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Qianyi Chen

Publications and source records attributed to Qianyi Chen.

12 recordsLinked to original sources

COSTA: Covariance-Optimized Design and Causal Inference under Network-Temporal Interference

Experiments on networks observed over time face network spillovers, temporal carryover, and dependence deliberately introduced by the design. We propose COSTA---Covariance-Optimized Spatiotemporal Treatment Allocation---a joint Bernoulli design for unit--time assignments. Under common treatment marginals and a nonnegative linear network--temporal exposure model, Horvitz--Thompson bias for the sustained all-treated versus all-control contrast is exactly the negative expected weight of an assignment cut. A covariance-level variance envelope yields an MSE bound that can be optimized directly over assignment covariance. To scale this design, we introduce a thresholded-Gaussian Kronecker parameterization that mirrors the network and temporal exposure operators while preserving valid Bernoulli marginals. We next develop inference theory for the joint effects of designed treatment dependence and interference-induced outcome dependence. Canonical correlations between latent blocks generating separated HT contributions supply the coefficients required by graph-$\psi$ central limit and network-HAC theory; a spectral-floor and far-row-mass condition gives a primitive sufficient check. The framework covers sparse, block, Kronecker, locally factored, and other structured covariance sequences satisfying these conditions. Semi-synthetic RetailRocket and MovieLens experiments show substantial default-setting RMSE reductions and well-calibrated model-assisted design-centered intervals across linear, nonlinear, and demand-substitution outcome surfaces.

stat.ME

The Configuration of Space: Probing the Way Social Interaction and Perception are Affected by Task-Specific Spatial Representations in Online Video Communication

Humans live and act in 3D space, but often work and communicate on 2D surfaces. The prevalence of online communication on 2D screens raises the issue of whether human spatial configuration affects our capabilities, social perception, and behaviors when interacting with others in 2D video chat. How do factors like location, setting, and context subtly shape our online communication, particularly in scenarios such as social support and topic-based discussions? Using Ohyay.co as a platform, we compared a normal gallery interface with a scene-based Room-type interface where participants are located in circular arrangement on screen in a social support task, and found that participants allocated attention to the group as a whole, and had pronounced self-awareness in the Room format. We then chose a two-sided topic for discussion in the Gallery interface and the Room interface where participants on each team face-off against each other, and found that they utilized spatial references to orient their allegiances, expressing greater engagement with those farther away in digital space and greater empathy with those closer, in the Room over the Gallery format. We found spatial effects in the way participants hide from the spotlight, in perspective-taking, and in their use of expressive gestures in time on the screen. This work highlights the need for considering spatial configuration in 2D in the design of collaborative communication systems to optimize for psychological needs for particular tasks.

cs.HC

Journey to the Centre of Cluster: Harnessing Interior Nodes for A/B Testing under Network Interference

A/B testing on platforms often faces challenges from network interference, where a unit's outcome depends not only on its own treatment but also on the treatments of its network neighbors. To address this, cluster-level randomization has become standard, enabling the use of network-aware estimators. These estimators typically trim the data to retain only a subset of informative units, achieving low bias under suitable conditions but often suffering from high variance. In this paper, we first demonstrate that the interior nodes - units whose neighbors all lie within the same cluster - constitute the vast majority of the post-trimming subpopulation. In light of this, we propose directly averaging over the interior nodes to construct the mean-in-interior (MII) estimator, which circumvents the delicate reweighting required by existing network-aware estimators and substantially reduces variance in classical settings. However, we show that interior nodes are often not representative of the full population, particularly in terms of network-dependent covariates, leading to notable bias. We then augment the MII estimator with a counterfactual predictor trained on the entire network, allowing us to adjust for covariate distribution shifts between the interior nodes and full population. By rearranging the expression, we reveal that our augmented MII estimator embodies an analytical form of the point estimator within prediction-powered inference framework. This insight motivates a semi-supervised lens, wherein interior nodes are treated as labeled data subject to selection bias. Extensive and challenging simulation studies demonstrate the outstanding performance of our augmented MII estimator across various settings.

stat.ME

GenCP: Towards Generative Modeling Paradigm of Coupled Physics

Real-world physical systems are inherently complex, often involving the coupling of multiple physics, making their simulation both highly valuable and challenging. Many mainstream approaches face challenges when dealing with decoupled data. Besides, they also suffer from low efficiency and fidelity in strongly coupled spatio-temporal physical systems. Here we propose GenCP, a novel and elegant generative paradigm for coupled multiphysics simulation. By formulating coupled-physics modeling as a probability modeling problem, our key innovation is to integrate probability density evolution in generative modeling with iterative multiphysics coupling, thereby enabling training on data from decoupled simulation and inferring coupled physics during sampling. We also utilize operator-splitting theory in the space of probability evolution to establish error controllability guarantees for this "conditional-to-joint" sampling scheme. We evaluate our paradigm on a synthetic setting and three challenging multi-physics scenarios to demonstrate both principled insight and superior application performance of GenCP. Code is available at this repo: github.com/AI4Science-WestlakeU/GenCP.

