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Pinyan Lu

Publications and source records attributed to Pinyan Lu.

84 records · Page 5Linked to original sources

Approximate Counting via Correlation Decay in Spin Systems

We give the first deterministic fully polynomial-time approximation scheme (FPTAS) for computing the partition function of a two-state spin system on an arbitrary graph, when the parameters of the system satisfy the uniqueness condition on infinite regular trees. This condition is of physical significance and is believed to be the right boundary between approximable and inapproximable. The FPTAS is based on the correlation decay technique introduced by Bandyopadhyay and Gamarnik [SODA 06] and Weitz [STOC 06]. The classic correlation decay is defined with respect to graph distance. Although this definition has natural physical meanings, it does not directly support an FPTAS for systems on arbitrary graphs, because for graphs with unbounded degrees, the local computation that provides a desirable precision by correlation decay may take super-polynomial time. We introduce a notion of computationally efficient correlation decay, in which the correlation decay is measured in a refined metric instead of graph distance. We use a potential method to analyze the amortized behavior of this correlation decay and establish a correlation decay that guarantees an inverse-polynomial precision by polynomial-time local computation. This gives us an FPTAS for spin systems on arbitrary graphs. This new notion of correlation decay properly reflects the algorithmic aspect of the spin systems, and may be used for designing FPTAS for other counting problems.

cs.DS↗

Graph Homomorphisms with Complex Values: A Dichotomy Theorem

Graph homomorphism has been studied intensively. Given an m x m symmetric matrix A, the graph homomorphism function is defined as \[Z_A (G) = \sum_{f:V->[m]} \prod_{(u,v)\in E} A_{f(u),f(v)}, \] where G = (V,E) is any undirected graph. The function Z_A can encode many interesting graph properties, including counting vertex covers and k-colorings. We study the computational complexity of Z_A for arbitrary symmetric matrices A with algebraic complex values. Building on work by Dyer and Greenhill, Bulatov and Grohe, and especially the recent beautiful work by Goldberg, Grohe, Jerrum and Thurley, we prove a complete dichotomy theorem for this problem. We show that Z_A is either computable in polynomial-time or #P-hard, depending explicitly on the matrix A. We further prove that the tractability criterion on A is polynomial-time decidable.

cs.CC↗

Optimal Pricing in Social Networks with Incomplete Information

In revenue maximization of selling a digital product in a social network, the utility of an agent is often considered to have two parts: a private valuation, and linearly additive influences from other agents. We study the incomplete information case where agents know a common distribution about others' private valuations, and make decisions simultaneously. The "rational behavior" of agents in this case is captured by the well-known Bayesian Nash equilibrium. Two challenging questions arise: how to compute an equilibrium and how to optimize a pricing strategy accordingly to maximize the revenue assuming agents follow the equilibrium? In this paper, we mainly focus on the natural model where the private valuation of each agent is sampled from a uniform distribution, which turns out to be already challenging. Our main result is a polynomial-time algorithm that can exactly compute the equilibrium and the optimal price, when pairwise influences are non-negative. If negative influences are allowed, computing any equilibrium even approximately is PPAD-hard. Our algorithm can also be used to design an FPTAS for optimizing discriminative price profile.

cs.GT↗

Competitive Auctions for Markets with Positive Externalities

In digital goods auctions, there is an auctioneer who sells an item with unlimited supply to a set of potential buyers, and the objective is to design truthful auction to maximize the total profit of the auctioneer. Motivated from an observation that the values of buyers for the item could be interconnected through social networks, we study digital goods auctions with positive externalities among the buyers. This defines a multi-parameter auction design problem where the private valuation of every buyer is a function of other winning buyers. The main contribution of this paper is a truthful competitive mechanism for subadditive valuations. Our competitive result is with respect to a new solution benchmark $\mathcal{F}^{(3)}$; on the other hand, we show a surprising impossibility result if comparing to the benchmark $\mathcal{F}^{(2)}$, where the latter has been used quite successfully in digital goods auctions without extenalities \cite{Goldberg2006}. Our results from $\mathcal{F}^{(2)}$ to $\mathcal{F}^{(3)}$ could be considered as the loss of optimal profit at the cost of externalities.

cs.GT↗

Mechanism Design without Money via Stable Matching

Mechanism design without money has a rich history in social choice literature. Due to the strong impossibility theorem by Gibbard and Satterthwaite, exploring domains in which there exist dominant strategy mechanisms is one of the central questions in the field. We propose a general framework, called the generalized packing problem (\gpp), to study the mechanism design questions without payment. The \gpp\ possesses a rich structure and comprises a number of well-studied models as special cases, including, e.g., matroid, matching, knapsack, independent set, and the generalized assignment problem. We adopt the agenda of approximate mechanism design where the objective is to design a truthful (or strategyproof) mechanism without money that can be implemented in polynomial time and yields a good approximation to the socially optimal solution. We study several special cases of \gpp, and give constant approximation mechanisms for matroid, matching, knapsack, and the generalized assignment problem. Our result for generalized assignment problem solves an open problem proposed in \cite{DG10}. Our main technical contribution is in exploitation of the approaches from stable matching, which is a fundamental solution concept in the context of matching marketplaces, in application to mechanism design. Stable matching, while conceptually simple, provides a set of powerful tools to manage and analyze self-interested behaviors of participating agents. Our mechanism uses a stable matching algorithm as a critical component and adopts other approaches like random sampling and online mechanisms. Our work also enriches the stable matching theory with a new knapsack constrained matching model.

