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Philip Torr

Publications and source records attributed to Philip Torr.

At least 19 recordsLinked to original sources

RAP: Research Attention Prediction Reveals Target-Conditioned Evidence Acquisition Biases

Large language models (LLMs) increasingly act as research agents, yet their ability to track shifts in research attention is difficult to evaluate because reviews and research ideas lack uniquely verifiable outcomes. We introduce Research Attention Prediction (RAP), a rolling benchmark covering 278 AI/ML fields and 1,390 episodes. At each cut-off, an LLM agent searches a temporally restricted arXiv corpus and predicts the next six months' paper shares across eight frozen research directions. Search generally helps, but all four diagnostic models perform worse than an exact-count exponentially weighted moving average (EWMA) baseline in compositional accuracy. We identify two linked bottlenecks. Under cumulative-history access, State carry-forward outperforms direct Forecast for all four diagnostic models; frozen-evidence replay links a shared component of this reversal to Forecast-oriented policies retrieving a smaller share of recent evidence. Even with exact historical activity, future-specific updating remains limited, with only GPT-5.5 plus reopened Search slightly surpassing EWMA. Fine-tuning on realised outcomes improves Qwen3-4B's forecast Spearman correlation by 0.105 on held-out fields at later origins, with gains also on change-rich episodes.

cs.AI

Online Surrogate Repair: Decoupling High-Fidelity Feedback from Search Length in Closed-Loop Discovery

Closed-loop AI scientists can generate candidate designs at low marginal computational cost, whereas reliable feedback may require wet-lab synthesis, characterization, or high-fidelity computation. Addressing this imbalance through custom laboratory automation remains infrastructure-intensive and costly, while replacing new experiments with a fixed surrogate leaves persistent model errors that can be amplified by optimization. We propose \emph{online surrogate repair} (OSR), a closed-loop algorithm that uses sparse high-fidelity evaluations to update the surrogate throughout a longer agent search conducted primarily with inexpensive surrogate feedback. An acquisition rule selects which designs from the agent's accumulated proposals receive high-fidelity evaluation, and the resulting labels update the surrogate used in subsequent episodes. Across controlled synthetic environments, we demonstrate that improving global surrogate fit does not necessarily reduce maximum regret, whereas Q90-UCB and expected improvement (EI) substantially reduce regret by directing evaluations toward regions that determine the optimizer's decisions. On MADE, controls receiving high-fidelity feedback after every episode require $6.36$--$7.23\times$ more oracle queries to match Online EI under two LLM orchestrators and $10.27\times$ more under the non-LLM Chemeleon+MLIP workflow. Online surrogate repair introduces a novel third feedback regime between fixed-surrogate operation and high-fidelity feedback after every episode, separating the frequency of high-fidelity evaluation from the duration of the agent's search.

cs.LG

Automatic Red Teaming for Implicit Vulnerabilities of Text-to-Image Models

Red-teaming Text-to-Image (T2I) models is essential for safe deployment, yet it remains particularly challenging against implicit adversarial prompts. Unlike explicit adversarial prompts that can be readily identified and blocked, implicit ones are much harder to detect: the prompts appear benign on the text surface yet still lead to inappropriate visual content. To address this, we propose Adversarial Probing for Implicit VulnErabilities (AdvPIE), a multimodal agentic framework to expose implicit vulnerabilities without requiring access to the parameters of target models. AdvPIE adopts a policy agent to generate and refine implicit adversarial prompts based on the feedback from a judge agent. To construct informative feedback, the judge agent provides modality-specific safety evaluation at both global and relative levels across iterations. To effectively leverage the feedback, we propose a novel Cumulative Adversarial Decoding strategy for the policy agent, which dynamically reweights token distributions to favor tokens that lead to more harmful images while preserving sampling diversity. Extensive experiments on standard and safety-aligned T2I models show that AdvPIE1 effectively uncovers implicit vulnerabilities, outperforming various baseline methods.

