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Pushmeet Kohli

Publications and source records attributed to Pushmeet Kohli.

At least 73 records · Page 4Linked to original sources

Achieving Verified Robustness to Symbol Substitutions via Interval Bound Propagation

Neural networks are part of many contemporary NLP systems, yet their empirical successes come at the price of vulnerability to adversarial attacks. Previous work has used adversarial training and data augmentation to partially mitigate such brittleness, but these are unlikely to find worst-case adversaries due to the complexity of the search space arising from discrete text perturbations. In this work, we approach the problem from the opposite direction: to formally verify a system's robustness against a predefined class of adversarial attacks. We study text classification under synonym replacements or character flip perturbations. We propose modeling these input perturbations as a simplex and then using Interval Bound Propagation -- a formal model verification method. We modify the conventional log-likelihood training objective to train models that can be efficiently verified, which would otherwise come with exponential search complexity. The resulting models show only little difference in terms of nominal accuracy, but have much improved verified accuracy under perturbations and come with an efficiently computable formal guarantee on worst case adversaries.

cs.CL↗

Are Labels Required for Improving Adversarial Robustness?

Recent work has uncovered the interesting (and somewhat surprising) finding that training models to be invariant to adversarial perturbations requires substantially larger datasets than those required for standard classification. This result is a key hurdle in the deployment of robust machine learning models in many real world applications where labeled data is expensive. Our main insight is that unlabeled data can be a competitive alternative to labeled data for training adversarially robust models. Theoretically, we show that in a simple statistical setting, the sample complexity for learning an adversarially robust model from unlabeled data matches the fully supervised case up to constant factors. On standard datasets like CIFAR-10, a simple Unsupervised Adversarial Training (UAT) approach using unlabeled data improves robust accuracy by 21.7% over using 4K supervised examples alone, and captures over 95% of the improvement from the same number of labeled examples. Finally, we report an improvement of 4% over the previous state-of-the-art on CIFAR-10 against the strongest known attack by using additional unlabeled data from the uncurated 80 Million Tiny Images dataset. This demonstrates that our finding extends as well to the more realistic case where unlabeled data is also uncurated, therefore opening a new avenue for improving adversarial training.

cs.LG↗

Learning Transferable Graph Exploration

This paper considers the problem of efficient exploration of unseen environments, a key challenge in AI. We propose a `learning to explore' framework where we learn a policy from a distribution of environments. At test time, presented with an unseen environment from the same distribution, the policy aims to generalize the exploration strategy to visit the maximum number of unique states in a limited number of steps. We particularly focus on environments with graph-structured state-spaces that are encountered in many important real-world applications like software testing and map building. We formulate this task as a reinforcement learning problem where the `exploration' agent is rewarded for transitioning to previously unseen environment states and employ a graph-structured memory to encode the agent's past trajectory. Experimental results demonstrate that our approach is extremely effective for exploration of spatial maps; and when applied on the challenging problems of coverage-guided software-testing of domain-specific programs and real-world mobile applications, it outperforms methods that have been hand-engineered by human experts.

cs.LG↗

An Alternative Surrogate Loss for PGD-based Adversarial Testing

Adversarial testing methods based on Projected Gradient Descent (PGD) are widely used for searching norm-bounded perturbations that cause the inputs of neural networks to be misclassified. This paper takes a deeper look at these methods and explains the effect of different hyperparameters (i.e., optimizer, step size and surrogate loss). We introduce the concept of MultiTargeted testing, which makes clever use of alternative surrogate losses, and explain when and how MultiTargeted is guaranteed to find optimal perturbations. Finally, we demonstrate that MultiTargeted outperforms more sophisticated methods and often requires less iterative steps than other variants of PGD found in the literature. Notably, MultiTargeted ranks first on MadryLab's white-box MNIST and CIFAR-10 leaderboards, reducing the accuracy of their MNIST model to 88.36% (with $\ell_\infty$ perturbations of $ε= 0.3$) and the accuracy of their CIFAR-10 model to 44.03% (at $ε= 8/255$). MultiTargeted also ranks first on the TRADES leaderboard reducing the accuracy of their CIFAR-10 model to 53.07% (with $\ell_\infty$ perturbations of $ε= 0.031$).

