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Piotr Indyk

Publications and source records attributed to Piotr Indyk.

At least 55 records · Page 3Linked to original sources

Composable Core-sets for Determinant Maximization Problems via Spectral Spanners

We study a spectral generalization of classical combinatorial graph spanners to the spectral setting. Given a set of vectors $V\subseteq \Re^d$, we say a set $U\subseteq V$ is an $α$-spectral spanner if for all $v\in V$ there is a probability distribution $μ_v$ supported on $U$ such that $$vv^\intercal \preceq α\cdot\mathbb{E}_{u\simμ_v} uu^\intercal.$$ We show that any set $V$ has an $\tilde{O}(d)$-spectral spanner of size $\tilde{O}(d)$ and this bound is almost optimal in the worst case. We use spectral spanners to study composable core-sets for spectral problems. We show that for many objective functions one can use a spectral spanner, independent of the underlying functions, as a core-set and obtain almost optimal composable core-sets. For example, for the determinant maximization problem we obtain an $\tilde{O}(k)^k$-composable core-set and we show that this is almost optimal in the worst case. Our algorithm is a spectral analogue of the classical greedy algorithm for finding (combinatorial) spanners in graphs. We expect that our spanners find many other applications in distributed or parallel models of computation. Our proof is spectral. As a side result of our techniques, we show that the rank of diagonally dominant lower-triangular matrices are robust under `small perturbations' which could be of independent interests.

cs.DS↗

Learning-Based Low-Rank Approximations

We introduce a "learning-based" algorithm for the low-rank decomposition problem: given an $n \times d$ matrix $A$, and a parameter $k$, compute a rank-$k$ matrix $A'$ that minimizes the approximation loss $\|A-A'\|_F$. The algorithm uses a training set of input matrices in order to optimize its performance. Specifically, some of the most efficient approximate algorithms for computing low-rank approximations proceed by computing a projection $SA$, where $S$ is a sparse random $m \times n$ "sketching matrix", and then performing the singular value decomposition of $SA$. We show how to replace the random matrix $S$ with a "learned" matrix of the same sparsity to reduce the error. Our experiments show that, for multiple types of data sets, a learned sketch matrix can substantially reduce the approximation loss compared to a random matrix $S$, sometimes by one order of magnitude. We also study mixed matrices where only some of the rows are trained and the remaining ones are random, and show that matrices still offer improved performance while retaining worst-case guarantees. Finally, to understand the theoretical aspects of our approach, we study the special case of $m=1$. In particular, we give an approximation algorithm for minimizing the empirical loss, with approximation factor depending on the stable rank of matrices in the training set. We also show generalization bounds for the sketch matrix learning problem.

cs.LG↗

Composable Core-sets for Determinant Maximization: A Simple Near-Optimal Algorithm

``Composable core-sets'' are an efficient framework for solving optimization problems in massive data models. In this work, we consider efficient construction of composable core-sets for the determinant maximization problem. This can also be cast as the MAP inference task for determinantal point processes, that have recently gained a lot of interest for modeling diversity and fairness. The problem was recently studied in [IMOR'18], where they designed composable core-sets with the optimal approximation bound of $\tilde O(k)^k$. On the other hand, the more practical Greedy algorithm has been previously used in similar contexts. In this work, first we provide a theoretical approximation guarantee of $O(C^{k^2})$ for the Greedy algorithm in the context of composable core-sets; Further, we propose to use a Local Search based algorithm that while being still practical, achieves a nearly optimal approximation bound of $O(k)^{2k}$; Finally, we implement all three algorithms and show the effectiveness of our proposed algorithm on standard data sets.

cs.DS↗

Scalable Fair Clustering

We study the fair variant of the classic $k$-median problem introduced by Chierichetti et al. [2017]. In the standard $k$-median problem, given an input pointset $P$, the goal is to find $k$ centers $C$ and assign each input point to one of the centers in $C$ such that the average distance of points to their cluster center is minimized. In the fair variant of $k$-median, the points are colored, and the goal is to minimize the same average distance objective while ensuring that all clusters have an "approximately equal" number of points of each color. Chierichetti et al. proposed a two-phase algorithm for fair $k$-clustering. In the first step, the pointset is partitioned into subsets called fairlets that satisfy the fairness requirement and approximately preserve the $k$-median objective. In the second step, fairlets are merged into $k$ clusters by one of the existing $k$-median algorithms. The running time of this algorithm is dominated by the first step, which takes super-quadratic time. In this paper, we present a practical approximate fairlet decomposition algorithm that runs in nearly linear time. Our algorithm additionally allows for finer control over the balance of resulting clusters than the original work. We complement our theoretical bounds with empirical evaluation.

