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Piotr Miłoś

Publications and source records attributed to Piotr Miłoś.

At least 37 records · Page 2Linked to original sources

Catalytic Role Of Noise And Necessity Of Inductive Biases In The Emergence Of Compositional Communication

Communication is compositional if complex signals can be represented as a combination of simpler subparts. In this paper, we theoretically show that inductive biases on both the training framework and the data are needed to develop a compositional communication. Moreover, we prove that compositionality spontaneously arises in the signaling games, where agents communicate over a noisy channel. We experimentally confirm that a range of noise levels, which depends on the model and the data, indeed promotes compositionality. Finally, we provide a comprehensive study of this dependence and report results in terms of recently studied compositionality metrics: topographical similarity, conflict count, and context independence.

cs.LG↗

Off-Policy Correction For Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) provides a framework for problems involving multiple interacting agents. Despite apparent similarity to the single-agent case, multi-agent problems are often harder to train and analyze theoretically. In this work, we propose MA-Trace, a new on-policy actor-critic algorithm, which extends V-Trace to the MARL setting. The key advantage of our algorithm is its high scalability in a multi-worker setting. To this end, MA-Trace utilizes importance sampling as an off-policy correction method, which allows distributing the computations with no impact on the quality of training. Furthermore, our algorithm is theoretically grounded - we prove a fixed-point theorem that guarantees convergence. We evaluate the algorithm extensively on the StarCraft Multi-Agent Challenge, a standard benchmark for multi-agent algorithms. MA-Trace achieves high performance on all its tasks and exceeds state-of-the-art results on some of them.

cs.LG↗

Trust Your $\nabla$: Gradient-based Intervention Targeting for Causal Discovery

Inferring causal structure from data is a challenging task of fundamental importance in science. Observational data are often insufficient to identify a system's causal structure uniquely. While conducting interventions (i.e., experiments) can improve the identifiability, such samples are usually challenging and expensive to obtain. Hence, experimental design approaches for causal discovery aim to minimize the number of interventions by estimating the most informative intervention target. In this work, we propose a novel Gradient-based Intervention Targeting method, abbreviated GIT, that 'trusts' the gradient estimator of a gradient-based causal discovery framework to provide signals for the intervention acquisition function. We provide extensive experiments in simulated and real-world datasets and demonstrate that GIT performs on par with competitive baselines, surpassing them in the low-data regime.

stat.ML↗

tsGT: Stochastic Time Series Modeling With Transformer

Time series methods are of fundamental importance in virtually any field of science that deals with temporally structured data. Recently, there has been a surge of deterministic transformer models with time series-specific architectural biases. In this paper, we go in a different direction by introducing tsGT, a stochastic time series model built on a general-purpose transformer architecture. We focus on using a well-known and theoretically justified rolling window backtesting and evaluation protocol. We show that tsGT outperforms the state-of-the-art models on MAD and RMSE, and surpasses its stochastic peers on QL and CRPS, on four commonly used datasets. We complement these results with a detailed analysis of tsGT's ability to model the data distribution and predict marginal quantile values.

cs.LG↗

Magnushammer: A Transformer-Based Approach to Premise Selection

This paper presents a novel approach to premise selection, a crucial reasoning task in automated theorem proving. Traditionally, symbolic methods that rely on extensive domain knowledge and engineering effort are applied to this task. In contrast, this work demonstrates that contrastive training with the transformer architecture can achieve higher-quality retrieval of relevant premises, without the engineering overhead. Our method, Magnushammer, outperforms the most advanced and widely used automation tool in interactive theorem proving called Sledgehammer. On the PISA and miniF2F benchmarks Magnushammer achieves $59.5\%$ (against $38.3\%$) and $34.0\%$ (against $20.9\%$) success rates, respectively. By combining \method with a language-model-based automated theorem prover, we further improve the state-of-the-art proof success rate from $57.0\%$ to $71.0\%$ on the PISA benchmark using $4$x fewer parameters. Moreover, we develop and open source a novel dataset for premise selection, containing textual representations of (proof state, relevant premise) pairs. To the best of our knowledge, this is the largest available premise selection dataset, and the first one for the Isabelle proof assistant.

