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Prasad Raghavendra

Publications and source records attributed to Prasad Raghavendra.

47 records · Page 3Linked to original sources

Many Sparse Cuts via Higher Eigenvalues

Cheeger's fundamental inequality states that any edge-weighted graph has a vertex subset $S$ such that its expansion (a.k.a. conductance) is bounded as follows: \[ ϕ(S) \defeq \frac{w(S,\bar{S})}{\min \set{w(S), w(\bar{S})}} \leq 2\sqrt{λ_2} \] where $w$ is the total edge weight of a subset or a cut and $λ_2$ is the second smallest eigenvalue of the normalized Laplacian of the graph. Here we prove the following natural generalization: for any integer $k \in [n]$, there exist $ck$ disjoint subsets $S_1, ..., S_{ck}$, such that \[ \max_i ϕ(S_i) \leq C \sqrt{λ_{k} \log k} \] where $λ_i$ is the $i^{th}$ smallest eigenvalue of the normalized Laplacian and $c<1,C>0$ are suitable absolute constants. Our proof is via a polynomial-time algorithm to find such subsets, consisting of a spectral projection and a randomized rounding. As a consequence, we get the same upper bound for the small set expansion problem, namely for any $k$, there is a subset $S$ whose weight is at most a $\bigO(1/k)$ fraction of the total weight and $ϕ(S) \le C \sqrt{λ_k \log k}$. Both results are the best possible up to constant factors. The underlying algorithmic problem, namely finding $k$ subsets such that the maximum expansion is minimized, besides extending sparse cuts to more than one subset, appears to be a natural clustering problem in its own right.

cs.DS↗

Making the long code shorter, with applications to the Unique Games Conjecture

The long code is a central tool in hardness of approximation, especially in questions related to the unique games conjecture. We construct a new code that is exponentially more efficient, but can still be used in many of these applications. Using the new code we obtain exponential improvements over several known results, including the following: 1. For any eps > 0, we show the existence of an n vertex graph G where every set of o(n) vertices has expansion 1 - eps, but G's adjacency matrix has more than exp(log^delta n) eigenvalues larger than 1 - eps, where delta depends only on eps. This answers an open question of Arora, Barak and Steurer (FOCS 2010) who asked whether one can improve over the noise graph on the Boolean hypercube that has poly(log n) such eigenvalues. 2. A gadget that reduces unique games instances with linear constraints modulo K into instances with alphabet k with a blowup of K^polylog(K), improving over the previously known gadget with blowup of 2^K. 3. An n variable integrality gap for Unique Games that that survives exp(poly(log log n)) rounds of the SDP + Sherali Adams hierarchy, improving on the previously known bound of poly(log log n). We show a connection between the local testability of linear codes and small set expansion in certain related Cayley graphs, and use this connection to derandomize the noise graph on the Boolean hypercube.

cs.CC↗

Approximating CSPs with Global Cardinality Constraints Using SDP Hierarchies

This work is concerned with approximating constraint satisfaction problems (CSPs) with an additional global cardinality constraints. For example, \maxcut is a boolean CSP where the input is a graph $G = (V,E)$ and the goal is to find a cut $S \cup \bar S = V$ that maximizes the numberof crossing edges, $|E(S,\bar S)|$. The \maxbisection problem is a variant of \maxcut with an additional global constraint that each side of the cut has exactly half the vertices, i.e., $|S| = |V|/2$. Several other natural optimization problems like \minbisection and approximating Graph Expansion can be formulated as CSPs with global constraints. In this work, we formulate a general approach towards approximating CSPs with global constraints using SDP hierarchies. To demonstrate the approach we present the following results: Using the Lasserre hierarchy, we present an algorithm that runs in time $O(n^{poly(1/ε)})$ that given an instance of \maxbisection with value $1-ε$, finds a bisection with value $1-O(\sqrtε)$. This approximation is near-optimal (up to constant factors in $O()$) under the Unique Games Conjecture. By a computer-assisted proof, we show that the same algorithm also achieves a 0.85-approximation for \maxbisection, improving on the previous bound of 0.70 (note that it is \uniquegames hard to approximate better than a 0.878 factor). The same algorithm also yields a 0.92-approximation for \maxtwosat with cardinality constraints. For every CSP with a global cardinality constraints, we present a generic conversion from integrality gap instances for the Lasserre hierarchy to a {\it dictatorship test} whose soundness is at most integrality gap. Dictatorship testing gadgets are central to hardness results for CSPs, and a generic conversion of the above nature lies at the core of the tight Unique Games based hardness result for CSPs. \cite{Raghavendra08}

