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Prasad Calyam

Publications and source records attributed to Prasad Calyam.

21 records · Page 2Linked to original sources

Hyperprofile-based Computation Offloading for Mobile Edge Networks

In recent studies, researchers have developed various computation offloading frameworks for bringing cloud services closer to the user via edge networks. Specifically, an edge device needs to offload computationally intensive tasks because of energy and processing constraints. These constraints present the challenge of identifying which edge nodes should receive tasks to reduce overall resource consumption. We propose a unique solution to this problem which incorporates elements from Knowledge-Defined Networking (KDN) to make intelligent predictions about offloading costs based on historical data. Each server instance can be represented in a multidimensional feature space where each dimension corresponds to a predicted metric. We compute features for a "hyperprofile" and position nodes based on the predicted costs of offloading a particular task. We then perform a k-Nearest Neighbor (kNN) query within the hyperprofile to select nodes for offloading computation. This paper formalizes our hyperprofile-based solution and explores the viability of using machine learning (ML) techniques to predict metrics useful for computation offloading. We also investigate the effects of using different distance metrics for the queries. Our results show various network metrics can be modeled accurately with regression, and there are circumstances where kNN queries using Euclidean distance as opposed to rectilinear distance is more favorable.

cs.NI↗

Towards a Social Virtual Reality Learning Environment in High Fidelity

Virtual Learning Environments (VLEs) are spaces designed to educate students remotely via online platforms. Although traditional VLEs such as iSocial have shown promise in educating students, they offer limited immersion that diminishes learning effectiveness. This paper outlines a virtual reality learning environment (VRLE) over a high-speed network, which promotes educational effectiveness and efficiency via our creation of flexible content and infrastructure which meet established VLE standards with improved immersion. This paper further describes our implementation of multiple learning modules developed in High Fidelity, a "social VR" platform. Our experiment results show that the VR mode of content delivery better stimulates the generalization of lessons to the real world than non-VR lessons and provides improved immersion when compared to an equivalent desktop version.

cs.HC↗

A General Constrained Shortest Path Approach for Virtual Path Embedding

Network virtualization has become a fundamental technology to deliver services for emerging data-intensive applications in fields such as bioinformatics and retail analytics hosted at multi-data center scales. To create and maintain a successful virtual network service, the problem of generating a constrained path manifests both in the management plane with a physical path creation (chains of virtual network functions or virtual link embedding) and in the data plane with on-demand path adaptation (traffic steering with Service Level Objective (SLO) guarantees). In this paper, we define the virtual path embedding problem to subsume the virtual link embedding and the constrained traffic steering problems, and propose a new scheme to solve it optimally. Specifically, we introduce a novel algorithm viz., "Neighborhood Method" (NM) which provides an on-demand path with SLO guarantees while reducing expensive over provisioning. We show that by solving the Virtual Path Embedding problem in a set of diverse topology scenarios we gain up to 20% in network utilization, and up to 150% in energy efficiency, compared to the existing path embedding solutions.

cs.NI↗