cs.LG↗

Adversarial Robustness through Local Linearization

Adversarial training is an effective methodology for training deep neural networks that are robust against adversarial, norm-bounded perturbations. However, the computational cost of adversarial training grows prohibitively as the size of the model and number of input dimensions increase. Further, training against less expensive and therefore weaker adversaries produces models that are robust against weak attacks but break down under attacks that are stronger. This is often attributed to the phenomenon of gradient obfuscation; such models have a highly non-linear loss surface in the vicinity of training examples, making it hard for gradient-based attacks to succeed even though adversarial examples still exist. In this work, we introduce a novel regularizer that encourages the loss to behave linearly in the vicinity of the training data, thereby penalizing gradient obfuscation while encouraging robustness. We show via extensive experiments on CIFAR-10 and ImageNet, that models trained with our regularizer avoid gradient obfuscation and can be trained significantly faster than adversarial training. Using this regularizer, we exceed current state of the art and achieve 47% adversarial accuracy for ImageNet with l-infinity adversarial perturbations of radius 4/255 under an untargeted, strong, white-box attack. Additionally, we match state of the art results for CIFAR-10 at 8/255.

stat.ML↗

On the Effectiveness of Interval Bound Propagation for Training Verifiably Robust Models

Recent work has shown that it is possible to train deep neural networks that are provably robust to norm-bounded adversarial perturbations. Most of these methods are based on minimizing an upper bound on the worst-case loss over all possible adversarial perturbations. While these techniques show promise, they often result in difficult optimization procedures that remain hard to scale to larger networks. Through a comprehensive analysis, we show how a simple bounding technique, interval bound propagation (IBP), can be exploited to train large provably robust neural networks that beat the state-of-the-art in verified accuracy. While the upper bound computed by IBP can be quite weak for general networks, we demonstrate that an appropriate loss and clever hyper-parameter schedule allow the network to adapt such that the IBP bound is tight. This results in a fast and stable learning algorithm that outperforms more sophisticated methods and achieves state-of-the-art results on MNIST, CIFAR-10 and SVHN. It also allows us to train the largest model to be verified beyond vacuous bounds on a downscaled version of ImageNet.

cs.LG↗

Meta-Learning surrogate models for sequential decision making

We introduce a unified probabilistic framework for solving sequential decision making problems ranging from Bayesian optimisation to contextual bandits and reinforcement learning. This is accomplished by a probabilistic model-based approach that explains observed data while capturing predictive uncertainty during the decision making process. Crucially, this probabilistic model is chosen to be a Meta-Learning system that allows learning from a distribution of related problems, allowing data efficient adaptation to a target task. As a suitable instantiation of this framework, we explore the use of Neural processes due to statistical and computational desiderata. We apply our framework to a broad range of problem domains, such as control problems, recommender systems and adversarial attacks on RL agents, demonstrating an efficient and general black-box learning approach.

stat.ML↗

A Hierarchical Probabilistic U-Net for Modeling Multi-Scale Ambiguities

Medical imaging only indirectly measures the molecular identity of the tissue within each voxel, which often produces only ambiguous image evidence for target measures of interest, like semantic segmentation. This diversity and the variations of plausible interpretations are often specific to given image regions and may thus manifest on various scales, spanning all the way from the pixel to the image level. In order to learn a flexible distribution that can account for multiple scales of variations, we propose the Hierarchical Probabilistic U-Net, a segmentation network with a conditional variational auto-encoder (cVAE) that uses a hierarchical latent space decomposition. We show that this model formulation enables sampling and reconstruction of segmenations with high fidelity, i.e. with finely resolved detail, while providing the flexibility to learn complex structured distributions across scales. We demonstrate these abilities on the task of segmenting ambiguous medical scans as well as on instance segmentation of neurobiological and natural images. Our model automatically separates independent factors across scales, an inductive bias that we deem beneficial in structured output prediction tasks beyond segmentation.

cs.CV↗

CompILE: Compositional Imitation Learning and Execution

We introduce Compositional Imitation Learning and Execution (CompILE): a framework for learning reusable, variable-length segments of hierarchically-structured behavior from demonstration data. CompILE uses a novel unsupervised, fully-differentiable sequence segmentation module to learn latent encodings of sequential data that can be re-composed and executed to perform new tasks. Once trained, our model generalizes to sequences of longer length and from environment instances not seen during training. We evaluate CompILE in a challenging 2D multi-task environment and a continuous control task, and show that it can find correct task boundaries and event encodings in an unsupervised manner. Latent codes and associated behavior policies discovered by CompILE can be used by a hierarchical agent, where the high-level policy selects actions in the latent code space, and the low-level, task-specific policies are simply the learned decoders. We found that our CompILE-based agent could learn given only sparse rewards, where agents without task-specific policies struggle.