cs.LG↗

MoE-Mamba: Efficient Selective State Space Models with Mixture of Experts

State Space Models (SSMs) have become serious contenders in the field of sequential modeling, challenging the dominance of Transformers. At the same time, Mixture of Experts (MoE) has significantly improved Transformer-based Large Language Models, including recent state-of-the-art open models. We propose that to unlock the potential of SSMs for scaling, they should be combined with MoE. We showcase this on Mamba, a recent SSM-based model that achieves remarkable performance. Our model, MoE-Mamba, outperforms both Mamba and baseline Transformer-MoE. In particular, MoE-Mamba reaches the same performance as Mamba in $2.35\times$ fewer training steps while preserving the inference performance gains of Mamba against Transformer.

cs.LG↗

Analysing The Impact of Sequence Composition on Language Model Pre-Training

Most language model pre-training frameworks concatenate multiple documents into fixed-length sequences and use causal masking to compute the likelihood of each token given its context; this strategy is widely adopted due to its simplicity and efficiency. However, to this day, the influence of the pre-training sequence composition strategy on the generalisation properties of the model remains under-explored. In this work, we find that applying causal masking can lead to the inclusion of distracting information from previous documents during pre-training, which negatively impacts the performance of the models on language modelling and downstream tasks. In intra-document causal masking, the likelihood of each token is only conditioned on the previous tokens in the same document, eliminating potential distracting information from previous documents and significantly improving performance. Furthermore, we find that concatenating related documents can reduce some potential distractions during pre-training, and our proposed efficient retrieval-based sequence construction method, BM25Chunk, can improve in-context learning (+11.6\%), knowledge memorisation (+9.8\%), and context utilisation (+7.2\%) abilities of language models without sacrificing efficiency.

cs.CL↗

Focused Transformer: Contrastive Training for Context Scaling

Large language models have an exceptional capability to incorporate new information in a contextual manner. However, the full potential of such an approach is often restrained due to a limitation in the effective context length. One solution to this issue is to endow an attention layer with access to an external memory, which comprises of (key, value) pairs. Yet, as the number of documents increases, the proportion of relevant keys to irrelevant ones decreases, leading the model to focus more on the irrelevant keys. We identify a significant challenge, dubbed the distraction issue, where keys linked to different semantic values might overlap, making them hard to distinguish. To tackle this problem, we introduce the Focused Transformer (FoT), a technique that employs a training process inspired by contrastive learning. This novel approach enhances the structure of the (key, value) space, enabling an extension of the context length. Our method allows for fine-tuning pre-existing, large-scale models to lengthen their effective context. This is demonstrated by our fine-tuning of $3B$ and $7B$ OpenLLaMA checkpoints. The resulting models, which we name LongLLaMA, exhibit advancements in tasks requiring a long context. We further illustrate that our LongLLaMA models adeptly manage a $256 k$ context length for passkey retrieval.

cs.CL↗

The Tunnel Effect: Building Data Representations in Deep Neural Networks

Deep neural networks are widely known for their remarkable effectiveness across various tasks, with the consensus that deeper networks implicitly learn more complex data representations. This paper shows that sufficiently deep networks trained for supervised image classification split into two distinct parts that contribute to the resulting data representations differently. The initial layers create linearly-separable representations, while the subsequent layers, which we refer to as \textit{the tunnel}, compress these representations and have a minimal impact on the overall performance. We explore the tunnel's behavior through comprehensive empirical studies, highlighting that it emerges early in the training process. Its depth depends on the relation between the network's capacity and task complexity. Furthermore, we show that the tunnel degrades out-of-distribution generalization and discuss its implications for continual learning.

