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Pu Zhao

Publications and source records attributed to Pu Zhao.

At least 73 records · Page 4Linked to original sources

DraftAttention: Fast Video Diffusion via Low-Resolution Attention Guidance

Diffusion transformer-based video generation models (DiTs) have recently attracted widespread attention for their excellent generation quality. However, their computational cost remains a major bottleneck-attention alone accounts for over 80% of total latency, and generating just 8 seconds of 720p video takes tens of minutes-posing serious challenges to practical application and scalability. To address this, we propose the DraftAttention, a training-free framework for the acceleration of video diffusion transformers with dynamic sparse attention on GPUs. We apply down-sampling to each feature map across frames in the compressed latent space, enabling a higher-level receptive field over the latent composed of hundreds of thousands of tokens. The low-resolution draft attention map, derived from draft query and key, exposes redundancy both spatially within each feature map and temporally across frames. We reorder the query, key, and value based on the draft attention map to guide the sparse attention computation in full resolution, and subsequently restore their original order after the attention computation. This reordering enables structured sparsity that aligns with hardware-optimized execution. Our theoretical analysis demonstrates that the low-resolution draft attention closely approximates the full attention, providing reliable guidance for constructing accurate sparse attention. Experimental results show that our method outperforms existing sparse attention approaches in video generation quality and achieves up to 1.75x end-to-end speedup on GPUs. Code: https://github.com/shawnricecake/draft-attention

cs.CV↗

FastCar: Cache Attentive Replay for Fast Auto-Regressive Video Generation on the Edge

Auto-regressive (AR) models, initially successful in language generation, have recently shown promise in visual generation tasks due to their superior sampling efficiency. Unlike image generation, video generation requires a substantially larger number of tokens to produce coherent temporal frames, resulting in significant overhead during the decoding phase. Our key observations are: (i) MLP modules in the decode phase dominate the inference latency, and (ii) there exists high temporal redundancy in MLP outputs of adjacent frames. In this paper, we propose the \textbf{FastCar} framework to accelerate the decode phase for the AR video generation by exploring the temporal redundancy. The Temporal Attention Score (TAS) is proposed to determine whether to apply the replay strategy (\textit{i.e.}, reusing cached MLP outputs from the previous frame to reduce redundant computations) with detailed theoretical analysis and justification. Also, we develop a hardware accelerator on FPGA with Dynamic Resource Scheduling (DRS) based on TAS to enable better resource utilization and faster inference. Experimental results demonstrate the effectiveness of our method, which outperforms traditional sparse attention approaches with more than 2.1x decoding speedup and higher energy efficiency on the edge. Furthermore, by combining FastCar and sparse attention, FastCar can boost the performance of sparse attention with alleviated drifting, demonstrating our unique advantages for high-resolution and long-duration video generation. Code: https://github.com/shawnricecake/fast-car

cs.CV↗

UFO2: The Desktop AgentOS

Recent Computer-Using Agents (CUAs), powered by multimodal large language models (LLMs), offer a promising direction for automating complex desktop workflows through natural language. However, most existing CUAs remain conceptual prototypes, hindered by shallow OS integration, fragile screenshot-based interaction, and disruptive execution. We present UFO2, a multiagent AgentOS for Windows desktops that elevates CUAs into practical, system-level automation. UFO2 features a centralized HostAgent for task decomposition and coordination, alongside a collection of application-specialized AppAgent equipped with native APIs, domain-specific knowledge, and a unified GUI--API action layer. This architecture enables robust task execution while preserving modularity and extensibility. A hybrid control detection pipeline fuses Windows UI Automation (UIA) with vision-based parsing to support diverse interface styles. Runtime efficiency is further enhanced through speculative multi-action planning, reducing per-step LLM overhead. Finally, a Picture-in-Picture (PiP) interface enables automation within an isolated virtual desktop, allowing agents and users to operate concurrently without interference. We evaluate UFO2 across over 20 real-world Windows applications, demonstrating substantial improvements in robustness and execution accuracy over prior CUAs. Our results show that deep OS integration unlocks a scalable path toward reliable, user-aligned desktop automation.