cs.DS↗

Sample-Optimal Low-Rank Approximation of Distance Matrices

A distance matrix $A \in \mathbb R^{n \times m}$ represents all pairwise distances, $A_{ij}=\mathrm{d}(x_i,y_j)$, between two point sets $x_1,...,x_n$ and $y_1,...,y_m$ in an arbitrary metric space $(\mathcal Z, \mathrm{d})$. Such matrices arise in various computational contexts such as learning image manifolds, handwriting recognition, and multi-dimensional unfolding. In this work we study algorithms for low-rank approximation of distance matrices. Recent work by Bakshi and Woodruff (NeurIPS 2018) showed it is possible to compute a rank-$k$ approximation of a distance matrix in time $O((n+m)^{1+γ}) \cdot \mathrm{poly}(k,1/ε)$, where $ε>0$ is an error parameter and $γ>0$ is an arbitrarily small constant. Notably, their bound is sublinear in the matrix size, which is unachievable for general matrices. We present an algorithm that is both simpler and more efficient. It reads only $O((n+m) k/ε)$ entries of the input matrix, and has a running time of $O(n+m) \cdot \mathrm{poly}(k,1/ε)$. We complement the sample complexity of our algorithm with a matching lower bound on the number of entries that must be read by any algorithm. We provide experimental results to validate the approximation quality and running time of our algorithm.

cs.DS↗

Set Cover in Sub-linear Time

We study the classic set cover problem from the perspective of sub-linear algorithms. Given access to a collection of $m$ sets over $n$ elements in the query model, we show that sub-linear algorithms derived from existing techniques have almost tight query complexities. On one hand, first we show an adaptation of the streaming algorithm presented in Har-Peled et al. [2016] to the sub-linear query model, that returns an $α$-approximate cover using $\tilde{O}(m(n/k)^{1/(α-1)} + nk)$ queries to the input, where $k$ denotes the value of a minimum set cover. We then complement this upper bound by proving that for lower values of $k$, the required number of queries is $\tildeΩ(m(n/k)^{1/(2α)})$, even for estimating the optimal cover size. Moreover, we prove that even checking whether a given collection of sets covers all the elements would require $Ω(nk)$ queries. These two lower bounds provide strong evidence that the upper bound is almost tight for certain values of the parameter $k$. On the other hand, we show that this bound is not optimal for larger values of the parameter $k$, as there exists a $(1+\varepsilon)$-approximation algorithm with $\tilde{O}(mn/k\varepsilon^2)$ queries. We show that this bound is essentially tight for sufficiently small constant $\varepsilon$, by establishing a lower bound of $\tildeΩ(mn/k)$ query complexity.

cs.DS↗

Approximate Nearest Neighbors in Limited Space

We consider the $(1+ε)$-approximate nearest neighbor search problem: given a set $X$ of $n$ points in a $d$-dimensional space, build a data structure that, given any query point $y$, finds a point $x \in X$ whose distance to $y$ is at most $(1+ε) \min_{x \in X} \|x-y\|$ for an accuracy parameter $ε\in (0,1)$. Our main result is a data structure that occupies only $O(ε^{-2} n \log(n) \log(1/ε))$ bits of space, assuming all point coordinates are integers in the range $\{-n^{O(1)} \ldots n^{O(1)}\}$, i.e., the coordinates have $O(\log n)$ bits of precision. This improves over the best previously known space bound of $O(ε^{-2} n \log(n)^2)$, obtained via the randomized dimensionality reduction method of Johnson and Lindenstrauss (1984). We also consider the more general problem of estimating all distances from a collection of query points to all data points $X$, and provide almost tight upper and lower bounds for the space complexity of this problem.

