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Qianshi Wang

Publications and source records attributed to Qianshi Wang.

3 recordsLinked to original sources

Enhancing Discrete Particle Swarm Optimization for Hypergraph-Modeled Influence Maximization

Influence maximization (IM) is a fundamental problem in complex network analysis, with a wide range of real-world applications. To date, existing approaches to influential node identification in IM have predominantly relied on standard graphs, failing to capture higher-order intrinsic interactions embedded in many real-world systems. Hypergraphs can be employed to better capture higher-order interactions. However, using hypergraphs may lead to an excessively large search space and increased complexity in modeling cascading dynamics, making it challenging to accurately identify influential nodes. Therefore, in this study, we propose a new hypergraph-modeled IM method, based on the Discrete Particle Swarm Optimization algorithm and the threshold model. In the proposed method, a particle (i.e., a candidate solution) represents the selection information of seed nodes, and the fitness function is designed to accurately and efficiently evaluate the influence of seed nodes via a two-layer local influence approximation. We also propose a degree-based initialization strategy to improve the quality of initial solutions and develop rules for updating particles' velocity and position, incorporated with a local search to drive particles toward better solutions. Experimental results demonstrate that the proposed method outperforms baseline methods on both synthetic and real-world hypergraphs. In addition, ablation studies validate the effectiveness of both the local search and the initialization strategies.

cs.SI

START: Traversing Sparse Footholds with Terrain Reconstruction

Traversing terrains with sparse footholds like legged animals presents a promising yet challenging task for quadruped robots, as it requires precise environmental perception and agile control to secure safe foot placement while maintaining dynamic stability. Model-based hierarchical controllers excel in laboratory settings, but suffer from limited generalization and overly conservative behaviors. End-to-end learning-based approaches unlock greater flexibility and adaptability, but existing state-of-the-art methods either rely on heightmaps that introduce noise and complex, costly pipelines, or implicitly infer terrain features from egocentric depth images, often missing accurate critical geometric cues and leading to inefficient learning and rigid gaits. To overcome these limitations, we propose START, a single-stage learning framework that enables agile, stable locomotion on highly sparse and randomized footholds. START leverages only low-cost onboard vision and proprioception to accurately reconstruct local terrain heightmap, providing an explicit intermediate representation to convey essential features relevant to sparse foothold regions. This supports comprehensive environmental understanding and precise terrain assessment, reducing exploration cost and accelerating skill acquisition. Experimental results demonstrate that START achieves zero-shot transfer across diverse real-world scenarios, showcasing superior adaptability, precise foothold placement, and robust locomotion.

cs.RO

Walking with Terrain Reconstruction: Learning to Traverse Risky Sparse Footholds

Traversing risky terrains with sparse footholds presents significant challenges for legged robots, requiring precise foot placement in safe areas. To acquire comprehensive exteroceptive information, prior studies have employed motion capture systems or mapping techniques to generate heightmap for locomotion policy. However, these approaches require specialized pipelines and often introduce additional noise. While depth images from egocentric vision systems are cost-effective, their limited field of view and sparse information hinder the integration of terrain structure details into implicit features, which are essential for generating precise actions. In this paper, we demonstrate that end-to-end reinforcement learning relying solely on proprioception and depth images is capable of traversing risky terrains with high sparsity and randomness. Our method introduces local terrain reconstruction, leveraging the benefits of clear features and sufficient information from the heightmap, which serves as an intermediary for visual feature extraction and motion generation. This allows the policy to effectively represent and memorize critical terrain information. We deploy the proposed framework on a low-cost quadrupedal robot, achieving agile and adaptive locomotion across various challenging terrains and showcasing outstanding performance in real-world scenarios. Video at: youtu.be/Rj9v5EZsn-M.

cs.RO