cs.CV

When Vision Meets Graphs: A Survey on Graph Reasoning and Learning

Graphs are a fundamental data structure underlying many problems in the natural and social sciences. Over the past decade, Graph Neural Networks (GNNs) have dominated graph machine learning, supported by solid theoretical foundations. Yet scientists often understand graph structure through vision: chemists read molecular diagrams and social scientists inspect network visualizations. Despite decades of work on graph visualization, most graph learning pipelines still treat graphs purely as symbolic structures, rarely leveraging the visual form of graphs. We argue that this gap deserves renewed attention in the era of powerful vision and vision-language models. This survey provides a first systematic overview of the emerging area we term vision meets graphs, which treats visual depictions of graphs as first-class inputs for reasoning and learning. We organize existing work into three threads. Vision for Graph Reasoning studies how models can use visual depictions of graphs to understand structure and carry out multi-step reasoning. Vision for Graph Learning explores how visual features can complement or augment graph encoders beyond known limitations of message passing. Scientific Graphs examines domains where standardized depiction conventions support both reasoning and learning. Our goal is to clarify what current methods can and cannot do, and to outline a path toward foundation models that perceive and reason about graphs as scientists do.

cs.SI

VBVR-Pro: A Scalable and Verifiable Suite for Native Visual Reasoning

Native visual reasoning treats visual generation as the medium of reasoning itself: visual states (i.e. images and videos) are not merely inputs to be understood or outputs to be rendered, but first-class substrates for problem solving beyond language. Yet progress remains bottlenecked by the lack of scalable training tasks, reliable feedback, and controlled comparisons across generative substrates. In this work, we introduce VBVR-Pro, a closed-loop testbed that makes native visual reasoning through generation trainable, verifiable, optimizable, and experimentally controllable. 1) Task scaling. VBVR-Pro turns visual reasoning into a controlled task space of 300 procedurally generated tasks. Models trained on VBVR-Pro show strong transfer beyond the proposed suite across seven external visual reasoning benchmarks such as RISE-Video, MME-CoF-Pro, and BabyVision. 2) Verifiable rewards. VBVR-Pro provides verifiable reward scorers for task-grounded evaluation. Through a systematic study of leading MLLMs as judges, we identify recurring failure modes of the prevalent VLM-as-a-judge paradigm. In contrast, the proposed scorers are grounded in deterministic, task-specific rules, achieve fine-grained alignment with human judgments. Importantly, they serve as reliable reward signals for large-scale multi-task reinforcement learning and demonstrate stronger post-RL performance across visual reasoning tasks. 3) Mechanism study. VBVR-Pro enables controlled modality studies across more than 30 image, video, and interleaved generators. Our analysis shows that video generation remains strongest for tasks requiring persistent spatiotemporal state tracking, while interleaved generation provides a compute-efficient alternative. Critically, ablations and probing suggest the presence of vision-native trajectories that are crucial to visual reasoning. We release all data, models, scorers, and code.

cs.CV

Self-Supervised Visual On-Policy Distillation

Visual on-policy distillation relies heavily on an informative teacher-student asymmetry, through either a larger, stronger teacher or privileged supervision, such as reference answers or ground-truth regions of interest. This raises a fundamental question: where can informative asymmetry come from when nothing privileged is available? We answer this by inverting where the asymmetry comes from. Rather than adding privileged information to the teacher, we subtract information from the student. This asymmetry creates the same effective learning signal for free as a teacher with access to information unavailable to the student, without ground-truth annotations, rewards, or a separate stronger teacher model. Building on this principle, we introduce Self-Supervised Visual On-Policy Distillation (S$^2$VOPD), a simple yet effective method that constructs on-policy learning signals from asymmetric augmented views. S$^2$VOPD distills the teacher's distribution conditioned on the original image on-policy into the student distribution conditioned on a strongly augmented view of the same image. We systematically explore a broad design space of visual augmentations and uncover that (1) asymmetry matters: all four augmentation families improve performance, while symmetric self-distillation degrades it; (2) strength matters: performance peaks at a moderate strength; and (3) the gap must remain task-consistent: augmentations that completely remove the question-relevant evidence can induce large but uninformative discrepancies. Across six fine-grained perception benchmarks, S$^2$VOPD improves Qwen3.5-4B from 70.7% to 77.4%, above all open-source models compared, up to Qwen3-VL at 235B, and surpasses GPT-5.4. While holding training data the same, it recovers 96% of the improvement achieved by methods with privileged information. Website is at https://williamium3000.github.io/s2vopd

