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Qiang Zhang

Publications and source records attributed to Qiang Zhang.

At least 253 records · Page 14Linked to original sources

MaskGCT: Zero-Shot Text-to-Speech with Masked Generative Codec Transformer

The recent large-scale text-to-speech (TTS) systems are usually grouped as autoregressive and non-autoregressive systems. The autoregressive systems implicitly model duration but exhibit certain deficiencies in robustness and lack of duration controllability. Non-autoregressive systems require explicit alignment information between text and speech during training and predict durations for linguistic units (e.g. phone), which may compromise their naturalness. In this paper, we introduce Masked Generative Codec Transformer (MaskGCT), a fully non-autoregressive TTS model that eliminates the need for explicit alignment information between text and speech supervision, as well as phone-level duration prediction. MaskGCT is a two-stage model: in the first stage, the model uses text to predict semantic tokens extracted from a speech self-supervised learning (SSL) model, and in the second stage, the model predicts acoustic tokens conditioned on these semantic tokens. MaskGCT follows the mask-and-predict learning paradigm. During training, MaskGCT learns to predict masked semantic or acoustic tokens based on given conditions and prompts. During inference, the model generates tokens of a specified length in a parallel manner. Experiments with 100K hours of in-the-wild speech demonstrate that MaskGCT outperforms the current state-of-the-art zero-shot TTS systems in terms of quality, similarity, and intelligibility. Audio samples are available at https://maskgct.github.io/. We release our code and model checkpoints at https://github.com/open-mmlab/Amphion/blob/main/models/tts/maskgct.

cs.SD↗

UmambaTSF: A U-shaped Multi-Scale Long-Term Time Series Forecasting Method Using Mamba

Multivariate Time series forecasting is crucial in domains such as transportation, meteorology, and finance, especially for predicting extreme weather events. State-of-the-art methods predominantly rely on Transformer architectures, which utilize attention mechanisms to capture temporal dependencies. However, these methods are hindered by quadratic time complexity, limiting the model's scalability with respect to input sequence length. This significantly restricts their practicality in the real world. Mamba, based on state space models (SSM), provides a solution with linear time complexity, increasing the potential for efficient forecasting of sequential data. In this study, we propose UmambaTSF, a novel long-term time series forecasting framework that integrates multi-scale feature extraction capabilities of U-shaped encoder-decoder multilayer perceptrons (MLP) with Mamba's long sequence representation. To improve performance and efficiency, the Mamba blocks introduced in the framework adopt a refined residual structure and adaptable design, enabling the capture of unique temporal signals and flexible channel processing. In the experiments, UmambaTSF achieves state-of-the-art performance and excellent generality on widely used benchmark datasets while maintaining linear time complexity and low memory consumption.

cs.LG↗

E2H: A Two-Stage Non-Invasive Neural Signal Driven Humanoid Robotic Whole-Body Control Framework

Recent advancements in humanoid robotics, including the integration of hierarchical reinforcement learning-based control and the utilization of LLM planning, have significantly enhanced the ability of robots to perform complex tasks. In contrast to the highly developed humanoid robots, the human factors involved remain relatively unexplored. Directly controlling humanoid robots with the brain has already appeared in many science fiction novels, such as Pacific Rim and Gundam. In this work, we present E2H (EEG-to-Humanoid), an innovative framework that pioneers the control of humanoid robots using high-frequency non-invasive neural signals. As the none-invasive signal quality remains low in decoding precise spatial trajectory, we decompose the E2H framework in an innovative two-stage formation: 1) decoding neural signals (EEG) into semantic motion keywords, 2) utilizing LLM facilitated motion generation with a precise motion imitation control policy to realize humanoid robotics control. The method of directly driving robots with brainwave commands offers a novel approach to human-machine collaboration, especially in situations where verbal commands are impractical, such as in cases of speech impairments, space exploration, or underwater exploration, unlocking significant potential. E2H offers an exciting glimpse into the future, holding immense potential for human-computer interaction.

