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Qifei Wang

Publications and source records attributed to Qifei Wang.

23 records · Page 2Linked to original sources

Remote Health Coaching System and Human Motion Data Analysis for Physical Therapy with Microsoft Kinect

This paper summarizes the recent progress we have made for the computer vision technologies in physical therapy with the accessible and affordable devices. We first introduce the remote health coaching system we build with Microsoft Kinect. Since the motion data captured by Kinect is noisy, we investigate the data accuracy of Kinect with respect to the high accuracy motion capture system. We also propose an outlier data removal algorithm based on the data distribution. In order to generate the kinematic parameter from the noisy data captured by Kinect, we propose a kinematic filtering algorithm based on Unscented Kalman Filter and the kinematic model of human skeleton. The proposed algorithm can obtain smooth kinematic parameter with reduced noise compared to the kinematic parameter generated from the raw motion data from Kinect.

cs.CV↗

Computational Models for Multiview Dense Depth Maps of Dynamic Scene

This paper reviews the recent progresses of the depth map generation for dynamic scene and its corresponding computational models. This paper mainly covers the homogeneous ambiguity models in depth sensing, resolution models in depth processing, and consistency models in depth optimization. We also summarize the future work in the depth map generation.

cs.CV↗

Unsupervised Temporal Segmentation of Repetitive Human Actions Based on Kinematic Modeling and Frequency Analysis

In this paper, we propose a method for temporal segmentation of human repetitive actions based on frequency analysis of kinematic parameters, zero-velocity crossing detection, and adaptive k-means clustering. Since the human motion data may be captured with different modalities which have different temporal sampling rate and accuracy (e.g., optical motion capture systems vs. Microsoft Kinect), we first apply a generic full-body kinematic model with an unscented Kalman filter to convert the motion data into a unified representation that is robust to noise. Furthermore, we extract the most representative kinematic parameters via the primary frequency analysis. The sequences are segmented based on zero-velocity crossing of the selected parameters followed by an adaptive k-means clustering to identify the repetition segments. Experimental results demonstrate that for the motion data captured by both the motion capture system and the Microsoft Kinect, our proposed algorithm obtains robust segmentation of repetitive action sequences.

cs.CV↗

Evaluation of Pose Tracking Accuracy in the First and Second Generations of Microsoft Kinect

Microsoft Kinect camera and its skeletal tracking capabilities have been embraced by many researchers and commercial developers in various applications of real-time human movement analysis. In this paper, we evaluate the accuracy of the human kinematic motion data in the first and second generation of the Kinect system, and compare the results with an optical motion capture system. We collected motion data in 12 exercises for 10 different subjects and from three different viewpoints. We report on the accuracy of the joint localization and bone length estimation of Kinect skeletons in comparison to the motion capture. We also analyze the distribution of the joint localization offsets by fitting a mixture of Gaussian and uniform distribution models to determine the outliers in the Kinect motion data. Our analysis shows that overall Kinect 2 has more robust and more accurate tracking of human pose as compared to Kinect 1.

cs.CV↗

Content adaptive screen image scaling

This paper proposes an efficient content adaptive screen image scaling scheme for the real-time screen applications like remote desktop and screen sharing. In the proposed screen scaling scheme, a screen content classification step is first introduced to classify the screen image into text and pictorial regions. Afterward, we propose an adaptive shift linear interpolation algorithm to predict the new pixel values with the shift offset adapted to the content type of each pixel. The shift offset for each screen content type is offline optimized by minimizing the theoretical interpolation error based on the training samples respectively. The proposed content adaptive screen image scaling scheme can achieve good visual quality and also keep the low complexity for real-time applications.

cs.CV↗