cs.CV

Multimodal Model Diffing for Feature Discovery and Control

Multimodal Large Language Models (MLLMs) exhibit strong visual understanding, yet the internal features that cause these behaviors remain difficult to identify, audit, or control. While applicable to post-hoc inspection, hidden states that are decomposed into interpretable feature directions using sparse autoencoders (SAEs) neither readily isolate which features are changed by multimodal training, nor are they directly useful for targeted control. We introduce MMDiff, a multimodal model-diffing framework that trains multimodal SAEs and turns them into feature-level interfaces for discovering and controlling multimodal behavior. MMDiff supports three uses: (i) feature isolation, by diffing a base-LM SAE against its multimodal-adapted counterpart to identify features altered by multimodal training; (ii) task-specific feature detection, via per-token contrastive firing analysis that isolates causal features; and (iii) feature-level control, by causally removing or steering the discovered feature directions. We train multimodal SAEs for three MLLM families, LLaVA-MORE, PaliGemma 2, and InternVL3.5, and evaluate on visual-spatial understanding, multimodal safety, and OCR. MMDiff discovers sparse, causally specific features whose removal selectively degrades target behaviors by an average of 12% on spatial tasks and 17% on OCR, and reduces attack success rate by 24% on multimodal safety attacks, with no impact on VQA performance. Steering these features improves spatial and OCR accuracy by +3.6% and +1.8% on average over a standard single-layer steering baseline. These results show that multimodal SAEs can serve not only as interpretability tools, but as mechanisms for auditing, steering, and controlling MLLMs behavior toward safer and more capable generations.

cs.CV

LatticeMind: A Conflict-Aware Memory Primitive for Multi-Agent Systems

Multi-agent LLM systems often fail not for lack of candidate answers, but because they have no persistent mechanism for deciding which incompatible claim should currently be trusted. Majority vote, debate, and judge-based selection choose an output without recording which claim wins, which is contested, or why a later update supersedes it. We present \term{LatticeMind}, a conflict-aware structured memory that handles contradiction at write time. It maintains explicit item status, applies cheap symbolic conflict checks, and invokes LLM reconciliation only for unresolved semantic cases. On a label-blind ConflictBank evaluation that removes source-name hints, LatticeMind reaches 0.97 accuracy versus 0.61 for the strongest aggregation baseline, with the gap significant at $p<10^{-6}$ by paired McNemar test. Ablations show that removing the checker or the reconciler costs 12 to 14 points. On four secondary planning benchmarks the picture is mixed: LatticeMind beats naive merge on three of four, but does not replace deliberation methods on tasks rewarding iterative search.

cs.AI

Towards Physics of Multimodal Pretraining: Knowledge Flow, Modality Synergy, Early Unification, and Recipes

Vision offers a critical axis for advancing foundation models, driving a shift towards natively unified multimodal pretraining. Despite this momentum, the design space and the fundamental mechanisms of how modalities interact during unified training remain underexplored. We provide empirical clarity through a systematic exploration of multimodal pretraining. Our controlled experiments on both synthetic and large-scale real-world datasets yield four key insights into the physics of multimodal pretraining: (i) Knowledge Flow: We disentangle how language, visual understanding, and visual generation transfer knowledge across modalities, revealing distinct patterns of influence and asymmetry; (ii) Synergy vs. Competition: We show that data "complexity" largely determines whether modalities are synergistic, identify architectural choices that promote synergy: such as shared attention and normalization with modality-specific feed-forward layers, and find that these behaviors generalize across different visual tokenizer designs; (iii) Early Unification: Unifying modalities from the very early stages and training them jointly is shown to be more effective than late alignment or sequential training. This process uncovers a vision laziness phenomenon, where delayed integration leads models to rely on language priors; (iv) Recipes: We derive efficient pretraining recipes that achieve strong generative performance using only 5% of the compute budget. These core findings are subsequently validated at scale by training multiple 13.5B MoE models on 2T tokens. We hope this study provides a principled foundation for understanding and scaling multimodal pretraining.

