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Qianqian Wang

Publications and source records attributed to Qianqian Wang.

At least 37 records · Page 2Linked to original sources

OneRec-V2 Technical Report

Recent breakthroughs in generative AI have transformed recommender systems through end-to-end generation. OneRec reformulates recommendation as an autoregressive generation task, achieving high Model FLOPs Utilization. While OneRec-V1 has shown significant empirical success in real-world deployment, two critical challenges hinder its scalability and performance: (1) inefficient computational allocation where 97.66% of resources are consumed by sequence encoding rather than generation, and (2) limitations in reinforcement learning relying solely on reward models. To address these challenges, we propose OneRec-V2, featuring: (1) Lazy Decoder-Only Architecture: Eliminates encoder bottlenecks, reducing total computation by 94% and training resources by 90%, enabling successful scaling to 8B parameters. (2) Preference Alignment with Real-World User Interactions: Incorporates Duration-Aware Reward Shaping and Adaptive Ratio Clipping to better align with user preferences using real-world feedback. Extensive A/B tests on Kuaishou demonstrate OneRec-V2's effectiveness, improving App Stay Time by 0.467%/0.741% while balancing multi-objective recommendations. This work advances generative recommendation scalability and alignment with real-world feedback, representing a step forward in the development of end-to-end recommender systems.

cs.IR↗

Shape of Motion: 4D Reconstruction from a Single Video

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D motion explicitly. We introduce a method for reconstructing generic dynamic scenes, featuring explicit, persistent 3D motion trajectories in the world coordinate frame, from casually captured monocular videos. We tackle the problem with two key insights: First, we exploit the low-dimensional structure of 3D motion by representing scene motion with a compact set of SE(3) motion bases. Each point's motion is expressed as a linear combination of these bases, facilitating soft decomposition of the scene into multiple rigidly-moving groups. Second, we take advantage of off-the-shelf data-driven priors such as monocular depth maps and long-range 2D tracks, and devise a method to effectively consolidate these noisy supervisory signals, resulting in a globally consistent representation of the dynamic scene. Experiments show that our method achieves state-of-the-art performance for both long-range 3D/2D motion estimation and novel view synthesis on dynamic scenes. Project Page: https://shape-of-motion.github.io/

cs.CV↗

OneRec Technical Report

Recommender systems have been widely used in various large-scale user-oriented platforms for many years. However, compared to the rapid developments in the AI community, recommendation systems have not achieved a breakthrough in recent years. For instance, they still rely on a multi-stage cascaded architecture rather than an end-to-end approach, leading to computational fragmentation and optimization inconsistencies, and hindering the effective application of key breakthrough technologies from the AI community in recommendation scenarios. To address these issues, we propose OneRec, which reshapes the recommendation system through an end-to-end generative approach and achieves promising results. Firstly, we have enhanced the computational FLOPs of the current recommendation model by 10 $\times$ and have identified the scaling laws for recommendations within certain boundaries. Secondly, reinforcement learning techniques, previously difficult to apply for optimizing recommendations, show significant potential in this framework. Lastly, through infrastructure optimizations, we have achieved 23.7% and 28.8% Model FLOPs Utilization (MFU) on flagship GPUs during training and inference, respectively, aligning closely with the LLM community. This architecture significantly reduces communication and storage overhead, resulting in operating expense that is only 10.6% of traditional recommendation pipelines. Deployed in Kuaishou/Kuaishou Lite APP, it handles 25% of total queries per second, enhancing overall App Stay Time by 0.54% and 1.24%, respectively. Additionally, we have observed significant increases in metrics such as 7-day Lifetime, which is a crucial indicator of recommendation experience. We also provide practical lessons and insights derived from developing, optimizing, and maintaining a production-scale recommendation system with significant real-world impact.

cs.IR↗

Kwai Keye-VL 1.5 Technical Report

In recent years, the development of Large Language Models (LLMs) has significantly advanced, extending their capabilities to multimodal tasks through Multimodal Large Language Models (MLLMs). However, video understanding remains a challenging area due to the dynamic and information-dense nature of videos. Existing models struggle with the trade-off between spatial resolution and temporal coverage when processing video content. We present Keye-VL-1.5, which addresses fundamental challenges in video comprehension through three key innovations. First, we introduce a novel Slow-Fast video encoding strategy that dynamically allocates computational resources based on inter-frame similarity, processing key frames with significant visual changes at higher resolution (Slow pathway) while handling relatively static frames with increased temporal coverage at lower resolution (Fast pathway). Second, we implement a progressive four-stage pre-training methodology that systematically extends the model's context length from 8K to 128K tokens, enabling processing of longer videos and more complex visual content. Third, we develop a comprehensive post-training pipeline focusing on reasoning enhancement and human preference alignment, incorporating a 5-step chain-of-thought data construction process, iterative GSPO-based reinforcement learning with progressive prompt hinting for difficult cases, and alignment training. Through extensive evaluation on public benchmarks and rigorous internal human assessment, Keye-VL-1.5 demonstrates significant improvements over existing models, particularly excelling in video understanding tasks while maintaining competitive performance on general multimodal benchmarks.

