce the family of Bayesian filters and summarize the methods for obtaining audio-visual measurements. In addition, the existing trackers and their performance on the AV16.3 dataset are summarized. In the past few years, deep learning techniques have thrived, which also boost the development of audio-visual speaker tracking. The influence of deep learning techniques in terms of measurement extraction and state estimation is also discussed. Finally, we discuss the connections between audio-visual speaker tracking and other areas such as speech separation and distributed speaker tracking.

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Reframing Dense Action Detection (RefDense): A Paradigm Shift in Problem Solving & a Novel Optimization Strategy

Dense action detection involves detecting multiple co-occurring actions while action classes are often ambiguous and represent overlapping concepts. We argue that handling the dual challenge of temporal and class overlaps is too complex to effectively be tackled by a single network. To address this, we propose to decompose the task of detecting dense ambiguous actions into detecting dense, unambiguous sub-concepts that form the action classes (i.e., action entities and action motions), and assigning these sub-tasks to distinct sub-networks. By isolating these unambiguous concepts, the sub-networks can focus exclusively on resolving a single challenge, dense temporal overlaps. Furthermore, simultaneous actions in a video often exhibit interrelationships, and exploiting these relationships can improve the method performance. However, current dense action detection networks fail to effectively learn these relationships due to their reliance on binary cross-entropy optimization, which treats each class independently. To address this limitation, we propose providing explicit supervision on co-occurring concepts during network optimization through a novel language-guided contrastive learning loss. Our extensive experiments demonstrate the superiority of our approach over state-of-the-art methods, achieving substantial improvements of 3.8% and 1.7% on average across all metrics on the challenging benchmark datasets, Charades and MultiTHUMOS.

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Leveraging Reverberation and Visual Depth Cues for Sound Event Localization and Detection with Distance Estimation

This report describes our systems submitted for the DCASE2024 Task 3 challenge: Audio and Audiovisual Sound Event Localization and Detection with Source Distance Estimation (Track B). Our main model is based on the audio-visual (AV) Conformer, which processes video and audio embeddings extracted with ResNet50 and with an audio encoder pre-trained on SELD, respectively. This model outperformed the audio-visual baseline of the development set of the STARSS23 dataset by a wide margin, halving its DOAE and improving the F1 by more than 3x. Our second system performs a temporal ensemble from the outputs of the AV-Conformer. We then extended the model with features for distance estimation, such as direct and reverberant signal components extracted from the omnidirectional audio channel, and depth maps extracted from the video frames. While the new system improved the RDE of our previous model by about 3 percentage points, it achieved a lower F1 score. This may be caused by sound classes that rarely appear in the training set and that the more complex system does not detect, as analysis can determine. To overcome this problem, our fourth and final system consists of an ensemble strategy combining the predictions of the other three. Many opportunities to refine the system and training strategy can be tested in future ablation experiments, and likely achieve incremental performance gains for this audio-visual task.

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CoLeaF: A Contrastive-Collaborative Learning Framework for Weakly Supervised Audio-Visual Video Parsing

Weakly supervised audio-visual video parsing (AVVP) methods aim to detect audible-only, visible-only, and audible-visible events using only video-level labels. Existing approaches tackle this by leveraging unimodal and cross-modal contexts. However, we argue that while cross-modal learning is beneficial for detecting audible-visible events, in the weakly supervised scenario, it negatively impacts unaligned audible or visible events by introducing irrelevant modality information. In this paper, we propose CoLeaF, a novel learning framework that optimizes the integration of cross-modal context in the embedding space such that the network explicitly learns to combine cross-modal information for audible-visible events while filtering them out for unaligned events. Additionally, as videos often involve complex class relationships, modelling them improves performance. However, this introduces extra computational costs into the network. Our framework is designed to leverage cross-class relationships during training without incurring additional computations at inference. Furthermore, we propose new metrics to better evaluate a method's capabilities in performing AVVP. Our extensive experiments demonstrate that CoLeaF significantly improves the state-of-the-art results by an average of 1.9% and 2.4% F-score on the LLP and UnAV-100 datasets, respectively.