cs.AI↗

Defending against Backdoor Attack on Deep Neural Networks

Although deep neural networks (DNNs) have achieved a great success in various computer vision tasks, it is recently found that they are vulnerable to adversarial attacks. In this paper, we focus on the so-called \textit{backdoor attack}, which injects a backdoor trigger to a small portion of training data (also known as data poisoning) such that the trained DNN induces misclassification while facing examples with this trigger. To be specific, we carefully study the effect of both real and synthetic backdoor attacks on the internal response of vanilla and backdoored DNNs through the lens of Gard-CAM. Moreover, we show that the backdoor attack induces a significant bias in neuron activation in terms of the $\ell_\infty$ norm of an activation map compared to its $\ell_1$ and $\ell_2$ norm. Spurred by our results, we propose the \textit{$\ell_\infty$-based neuron pruning} to remove the backdoor from the backdoored DNN. Experiments show that our method could effectively decrease the attack success rate, and also hold a high classification accuracy for clean images.

cs.CR↗

LazyDiT: Lazy Learning for the Acceleration of Diffusion Transformers

Diffusion Transformers have emerged as the preeminent models for a wide array of generative tasks, demonstrating superior performance and efficacy across various applications. The promising results come at the cost of slow inference, as each denoising step requires running the whole transformer model with a large amount of parameters. In this paper, we show that performing the full computation of the model at each diffusion step is unnecessary, as some computations can be skipped by lazily reusing the results of previous steps. Furthermore, we show that the lower bound of similarity between outputs at consecutive steps is notably high, and this similarity can be linearly approximated using the inputs. To verify our demonstrations, we propose the \textbf{LazyDiT}, a lazy learning framework that efficiently leverages cached results from earlier steps to skip redundant computations. Specifically, we incorporate lazy learning layers into the model, effectively trained to maximize laziness, enabling dynamic skipping of redundant computations. Experimental results show that LazyDiT outperforms the DDIM sampler across multiple diffusion transformer models at various resolutions. Furthermore, we implement our method on mobile devices, achieving better performance than DDIM with similar latency. Code: https://github.com/shawnricecake/lazydit

cs.LG↗

QuartDepth: Post-Training Quantization for Real-Time Depth Estimation on the Edge

Monocular Depth Estimation (MDE) has emerged as a pivotal task in computer vision, supporting numerous real-world applications. However, deploying accurate depth estimation models on resource-limited edge devices, especially Application-Specific Integrated Circuits (ASICs), is challenging due to the high computational and memory demands. Recent advancements in foundational depth estimation deliver impressive results but further amplify the difficulty of deployment on ASICs. To address this, we propose QuartDepth which adopts post-training quantization to quantize MDE models with hardware accelerations for ASICs. Our approach involves quantizing both weights and activations to 4-bit precision, reducing the model size and computation cost. To mitigate the performance degradation, we introduce activation polishing and compensation algorithm applied before and after activation quantization, as well as a weight reconstruction method for minimizing errors in weight quantization. Furthermore, we design a flexible and programmable hardware accelerator by supporting kernel fusion and customized instruction programmability, enhancing throughput and efficiency. Experimental results demonstrate that our framework achieves competitive accuracy while enabling fast inference and higher energy efficiency on ASICs, bridging the gap between high-performance depth estimation and practical edge-device applicability. Code: https://github.com/shawnricecake/quart-depth

cs.CV↗

WarriorCoder: Learning from Expert Battles to Augment Code Large Language Models

Despite recent progress achieved by code large language models (LLMs), their remarkable abilities are largely dependent on fine-tuning on the high-quality data, posing challenges for data collection and annotation. To address this, current methods often design various data flywheels to collect complex code instructions, enabling models to handle more intricate tasks. However, these approaches typically rely on off-the-shelf datasets and data augmentation from a limited set of proprietary LLMs (e.g., Claude, GPT4, and so on), which restricts the diversity of the constructed data and makes it prone to systemic biases. In this paper, we propose WarriorCoder, a novel paradigm learns from expert battles to address these limitations. Specifically, we create an arena where leading expert code LLMs challenge each other, with evaluations conducted by impartial judges. This competitive framework generates novel training data from scratch, leveraging the strengths of all participants. Experimental results show that WarriorCoder achieves state-of-the-art performance compared to previous models of the same size, even without relying on proprietary LLMs.

cs.CL↗

AgentGen: Enhancing Planning Abilities for Large Language Model based Agent via Environment and Task Generation