cs.CV↗

Learning from Heterogeneous Structural MRI via Collaborative Domain Adaptation for Late-Life Depression Assessment

Accurate identification of late-life depression (LLD) using structural brain MRI is essential for monitoring disease progression and facilitating timely intervention. However, existing learning-based approaches for LLD detection are often constrained by limited sample sizes (e.g., tens), which poses significant challenges for reliable model training and generalization. Although incorporating auxiliary datasets can expand the training set, substantial domain heterogeneity, such as differences in imaging protocols, scanner hardware, and population demographics, often undermines cross-domain transferability. To address this issue, we propose a Collaborative Domain Adaptation (CDA) framework for LLD detection using T1-weighted MRIs. The CDA leverages a Vision Transformer (ViT) to capture global anatomical context and a Convolutional Neural Network (CNN) to extract local structural features, with each branch comprising an encoder and a classifier. The CDA framework consists of three stages: (a) supervised training on labeled source data, (b) self-supervised target feature adaptation and (c) collaborative training on unlabeled target data. We first train ViT and CNN on source data, followed by self-supervised target feature adaptation by minimizing the discrepancy between classifier outputs from two branches to make the categorical boundary clearer. The collaborative training stage employs pseudo-labeled and augmented target-domain MRIs, enforcing prediction consistency under strong and weak augmentation to enhance domain robustness and generalization. Extensive experiments conducted on multi-site T1-weighted MRI data demonstrate that the CDA consistently outperforms state-of-the-art unsupervised domain adaptation methods.

cs.CV↗

Kwai Keye-VL Technical Report

While Multimodal Large Language Models (MLLMs) demonstrate remarkable capabilities on static images, they often fall short in comprehending dynamic, information-dense short-form videos, a dominant medium in today's digital landscape. To bridge this gap, we introduce \textbf{Kwai Keye-VL}, an 8-billion-parameter multimodal foundation model engineered for leading-edge performance in short-video understanding while maintaining robust general-purpose vision-language abilities. The development of Keye-VL rests on two core pillars: a massive, high-quality dataset exceeding 600 billion tokens with a strong emphasis on video, and an innovative training recipe. This recipe features a four-stage pre-training process for solid vision-language alignment, followed by a meticulous two-phase post-training process. The first post-training stage enhances foundational capabilities like instruction following, while the second phase focuses on stimulating advanced reasoning. In this second phase, a key innovation is our five-mode ``cold-start'' data mixture, which includes ``thinking'', ``non-thinking'', ``auto-think'', ``think with image'', and high-quality video data. This mixture teaches the model to decide when and how to reason. Subsequent reinforcement learning (RL) and alignment steps further enhance these reasoning capabilities and correct abnormal model behaviors, such as repetitive outputs. To validate our approach, we conduct extensive evaluations, showing that Keye-VL achieves state-of-the-art results on public video benchmarks and remains highly competitive on general image-based tasks (Figure 1). Furthermore, we develop and release the \textbf{KC-MMBench}, a new benchmark tailored for real-world short-video scenarios, where Keye-VL shows a significant advantage.

cs.CV↗

Hyperbolic Kernel Graph Neural Networks for Neurocognitive Decline Analysis from Multimodal Brain Imaging

Multimodal neuroimages, such as diffusion tensor imaging (DTI) and resting-state functional MRI (fMRI), offer complementary perspectives on brain activities by capturing structural or functional interactions among brain regions. While existing studies suggest that fusing these multimodal data helps detect abnormal brain activity caused by neurocognitive decline, they are generally implemented in Euclidean space and can't effectively capture intrinsic hierarchical organization of structural/functional brain networks. This paper presents a hyperbolic kernel graph fusion (HKGF) framework for neurocognitive decline analysis with multimodal neuroimages. It consists of a multimodal graph construction module, a graph representation learning module that encodes brain graphs in hyperbolic space through a family of hyperbolic kernel graph neural networks (HKGNNs), a cross-modality coupling module that enables effective multimodal data fusion, and a hyperbolic neural network for downstream predictions. Notably, HKGNNs represent graphs in hyperbolic space to capture both local and global dependencies among brain regions while preserving the hierarchical structure of brain networks. Extensive experiments involving over 4,000 subjects with DTI and/or fMRI data suggest the superiority of HKGF over state-of-the-art methods in two neurocognitive decline prediction tasks. HKGF is a general framework for multimodal data analysis, facilitating objective quantification of structural/functional brain connectivity changes associated with neurocognitive decline.