cs.LG

Colorful Pinball: Density-Weighted Quantile Regression for Conditional Guarantee of Conformal Prediction

Although conformal prediction provides robust marginal coverage guarantees, achieving reliable conditional coverage for specific inputs remains challenging. While exact distribution-free conditional coverage is impossible with finite samples, recent work has focused on improving the conditional coverage of standard conformal procedures. Distinct from approaches that target relaxed notions of conditional coverage, we directly target the mean squared error of conditional coverage by refining the quantile regression components that underpin many conformal methods. Leveraging a Taylor expansion, we derive a sharp surrogate objective for quantile regression: a density-weighted pinball loss, where the weights are given by the conditional density of the nonconformity score evaluated at the true quantile. We propose a three-headed quantile network that estimates these weights via finite differences using auxiliary quantile levels at $1-\alpha \pm \delta$, subsequently fine-tuning the central quantile by optimizing the weighted loss. We provide a theoretical analysis with exact non-asymptotic guarantees characterizing the resulting excess risk. Extensive experiments on diverse high-dimensional real-world datasets demonstrate remarkable improvements in conditional coverage performance.

cs.LG

Recurrent U-Net-Based Graph Neural Network (RUGNN) for Accurate Deformation Predictions in Sheet Material Forming

In recent years, various artificial intelligence-based surrogate models have been proposed to provide rapid manufacturability predictions of material forming processes. However, traditional AI-based surrogate models, typically built with scalar or image-based neural networks, are limited in their ability to capture complex 3D spatial relationships and to operate in a permutation-invariant manner. To overcome these issues, emerging graph-based surrogate models are developed using graph neural networks. This study developed a new graph neural network surrogate model named Recurrent U Net-based Graph Neural Network (RUGNN). The RUGNN model can achieve accurate predictions of sheet material deformation fields across multiple forming timesteps. The RUGNN model incorporates Gated Recurrent Units (GRUs) to model temporal dynamics and a U-Net inspired graph-based downsample/upsample mechanism to handle spatial long-range dependencies. A novel 'node-to-surface' contact representation method was proposed, offering significant improvements in computational efficiency for large-scale contact interactions. The RUGNN model was validated using a cold forming case study and a more complex hot forming case study using aluminium alloys. Results demonstrate that the RUGNN model provides accurate deformation predictions closely matching ground truth FE simulations and outperforming several baseline GNN architectures. Model tuning was also performed to identify suitable hyperparameters, training strategies, and input feature representations. These results demonstrate that RUGNN is a reliable approach to support sheet material forming design by enabling accurate manufacturability predictions.

cs.LG

EqCollide: Equivariant and Collision-Aware Deformable Objects Neural Simulator

Simulating collisions of deformable objects is a fundamental yet challenging task due to the complexity of modeling solid mechanics and multi-body interactions. Existing data-driven methods often suffer from lack of equivariance to physical symmetries, inadequate handling of collisions, and limited scalability. Here we introduce EqCollide, the first end-to-end equivariant neural fields simulator for deformable objects and their collisions. We propose an equivariant encoder to map object geometry and velocity into latent control points. A subsequent equivariant Graph Neural Network-based Neural Ordinary Differential Equation models the interactions among control points via collision-aware message passing. To reconstruct velocity fields, we query a neural field conditioned on control point features, enabling continuous and resolution-independent motion predictions. Experimental results on 2D and 3D scenarios show that EqCollide achieves accurate, stable, and scalable simulations across diverse object configurations. It achieves $24.34\%$ to $57.62\%$ lower rollout MSE, even compared with the best-performing baseline model. Furthermore, EqCollide could generalize to more colliding objects and extended temporal horizons, and stay robust to input transformed with group action. Code is available at: https://github.com/AI4Science-WestlakeU/EqCollide

cs.LG

Practical Performative Policy Learning with Strategic Agents

This paper studies the performative policy learning problem, where agents adjust their features in response to a released policy to improve their potential outcomes, inducing an endogenous distribution shift. There has been growing interest in training machine learning models in strategic environments, including strategic classification and performative prediction. However, existing approaches often rely on restrictive parametric assumptions: micro-level utility models in strategic classification and macro-level data distribution maps in performative prediction, severely limiting scalability and generalizability. We approach this problem as a complex causal inference task, relaxing parametric assumptions on both micro-level agent behavior and macro-level data distribution. Leveraging bounded rationality, we uncover a practical low-dimensional structure in distribution shifts and construct an effective mediator in the causal path from the deployed model to the shifted data. We then propose a gradient-based policy optimization algorithm with a differentiable classifier as a substitute for the high-dimensional distribution map. Our algorithm efficiently utilizes batch feedback and limited manipulation patterns. Our approach achieves high sample efficiency compared to methods reliant on bandit feedback or zero-order optimization. We also provide theoretical guarantees for algorithmic convergence. Extensive and challenging experiments on high-dimensional settings demonstrate our method's practical efficacy.