cs.LG↗

The Effectiveness of World Models for Continual Reinforcement Learning

World models power some of the most efficient reinforcement learning algorithms. In this work, we showcase that they can be harnessed for continual learning - a situation when the agent faces changing environments. World models typically employ a replay buffer for training, which can be naturally extended to continual learning. We systematically study how different selective experience replay methods affect performance, forgetting, and transfer. We also provide recommendations regarding various modeling options for using world models. The best set of choices is called Continual-Dreamer, it is task-agnostic and utilizes the world model for continual exploration. Continual-Dreamer is sample efficient and outperforms state-of-the-art task-agnostic continual reinforcement learning methods on Minigrid and Minihack benchmarks.

cs.LG↗

Exploring Continual Learning of Diffusion Models

Diffusion models have achieved remarkable success in generating high-quality images thanks to their novel training procedures applied to unprecedented amounts of data. However, training a diffusion model from scratch is computationally expensive. This highlights the need to investigate the possibility of training these models iteratively, reusing computation while the data distribution changes. In this study, we take the first step in this direction and evaluate the continual learning (CL) properties of diffusion models. We begin by benchmarking the most common CL methods applied to Denoising Diffusion Probabilistic Models (DDPMs), where we note the strong performance of the experience replay with the reduced rehearsal coefficient. Furthermore, we provide insights into the dynamics of forgetting, which exhibit diverse behavior across diffusion timesteps. We also uncover certain pitfalls of using the bits-per-dimension metric for evaluating CL.

cs.LG↗

Planning and Learning Using Adaptive Entropy Tree Search

Recent breakthroughs in Artificial Intelligence have shown that the combination of tree-based planning with deep learning can lead to superior performance. We present Adaptive Entropy Tree Search (ANTS) - a novel algorithm combining planning and learning in the maximum entropy paradigm. Through a comprehensive suite of experiments on the Atari benchmark we show that ANTS significantly outperforms PUCT, the planning component of the state-of-the-art AlphaZero system. ANTS builds upon recent work on maximum entropy planning methods - which however, as we show, fail in combination with learning. ANTS resolves this issue to reach state-of-the-art performance. We further find that ANTS exhibits superior robustness to different hyperparameter choices, compared to the previous algorithms. We believe that the high performance and robustness of ANTS can bring tree search planning one step closer to wide practical adoption.

cs.AI↗

Disentangling Transfer in Continual Reinforcement Learning

The ability of continual learning systems to transfer knowledge from previously seen tasks in order to maximize performance on new tasks is a significant challenge for the field, limiting the applicability of continual learning solutions to realistic scenarios. Consequently, this study aims to broaden our understanding of transfer and its driving forces in the specific case of continual reinforcement learning. We adopt SAC as the underlying RL algorithm and Continual World as a suite of continuous control tasks. We systematically study how different components of SAC (the actor and the critic, exploration, and data) affect transfer efficacy, and we provide recommendations regarding various modeling options. The best set of choices, dubbed ClonEx-SAC, is evaluated on the recent Continual World benchmark. ClonEx-SAC achieves 87% final success rate compared to 80% of PackNet, the best method in the benchmark. Moreover, the transfer grows from 0.18 to 0.54 according to the metric provided by Continual World.

cs.LG↗

Thor: Wielding Hammers to Integrate Language Models and Automated Theorem Provers

In theorem proving, the task of selecting useful premises from a large library to unlock the proof of a given conjecture is crucially important. This presents a challenge for all theorem provers, especially the ones based on language models, due to their relative inability to reason over huge volumes of premises in text form. This paper introduces Thor, a framework integrating language models and automated theorem provers to overcome this difficulty. In Thor, a class of methods called hammers that leverage the power of automated theorem provers are used for premise selection, while all other tasks are designated to language models. Thor increases a language model's success rate on the PISA dataset from $39\%$ to $57\%$, while solving $8.2\%$ of problems neither language models nor automated theorem provers are able to solve on their own. Furthermore, with a significantly smaller computational budget, Thor can achieve a success rate on the MiniF2F dataset that is on par with the best existing methods. Thor can be instantiated for the majority of popular interactive theorem provers via a straightforward protocol we provide.