cs.LG↗

3DeepRep: 3D Deep Low-rank Tensor Representation for Hyperspectral Image Inpainting

Recent approaches based on transform-based tensor nuclear norm (TNN) have demonstrated notable effectiveness in hyperspectral image (HSI) inpainting by leveraging low-rank structures in latent representations. Recent developments incorporate deep transforms to improve low-rank tensor representation; however, existing approaches typically restrict the transform to the spectral mode, neglecting low-rank properties along other tensor modes. In this paper, we propose a novel 3-directional deep low-rank tensor representation (3DeepRep) model, which performs deep nonlinear transforms along all three modes of the HSI tensor. To enforce low-rankness, the model minimizes the nuclear norms of mode-i frontal slices in the corresponding latent space for each direction (i=1,2,3), forming a 3-directional TNN regularization. The outputs from the three directional branches are subsequently fused via a learnable aggregation module to produce the final result. An efficient gradient-based optimization algorithm is developed to solve the model in a self-supervised manner. Extensive experiments on real-world HSI datasets demonstrate that the proposed method achieves superior inpainting performance compared to existing state-of-the-art techniques, both qualitatively and quantitatively.

cs.CV↗

DreamLight: Towards Harmonious and Consistent Image Relighting

We introduce a model named DreamLight for universal image relighting in this work, which can seamlessly composite subjects into a new background while maintaining aesthetic uniformity in terms of lighting and color tone. The background can be specified by natural images (image-based relighting) or generated from unlimited text prompts (text-based relighting). Existing studies primarily focus on image-based relighting, while with scant exploration into text-based scenarios. Some works employ intricate disentanglement pipeline designs relying on environment maps to provide relevant information, which grapples with the expensive data cost required for intrinsic decomposition and light source. Other methods take this task as an image translation problem and perform pixel-level transformation with autoencoder architecture. While these methods have achieved decent harmonization effects, they struggle to generate realistic and natural light interaction effects between the foreground and background. To alleviate these challenges, we reorganize the input data into a unified format and leverage the semantic prior provided by the pretrained diffusion model to facilitate the generation of natural results. Moreover, we propose a Position-Guided Light Adapter (PGLA) that condenses light information from different directions in the background into designed light query embeddings, and modulates the foreground with direction-biased masked attention. In addition, we present a post-processing module named Spectral Foreground Fixer (SFF) to adaptively reorganize different frequency components of subject and relighted background, which helps enhance the consistency of foreground appearance. Extensive comparisons and user study demonstrate that our DreamLight achieves remarkable relighting performance.

cs.CV↗

St4RTrack: Simultaneous 4D Reconstruction and Tracking in the World

Dynamic 3D reconstruction and point tracking in videos are typically treated as separate tasks, despite their deep connection. We propose St4RTrack, a feed-forward framework that simultaneously reconstructs and tracks dynamic video content in a world coordinate frame from RGB inputs. This is achieved by predicting two appropriately defined pointmaps for a pair of frames captured at different moments. Specifically, we predict both pointmaps at the same moment, in the same world, capturing both static and dynamic scene geometry while maintaining 3D correspondences. Chaining these predictions through the video sequence with respect to a reference frame naturally computes long-range correspondences, effectively combining 3D reconstruction with 3D tracking. Unlike prior methods that rely heavily on 4D ground truth supervision, we employ a novel adaptation scheme based on a reprojection loss. We establish a new extensive benchmark for world-frame reconstruction and tracking, demonstrating the effectiveness and efficiency of our unified, data-driven framework. Our code, model, and benchmark will be released.

