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Qianhua He

Publications and source records attributed to Qianhua He.

13 recordsLinked to original sources

TriA Pipeline: A Large-Scale Automatic Audio Annotation Pipeline For Audio Classification In Specific Scenarios

There are some datasets of varying scales for audio classification (AC) applied to different tasks. However, annotated data is limited for most scenarios, such as domestic environments. To address this challenge, we propose an $\textbf{A}$utomatic $\textbf{A}$udio $\textbf{A}$nnotation Pipeline--TriA Pipeline, which can efficiently convert audio from various scenarios into high-quality training data with audio event annotations. A TriA dataset was constructed with the TriA Pipeline, over 2130 hours of audio covering 431 audio classes. Furthermore, we partitioned a prior-knowledge-guided subset (TriA$_{\mathrm{GK}}$) from TriA and conduct comparative experiments on three domestic AC tasks. Comparing the result on manually annotated data only and that on manually annotated data combines TriA$_{\mathrm{GK}}$, TriA$_{\mathrm{GK}}$ could achieve average relative gains of 3.97% in accuracy and 3.35% in Macro-F1, validating the effectiveness of TriA$_{\mathrm{GK}}$ and the TriA Pipeline.

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Measuring Audio's Impact on Correctness: Audio-Contribution-Aware Post-Training of Large Audio Language Models

Large Audio Language Models (LALMs) represent an important frontier in multimodal AI, addressing diverse audio tasks. Recently, post-training of LALMs has received increasing attention due to significant performance improvements over foundation models. While single-stage post-training such as reinforcement learning (RL) has demonstrated promising results, multi-stage approaches such as supervised fine-tuning (SFT) followed by RL remain suboptimal. The allocation of data across multiple training stages to maximize LALM capabilities has not been fully explored, and large-scale, high-quality datasets for such research are also lacking. To address these problems, we firstly present AudioMCQ, a comprehensive audio multiple-choice question dataset comprising 571k samples with two kinds of chain-of-thought annotations. Secondly, we investigate the prevalent zero audio-contribution phenomenon in LALMs, where models derive correct answers solely from textual information without processing audio content. We propose Audio-Contribution Filtering to partition data into weak and strong audio-contribution subsets. Based on these insights, we develop two effective post-training paradigms: Weak-to-Strong (SFT on weak audio-contribution data followed by RL on strong audio-contribution data) and Mixed-to-Strong (SFT on mixed audio-contribution data followed by RL on strong audio-contribution data). We achieve first place in the DCASE 2025 Audio-Question-Answering challenge by using AudioMCQ. Additionally, leveraging our dataset with different training strategies, we achieve 78.2\% on MMAU-test-mini, 75.6\% on MMAU, 67.1\% on MMAR, and 70.7\% on MMSU, establishing new state-of-the-art performance.

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Generalizable Audio Deepfake Detection via Hierarchical Structure Learning and Feature Whitening in Poincaré sphere

Audio deepfake detection (ADD) faces critical generalization challenges due to diverse real-world spoofing attacks and domain variations. However, existing methods primarily rely on Euclidean distances, failing to adequately capture the intrinsic hierarchical structures associated with attack categories and domain factors. To address these issues, we design a novel framework Poin-HierNet to construct domain-invariant hierarchical representations in the Poincaré sphere. Poin-HierNet includes three key components: 1) Poincaré Prototype Learning (PPL) with several data prototypes aligning sample features and capturing multilevel hierarchies beyond human labels; 2) Hierarchical Structure Learning (HSL) leverages top prototypes to establish a tree-like hierarchical structure from data prototypes; and 3) Poincaré Feature Whitening (PFW) enhances domain invariance by applying feature whitening to suppress domain-sensitive features. We evaluate our approach on four datasets: ASVspoof 2019 LA, ASVspoof 2021 LA, ASVspoof 2021 DF, and In-The-Wild. Experimental results demonstrate that Poin-HierNet exceeds state-of-the-art methods in Equal Error Rate.

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Fully Few-shot Class-incremental Audio Classification Using Multi-level Embedding Extractor and Ridge Regression Classifier

In the task of Few-shot Class-incremental Audio Classification (FCAC), training samples of each base class are required to be abundant to train model. However, it is not easy to collect abundant training samples for many base classes due to data scarcity and high collection cost. We discuss a more realistic issue, Fully FCAC (FFCAC), in which training samples of both base and incremental classes are only a few. Furthermore, we propose a FFCAC method using a model which is decoupled into a multi-level embedding extractor and a ridge regression classifier. The embedding extractor consists of an encoder of audio spectrogram Transformer and a fusion module, and is trained in the base session but frozen in all incremental sessions. The classifier is updated continually in each incremental session. Results on three public datasets show that our method exceeds current methods in accuracy, and has advantage over most of them in complexity. The code is at https://github.com/YongjieSi/MAR.