stat.ML↗

Structured agents for physical construction

Physical construction---the ability to compose objects, subject to physical dynamics, to serve some function---is fundamental to human intelligence. We introduce a suite of challenging physical construction tasks inspired by how children play with blocks, such as matching a target configuration, stacking blocks to connect objects together, and creating shelter-like structures over target objects. We examine how a range of deep reinforcement learning agents fare on these challenges, and introduce several new approaches which provide superior performance. Our results show that agents which use structured representations (e.g., objects and scene graphs) and structured policies (e.g., object-centric actions) outperform those which use less structured representations, and generalize better beyond their training when asked to reason about larger scenes. Model-based agents which use Monte-Carlo Tree Search also outperform strictly model-free agents in our most challenging construction problems. We conclude that approaches which combine structured representations and reasoning with powerful learning are a key path toward agents that possess rich intuitive physics, scene understanding, and planning.

cs.LG↗

Graph Matching Networks for Learning the Similarity of Graph Structured Objects

This paper addresses the challenging problem of retrieval and matching of graph structured objects, and makes two key contributions. First, we demonstrate how Graph Neural Networks (GNN), which have emerged as an effective model for various supervised prediction problems defined on structured data, can be trained to produce embedding of graphs in vector spaces that enables efficient similarity reasoning. Second, we propose a novel Graph Matching Network model that, given a pair of graphs as input, computes a similarity score between them by jointly reasoning on the pair through a new cross-graph attention-based matching mechanism. We demonstrate the effectiveness of our models on different domains including the challenging problem of control-flow-graph based function similarity search that plays an important role in the detection of vulnerabilities in software systems. The experimental analysis demonstrates that our models are not only able to exploit structure in the context of similarity learning but they can also outperform domain-specific baseline systems that have been carefully hand-engineered for these problems.

cs.LG↗

Knowing When to Stop: Evaluation and Verification of Conformity to Output-size Specifications

Models such as Sequence-to-Sequence and Image-to-Sequence are widely used in real world applications. While the ability of these neural architectures to produce variable-length outputs makes them extremely effective for problems like Machine Translation and Image Captioning, it also leaves them vulnerable to failures of the form where the model produces outputs of undesirable length. This behavior can have severe consequences such as usage of increased computation and induce faults in downstream modules that expect outputs of a certain length. Motivated by the need to have a better understanding of the failures of these models, this paper proposes and studies the novel output-size modulation problem and makes two key technical contributions. First, to evaluate model robustness, we develop an easy-to-compute differentiable proxy objective that can be used with gradient-based algorithms to find output-lengthening inputs. Second and more importantly, we develop a verification approach that can formally verify whether a network always produces outputs within a certain length. Experimental results on Machine Translation and Image Captioning show that our output-lengthening approach can produce outputs that are 50 times longer than the input, while our verification approach can, given a model and input domain, prove that the output length is below a certain size.

cs.LG↗

The Neuro-Symbolic Concept Learner: Interpreting Scenes, Words, and Sentences From Natural Supervision

We propose the Neuro-Symbolic Concept Learner (NS-CL), a model that learns visual concepts, words, and semantic parsing of sentences without explicit supervision on any of them; instead, our model learns by simply looking at images and reading paired questions and answers. Our model builds an object-based scene representation and translates sentences into executable, symbolic programs. To bridge the learning of two modules, we use a neuro-symbolic reasoning module that executes these programs on the latent scene representation. Analogical to human concept learning, the perception module learns visual concepts based on the language description of the object being referred to. Meanwhile, the learned visual concepts facilitate learning new words and parsing new sentences. We use curriculum learning to guide the searching over the large compositional space of images and language. Extensive experiments demonstrate the accuracy and efficiency of our model on learning visual concepts, word representations, and semantic parsing of sentences. Further, our method allows easy generalization to new object attributes, compositions, language concepts, scenes and questions, and even new program domains. It also empowers applications including visual question answering and bidirectional image-text retrieval.