cs.DS↗

Testing Odd-Cycle-Freeness in Boolean Functions

Call a function f : F_2^n -> {0,1} odd-cycle-free if there are no x_1, ..., x_k in F_2^n with k an odd integer such that f(x_1) = ... = f(x_k) = 1 and x_1 + ... + x_k = 0. We show that one can distinguish odd-cycle-free functions from those eps-far from being odd-cycle-free by making poly(1/eps) queries to an evaluation oracle. To obtain this result, we use connections between basic Fourier analysis and spectral graph theory to show that one can reduce testing odd-cycle-freeness of Boolean functions to testing bipartiteness of dense graphs. Our work forms part of a recent sequence of works that shows connections between testability of properties of Boolean functions and of graph properties. We also prove that there is a canonical tester for odd-cycle-freeness making poly(1/eps) queries, meaning that the testing algorithm operates by picking a random linear subspace of dimension O(log 1/eps) and then checking if the restriction of the function to the subspace is odd-cycle-free or not. The test is analyzed by studying the effect of random subspace restriction on the Fourier coefficients of a function. Our work implies that testing odd-cycle-freeness using a canonical tester instead of an arbitrary tester incurs no more than a polynomial blowup in the query complexity. The question of whether a canonical tester with polynomial blowup exists for all linear-invariant properties remains an open problem.

cs.DS↗

Rounding Semidefinite Programming Hierarchies via Global Correlation

We show a new way to round vector solutions of semidefinite programming (SDP) hierarchies into integral solutions, based on a connection between these hierarchies and the spectrum of the input graph. We demonstrate the utility of our method by providing a new SDP-hierarchy based algorithm for constraint satisfaction problems with 2-variable constraints (2-CSP's). More concretely, we show for every 2-CSP instance I a rounding algorithm for r rounds of the Lasserre SDP hierarchy for I that obtains an integral solution that is at most \eps worse than the relaxation's value (normalized to lie in [0,1]), as long as r > k\cdot\rank_{\geq θ}(\Ins)/\poly(\e) \;, where k is the alphabet size of I, $θ=\poly(\e/k)$, and $\rank_{\geq θ}(\Ins)$ denotes the number of eigenvalues larger than $θ$ in the normalized adjacency matrix of the constraint graph of $\Ins$. In the case that $\Ins$ is a \uniquegames instance, the threshold $θ$ is only a polynomial in $\e$, and is independent of the alphabet size. Also in this case, we can give a non-trivial bound on the number of rounds for \emph{every} instance. In particular our result yields an SDP-hierarchy based algorithm that matches the performance of the recent subexponential algorithm of Arora, Barak and Steurer (FOCS 2010) in the worst case, but runs faster on a natural family of instances, thus further restricting the set of possible hard instances for Khot's Unique Games Conjecture. Our algorithm actually requires less than the $n^{O(r)}$ constraints specified by the $r^{th}$ level of the Lasserre hierarchy, and in some cases $r$ rounds of our program can be evaluated in time $2^{O(r)}\poly(n)$.

cs.DS↗

Agnostic Learning of Monomials by Halfspaces is Hard

We prove the following strong hardness result for learning: Given a distribution of labeled examples from the hypercube such that there exists a monomial consistent with $(1-\eps)$ of the examples, it is NP-hard to find a halfspace that is correct on $(1/2+\eps)$ of the examples, for arbitrary constants $\eps > 0$. In learning theory terms, weak agnostic learning of monomials is hard, even if one is allowed to output a hypothesis from the much bigger concept class of halfspaces. This hardness result subsumes a long line of previous results, including two recent hardness results for the proper learning of monomials and halfspaces. As an immediate corollary of our result we show that weak agnostic learning of decision lists is NP-hard. Our techniques are quite different from previous hardness proofs for learning. We define distributions on positive and negative examples for monomials whose first few moments match. We use the invariance principle to argue that regular halfspaces (all of whose coefficients have small absolute value relative to the total $\ell_2$ norm) cannot distinguish between distributions whose first few moments match. For highly non-regular subspaces, we use a structural lemma from recent work on fooling halfspaces to argue that they are ``junta-like'' and one can zero out all but the top few coefficients without affecting the performance of the halfspace. The top few coefficients form the natural list decoding of a halfspace in the context of dictatorship tests/Label Cover reductions. We note that unlike previous invariance principle based proofs which are only known to give Unique-Games hardness, we are able to reduce from a version of Label Cover problem that is known to be NP-hard. This has inspired follow-up work on bypassing the Unique Games conjecture in some optimal geometric inapproximability results.