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An Effective-Efficient Approach for Dense Multi-Label Action Detection

Unlike the sparse label action detection task, where a single action occurs in each timestamp of a video, in a dense multi-label scenario, actions can overlap. To address this challenging task, it is necessary to simultaneously learn (i) temporal dependencies and (ii) co-occurrence action relationships. Recent approaches model temporal information by extracting multi-scale features through hierarchical transformer-based networks. However, the self-attention mechanism in transformers inherently loses temporal positional information. We argue that combining this with multiple sub-sampling processes in hierarchical designs can lead to further loss of positional information. Preserving this information is essential for accurate action detection. In this paper, we address this issue by proposing a novel transformer-based network that (a) employs a non-hierarchical structure when modelling different ranges of temporal dependencies and (b) embeds relative positional encoding in its transformer layers. Furthermore, to model co-occurrence action relationships, current methods explicitly embed class relations into the transformer network. However, these approaches are not computationally efficient, as the network needs to compute all possible pair action class relations. We also overcome this challenge by introducing a novel learning paradigm that allows the network to benefit from explicitly modelling temporal co-occurrence action dependencies without imposing their additional computational costs during inference. We evaluate the performance of our proposed approach on two challenging dense multi-label benchmark datasets and show that our method improves the current state-of-the-art results.

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Audio-Visual Talker Localization in Video for Spatial Sound Reproduction

Object-based audio production requires the positional metadata to be defined for each point-source object, including the key elements in the foreground of the sound scene. In many media production use cases, both cameras and microphones are employed to make recordings, and the human voice is often a key element. In this research, we detect and locate the active speaker in the video, facilitating the automatic extraction of the positional metadata of the talker relative to the camera's reference frame. With the integration of the visual modality, this study expands upon our previous investigation focused solely on audio-based active speaker detection and localization. Our experiments compare conventional audio-visual approaches for active speaker detection that leverage monaural audio, our previous audio-only method that leverages multichannel recordings from a microphone array, and a novel audio-visual approach integrating vision and multichannel audio. We found the role of the two modalities to complement each other. Multichannel audio, overcoming the problem of visual occlusions, provides a double-digit reduction in detection error compared to audio-visual methods with single-channel audio. The combination of multichannel audio and vision further enhances spatial accuracy, leading to a four-percentage point increase in F1 score on the Tragic Talkers dataset. Future investigations will assess the robustness of the model in noisy and highly reverberant environments, as well as tackle the problem of off-screen speakers.

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Leveraging Visual Supervision for Array-based Active Speaker Detection and Localization

Conventional audio-visual approaches for active speaker detection (ASD) typically rely on visually pre-extracted face tracks and the corresponding single-channel audio to find the speaker in a video. Therefore, they tend to fail every time the face of the speaker is not visible. We demonstrate that a simple audio convolutional recurrent neural network (CRNN) trained with spatial input features extracted from multichannel audio can perform simultaneous horizontal active speaker detection and localization (ASDL), independently of the visual modality. To address the time and cost of generating ground truth labels to train such a system, we propose a new self-supervised training pipeline that embraces a ``student-teacher'' learning approach. A conventional pre-trained active speaker detector is adopted as a ``teacher'' network to provide the position of the speakers as pseudo-labels. The multichannel audio ``student'' network is trained to generate the same results. At inference, the student network can generalize and locate also the occluded speakers that the teacher network is not able to detect visually, yielding considerable improvements in recall rate. Experiments on the TragicTalkers dataset show that an audio network trained with the proposed self-supervised learning approach can exceed the performance of the typical audio-visual methods and produce results competitive with the costly conventional supervised training. We demonstrate that improvements can be achieved when minimal manual supervision is introduced in the learning pipeline. Further gains may be sought with larger training sets and integrating vision with the multichannel audio system.

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