cs.DS↗

Approximate Nearest Neighbor Search in High Dimensions

The nearest neighbor problem is defined as follows: Given a set $P$ of $n$ points in some metric space $(X,D)$, build a data structure that, given any point $q$, returns a point in $P$ that is closest to $q$ (its "nearest neighbor" in $P$). The data structure stores additional information about the set $P$, which is then used to find the nearest neighbor without computing all distances between $q$ and $P$. The problem has a wide range of applications in machine learning, computer vision, databases and other fields. To reduce the time needed to find nearest neighbors and the amount of memory used by the data structure, one can formulate the {\em approximate} nearest neighbor problem, where the the goal is to return any point $p' \in P$ such that the distance from $q$ to $p'$ is at most $c \cdot \min_{p \in P} D(q,p)$, for some $c \geq 1$. Over the last two decades, many efficient solutions to this problem were developed. In this article we survey these developments, as well as their connections to questions in geometric functional analysis and combinatorial geometry.

cs.DS↗

Approximate Sparse Linear Regression

In the Sparse Linear Regression (SLR) problem, given a $d \times n$ matrix $M$ and a $d$-dimensional query $q$, the goal is to compute a $k$-sparse $n$-dimensional vector $τ$ such that the error $||M τ-q||$ is minimized. This problem is equivalent to the following geometric problem: given a set $P$ of $n$ points and a query point $q$ in $d$ dimensions, find the closest $k$-dimensional subspace to $q$, that is spanned by a subset of $k$ points in $P$. In this paper, we present data-structures/algorithms and conditional lower bounds for several variants of this problem (such as finding the closest induced $k$ dimensional flat/simplex instead of a subspace). In particular, we present approximation algorithms for the online variants of the above problems with query time $\tilde O(n^{k-1})$, which are of interest in the "low sparsity regime" where $k$ is small, e.g., $2$ or $3$. For $k=d$, this matches, up to polylogarithmic factors, the lower bound that relies on the affinely degenerate conjecture (i.e., deciding if $n$ points in $\mathbb{R}^d$ contains $d+1$ points contained in a hyperplane takes $Ω(n^d)$ time). Moreover, our algorithms involve formulating and solving several geometric subproblems, which we believe to be of independent interest.

cs.CG↗

Practical Data-Dependent Metric Compression with Provable Guarantees

We introduce a new distance-preserving compact representation of multi-dimensional point-sets. Given $n$ points in a $d$-dimensional space where each coordinate is represented using $B$ bits (i.e., $dB$ bits per point), it produces a representation of size $O( d \log(d B/ε) + \log n)$ bits per point from which one can approximate the distances up to a factor of $1 \pm ε$. Our algorithm almost matches the recent bound of~\cite{indyk2017near} while being much simpler. We compare our algorithm to Product Quantization (PQ)~\cite{jegou2011product}, a state of the art heuristic metric compression method. We evaluate both algorithms on several data sets: SIFT (used in \cite{jegou2011product}), MNIST~\cite{lecun1998mnist}, New York City taxi time series~\cite{guha2016robust} and a synthetic one-dimensional data set embedded in a high-dimensional space. With appropriately tuned parameters, our algorithm produces representations that are comparable to or better than those produced by PQ, while having provable guarantees on its performance.

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Edit Distance Cannot Be Computed in Strongly Subquadratic Time (unless SETH is false)

The edit distance (a.k.a. the Levenshtein distance) between two strings is defined as the minimum number of insertions, deletions or substitutions of symbols needed to transform one string into another. The problem of computing the edit distance between two strings is a classical computational task, with a well-known algorithm based on dynamic programming. Unfortunately, all known algorithms for this problem run in nearly quadratic time. In this paper we provide evidence that the near-quadratic running time bounds known for the problem of computing edit distance might be tight. Specifically, we show that, if the edit distance can be computed in time $O(n^{2-δ})$ for some constant $δ>0$, then the satisfiability of conjunctive normal form formulas with $N$ variables and $M$ clauses can be solved in time $M^{O(1)} 2^{(1-ε)N}$ for a constant $ε>0$. The latter result would violate the Strong Exponential Time Hypothesis, which postulates that such algorithms do not exist.