Large Language Model-based agents have garnered significant attention and are becoming increasingly popular. Furthermore, planning ability is a crucial component of an LLM-based agent, which generally entails achieving a desired goal from an initial state. This paper investigates enhancing the planning abilities of LLMs through instruction tuning, referred to as agent training. Recent studies have demonstrated that utilizing expert-level trajectory for instruction-tuning LLMs effectively enhances their planning capabilities. However, existing work primarily focuses on synthesizing trajectories from manually designed planning tasks and environments. The labor-intensive nature of creating these environments and tasks impedes the generation of sufficiently varied and extensive trajectories. To address this limitation, this paper explores the automated synthesis of diverse environments and a gradual range of planning tasks, from easy to difficult. We introduce a framework, AgentGen, that leverages LLMs first to generate environments and subsequently generate planning tasks conditioned on these environments. Specifically, to improve environmental diversity, we propose using an inspiration corpus composed of various domain-specific text segments as the context for synthesizing environments. Moreover, to increase the difficulty diversity of generated planning tasks, we propose a bidirectional evolution method, Bi-Evol, that evolves planning tasks from easier and harder directions to synthesize a task set with a smoother difficulty curve. The evaluation results derived from AgentBoard show that AgentGen greatly improves LLMs' planning ability, e.g., the AgentGen instruction-tuned Llama-3.1-8B surpasses GPT-3.5 in overall performance. Moreover, the AgentGen-tuned Llama-3.1-70B model achieves state-of-the-art results in planning tasks. Project page: https://agent-gen.github.io/.

cs.CL↗

Skeleton-Guided-Translation: A Benchmarking Framework for Code Repository Translation with Fine-Grained Quality Evaluation

The advancement of large language models has intensified the need to modernize enterprise applications and migrate legacy systems to secure, versatile languages. However, existing code translation benchmarks primarily focus on individual functions, overlooking the complexities involved in translating entire repositories, such as maintaining inter-module coherence and managing dependencies. While some recent repository-level translation benchmarks attempt to address these challenges, they still face limitations, including poor maintainability and overly coarse evaluation granularity, which make them less developer-friendly. We introduce Skeleton-Guided-Translation, a framework for repository-level Java to C# code translation with fine-grained quality evaluation. It uses a two-step process: first translating the repository's structural "skeletons", then translating the full repository guided by these skeletons. Building on this, we present TRANSREPO-BENCH, a benchmark of high quality open-source Java repositories and their corresponding C# skeletons, including matching unit tests and build configurations. Our unit tests are fixed and can be applied across multiple or incremental translations without manual adjustments, enhancing automation and scalability in evaluations. Additionally, we develop fine-grained evaluation metrics that assess translation quality at the individual test case level, addressing traditional binary metrics' inability to distinguish when build failures cause all tests to fail. Evaluations using TRANSREPO-BENCH highlight key challenges and advance more accurate repository level code translation.

cs.SE↗

Large Action Models: From Inception to Implementation

As AI continues to advance, there is a growing demand for systems that go beyond language-based assistance and move toward intelligent agents capable of performing real-world actions. This evolution requires the transition from traditional Large Language Models (LLMs), which excel at generating textual responses, to Large Action Models (LAMs), designed for action generation and execution within dynamic environments. Enabled by agent systems, LAMs hold the potential to transform AI from passive language understanding to active task completion, marking a significant milestone in the progression toward artificial general intelligence. In this paper, we present a comprehensive framework for developing LAMs, offering a systematic approach to their creation, from inception to deployment. We begin with an overview of LAMs, highlighting their unique characteristics and delineating their differences from LLMs. Using a Windows OS-based agent as a case study, we provide a detailed, step-by-step guide on the key stages of LAM development, including data collection, model training, environment integration, grounding, and evaluation. This generalizable workflow can serve as a blueprint for creating functional LAMs in various application domains. We conclude by identifying the current limitations of LAMs and discussing directions for future research and industrial deployment, emphasizing the challenges and opportunities that lie ahead in realizing the full potential of LAMs in real-world applications. The code for the data collection process utilized in this paper is publicly available at: https://github.com/microsoft/UFO/tree/main/dataflow, and comprehensive documentation can be found at https://microsoft.github.io/UFO/dataflow/overview/.

cs.AI↗

RoRA: Efficient Fine-Tuning of LLM with Reliability Optimization for Rank Adaptation