cs.CV↗

Segment Any Motion in Videos

Moving object segmentation is a crucial task for achieving a high-level understanding of visual scenes and has numerous downstream applications. Humans can effortlessly segment moving objects in videos. Previous work has largely relied on optical flow to provide motion cues; however, this approach often results in imperfect predictions due to challenges such as partial motion, complex deformations, motion blur and background distractions. We propose a novel approach for moving object segmentation that combines long-range trajectory motion cues with DINO-based semantic features and leverages SAM2 for pixel-level mask densification through an iterative prompting strategy. Our model employs Spatio-Temporal Trajectory Attention and Motion-Semantic Decoupled Embedding to prioritize motion while integrating semantic support. Extensive testing on diverse datasets demonstrates state-of-the-art performance, excelling in challenging scenarios and fine-grained segmentation of multiple objects. Our code is available at https://motion-seg.github.io/.

cs.CV↗

Continuous 3D Perception Model with Persistent State

We present a unified framework capable of solving a broad range of 3D tasks. Our approach features a stateful recurrent model that continuously updates its state representation with each new observation. Given a stream of images, this evolving state can be used to generate metric-scale pointmaps (per-pixel 3D points) for each new input in an online fashion. These pointmaps reside within a common coordinate system, and can be accumulated into a coherent, dense scene reconstruction that updates as new images arrive. Our model, called CUT3R (Continuous Updating Transformer for 3D Reconstruction), captures rich priors of real-world scenes: not only can it predict accurate pointmaps from image observations, but it can also infer unseen regions of the scene by probing at virtual, unobserved views. Our method is simple yet highly flexible, naturally accepting varying lengths of images that may be either video streams or unordered photo collections, containing both static and dynamic content. We evaluate our method on various 3D/4D tasks and demonstrate competitive or state-of-the-art performance in each. Project Page: https://cut3r.github.io/

cs.CV↗

MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videos

We present a system that allows for accurate, fast, and robust estimation of camera parameters and depth maps from casual monocular videos of dynamic scenes. Most conventional structure from motion and monocular SLAM techniques assume input videos that feature predominantly static scenes with large amounts of parallax. Such methods tend to produce erroneous estimates in the absence of these conditions. Recent neural network-based approaches attempt to overcome these challenges; however, such methods are either computationally expensive or brittle when run on dynamic videos with uncontrolled camera motion or unknown field of view. We demonstrate the surprising effectiveness of a deep visual SLAM framework: with careful modifications to its training and inference schemes, this system can scale to real-world videos of complex dynamic scenes with unconstrained camera paths, including videos with little camera parallax. Extensive experiments on both synthetic and real videos demonstrate that our system is significantly more accurate and robust at camera pose and depth estimation when compared with prior and concurrent work, with faster or comparable running times. See interactive results on our project page: https://mega-sam.github.io/

cs.CV↗

Reverse Attitude Statistics Based Star Map Identification Method

The star tracker is generally affected by the atmospheric background light and the aerodynamic environment when working in near space, which results in missing stars or false stars. Moreover, high-speed maneuvering may cause star trailing, which reduces the accuracy of the star position. To address the challenges for starmap identification, a reverse attitude statistics based method is proposed to handle position noise, false stars, and missing stars. Conversely to existing methods which match before solving for attitude, this method introduces attitude solving into the matching process, and obtains the final match and the correct attitude simultaneously by frequency statistics. Firstly, based on stable angular distance features, the initial matching is obtained by utilizing spatial hash indexing. Then, the dual-vector attitude determination is introduced to calculate potential attitude. Finally, the star pairs are accurately matched by applying a frequency statistics filtering method. In addition, Bayesian optimization is employed to find optimal parameters under the impact of noises, which is able to enhance the algorithm performance further. In this work, the proposed method is validated in simulation, field test and on-orbit experiment. Compared with the state-of-the-art, the identification rate is improved by more than 14.3%, and the solving time is reduced by over 28.5%.

cs.CV↗

Topology-Aware Graph Augmentation for Predicting Clinical Trajectories in Neurocognitive Disorders

Brain networks/graphs derived from resting-state functional MRI (fMRI) help study underlying pathophysiology of neurocognitive disorders by measuring neuronal activities in the brain. Some studies utilize learning-based methods for brain network analysis, but typically suffer from low model generalizability caused by scarce labeled fMRI data. As a notable self-supervised strategy, graph contrastive learning helps leverage auxiliary unlabeled data. But existing methods generally arbitrarily perturb graph nodes/edges to generate augmented graphs, without considering essential topology information of brain networks. To this end, we propose a topology-aware graph augmentation (TGA) framework, comprising a pretext model to train a generalizable encoder on large-scale unlabeled fMRI cohorts and a task-specific model to perform downstream tasks on a small target dataset. In the pretext model, we design two novel topology-aware graph augmentation strategies: (1) hub-preserving node dropping that prioritizes preserving brain hub regions according to node importance, and (2) weight-dependent edge removing that focuses on keeping important functional connectivities based on edge weights. Experiments on 1, 688 fMRI scans suggest that TGA outperforms several state-of-the-art methods.