cs.CC↗

Agile Millimeter Wave Networks with Provable Guarantees

There is much interest in integrating millimeter wave radios (mmWave) into wireless LANs and 5G cellular networks to benefit from their multiple GHz of available spectrum. Yet unlike existing technologies, e.g., WiFi, mmWave radios require highly directional antennas. Since the antennas have pencil-beams, the transmitter and receiver need to align their antenna beams before they can communicate. Existing solutions scan the entire space to find the best alignment. Such a process has been shown to introduce up to seconds of delay, and is unsuitable for wireless networks where an access point has to quickly switch between users and accommodate mobile clients. This paper presents Rapid-Link, a new protocol that can find the best mmWave beam alignment without scanning the space. Given all possible directions for setting the antenna beam, Rapid-Link provably finds the optimal direction in logarithmic number of measurements. Further, Rapid-Link works within the existing 802.11ad standard for mmWave LAN, and can support both clients and access points. We have implemented Rapid-Link in a mmWave radio and evaluated it empirically. Our results show that it reduces beam alignment delay by orders of magnitude. In particular, for highly directional mmWave devices operating under 802.11ad, the delay drops from over a second to 2.5 ms.

cs.NI↗

On the Fine-Grained Complexity of Empirical Risk Minimization: Kernel Methods and Neural Networks

Empirical risk minimization (ERM) is ubiquitous in machine learning and underlies most supervised learning methods. While there has been a large body of work on algorithms for various ERM problems, the exact computational complexity of ERM is still not understood. We address this issue for multiple popular ERM problems including kernel SVMs, kernel ridge regression, and training the final layer of a neural network. In particular, we give conditional hardness results for these problems based on complexity-theoretic assumptions such as the Strong Exponential Time Hypothesis. Under these assumptions, we show that there are no algorithms that solve the aforementioned ERM problems to high accuracy in sub-quadratic time. We also give similar hardness results for computing the gradient of the empirical loss, which is the main computational burden in many non-convex learning tasks.

cs.CC↗

Near-Optimal (Euclidean) Metric Compression

The metric sketching problem is defined as follows. Given a metric on $n$ points, and $ε>0$, we wish to produce a small size data structure (sketch) that, given any pair of point indices, recovers the distance between the points up to a $1+ε$ distortion. In this paper we consider metrics induced by $\ell_2$ and $\ell_1$ norms whose spread (the ratio of the diameter to the closest pair distance) is bounded by $Φ>0$. A well-known dimensionality reduction theorem due to Johnson and Lindenstrauss yields a sketch of size $O(ε^{-2} \log (Φn) n\log n)$, i.e., $O(ε^{-2} \log (Φn) \log n)$ bits per point. We show that this bound is not optimal, and can be substantially improved to $O(ε^{-2}\log(1/ε) \cdot \log n + \log\log Φ)$ bits per point. Furthermore, we show that our bound is tight up to a factor of $\log(1/ε)$. We also consider sketching of general metrics and provide a sketch of size $O(n\log(1/ε)+ \log\log Φ)$ bits per point, which we show is optimal.

cs.CG↗

Which Regular Expression Patterns are Hard to Match?

Regular expressions constitute a fundamental notion in formal language theory and are frequently used in computer science to define search patterns. A classic algorithm for these problems constructs and simulates a non-deterministic finite automaton corresponding to the expression, resulting in an $O(mn)$ running time (where $m$ is the length of the pattern and $n$ is the length of the text). This running time can be improved slightly (by a polylogarithmic factor), but no significantly faster solutions are known. At the same time, much faster algorithms exist for various special cases of regular expressions, including dictionary matching, wildcard matching, subset matching, word break problem etc. In this paper, we show that the complexity of regular expression matching can be characterized based on its {\em depth} (when interpreted as a formula). Our results hold for expressions involving concatenation, OR, Kleene star and Kleene plus. For regular expressions of depth two (involving any combination of the above operators), we show the following dichotomy: matching and membership testing can be solved in near-linear time, except for "concatenations of stars", which cannot be solved in strongly sub-quadratic time assuming the Strong Exponential Time Hypothesis (SETH). For regular expressions of depth three the picture is more complex. Nevertheless, we show that all problems can either be solved in strongly sub-quadratic time, or cannot be solved in strongly sub-quadratic time assuming SETH. An intriguing special case of membership testing involves regular expressions of the form "a star of an OR of concatenations", e.g., $[a|ab|bc]^*$. This corresponds to the so-called {\em word break} problem, for which a dynamic programming algorithm with a runtime of (roughly) $O(n\sqrt{m})$ is known. We show that the latter bound is not tight and improve the runtime to $O(nm^{0.44\ldots})$.