cs.AI↗

Maximal displacement of a supercritical branching random walk in a time-inhomogeneous random environment

The behavior of the maximal displacement of a supercritical branching random walk has been a subject of intense studies for a long time. But only recently the case of time-inhomogeneous branching has gained focus. The contribution of this paper is to analyze a time-inhomogeneous model with two levels of randomness. In the first step a sequence of branching laws is sampled independently according to a distribution on the set of point measures' laws. Conditionally on the realization of this sequence (called environment) we define a branching random walk and find the asymptotic behavior of its maximal particle. It is of the form $V_n -φ\log n + o_\mathbf{P}(\log n)$, where $V_n$ is a function of the environment that behaves as a random walk and $φ>0$ is a deterministic constant, which turns out to be bigger than the usual logarithmic correction of the homogeneous branching random walk.

math.PR↗

Continuous Control With Ensemble Deep Deterministic Policy Gradients

The growth of deep reinforcement learning (RL) has brought multiple exciting tools and methods to the field. This rapid expansion makes it important to understand the interplay between individual elements of the RL toolbox. We approach this task from an empirical perspective by conducting a study in the continuous control setting. We present multiple insights of fundamental nature, including: an average of multiple actors trained from the same data boosts performance; the existing methods are unstable across training runs, epochs of training, and evaluation runs; a commonly used additive action noise is not required for effective training; a strategy based on posterior sampling explores better than the approximated UCB combined with the weighted Bellman backup; the weighted Bellman backup alone cannot replace the clipped double Q-Learning; the critics' initialization plays the major role in ensemble-based actor-critic exploration. As a conclusion, we show how existing tools can be brought together in a novel way, giving rise to the Ensemble Deep Deterministic Policy Gradients (ED2) method, to yield state-of-the-art results on continuous control tasks from OpenAI Gym MuJoCo. From the practical side, ED2 is conceptually straightforward, easy to code, and does not require knowledge outside of the existing RL toolbox.

cs.LG↗

Continual World: A Robotic Benchmark For Continual Reinforcement Learning

Continual learning (CL) -- the ability to continuously learn, building on previously acquired knowledge -- is a natural requirement for long-lived autonomous reinforcement learning (RL) agents. While building such agents, one needs to balance opposing desiderata, such as constraints on capacity and compute, the ability to not catastrophically forget, and to exhibit positive transfer on new tasks. Understanding the right trade-off is conceptually and computationally challenging, which we argue has led the community to overly focus on catastrophic forgetting. In response to these issues, we advocate for the need to prioritize forward transfer and propose Continual World, a benchmark consisting of realistic and meaningfully diverse robotic tasks built on top of Meta-World as a testbed. Following an in-depth empirical evaluation of existing CL methods, we pinpoint their limitations and highlight unique algorithmic challenges in the RL setting. Our benchmark aims to provide a meaningful and computationally inexpensive challenge for the community and thus help better understand the performance of existing and future solutions. Information about the benchmark, including the open-source code, is available at https://sites.google.com/view/continualworld.

cs.LG↗

CARLA Real Traffic Scenarios -- novel training ground and benchmark for autonomous driving

This work introduces interactive traffic scenarios in the CARLA simulator, which are based on real-world traffic. We concentrate on tactical tasks lasting several seconds, which are especially challenging for current control methods. The CARLA Real Traffic Scenarios (CRTS) is intended to be a training and testing ground for autonomous driving systems. To this end, we open-source the code under a permissive license and present a set of baseline policies. CRTS combines the realism of traffic scenarios and the flexibility of simulation. We use it to train agents using a reinforcement learning algorithm. We show how to obtain competitive polices and evaluate experimentally how observation types and reward schemes affect the training process and the resulting agent's behavior.

cs.RO↗