Fine-tuning helps large language models (LLM) recover degraded information and enhance task performance. Although Low-Rank Adaptation (LoRA) is widely used and effective for fine-tuning, we have observed that its scaling factor can limit or even reduce performance as the rank size increases. To address this issue, we propose RoRA (Rank-adaptive Reliability Optimization), a simple yet effective method for optimizing LoRA's scaling factor. By replacing $α/r$ with $α/\sqrt{r}$, RoRA ensures improved performance as rank size increases. Moreover, RoRA enhances low-rank adaptation in fine-tuning uncompressed models and excels in the more challenging task of accuracy recovery when fine-tuning pruned models. Extensive experiments demonstrate the effectiveness of RoRA in fine-tuning both uncompressed and pruned models. RoRA surpasses the state-of-the-art (SOTA) in average accuracy and robustness on LLaMA-7B/13B, LLaMA2-7B, and LLaMA3-8B, specifically outperforming LoRA and DoRA by 6.5% and 2.9% on LLaMA-7B, respectively. In pruned model fine-tuning, RoRA shows significant advantages; for SHEARED-LLAMA-1.3, a LLaMA-7B with 81.4% pruning, RoRA achieves 5.7% higher average accuracy than LoRA and 3.9% higher than DoRA.

cs.LG↗

Open-Source Acceleration of Stable-Diffusion.cpp Deployable on All Devices

Stable diffusion plays a crucial role in generating high-quality images. However, image generation is time-consuming and memory-intensive. To address this, stable-diffusion.cpp (Sdcpp) emerges as an efficient inference framework to accelerate the diffusion models. Although it is lightweight, the current implementation of ggml_conv_2d operator in Sdcpp is suboptimal, exhibiting both high inference latency and massive memory usage. To address this, in this work, we present an optimized version of Sdcpp leveraging the Winograd algorithm to accelerate 2D convolution operations, which is the primary bottleneck in the pipeline. By analyzing both dependent and independent computation graphs, we exploit the device's locality and parallelism to achieve substantial performance improvements. Our framework delivers correct end-to-end results across various stable diffusion models, including SDv1.4, v1.5, v2.1, SDXL, and SDXL-Turbo. Our evaluation results demonstrate a speedup up to 2.76x for individual convolutional layers and an inference speedup up to 4.79x for the overall image generation process, compared with the original Sdcpp on M1 pro. Homepage: https://github.com/SealAILab/stable-diffusion-cpp

cs.CV↗

Numerical Pruning for Efficient Autoregressive Models

Transformers have emerged as the leading architecture in deep learning, proving to be versatile and highly effective across diverse domains beyond language and image processing. However, their impressive performance often incurs high computational costs due to their substantial model size. This paper focuses on compressing decoder-only transformer-based autoregressive models through structural weight pruning to improve the model efficiency while preserving performance for both language and image generation tasks. Specifically, we propose a training-free pruning method that calculates a numerical score with Newton's method for the Attention and MLP modules, respectively. Besides, we further propose another compensation algorithm to recover the pruned model for better performance. To verify the effectiveness of our method, we provide both theoretical support and extensive experiments. Our experiments show that our method achieves state-of-the-art performance with reduced memory usage and faster generation speeds on GPUs.

cs.LG↗

Fast and Memory-Efficient Video Diffusion Using Streamlined Inference

The rapid progress in artificial intelligence-generated content (AIGC), especially with diffusion models, has significantly advanced development of high-quality video generation. However, current video diffusion models exhibit demanding computational requirements and high peak memory usage, especially for generating longer and higher-resolution videos. These limitations greatly hinder the practical application of video diffusion models on standard hardware platforms. To tackle this issue, we present a novel, training-free framework named Streamlined Inference, which leverages the temporal and spatial properties of video diffusion models. Our approach integrates three core components: Feature Slicer, Operator Grouping, and Step Rehash. Specifically, Feature Slicer effectively partitions input features into sub-features and Operator Grouping processes each sub-feature with a group of consecutive operators, resulting in significant memory reduction without sacrificing the quality or speed. Step Rehash further exploits the similarity between adjacent steps in diffusion, and accelerates inference through skipping unnecessary steps. Extensive experiments demonstrate that our approach significantly reduces peak memory and computational overhead, making it feasible to generate high-quality videos on a single consumer GPU (e.g., reducing peak memory of AnimateDiff from 42GB to 11GB, featuring faster inference on 2080Ti).