cs.LG

Just Ramp-up: Unleash the Potential of Regression-based Estimator for A/B Tests under Network Interference

Recent research in causal inference under network interference has explored various experimental designs and estimation techniques to address this issue. However, existing methods, which typically rely on single experiments, often reach a performance bottleneck and face limitations in handling diverse interference structures. In contrast, we propose leveraging multiple experiments to overcome these limitations. In industry, the use of sequential experiments, often known as the ramp-up process, where traffic to the treatment gradually increases, is common due to operational needs like risk management and cost control. Our approach shifts the focus from operational aspects to the statistical advantages of merging data from multiple experiments. By combining data from sequentially conducted experiments, we aim to estimate the global average treatment effect more effectively. In this paper, we begin by analyzing the bias and variance of the linear regression estimator for GATE under general linear network interference. We demonstrate that bias plays a dominant role in the bias-variance tradeoff and highlight the intrinsic bias reduction achieved by merging data from experiments with strictly different treatment proportions. Herein the improvement introduced by merging two steps of experimental data is essential. In addition, we show that merging more steps of experimental data is unnecessary under general linear interference, while it can become beneficial when nonlinear interference occurs. Furthermore, we look into a more advanced estimator based on graph neural networks. Through extensive simulation studies, we show that the regression-based estimator benefits remarkably from training on merged experiment data, achieving outstanding statistical performance.

stat.ME

StreamFunnel: Facilitating Communication Between a VR Streamer and Many Spectators

The increasing adoption of Virtual Reality (VR) systems in different domains have led to a need to support interaction between many spectators and a VR user. This is common in game streaming, live performances, and webinars. Prior CSCW systems for VR environments are limited to small groups of users. In this work, we identify problems associated with interaction carried out with large groups of users. To address this, we introduce an additional user role: the co-host. They mediate communications between the VR user and many spectators. To facilitate this mediation, we present StreamFunnel, which allows the co-host to be part of the VR application's space and interact with it. The design of StreamFunnel was informed by formative interviews with six experts. StreamFunnel uses a cloud-based streaming solution to enable remote co-host and many spectators to view and interact through standard web browsers, without requiring any custom software. We present results of informal user testing which provides insights into StreamFunnel's ability to facilitate these scalable interactions. Our participants, who took the role of a co-host, found that StreamFunnel enables them to add value in presenting the VR experience to the spectators and relaying useful information from the live chat to the VR user.

cs.HC

Optimized Covariance Design for AB Test on Social Network under Interference

Online A/B tests have become increasingly popular and important for social platforms. However, accurately estimating the global average treatment effect (GATE) has proven to be challenging due to network interference, which violates the Stable Unit Treatment Value Assumption (SUTVA) and poses a great challenge to experimental design. Existing network experimental design research was mostly based on the unbiased Horvitz-Thompson (HT) estimator with substantial data trimming to ensure unbiasedness at the price of high resultant estimation variance. In this paper, we strive to balance the bias and variance in designing randomized network experiments. Under a potential outcome model with 1-hop interference, we derive the bias and variance of the standard HT estimator and reveal their relation to the network topological structure and the covariance of the treatment assignment vector. We then propose to formulate the experimental design problem to optimize the covariance matrix of the treatment assignment vector to achieve the bias and variance balance by minimizing a well-crafted upper bound of the mean squared error (MSE) of the estimator, which allows us to decouple the unknown interference effect component and the experimental design component. An efficient projected gradient descent algorithm is presented to implement the desired randomization scheme. Finally, we carry out extensive simulation studies 2 to demonstrate the advantages of our proposed method over other existing methods in many settings, with different levels of model misspecification.

stat.ME

EaaS: A Service-Oriented Edge Computing Framework Towards Distributed Intelligence

Edge computing has become a popular paradigm where services and applications are deployed at the network edge closer to the data sources. It provides applications with outstanding benefits, including reduced response latency and enhanced privacy protection. For emerging advanced applications, such as autonomous vehicles, industrial IoT, and metaverse, further research is needed. This is because such applications demand ultra-low latency, hyper-connectivity, and dynamic and reliable service provision, while existing approaches are inadequate to address the new challenges. Hence, we envision that the future edge computing is moving towards distributed intelligence, where heterogeneous edge nodes collaborate to provide services in large-scale and geo-distributed edge infrastructure. We thereby propose Edge-as-a-Service (EaaS) to enable distributed intelligence. EaaS jointly manages large-scale cross-node edge resources and facilitates edge autonomy, edge-to-edge collaboration, and resource elasticity. These features enable flexible deployment of services and ubiquitous computation and intelligence. We first give an overview of existing edge computing studies and discuss their limitations to articulate the motivation for proposing EaaS. Then, we describe the details of EaaS, including the physical architecture, proposed software framework, and benefits of EaaS. Various application scenarios, such as real-time video surveillance, smart building, and metaverse, are presented to illustrate the significance and potential of EaaS. Finally, we discuss several challenging issues of EaaS to inspire more research towards this new edge computing framework.

cs.NI