cs.RO↗

DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering

Learning-based simulators show great potential for simulating particle dynamics when 3D groundtruth is available, but per-particle correspondences are not always accessible. The development of neural rendering presents a new solution to this field to learn 3D dynamics from 2D images by inverse rendering. However, existing approaches still suffer from ill-posed natures resulting from the 2D to 3D uncertainty, for example, specific 2D images can correspond with various 3D particle distributions. To mitigate such uncertainty, we consider a conventional, mechanically interpretable framework as the physical priors and extend it to a learning-based version. In brief, we incorporate the learnable graph kernels into the classic Discrete Element Analysis (DEA) framework to implement a novel mechanics-integrated learning system. In this case, the graph network kernels are only used for approximating some specific mechanical operators in the DEA framework rather than the whole dynamics mapping. By integrating the strong physics priors, our methods can effectively learn the dynamics of various materials from the partial 2D observations in a unified manner. Experiments show that our approach outperforms other learned simulators by a large margin in this context and is robust to different renderers, fewer training samples, and fewer camera views.

cs.CV↗

MKGL: Mastery of a Three-Word Language

Large language models (LLMs) have significantly advanced performance across a spectrum of natural language processing (NLP) tasks. Yet, their application to knowledge graphs (KGs), which describe facts in the form of triplets and allow minimal hallucinations, remains an underexplored frontier. In this paper, we investigate the integration of LLMs with KGs by introducing a specialized KG Language (KGL), where a sentence precisely consists of an entity noun, a relation verb, and ends with another entity noun. Despite KGL's unfamiliar vocabulary to the LLM, we facilitate its learning through a tailored dictionary and illustrative sentences, and enhance context understanding via real-time KG context retrieval and KGL token embedding augmentation. Our results reveal that LLMs can achieve fluency in KGL, drastically reducing errors compared to conventional KG embedding methods on KG completion. Furthermore, our enhanced LLM shows exceptional competence in generating accurate three-word sentences from an initial entity and interpreting new unseen terms out of KGs.

cs.CL↗

OPTIMA: Optimized Policy for Intelligent Multi-Agent Systems Enables Coordination-Aware Autonomous Vehicles

Coordination among connected and autonomous vehicles (CAVs) is advancing due to developments in control and communication technologies. However, much of the current work is based on oversimplified and unrealistic task-specific assumptions, which may introduce vulnerabilities. This is critical because CAVs not only interact with their environment but are also integral parts of it. Insufficient exploration can result in policies that carry latent risks, highlighting the need for methods that explore the environment both extensively and efficiently. This work introduces OPTIMA, a novel distributed reinforcement learning framework for cooperative autonomous vehicle tasks. OPTIMA alternates between thorough data sampling from environmental interactions and multi-agent reinforcement learning algorithms to optimize CAV cooperation, emphasizing both safety and efficiency. Our goal is to improve the generality and performance of CAVs in highly complex and crowded scenarios. Furthermore, the industrial-scale distributed training system easily adapts to different algorithms, reward functions, and strategies.

cs.MA↗

Deeper Insights Without Updates: The Power of In-Context Learning Over Fine-Tuning

Fine-tuning and in-context learning (ICL) are two prevalent methods in imbuing large language models with task-specific knowledge. It is commonly believed that fine-tuning can surpass ICL given sufficient training samples as it allows the model to adjust its internal parameters based on the data. However, this paper presents a counterintuitive finding: For tasks with implicit patterns, ICL captures these patterns significantly better than fine-tuning. We developed several datasets featuring implicit patterns, such as sequences determining answers through parity or identifying reducible terms in calculations. We then evaluated the models' understanding of these patterns under both fine-tuning and ICL across models ranging from 0.5B to 7B parameters. The results indicate that models employing ICL can quickly grasp deep patterns and significantly improve accuracy. In contrast, fine-tuning, despite utilizing thousands of times more training samples than ICL, achieved only limited improvements. We also proposed circuit shift theory from a mechanistic interpretability's view to explain why ICL wins.