cs.CV↗

Token-level Proximal Policy Optimization for Query Generation

Query generation is a critical task for web search engines (e.g. Google, Bing) and recommendation systems. Recently, state-of-the-art query generation methods leverage Large Language Models (LLMs) for their strong capabilities in context understanding and text generation. However, they still face challenges in generating high-quality queries in terms of inferring user intent based on their web search interaction history. In this paper, we propose Token-level Proximal Policy Optimization (TPPO), a noval approach designed to empower LLMs perform better in query generation through fine-tuning. TPPO is based on the Reinforcement Learning from AI Feedback (RLAIF) paradigm, consisting of a token-level reward model and a token-level proximal policy optimization module to address the sparse reward challenge in traditional RLAIF frameworks. To evaluate the effectiveness and robustness of TPPO, we conducted experiments on both open-source dataset and an industrial dataset that was collected from a globally-used search engine. The experimental results demonstrate that TPPO significantly improves the performance of query generation for LLMs and outperforms its existing competitors.

cs.LG↗

Search for Efficient Large Language Models

Large Language Models (LLMs) have long held sway in the realms of artificial intelligence research. Numerous efficient techniques, including weight pruning, quantization, and distillation, have been embraced to compress LLMs, targeting memory reduction and inference acceleration, which underscore the redundancy in LLMs. However, most model compression techniques concentrate on weight optimization, overlooking the exploration of optimal architectures. Besides, traditional architecture search methods, limited by the elevated complexity with extensive parameters, struggle to demonstrate their effectiveness on LLMs. In this paper, we propose a training-free architecture search framework to identify optimal subnets that preserve the fundamental strengths of the original LLMs while achieving inference acceleration. Furthermore, after generating subnets that inherit specific weights from the original LLMs, we introduce a reformation algorithm that utilizes the omitted weights to rectify the inherited weights with a small amount of calibration data. Compared with SOTA training-free structured pruning works that can generate smaller networks, our method demonstrates superior performance across standard benchmarks. Furthermore, our generated subnets can directly reduce the usage of GPU memory and achieve inference acceleration. Code: https://github.com/shawnricecake/search-llm

cs.AI↗

Pruning Foundation Models for High Accuracy without Retraining

Despite the superior performance, it is challenging to deploy foundation models or large language models (LLMs) due to their massive parameters and computations. While pruning is a promising technique to reduce model size and accelerate the inference, the traditional pruning techniques can hardly be applied for LLMs as they need to finetune the model on the full dataset with multiple epochs consuming massive data and hardware resources. To deal with this problem, post-training pruning methods are proposed to prune LLMs in one-shot without retraining. However, their accuracy after pruning may suffer from certain performance degradation due to the lack of retraining with massive data. To address this issue, in this paper, we first formulate the post-training problem for layer-wise LLM compression to simultaneously prune multiple weights in LLMs. Next, we provide an optimal solution for this problem and design our post-training pruning algorithm for both unstructured and semi-structured sparsity. Our extensive experiments demonstrate the superior performance of the proposed methods in comparison to SOTA baselines across various LLM families including transformer-based LLMs and Mamba-based LLMs. Code link: https://github.com/piuzha/APT

cs.LG↗

Rethinking Token Reduction for State Space Models

Recent advancements in State Space Models (SSMs) have attracted significant interest, particularly in models optimized for parallel training and handling long-range dependencies. Architectures like Mamba have scaled to billions of parameters with selective SSM. To facilitate broader applications using Mamba, exploring its efficiency is crucial. While token reduction techniques offer a straightforward post-training strategy, we find that applying existing methods directly to SSMs leads to substantial performance drops. Through insightful analysis, we identify the reasons for this failure and the limitations of current techniques. In response, we propose a tailored, unified post-training token reduction method for SSMs. Our approach integrates token importance and similarity, thus taking advantage of both pruning and merging, to devise a fine-grained intra-layer token reduction strategy. Extensive experiments show that our method improves the average accuracy by 5.7% to 13.1% on six benchmarks with Mamba-2 compared to existing methods, while significantly reducing computational demands and memory requirements.

cs.LG↗