cs.GT↗

Non-negative Weighted #CSPs: An Effective Complexity Dichotomy

We prove a complexity dichotomy theorem for all non-negative weighted counting Constraint Satisfaction Problems (CSP). This caps a long series of important results on counting problems including unweighted and weighted graph homomorphisms and the celebrated dichotomy theorem for unweighted #CSP. Our dichotomy theorem gives a succinct criterion for tractability. If a set F of constraint functions satisfies the criterion, then the counting CSP problem defined by F is solvable in polynomial time; if it does not satisfy the criterion, then the problem is #P-hard. We furthermore show that the question of whether F satisfies the criterion is decidable in NP. Surprisingly, our tractability criterion is simpler than the previous criteria for the more restricted classes of problems, although when specialized to those cases, they are logically equivalent. Our proof mainly uses Linear Algebra, and represents a departure from Universal Algebra, the dominant methodology in recent years.

cs.CC↗

Holographic Algorithms with Matchgates Capture Precisely Tractable Planar #CSP

Valiant introduced matchgate computation and holographic algorithms. A number of seemingly exponential time problems can be solved by this novel algorithmic paradigm in polynomial time. We show that, in a very strong sense, matchgate computations and holographic algorithms based on them provide a universal methodology to a broad class of counting problems studied in statistical physics community for decades. They capture precisely those problems which are #P-hard on general graphs but computable in polynomial time on planar graphs. More precisely, we prove complexity dichotomy theorems in the framework of counting CSP problems. The local constraint functions take Boolean inputs, and can be arbitrary real-valued symmetric functions. We prove that, every problem in this class belongs to precisely three categories: (1) those which are tractable (i.e., polynomial time computable) on general graphs, or (2) those which are \#P-hard on general graphs but ractable on planar graphs, or (3) those which are #P-hard even on planar graphs. The classification criteria are explicit. Moreover, problems in category (2) are tractable on planar graphs precisely by holographic algorithms with matchgates.

cs.CC↗

On the Approximability of Budget Feasible Mechanisms

Budget feasible mechanisms, recently initiated by Singer (FOCS 2010), extend algorithmic mechanism design problems to a realistic setting with a budget constraint. We consider the problem of designing truthful budget feasible mechanisms for general submodular functions: we give a randomized mechanism with approximation ratio $7.91$ (improving the previous best-known result 112), and a deterministic mechanism with approximation ratio $8.34$. Further we study the knapsack problem, which is special submodular function, give a $2+\sqrt{2}$ approximation deterministic mechanism (improving the previous best-known result 6), and a 3 approximation randomized mechanism. We provide a similar result for an extended knapsack problem with heterogeneous items, where items are divided into groups and one can pick at most one item from each group. Finally we show a lower bound of approximation ratio of $1+\sqrt{2}$ for deterministic mechanisms and 2 for randomized mechanisms for knapsack, as well as the general submodular functions. Our lower bounds are unconditional, which do not rely on any computational or complexity assumptions.

cs.GT↗

On Tractable Exponential Sums

We consider the problem of evaluating certain exponential sums. These sums take the form $\sum_{x_1,...,x_n \in Z_N} e^{f(x_1,...,x_n) {2 πi / N}} $, where each x_i is summed over a ring Z_N, and f(x_1,...,x_n) is a multivariate polynomial with integer coefficients. We show that the sum can be evaluated in polynomial time in n and log N when f is a quadratic polynomial. This is true even when the factorization of N is unknown. Previously, this was known for a prime modulus N. On the other hand, for very specific families of polynomials of degree \ge 3, we show the problem is #P-hard, even for any fixed prime or prime power modulus. This leads to a complexity dichotomy theorem - a complete classification of each problem to be either computable in polynomial time or #P-hard - for a class of exponential sums. These sums arise in the classifications of graph homomorphisms and some other counting CSP type problems, and these results lead to complexity dichotomy theorems. For the polynomial-time algorithm, Gauss sums form the basic building blocks. For the hardness results, we prove group-theoretic necessary conditions for tractability. These tests imply that the problem is #P-hard for even very restricted families of simple cubic polynomials over fixed modulus N.

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From Holant To #CSP And Back: Dichotomy For Holant$^c$ Problems

We explore the intricate interdependent relationship among counting problems, considered from three frameworks for such problems: Holant Problems, counting CSP and weighted H-colorings. We consider these problems for general complex valued functions that take boolean inputs. We show that results from one framework can be used to derive results in another, and this happens in both directions. Holographic reductions discover an underlying unity, which is only revealed when these counting problems are investigated in the complex domain $\mathbb{C}$. We prove three complexity dichotomy theorems, leading to a general theorem for Holant$^c$ problems. This is the natural class of Holant problems where one can assign constants 0 or 1. More specifically, given any signature grid on $G=(V,E)$ over a set ${\mathscr F}$ of symmetric functions, we completely classify the complexity to be in P or #P-hard, according to ${\mathscr F}$, of \[\sum_{σ: E \rightarrow \{0,1\}} \prod_{v\in V} f_v(σ\mid_{E(v)}),\] where $f_v \in {\mathscr F} \cup \{{\bf 0}, {\bf 1}\}$ ({\bf 0}, {\bf 1} are the unary constant 0, 1 functions). Not only is holographic reduction the main tool, but also the final dichotomy can be only naturally stated in the language of holographic transformations. The proof goes through another dichotomy theorem on boolean complex weighted #CSP.

cs.CC↗

An Improved Randomized Truthful Mechanism for Scheduling Unrelated Machines

We study the scheduling problem on unrelated machines in the mechanism design setting. This problem was proposed and studied in the seminal paper (Nisan and Ronen 1999), where they gave a 1.75-approximation randomized truthful mechanism for the case of two machines. We improve this result by a 1.6737-approximation randomized truthful mechanism. We also generalize our result to a $0.8368m$-approximation mechanism for task scheduling with $m$ machines, which improve the previous best upper bound of $0.875m(Mu'alem and Schapira 2007).

cs.DS↗