cs.CC↗

Towards Tight Bounds for the Streaming Set Cover Problem

We consider the classic Set Cover problem in the data stream model. For $n$ elements and $m$ sets ($m\geq n$) we give a $O(1/δ)$-pass algorithm with a strongly sub-linear $\tilde{O}(mn^δ)$ space and logarithmic approximation factor. This yields a significant improvement over the earlier algorithm of Demaine et al. [DIMV14] that uses exponentially larger number of passes. We complement this result by showing that the tradeoff between the number of passes and space exhibited by our algorithm is tight, at least when the approximation factor is equal to $1$. Specifically, we show that any algorithm that computes set cover exactly using $({1 \over 2δ}-1)$ passes must use $\tildeΩ(mn^δ)$ space in the regime of $m=O(n)$. Furthermore, we consider the problem in the geometric setting where the elements are points in $\mathbb{R}^2$ and sets are either discs, axis-parallel rectangles, or fat triangles in the plane, and show that our algorithm (with a slight modification) uses the optimal $\tilde{O}(n)$ space to find a logarithmic approximation in $O(1/δ)$ passes. Finally, we show that any randomized one-pass algorithm that distinguishes between covers of size 2 and 3 must use a linear (i.e., $Ω(mn)$) amount of space. This is the first result showing that a randomized, approximate algorithm cannot achieve a space bound that is sublinear in the input size. This indicates that using multiple passes might be necessary in order to achieve sub-linear space bounds for this problem while guaranteeing small approximation factors.

cs.DS↗

Simultaneous Nearest Neighbor Search

Motivated by applications in computer vision and databases, we introduce and study the Simultaneous Nearest Neighbor Search (SNN) problem. Given a set of data points, the goal of SNN is to design a data structure that, given a collection of queries, finds a collection of close points that are compatible with each other. Formally, we are given $k$ query points $Q=q_1,\cdots,q_k$, and a compatibility graph $G$ with vertices in $Q$, and the goal is to return data points $p_1,\cdots,p_k$ that minimize (i) the weighted sum of the distances from $q_i$ to $p_i$ and (ii) the weighted sum, over all edges $(i,j)$ in the compatibility graph $G$, of the distances between $p_i$ and $p_j$. The problem has several applications, where one wants to return a set of consistent answers to multiple related queries. This generalizes well-studied computational problems, including NN, Aggregate NN and the 0-extension problem. In this paper we propose and analyze the following general two-step method for designing efficient data structures for SNN. In the first step, for each query point $q_i$ we find its (approximate) nearest neighbor point $\hat{p}_i$; this can be done efficiently using existing approximate nearest neighbor structures. In the second step, we solve an off-line optimization problem over sets $q_1,\cdots,q_k$ and $\hat{p}_1,\cdots,\hat{p}_k$; this can be done efficiently given that $k$ is much smaller than $n$. Even though $\hat{p}_1,\cdots,\hat{p}_k$ might not constitute the optimal answers to queries $q_1,\cdots,q_k$, we show that, for the unweighted case, the resulting algorithm is $O(\log k/\log \log k)$-approximation. Also, we show that the approximation factor can be in fact reduced to a constant for compatibility graphs frequently occurring in practice. Finally, we show that the "empirical approximation factor" provided by the above approach is very close to 1.

cs.DS↗

Practical and Optimal LSH for Angular Distance

We show the existence of a Locality-Sensitive Hashing (LSH) family for the angular distance that yields an approximate Near Neighbor Search algorithm with the asymptotically optimal running time exponent. Unlike earlier algorithms with this property (e.g., Spherical LSH [Andoni, Indyk, Nguyen, Razenshteyn 2014], [Andoni, Razenshteyn 2015]), our algorithm is also practical, improving upon the well-studied hyperplane LSH [Charikar, 2002] in practice. We also introduce a multiprobe version of this algorithm, and conduct experimental evaluation on real and synthetic data sets. We complement the above positive results with a fine-grained lower bound for the quality of any LSH family for angular distance. Our lower bound implies that the above LSH family exhibits a trade-off between evaluation time and quality that is close to optimal for a natural class of LSH functions.

cs.DS↗