cs.CV

Adversarial Fast-Moving Real-World Domains as Test Beds for Benchmarking AI Scientist Capabilities

Benchmarking the ability of AI scientists to generate novel ideas is notoriously difficult. Existing benchmarks in this field have made progress in evaluating scientific reasoning and research replication, but often rely on synthetic tasks or retrospective targets, which may be confounded by prior exposure. We hypothesize that complex, adversarial, fast-moving real-world domains where expert practitioners independently generate observable outputs can provide a practical solution to fill this gap and evaluate the capabilities needed for AI scientists, including reasoning, novelty, and hypothesis formulation. We instantiate this framework in two structurally different domains, Formula 1 (F1), where models ideate around car design concepts for the 2026 season, and real pre-season innovations provide a ground truth, and Magic: The Gathering (MTG), where models propose decks from a recently updated card pool and are evaluated against 19 Pro Tour (PT) decklists. Across both domains, models produce plausible outputs, but few align with real-world expert solutions. In F1, the best model, GPT-5.2 matched 10 of 40 real innovations with 166 ideas proposed across runs. In MTG, the best deck from Gemini 3 Flash recovered 5 of 7 new-set cards from the third-place PT deck, and across all 108 decks, the cards models selected most often were also the cards most widely adopted by PT decks (Spearman $\rho = 0.74$, $p = 0.0003$). These results suggest that a key capability gap for AI scientists is not idea generation, but filtering, prioritization, and coherent novelty.

cs.AI

Learning Clinical-Trial Strategy: Offline Policy Training for Decision Agents

Clinical development is sequential decision-making under uncertainty, where a sponsor must plan a portfolio of experiments from heterogeneous evidence. We study this setting by framing oncology clinical development as an offline decision-making problem in which an agent predicts the next six-month trial portfolio of an oncology drug program from information available at the decision date. To support this, we construct a temporal dataset that combines 31.7k heterogeneous public data records, including trial registries, regulatory reviews, sponsor filings, utilization data, and epidemiology, into 881 offline decision episodes across 45 historical programs. We compare four offline objectives: behavioral cloning, reward-weighted behavioral cloning, learned-reward training, and value-based implicit Q-learning against four frontier LLM agents that share a common date-gated retrieval scaffold across held-out drug, sponsor, drug-class, and temporal splits. Models trained offline outperform the non-fine-tuned baselines, particularly in the post-August 2025 contamination-clean holdout. Reward-weighted behavioral cloning performs the best, obtaining 46.2% indication F1 and 14.2% strict F1 against 25.0% and 2.1%, respectively, for the best-performing tool agent on each metric. These results suggest that structured offline learning can teach agents to plan clinical experiments.

cs.AI

MatrAIx: Simulating the World with 8.3 Billion Persona Agents

Human evaluation of AI systems and digital products is costly, slow, and difficult to scale. Offline evaluations are more scalable but often abstract away human diversity and interactive behavior. We therefore introduce MatrAIx, a population-scale simulated-user evaluation infrastructure for testing AI systems and digital products with heterogeneous users. MatrAIx has three core components: First, Persona 8B contains 8.3 billion persona records represented by 1,290 categorical dimensions. Records are either sampled from a dependency graph that preserves correlated attributes or derived from human-authored profiles. We release a quality-filtered coreset of approximately 1 million personas, comprising 599,847 human-grounded and 400,000 synthetic records. Second, the MatrAIx Playground provides four environments in which diverse users evaluate and interact with digital products: Survey, AI Chatbot, Web, and App. Third, MatrAIx provides 1,010 application tasks spanning more than 25 domains, including Commerce, Software, Finance, and Healthcare. We conducted 18,189 evaluation trials across eight representative tasks. Persona agents were powered by three LLMs: Claude Opus 4.8, GPT 5.5, and Claude Haiku 4.5. The resulting feedback captures how decisions and preferences vary across persona backgrounds, including hesitation after a price increase, willingness to continue after an AI assistant fails, and latency tolerance. We conducted two main validation studies: First, a 400-trial controlled study evaluated persona adherence across ten behavioral attributes and all four environments. The declared behavior was expressed or correctly suppressed in 366 trials (91.5%). Second, human and LLM judges evaluated the extraction quality of human-grounded personas. Overall, MatrAIx provides an end-to-end infrastructure for evaluating AI systems and digital products with diverse simulated human users.