cs.CV↗

Programmatically Interpretable Reinforcement Learning

We present a reinforcement learning framework, called Programmatically Interpretable Reinforcement Learning (PIRL), that is designed to generate interpretable and verifiable agent policies. Unlike the popular Deep Reinforcement Learning (DRL) paradigm, which represents policies by neural networks, PIRL represents policies using a high-level, domain-specific programming language. Such programmatic policies have the benefits of being more easily interpreted than neural networks, and being amenable to verification by symbolic methods. We propose a new method, called Neurally Directed Program Search (NDPS), for solving the challenging nonsmooth optimization problem of finding a programmatic policy with maximal reward. NDPS works by first learning a neural policy network using DRL, and then performing a local search over programmatic policies that seeks to minimize a distance from this neural "oracle". We evaluate NDPS on the task of learning to drive a simulated car in the TORCS car-racing environment. We demonstrate that NDPS is able to discover human-readable policies that pass some significant performance bars. We also show that PIRL policies can have smoother trajectories, and can be more easily transferred to environments not encountered during training, than corresponding policies discovered by DRL.

cs.LG↗

Analysing Mathematical Reasoning Abilities of Neural Models

Mathematical reasoning---a core ability within human intelligence---presents some unique challenges as a domain: we do not come to understand and solve mathematical problems primarily on the back of experience and evidence, but on the basis of inferring, learning, and exploiting laws, axioms, and symbol manipulation rules. In this paper, we present a new challenge for the evaluation (and eventually the design) of neural architectures and similar system, developing a task suite of mathematics problems involving sequential questions and answers in a free-form textual input/output format. The structured nature of the mathematics domain, covering arithmetic, algebra, probability and calculus, enables the construction of training and test splits designed to clearly illuminate the capabilities and failure-modes of different architectures, as well as evaluate their ability to compose and relate knowledge and learned processes. Having described the data generation process and its potential future expansions, we conduct a comprehensive analysis of models from two broad classes of the most powerful sequence-to-sequence architectures and find notable differences in their ability to resolve mathematical problems and generalize their knowledge.

cs.LG↗

Degenerate Feedback Loops in Recommender Systems

Machine learning is used extensively in recommender systems deployed in products. The decisions made by these systems can influence user beliefs and preferences which in turn affect the feedback the learning system receives - thus creating a feedback loop. This phenomenon can give rise to the so-called "echo chambers" or "filter bubbles" that have user and societal implications. In this paper, we provide a novel theoretical analysis that examines both the role of user dynamics and the behavior of recommender systems, disentangling the echo chamber from the filter bubble effect. In addition, we offer practical solutions to slow down system degeneracy. Our study contributes toward understanding and developing solutions to commonly cited issues in the complex temporal scenario, an area that is still largely unexplored.

stat.ML↗

Value Propagation Networks

We present Value Propagation (VProp), a set of parameter-efficient differentiable planning modules built on Value Iteration which can successfully be trained using reinforcement learning to solve unseen tasks, has the capability to generalize to larger map sizes, and can learn to navigate in dynamic environments. We show that the modules enable learning to plan when the environment also includes stochastic elements, providing a cost-efficient learning system to build low-level size-invariant planners for a variety of interactive navigation problems. We evaluate on static and dynamic configurations of MazeBase grid-worlds, with randomly generated environments of several different sizes, and on a StarCraft navigation scenario, with more complex dynamics, and pixels as input.

cs.AI↗

Verification of Non-Linear Specifications for Neural Networks

Prior work on neural network verification has focused on specifications that are linear functions of the output of the network, e.g., invariance of the classifier output under adversarial perturbations of the input. In this paper, we extend verification algorithms to be able to certify richer properties of neural networks. To do this we introduce the class of convex-relaxable specifications, which constitute nonlinear specifications that can be verified using a convex relaxation. We show that a number of important properties of interest can be modeled within this class, including conservation of energy in a learned dynamics model of a physical system; semantic consistency of a classifier's output labels under adversarial perturbations and bounding errors in a system that predicts the summation of handwritten digits. Our experimental evaluation shows that our method is able to effectively verify these specifications. Moreover, our evaluation exposes the failure modes in models which cannot be verified to satisfy these specifications. Thus, emphasizing the importance of training models not just to fit training data but also to be consistent with specifications.

cs.LG↗