cs.CC↗

Reductions Between Expansion Problems

The Small-Set Expansion Hypothesis (Raghavendra, Steurer, STOC 2010) is a natural hardness assumption concerning the problem of approximating the edge expansion of small sets in graphs. This hardness assumption is closely connected to the Unique Games Conjecture (Khot, STOC 2002). In particular, the Small-Set Expansion Hypothesis implies the Unique Games Conjecture (Raghavendra, Steurer, STOC 2010). Our main result is that the Small-Set Expansion Hypothesis is in fact equivalent to a variant of the Unique Games Conjecture. More precisely, the hypothesis is equivalent to the Unique Games Conjecture restricted to instance with a fairly mild condition on the expansion of small sets. Alongside, we obtain the first strong hardness of approximation results for the Balanced Separator and Minimum Linear Arrangement problems. Before, no such hardness was known for these problems even assuming the Unique Games Conjecture. These results not only establish the Small-Set Expansion Hypothesis as a natural unifying hypothesis that implies the Unique Games Conjecture, all its consequences and, in addition, hardness results for other problems like Balanced Separator and Minimum Linear Arrangement, but our results also show that the Small-Set Expansion Hypothesis problem lies at the combinatorial heart of the Unique Games Conjecture. The key technical ingredient is a new way of exploiting the structure of the Unique Games instances obtained from the Small-Set Expansion Hypothesis via (Raghavendra, Steurer, 2010). This additional structure allows us to modify standard reductions in a way that essentially destroys their local-gadget nature. Using this modification, we can argue about the expansion in the graphs produced by the reduction without relying on expansion properties of the underlying Unique Games instance (which would be impossible for a local-gadget reduction).

cs.CC↗

Approximating Sparsest Cut in Graphs of Bounded Treewidth

We give the first constant-factor approximation algorithm for Sparsest Cut with general demands in bounded treewidth graphs. In contrast to previous algorithms, which rely on the flow-cut gap and/or metric embeddings, our approach exploits the Sherali-Adams hierarchy of linear programming relaxations.

cs.DS↗

Average sensitivity and noise sensitivity of polynomial threshold functions

We give the first non-trivial upper bounds on the average sensitivity and noise sensitivity of degree-$d$ polynomial threshold functions (PTFs). These bounds hold both for PTFs over the Boolean hypercube and for PTFs over $\R^n$ under the standard $n$-dimensional Gaussian distribution. Our bound on the Boolean average sensitivity of PTFs represents progress towards the resolution of a conjecture of Gotsman and Linial \cite{GL:94}, which states that the symmetric function slicing the middle $d$ layers of the Boolean hypercube has the highest average sensitivity of all degree-$d$ PTFs. Via the $L_1$ polynomial regression algorithm of Kalai et al. \cite{KKMS:08}, our bounds on Gaussian and Boolean noise sensitivity yield polynomial-time agnostic learning algorithms for the broad class of constant-degree PTFs under these input distributions. The main ingredients used to obtain our bounds on both average and noise sensitivity of PTFs in the Gaussian setting are tail bounds and anti-concentration bounds on low-degree polynomials in Gaussian random variables \cite{Janson:97,CW:01}. To obtain our bound on the Boolean average sensitivity of PTFs, we generalize the ``critical-index'' machinery of \cite{Servedio:07cc} (which in that work applies to halfspaces, i.e. degree-1 PTFs) to general PTFs. Together with the "invariance principle" of \cite{MOO:05}, this lets us extend our techniques from the Gaussian setting to the Boolean setting. Our bound on Boolean noise sensitivity is achieved via a simple reduction from upper bounds on average sensitivity of Boolean PTFs to corresponding bounds on noise sensitivity.

cs.CC↗

Coarse differentiation and multi-flows in planar graphs

We show that the multi-commodity max-flow/min-cut gap for series-parallel graphs can be as bad as 2, matching a recent upper bound Chakrabarti, Jaffe, Lee, and Vincent for this class, and resolving one side of a conjecture of Gupta, Newman, Rabinovich, and Sinclair. This also improves the largest known gap for planar graphs from 3/2 to 2, yielding the first lower bound that doesn't follow from elementary calculations. Our approach uses the {\em coarse differentiation} method of Eskin, Fisher, and Whyte in order to lower bound the distortion for embedding a particular family of shortest-path metrics into $L_1$.

math.MG↗

List Decoding Tensor Products and Interleaved Codes

We design the first efficient algorithms and prove new combinatorial bounds for list decoding tensor products of codes and interleaved codes. We show that for {\em every} code, the ratio of its list decoding radius to its minimum distance stays unchanged under the tensor product operation (rather than squaring, as one might expect). This gives the first efficient list decoders and new combinatorial bounds for some natural codes including multivariate polynomials where the degree in each variable is bounded. We show that for {\em every} code, its list decoding radius remains unchanged under $m$-wise interleaving for an integer $m$. This generalizes a recent result of Dinur et al \cite{DGKS}, who proved such a result for interleaved Hadamard codes (equivalently, linear transformations). Using the notion of generalized Hamming weights, we give better list size bounds for {\em both} tensoring and interleaving of binary linear codes. By analyzing the weight distribution of these codes, we reduce the task of bounding the list size to bounding the number of close-by low-rank codewords. For decoding linear transformations, using rank-reduction together with other ideas, we obtain list size bounds that are tight over small fields.

cs.IT↗