cs.LG↗

Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning

Latent scene representation plays a significant role in training reinforcement learning (RL) agents. To obtain good latent vectors describing the scenes, recent works incorporate the 3D-aware latent-conditioned NeRF pipeline into scene representation learning. However, these NeRF-related methods struggle to perceive 3D structural information due to the inefficient dense sampling in volumetric rendering. Moreover, they lack fine-grained semantic information included in their scene representation vectors because they evenly consider free and occupied spaces. Both of them can destroy the performance of downstream RL tasks. To address the above challenges, we propose a novel framework that adopts the efficient 3D Gaussian Splatting (3DGS) to learn 3D scene representation for the first time. In brief, we present the Query-based Generalizable 3DGS to bridge the 3DGS technique and scene representations with more geometrical awareness than those in NeRFs. Moreover, we present the Hierarchical Semantics Encoding to ground the fine-grained semantic features to 3D Gaussians and further distilled to the scene representation vectors. We conduct extensive experiments on two RL platforms including Maniskill2 and Robomimic across 10 different tasks. The results show that our method outperforms the other 5 baselines by a large margin. We achieve the best success rates on 8 tasks and the second-best on the other two tasks.

cs.RO↗

Cloud Deployment of Large-Scale Electromagnetic Transient Simulation -- Discovery and Experiences

Electromagnetic Transient (EMT) simulation starts to play a critical role in modern power system planning and operations due to large penetration of inverter based resources (IBRs). The EMT studies are computationally intensive due to very small simulation time step and complex modeling of the protection and control of IBRs. It has been challenging for the traditional on-premises computing infrastructure to meet the ever-increasing computing needs of large-scale EMT studies. This paper shares experience of ISO New England (ISO-NE) on a pilot deployment of EMT simulation in a public cloud using Amazon Web Services. The platform can successfully meet the large-scale EMT simulation computation needs in a cost-effective way while meeting cyber security and data privacy requirements.

eess.SY↗

Cost-Effective Community-Hierarchy-Based Mutual Voting Approach for Influence Maximization in Complex Networks

Various types of promising techniques have come into being for influence maximization whose aim is to identify influential nodes in complex networks. In essence, real-world applications usually have high requirements on the balance between time complexity and accuracy of influential nodes identification. To address the challenges of imperfect node influence measurement and inefficient seed nodes selection mechanism in such class of foregoing techniques, this article proposes a novel approach called Cost-Effective Community-Hierarchy-Based Mutual Voting for influence maximization in complex networks. First, we develop a method for measuring the importance of different nodes in networks based on an original concept of Dual-Scale Community-Hierarchy Information that synthesizes both hierarchy structural information and community structural information of nodes. The community structural information contained in the nodes is measured by a new notion of Hierarchical-Community Entropy. Second, we develop a method named Cost-Effective Mutual-Influence-based Voting for seed nodes selection. Hereinto, a low-computational-cost mutual voting mechanism and an updating strategy called Lazy Score Updating Strategy are newly constructed for optimizing the selecting of seed nodes. Third, we develop a balance index to evaluate the performance of different methods in striking the tradeoff between time complexity and the accuracy of influential nodes identification. Finally, we demonstrate the approach performance over ten public datasets. The extensive experiments show that the proposed approach outperforms 16 state-of-the-art techniques on the balance between time complexity and accuracy of influential nodes identification. Compared with the method with the second highest value of the balance index, our approach can be improved by at most 9.29%.