eess.IV↗

Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstruction

Humans can learn to manipulate new objects by simply watching others; providing robots with the ability to learn from such demonstrations would enable a natural interface specifying new behaviors. This work develops Robot See Robot Do (RSRD), a method for imitating articulated object manipulation from a single monocular RGB human demonstration given a single static multi-view object scan. We first propose 4D Differentiable Part Models (4D-DPM), a method for recovering 3D part motion from a monocular video with differentiable rendering. This analysis-by-synthesis approach uses part-centric feature fields in an iterative optimization which enables the use of geometric regularizers to recover 3D motions from only a single video. Given this 4D reconstruction, the robot replicates object trajectories by planning bimanual arm motions that induce the demonstrated object part motion. By representing demonstrations as part-centric trajectories, RSRD focuses on replicating the demonstration's intended behavior while considering the robot's own morphological limits, rather than attempting to reproduce the hand's motion. We evaluate 4D-DPM's 3D tracking accuracy on ground truth annotated 3D part trajectories and RSRD's physical execution performance on 9 objects across 10 trials each on a bimanual YuMi robot. Each phase of RSRD achieves an average of 87% success rate, for a total end-to-end success rate of 60% across 90 trials. Notably, this is accomplished using only feature fields distilled from large pretrained vision models -- without any task-specific training, fine-tuning, dataset collection, or annotation. Project page: https://robot-see-robot-do.github.io

cs.RO↗

Augmentation-based Unsupervised Cross-Domain Functional MRI Adaptation for Major Depressive Disorder Identification

Major depressive disorder (MDD) is a common mental disorder that typically affects a person's mood, cognition, behavior, and physical health. Resting-state functional magnetic resonance imaging (rs-fMRI) data are widely used for computer-aided diagnosis of MDD. While multi-site fMRI data can provide more data for training reliable diagnostic models, significant cross-site data heterogeneity would result in poor model generalizability. Many domain adaptation methods are designed to reduce the distributional differences between sites to some extent, but usually ignore overfitting problem of the model on the source domain. Intuitively, target data augmentation can alleviate the overfitting problem by forcing the model to learn more generalized features and reduce the dependence on source domain data. In this work, we propose a new augmentation-based unsupervised cross-domain fMRI adaptation (AUFA) framework for automatic diagnosis of MDD. The AUFA consists of 1) a graph representation learning module for extracting rs-fMRI features with spatial attention, 2) a domain adaptation module for feature alignment between source and target data, 3) an augmentation-based self-optimization module for alleviating model overfitting on the source domain, and 4) a classification module. Experimental results on 1,089 subjects suggest that AUFA outperforms several state-of-the-art methods in MDD identification. Our approach not only reduces data heterogeneity between different sites, but also localizes disease-related functional connectivity abnormalities and provides interpretability for the model.

eess.IV↗

ACTION: Augmentation and Computation Toolbox for Brain Network Analysis with Functional MRI

Functional magnetic resonance imaging (fMRI) has been increasingly employed to investigate functional brain activity. Many fMRI-related software/toolboxes have been developed, providing specialized algorithms for fMRI analysis. However, existing toolboxes seldom consider fMRI data augmentation, which is quite useful, especially in studies with limited or imbalanced data. Moreover, current studies usually focus on analyzing fMRI using conventional machine learning models that rely on human-engineered fMRI features, without investigating deep learning models that can automatically learn data-driven fMRI representations. In this work, we develop an open-source toolbox, called Augmentation and Computation Toolbox for braIn netwOrk aNalysis (ACTION), offering comprehensive functions to streamline fMRI analysis. The ACTION is a Python-based and cross-platform toolbox with graphical user-friendly interfaces. It enables automatic fMRI augmentation, covering blood-oxygen-level-dependent (BOLD) signal augmentation and brain network augmentation. Many popular methods for brain network construction and network feature extraction are included. In particular, it supports constructing deep learning models, which leverage large-scale auxiliary unlabeled data (3,800+ resting-state fMRI scans) for model pretraining to enhance model performance for downstream tasks. To facilitate multi-site fMRI studies, it is also equipped with several popular federated learning strategies. Furthermore, it enables users to design and test custom algorithms through scripting, greatly improving its utility and extensibility. We demonstrate the effectiveness and user-friendliness of ACTION on real fMRI data and present the experimental results. The software, along with its source code and manual, can be accessed online.

eess.IV↗