cs.AI

Conformalized Large Language Models under Configuration Shift

Conformal prediction (CP) is a distribution-free framework for uncertainty quantification that has recently been adapted to large language models (LLMs), providing prediction sets with finite-sample coverage guarantees under exchangeability. Yet for LLMs, nonconformity scores are often induced by an inference pipeline, not just a fixed model, making them depend not only on the data distribution but also on configurable factors such as the prompt template, decoding parameters, and deployment setting. Since such configurations are routinely modified in practice but rarely treated as a source of shift, their impact on CP validity remains poorly understood. We call this \emph{configuration shift} and study it systematically along three axes: prompt template, decoding temperature, and weight quantization. In a broad empirical study spanning $9$ LLMs, $4$ datasets, and $4$ nonconformity scores, we find that configuration shift consistently erodes CP validity, often driving empirical coverage below the target. By contrast, efficiency is largely preserved: valid prediction sets remain close in size to the i.i.d. baseline. We derive coverage lower bounds that attribute this loss to a discrepancy between calibration and test score distributions, and use their finite-sample plug-in versions as empirical diagnostics of shift severity. We further show that these findings lead to practical mitigations: bound-inspired recalibration is effective with limited test examples, while fragility-aware calibration ensembling recovers much of the lost coverage without test data.

cs.LG

CurveShift: Is Agent Progress Scalar? Separating Level from Shape

Progress in large language models is often summarized using a single scalar measure, such as a time horizon, a latent ability estimate, or an aggregate benchmark score. These summaries capture the overall performance, but they do not test whether progress is distributed differently across task difficulty. We find that most of the apparent shift in gains toward harder tasks does not reflect a change in the shape of the difficulty-response curve. On METR time-horizon data, a single Rasch model with rising ability reproduces this pattern, so it is largely explained by ceiling effects rather than a qualitative change in capability. This echoes how the choice of metric can make claimed emergent abilities look like a property of the models themselves. We then identify a smaller hard-task effect that survives this control. Isolating it is difficult on agentic benchmarks, because newer models are usually run with newer agentic harnesses, so a gain on hard tasks cannot be assigned to the model or its scaffold. We break the confound with LiveCodeBench, a public competitive programming benchmark that runs no agentic scaffold while pairing dated models with an exogenous difficulty ordering. After accounting for the rise in overall ability, models released after September 2024 still gain on the hardest problems beyond what their easy and medium performance predicts, by about +0.40 logits under our most conservative assumption, raising the hard-problem solve rate from roughly 18% to 25%. The effect is led by the strongest reasoning models and holds for hard tasks that need only short reasoning, not autonomy over long horizons. We present this as a result specific to competitive programming, since our clean identification rests on a single coding benchmark. We release the LiveCodeBench Difficulty Panel (66 dated models x 1,055 problems) and our analysis code.

cs.CL

SETA: Scaling Environments for Terminal Agents

Large language models (LLMs) are rapidly shifting toward agents that solve tasks through diverse interfaces, including web and graphical user interfaces (GUIs). Among these, the terminal command line provides a text-based, general-purpose interface, covering tasks from system operations to data science and machine learning. However, scaling terminal-agent training remains challenging, as it requires diverse and coherent task instructions, executable environments, and reliable verification, while lacking naturally grounded supervision data. In this work, we propose SETA, a scalable framework for generating verifiable terminal environments for reinforcement learning (RL). The framework consists of two pipelines sharing a unified verification mechanism: SETA-Synth converts diverse sources into standardized RL environments, and SETA-Evol further expands from existing environments with adaptive control of difficulty and diversity. Together, we construct and release SETA-Env, the largest open-source verifiable terminal RL dataset to date, containing over 4,500 environments. We evaluate our dataset by training Qwen3-8B with GRPO on SETA-Env, achieving 12% pass rate on Terminal-Bench 2.0, the best reported result for an RL-trained model at the 8B scale. We further observe gains on DeepSeek-V4-Flash under the same terminal agent harness, with pass@1 on Terminal-Bench 2.0 improving from 40% to 43% and pass@5 improving from 54% to 58%. These results demonstrate that SETA- Env provides high-quality training environments for terminal agents and serves as a valuable resource for advancing research on terminal-based agent learning.