cs.SI↗

Experimental practical quantum tokens with transaction time advantage

Quantum money is the first invention in quantum information science, promising advantages over classical money by simultaneously achieving unforgeability, user privacy, and instant validation. However, standard quantum money relies on quantum memories and long-distance quantum communication, which are technologically extremely challenging. Quantum "S-money" tokens eliminate these technological requirements while preserving unforgeability, user privacy, and instant validation. Here, we report the first full experimental demonstration of quantum S-tokens, proven secure despite errors, losses and experimental imperfections. The heralded single-photon source with a high system efficiency of 88.24% protects against arbitrary multi-photon attacks arising from losses in the quantum token generation. Following short-range quantum communication, the token is stored, transacted, and verified using classical bits. We demonstrate a transaction time advantage over intra-city 2.77 km and inter-city 60.54 km optical fibre networks, compared with optimal classical cross-checking schemes. Our implementation demonstrates the practicality of quantum S-tokens for applications requiring high security, privacy and minimal transaction times, like financial trading and network control. It is also the first demonstration of a quantitative quantum time advantage in relativistic cryptography, showing the enhanced cryptographic power of simultaneously considering quantum and relativistic physics.

quant-ph↗

Multi-Floor Zero-Shot Object Navigation Policy

Object navigation in multi-floor environments presents a formidable challenge in robotics, requiring sophisticated spatial reasoning and adaptive exploration strategies. Traditional approaches have primarily focused on single-floor scenarios, overlooking the complexities introduced by multi-floor structures. To address these challenges, we first propose a Multi-floor Navigation Policy (MFNP) and implement it in Zero-Shot object navigation tasks. Our framework comprises three key components: (i) Multi-floor Navigation Policy, which enables an agent to explore across multiple floors; (ii) Multi-modal Large Language Models (MLLMs) for reasoning in the navigation process; and (iii) Inter-Floor Navigation, ensuring efficient floor transitions. We evaluate MFNP on the Habitat-Matterport 3D (HM3D) and Matterport 3D (MP3D) datasets, both include multi-floor scenes. Our experiment results demonstrate that MFNP significantly outperforms all the existing methods in Zero-Shot object navigation, achieving higher success rates and improved exploration efficiency. Ablation studies further highlight the effectiveness of each component in addressing the unique challenges of multi-floor navigation. Meanwhile, we conducted real-world experiments to evaluate the feasibility of our policy. Upon deployment of MFNP, the Unitree quadruped robot demonstrated successful multi-floor navigation and found the target object in a completely unseen environment. By introducing MFNP, we offer a new paradigm for tackling complex, multi-floor environments in object navigation tasks, opening avenues for future research in visual-based navigation in realistic, multi-floor settings.

cs.RO↗

Fully Spiking Neural Network for Legged Robots

Recent advancements in legged robots using deep reinforcement learning have led to significant progress. Quadruped robots can perform complex tasks in challenging environments, while bipedal and humanoid robots have also achieved breakthroughs. Current reinforcement learning methods leverage diverse robot bodies and historical information to perform actions, but previous research has not emphasized the speed and energy consumption of network inference and the biological significance of neural networks. Most networks are traditional artificial neural networks that utilize multilayer perceptrons (MLP). This paper presents a novel Spiking Neural Network (SNN) for legged robots, showing exceptional performance in various simulated terrains. SNNs provide natural advantages in inference speed and energy consumption, and their pulse-form processing enhances biological interpretability. This study presents a highly efficient SNN for legged robots that can be seamless integrated into other learning models.

cs.RO↗

Howson groups which are not strongly Howson

A group $G$ is called a Howson group if the intersection $H\cap K$ of any two finitely generated subgroups $H, K<G$ is again finitely generated, and called a strongly Howson group when a uniform bound for the rank of $H\cap K$ can be obtained from the ranks of $H$ and $K$. Clearly, every strongly Howson group is a Howson group, but it is unclear in the literature whether the converse is true. In this note, we show that the converse is not true by constructing the first Howson groups which are not strongly Howson.

math.GR↗

Mamba as Decision Maker: Exploring Multi-scale Sequence Modeling in Offline Reinforcement Learning

