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Philipp Stratmann

Publications and source records attributed to Philipp Stratmann.

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Accelerating Linear Recurrent Neural Networks for the Edge with Unstructured Sparsity

Linear recurrent neural networks enable powerful long-range sequence modeling with constant memory usage and time-per-token during inference. These architectures hold promise for streaming applications at the edge, but deployment in resource-constrained environments requires hardware-aware optimizations to minimize latency and energy consumption. Unstructured sparsity offers a compelling solution, enabling substantial reductions in compute and memory requirements--when accelerated by compatible hardware platforms. In this paper, we conduct a scaling study to investigate the Pareto front of performance and efficiency across inference compute budgets. We find that highly sparse linear RNNs consistently achieve better efficiency-performance trade-offs than dense baselines, with 2x less compute and 36% less memory at iso-accuracy. Our models achieve state-of-the-art results on a real-time streaming task for audio denoising. By quantizing our sparse models to fixed-point arithmetic and deploying them on the Intel Loihi 2 neuromorphic chip for real-time processing, we translate model compression into tangible gains of 42x lower latency and 149x lower energy consumption compared to a dense model on an edge GPU. Our findings showcase the transformative potential of unstructured sparsity, paving the way for highly efficient recurrent neural networks in real-world, resource-constrained environments.

cs.LG

A Diagonal Structured State Space Model on Loihi 2 for Efficient Streaming Sequence Processing

Deep State-Space Models (SSM) demonstrate state-of-the art performance on long-range sequence modeling tasks. While the recurrent structure of SSMs can be efficiently implemented as a convolution or as a parallel scan during training, recurrent token-by-token processing cannot currently be implemented efficiently on GPUs. Here, we demonstrate efficient token-by-token inference of the SSM S4D on Intel's Loihi 2 state-of-the-art neuromorphic processor. We compare this first ever neuromorphic-hardware implementation of an SSM on sMNIST, psMNIST, and sCIFAR to a recurrent and a convolutional implementation of S4D on Jetson Orin Nano (Jetson). While we find Jetson to perform better in an offline sample-by-sample based batched processing mode, Loihi 2 outperforms during token-by-token based processing, where it consumes 1000 times less energy with a 75 times lower latency and a 75 times higher throughput compared to the recurrent implementation of S4D on Jetson. This opens up new avenues towards efficient real-time streaming applications of SSMs.

cs.LG

Solving QUBO on the Loihi 2 Neuromorphic Processor

In this article, we describe an algorithm for solving Quadratic Unconstrained Binary Optimization problems on the Intel Loihi 2 neuromorphic processor. The solver is based on a hardware-aware fine-grained parallel simulated annealing algorithm developed for Intel's neuromorphic research chip Loihi 2. Preliminary results show that our approach can generate feasible solutions in as little as 1 ms and up to 37x more energy efficient compared to two baseline solvers running on a CPU. These advantages could be especially relevant for size-, weight-, and power-constrained edge computing applications.

cs.NE

Neuromorphic quadratic programming for efficient and scalable model predictive control

Applications in robotics or other size-, weight- and power-constrained autonomous systems at the edge often require real-time and low-energy solutions to large optimization problems. Event-based and memory-integrated neuromorphic architectures promise to solve such optimization problems with superior energy efficiency and performance compared to conventional von Neumann architectures. Here, we present a method to solve convex continuous optimization problems with quadratic cost functions and linear constraints on Intel's scalable neuromorphic research chip Loihi 2. When applied to model predictive control (MPC) problems for the quadruped robotic platform ANYmal, this method achieves over two orders of magnitude reduction in combined energy-delay product compared to the state-of-the-art solver, OSQP, on (edge) CPUs and GPUs with solution times under ten milliseconds for various problem sizes. These results demonstrate the benefit of non-von-Neumann architectures for robotic control applications.

cs.NE

NeuroBench: A Framework for Benchmarking Neuromorphic Computing Algorithms and Systems

Neuromorphic computing shows promise for advancing computing efficiency and capabilities of AI applications using brain-inspired principles. However, the neuromorphic research field currently lacks standardized benchmarks, making it difficult to accurately measure technological advancements, compare performance with conventional methods, and identify promising future research directions. Prior neuromorphic computing benchmark efforts have not seen widespread adoption due to a lack of inclusive, actionable, and iterative benchmark design and guidelines. To address these shortcomings, we present NeuroBench: a benchmark framework for neuromorphic computing algorithms and systems. NeuroBench is a collaboratively-designed effort from an open community of researchers across industry and academia, aiming to provide a representative structure for standardizing the evaluation of neuromorphic approaches. The NeuroBench framework introduces a common set of tools and systematic methodology for inclusive benchmark measurement, delivering an objective reference framework for quantifying neuromorphic approaches in both hardware-independent (algorithm track) and hardware-dependent (system track) settings. In this article, we outline tasks and guidelines for benchmarks across multiple application domains, and present initial performance baselines across neuromorphic and conventional approaches for both benchmark tracks. NeuroBench is intended to continually expand its benchmarks and features to foster and track the progress made by the research community.

cs.AI