cs.AI

CausalGame: Benchmarking Causal Thinking of LLM Agents in Games

Building AI Scientist agents with Large Language Models (LLMs) has recently attracted growing attention. Since scientific discovery fundamentally relies on uncovering causal relationships from observations, the capability of causal thinking, i.e., distinguishing causation from correlation and recognizing hidden biases, is essential to LLM agents. Although a number of benchmarks exist for AI Scientists, none explicitly incorporate challenges from selection bias, measurement error, and hidden confounders that widely exist in real-world scientific discovery. To this end, we present CausalGame, a benchmark that evaluates the causal thinking capabilities of LLM agents through interactive games. CausalGame asks LLM agents to actively design experimental protocols, collect observation data, and derive a final solution with an explanation report. To emulate realistic scientific discovery challenges, we design 14 scenarios that incorporate selection bias, measurement error, and hidden confounders. Across 30 LLM agents, none demonstrates reliable causal thinking: the best model reaches only 68.0% survival against analytical optima of 78-85%, and merely 5-7% of sessions receive credits on the causal-reasoning rubrics. CausalGame provides a scalable and controlled testbed for evaluating the causal thinking of AI Scientist agents.

cs.CL

Exploring the Cryptographic Limits of Transformer Networks

In recent work it has been shown that colluding AI agents can use steganographic methods to exchange malicious information. Whether a transformer can implement steganographic methods depends on what cryptographic functions it can implement, since a transformer that can implement a cryptographic function within its layers has source-free randomness access. Despite existing circuit-complexity results, no prior work maps specific cryptographic constructions to transformer architectures. As Merrill et al. have shown that saturated transformers can be seen as threshold circuits, we first generate threshold circuits for three different cryptographic constructions (Keccak functions, Merkle--Damgard constructions and Merkle Trees) and then map these circuits to different transformer architectures. We derive verified scaling laws for the width and depth of the circuits which implement each cryptographic construction and propose two different mappings: no-attention mapping, tokens-as-gates mapping. Beyond its security implications, this work contributes to by establishing a methodology for deriving structural guarantees on transformer computational capacity. Specifically, we derive constructive upper bounds on what a transformer of a given depth and width could plausibly compute, providing a principled foundation for capability evaluations of transformer-based AI systems.

cs.CR

A Survey on Foundations and Frontiers of Multimodal Agentic Frameworks: Techniques and Applications

Advances in large language models (LLMs) have fueled a wave of research into agency: the ability to reason, plan, and act. This effort has produced agentic frameworks that orchestrate perception, memory, and decision-making around powerful LLM backbones. With the advent of large multimodal models (LMMs), these systems can process and integrate diverse modalities, including images, audio, and video, thereby improving their real-world applicability. Yet, while surveys of LLM-based agents exist, the role of multimodality in shaping agency has not been systematically examined in recent years. This survey fills the gap by analyzing the impact of multimodality across the core functional modules of the agentic framework: perception, reasoning, planning, memory, and action. Using this lens, we trace the evolution from text-centric agents to multimodal frameworks, examine how modalities are integrated through delegated, late-fusion, and early-fusion architectures, and assess the emergence of agentic behaviors enabled by grounded perception and multimodal reasoning. We organize existing work through a modality-centric taxonomy that links architectural design choices to agent capabilities. Moreover, we review multimodal agentic systems across various application domains, including Robotics, GUI & Web Navigation, Multimedia Content Generation & Editing, and Long-form Video Understanding & Retrieval. Beyond capabilities, we analyze performance across these settings and discuss efficiency-scalability trade-offs, including training and inference costs, latency, and deployment constraints. By focusing on the impact of multimodality in agentic design, we aim to identify key gaps and chart a roadmap toward robust and general-purpose intelligent systems.

cs.AI