Sequential modeling has demonstrated remarkable capabilities in offline reinforcement learning (RL), with Decision Transformer (DT) being one of the most notable representatives, achieving significant success. However, RL trajectories possess unique properties to be distinguished from the conventional sequence (e.g., text or audio): (1) local correlation, where the next states in RL are theoretically determined solely by current states and actions based on the Markov Decision Process (MDP), and (2) global correlation, where each step's features are related to long-term historical information due to the time-continuous nature of trajectories. In this paper, we propose a novel action sequence predictor, named Mamba Decision Maker (MambaDM), where Mamba is expected to be a promising alternative for sequence modeling paradigms, owing to its efficient modeling of multi-scale dependencies. In particular, we introduce a novel mixer module that proficiently extracts and integrates both global and local features of the input sequence, effectively capturing interrelationships in RL datasets. Extensive experiments demonstrate that MambaDM achieves state-of-the-art performance in Atari and OpenAI Gym datasets. Furthermore, we empirically investigate the scaling laws of MambaDM, finding that increasing model size does not bring performance improvement, but scaling the dataset amount by 2x for MambaDM can obtain up to 33.7% score improvement on Atari dataset. This paper delves into the sequence modeling capabilities of MambaDM in the RL domain, paving the way for future advancements in robust and efficient decision-making systems.

cs.LG↗

Optomechanical sensor network with fiber Bragg gratings

Cavity optomechanics offers a versatile platform for both fundamental physics and ultrasensitive sensing. Importantly, resonant enhancement in both optical and mechanical responses enables the highly sensitive optical detection of small forces, displacements, vibrations, and magnetic fields, enabling it a promising candidate of the next generation of ultrasensitive sensor networks. However, this is impeded by the fiber optic-incompatibility and intrinsic nature of existing optomechanical sensors. Here, we report the first demonstration of an optomechanical sensor network in terms of magnetic field detection, wherein multiple fiber-optic optomechanical sensors are connected into a standard single mode fiber. Building upon a commercially available fiber Bragg gratings, we realize a robust low-loss, low-noise, and polarization-insensitive coupling with light sources in a way compatible with fiber optics. This thus enables our optomechanical senor to fulfill the requirements for ultrasensitive sensor networks. Furthermore, in this sensor network we demonstrate the sensitivity of 8.73 pm/Gs for DC magnetic fields and 537 fT/Hz1/2 for AC magnetic fields in a magnetically unshielded environment with the ambient temperature and pressure, better than the reported values in previous optomechanical magnetometers. Our work sheds light on exploiting cavity optomechanics in the practical applications and ultrasensitive senor networks.

physics.optics↗

A note on the finitely generated fixed subgroup property

We study when a group of form $G\times\mathbb{Z}^m (m\geq 1)$ has the finitely generated fixed subgroup property of automorphisms ($\rm{FGFP}_a$), by using the BNS-invariant, and provide some partial answers and non-trivial examples.

math.GR↗

An Enhanced Batch Query Architecture in Real-time Recommendation

In industrial recommendation systems on websites and apps, it is essential to recall and predict top-n results relevant to user interests from a content pool of billions within milliseconds. To cope with continuous data growth and improve real-time recommendation performance, we have designed and implemented a high-performance batch query architecture for real-time recommendation systems. Our contributions include optimizing hash structures with a cacheline-aware probing method to enhance coalesced hashing, as well as the implementation of a hybrid storage key-value service built upon it. Our experiments indicate this approach significantly surpasses conventional hash tables in batch query throughput, achieving up to 90% of the query throughput of random memory access when incorporating parallel optimization. The support for NVMe, integrating two-tier storage for hot and cold data, notably reduces resource consumption. Additionally, the system facilitates dynamic updates, automated sharding of attributes and feature embedding tables, and introduces innovative protocols for consistency in batch queries, thereby enhancing the effectiveness of real-time incremental learning updates. This architecture has been deployed and in use in the bilibili recommendation system for over a year, a video content community with hundreds of millions of users, supporting 10x increase in model computation with minimal resource growth, improving outcomes while preserving the system's real-time performance.

cs.IR↗