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Low-Complexity Acoustic Scene Classification Using Parallel Attention-Convolution Network

This work is an improved system that we submitted to task 1 of DCASE2023 challenge. We propose a method of low-complexity acoustic scene classification by a parallel attention-convolution network which consists of four modules, including pre-processing, fusion, global and local contextual information extraction. The proposed network is computationally efficient to capture global and local contextual information from each audio clip. In addition, we integrate other techniques into our method, such as knowledge distillation, data augmentation, and adaptive residual normalization. When evaluated on the official dataset of DCASE2023 challenge, our method obtains the highest accuracy of 56.10% with parameter number of 5.21 kilo and multiply-accumulate operations of 1.44 million. It exceeds the top two systems of DCASE2023 challenge in accuracy and complexity, and obtains state-of-the-art result. Code is at: https://github.com/Jessytan/Low-complexity-ASC.

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Fully Few-shot Class-incremental Audio Classification Using Expandable Dual-embedding Extractor

It's assumed that training data is sufficient in base session of few-shot class-incremental audio classification. However, it's difficult to collect abundant samples for model training in base session in some practical scenarios due to the data scarcity of some classes. This paper explores a new problem of fully few-shot class-incremental audio classification with few training samples in all sessions. Moreover, we propose a method using expandable dual-embedding extractor to solve it. The proposed model consists of an embedding extractor and an expandable classifier. The embedding extractor consists of a pretrained Audio Spectrogram Transformer (AST) and a finetuned AST. The expandable classifier consists of prototypes and each prototype represents a class. Experiments are conducted on three datasets (LS-100, NSynth-100 and FSC-89). Results show that our method exceeds seven baseline ones in average accuracy with statistical significance. Code is at: https://github.com/YongjieSi/EDE.

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Acoustic Scene Clustering Using Joint Optimization of Deep Embedding Learning and Clustering Iteration

Recent efforts have been made on acoustic scene classification in the audio signal processing community. In contrast, few studies have been conducted on acoustic scene clustering, which is a newly emerging problem. Acoustic scene clustering aims at merging the audio recordings of the same class of acoustic scene into a single cluster without using prior information and training classifiers. In this study, we propose a method for acoustic scene clustering that jointly optimizes the procedures of feature learning and clustering iteration. In the proposed method, the learned feature is a deep embedding that is extracted from a deep convolutional neural network (CNN), while the clustering algorithm is the agglomerative hierarchical clustering (AHC). We formulate a unified loss function for integrating and optimizing these two procedures. Various features and methods are compared. The experimental results demonstrate that the proposed method outperforms other unsupervised methods in terms of the normalized mutual information and the clustering accuracy. In addition, the deep embedding outperforms many state-of-the-art features.

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Few-shot Class-incremental Audio Classification Using Stochastic Classifier

It is generally assumed that number of classes is fixed in current audio classification methods, and the model can recognize pregiven classes only. When new classes emerge, the model needs to be retrained with adequate samples of all classes. If new classes continually emerge, these methods will not work well and even infeasible. In this study, we propose a method for fewshot class-incremental audio classification, which continually recognizes new classes and remember old ones. The proposed model consists of an embedding extractor and a stochastic classifier. The former is trained in base session and frozen in incremental sessions, while the latter is incrementally expanded in all sessions. Two datasets (NS-100 and LS-100) are built by choosing samples from audio corpora of NSynth and LibriSpeech, respectively. Results show that our method exceeds four baseline ones in average accuracy and performance dropping rate. Code is at https://github.com/vinceasvp/meta-sc.

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Low-Complexity Acoustic Scene Classification Using Data Augmentation and Lightweight ResNet

We present a work on low-complexity acoustic scene classification (ASC) with multiple devices, namely the subtask A of Task 1 of the DCASE2021 challenge. This subtask focuses on classifying audio samples of multiple devices with a low-complexity model, where two main difficulties need to be overcome. First, the audio samples are recorded by different devices, and there is mismatch of recording devices in audio samples. We reduce the negative impact of the mismatch of recording devices by using some effective strategies, including data augmentation (e.g., mix-up, spectrum correction, pitch shift), usages of multi-patch network structure and channel attention. Second, the model size should be smaller than a threshold (e.g., 128 KB required by the DCASE2021 challenge). To meet this condition, we adopt a ResNet with both depthwise separable convolution and channel attention as the backbone network, and perform model compression. In summary, we propose a low-complexity ASC method using data augmentation and a lightweight ResNet. Evaluated on the official development and evaluation datasets, our method obtains classification accuracy scores of 71.6% and 66.7%, respectively; and obtains Log-loss scores of 1.038 and 1.136, respectively. Our final model size is 110.3 KB which is smaller than the maximum of 128 KB.

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Few-Shot Speaker Identification Using Lightweight Prototypical Network with Feature Grouping and Interaction

Existing methods for few-shot speaker identification (FSSI) obtain high accuracy, but their computational complexities and model sizes need to be reduced for lightweight applications. In this work, we propose a FSSI method using a lightweight prototypical network with the final goal to implement the FSSI on intelligent terminals with limited resources, such as smart watches and smart speakers. In the proposed prototypical network, an embedding module is designed to perform feature grouping for reducing the memory requirement and computational complexity, and feature interaction for enhancing the representational ability of the learned speaker embedding. In the proposed embedding module, audio feature of each speech sample is split into several low-dimensional feature subsets that are transformed by a recurrent convolutional block in parallel. Then, the operations of averaging, addition, concatenation, element-wise summation and statistics pooling are sequentially executed to learn a speaker embedding for each speech sample. The recurrent convolutional block consists of a block of bidirectional long short-term memory, and a block of de-redundancy convolution in which feature grouping and interaction are conducted too. Our method is compared to baseline methods on three datasets that are selected from three public speech corpora (VoxCeleb1, VoxCeleb2, and LibriSpeech). The results show that our method obtains higher accuracy under several conditions, and has advantages over all baseline methods in computational complexity and model size.

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Few-shot Class-incremental Audio Classification Using Adaptively-refined Prototypes

New classes of sounds constantly emerge with a few samples, making it challenging for models to adapt to dynamic acoustic environments. This challenge motivates us to address the new problem of few-shot class-incremental audio classification. This study aims to enable a model to continuously recognize new classes of sounds with a few training samples of new classes while remembering the learned ones. To this end, we propose a method to generate discriminative prototypes and use them to expand the model's classifier for recognizing sounds of new and learned classes. The model is first trained with a random episodic training strategy, and then its backbone is used to generate the prototypes. A dynamic relation projection module refines the prototypes to enhance their discriminability. Results on two datasets (derived from the corpora of Nsynth and FSD-MIX-CLIPS) show that the proposed method exceeds three state-of-the-art methods in average accuracy and performance dropping rate.

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Few-Shot Speaker Identification Using Depthwise Separable Convolutional Network with Channel Attention

Although few-shot learning has attracted much attention from the fields of image and audio classification, few efforts have been made on few-shot speaker identification. In the task of few-shot learning, overfitting is a tough problem mainly due to the mismatch between training and testing conditions. In this paper, we propose a few-shot speaker identification method which can alleviate the overfitting problem. In the proposed method, the model of a depthwise separable convolutional network with channel attention is trained with a prototypical loss function. Experimental datasets are extracted from three public speech corpora: Aishell-2, VoxCeleb1 and TORGO. Experimental results show that the proposed method exceeds state-of-the-art methods for few-shot speaker identification in terms of accuracy and F-score.

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Domestic activities clustering from audio recordings using convolutional capsule autoencoder network

Recent efforts have been made on domestic activities classification from audio recordings, especially the works submitted to the challenge of DCASE (Detection and Classification of Acoustic Scenes and Events) since 2018. In contrast, few studies were done on domestic activities clustering, which is a newly emerging problem. Domestic activities clustering from audio recordings aims at merging audio clips which belong to the same class of domestic activity into a single cluster. Domestic activities clustering is an effective way for unsupervised estimation of daily activities performed in home environment. In this study, we propose a method for domestic activities clustering using a convolutional capsule autoencoder network (CCAN). In the method, the deep embeddings are learned by the autoencoder in the CCAN, while the deep embeddings which belong to the same class of domestic activities are merged into a single cluster by a clustering layer in the CCAN. Evaluated on a public dataset adopted in DCASE-2018 Task 5, the results show that the proposed method outperforms state-of-the-art methods in terms of the metrics of clustering accuracy and normalized mutual information.

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