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Qifeng Chen

Publications and source records attributed to Qifeng Chen.

At least 235 records · Page 13Linked to original sources

Neural Camera Simulators

We present a controllable camera simulator based on deep neural networks to synthesize raw image data under different camera settings, including exposure time, ISO, and aperture. The proposed simulator includes an exposure module that utilizes the principle of modern lens designs for correcting the luminance level. It also contains a noise module using the noise level function and an aperture module with adaptive attention to simulate the side effects on noise and defocus blur. To facilitate the learning of a simulator model, we collect a dataset of the 10,000 raw images of 450 scenes with different exposure settings. Quantitative experiments and qualitative comparisons show that our approach outperforms relevant baselines in raw data synthesize on multiple cameras. Furthermore, the camera simulator enables various applications, including large-aperture enhancement, HDR, auto exposure, and data augmentation for training local feature detectors. Our work represents the first attempt to simulate a camera sensor's behavior leveraging both the advantage of traditional raw sensor features and the power of data-driven deep learning.

cs.CV↗

DRINet: A Dual-Representation Iterative Learning Network for Point Cloud Segmentation

We present a novel and flexible architecture for point cloud segmentation with dual-representation iterative learning. In point cloud processing, different representations have their own pros and cons. Thus, finding suitable ways to represent point cloud data structure while keeping its own internal physical property such as permutation and scale-invariant is a fundamental problem. Therefore, we propose our work, DRINet, which serves as the basic network structure for dual-representation learning with great flexibility at feature transferring and less computation cost, especially for large-scale point clouds. DRINet mainly consists of two modules called Sparse Point-Voxel Feature Extraction and Sparse Voxel-Point Feature Extraction. By utilizing these two modules iteratively, features can be propagated between two different representations. We further propose a novel multi-scale pooling layer for pointwise locality learning to improve context information propagation. Our network achieves state-of-the-art results for point cloud classification and segmentation tasks on several datasets while maintaining high runtime efficiency. For large-scale outdoor scenarios, our method outperforms state-of-the-art methods with a real-time inference speed of 62ms per frame.

cs.CV↗

Joint Depth and Normal Estimation from Real-world Time-of-flight Raw Data

We present a novel approach to joint depth and normal estimation for time-of-flight (ToF) sensors. Our model learns to predict the high-quality depth and normal maps jointly from ToF raw sensor data. To achieve this, we meticulously constructed the first large-scale dataset (named ToF-100) with paired raw ToF data and ground-truth high-resolution depth maps provided by an industrial depth camera. In addition, we also design a simple but effective framework for joint depth and normal estimation, applying a robust Chamfer loss via jittering to improve the performance of our model. Our experiments demonstrate that our proposed method can efficiently reconstruct high-resolution depth and normal maps and significantly outperforms state-of-the-art approaches. Our code and data will be available at \url{https://github.com/hkustVisionRr/JointlyDepthNormalEstimation}

cs.CV↗

Enhanced Invertible Encoding for Learned Image Compression

Although deep learning based image compression methods have achieved promising progress these days, the performance of these methods still cannot match the latest compression standard Versatile Video Coding (VVC). Most of the recent developments focus on designing a more accurate and flexible entropy model that can better parameterize the distributions of the latent features. However, few efforts are devoted to structuring a better transformation between the image space and the latent feature space. In this paper, instead of employing previous autoencoder style networks to build this transformation, we propose an enhanced Invertible Encoding Network with invertible neural networks (INNs) to largely mitigate the information loss problem for better compression. Experimental results on the Kodak, CLIC, and Tecnick datasets show that our method outperforms the existing learned image compression methods and compression standards, including VVC (VTM 12.1), especially for high-resolution images. Our source code is available at https://github.com/xyq7/InvCompress.

eess.IV↗

A Categorized Reflection Removal Dataset with Diverse Real-world Scenes

Due to the lack of a large-scale reflection removal dataset with diverse real-world scenes, many existing reflection removal methods are trained on synthetic data plus a small amount of real-world data, which makes it difficult to evaluate the strengths or weaknesses of different reflection removal methods thoroughly. Furthermore, existing real-world benchmarks and datasets do not categorize image data based on the types and appearances of reflection (e.g., smoothness, intensity), making it hard to analyze reflection removal methods. Hence, we construct a new reflection removal dataset that is categorized, diverse, and real-world (CDR). A pipeline based on RAW data is used to capture perfectly aligned input images and transmission images. The dataset is constructed using diverse glass types under various environments to ensure diversity. By analyzing several reflection removal methods and conducting extensive experiments on our dataset, we show that state-of-the-art reflection removal methods generally perform well on blurry reflection but fail in obtaining satisfying performance on other types of real-world reflection. We believe our dataset can help develop novel methods to remove real-world reflection better. Our dataset is available at https://alexzhao-hugga.github.io/Real-World-Reflection-Removal/.

cs.CV↗

Stereo Waterdrop Removal with Row-wise Dilated Attention

Existing vision systems for autonomous driving or robots are sensitive to waterdrops adhered to windows or camera lenses. Most recent waterdrop removal approaches take a single image as input and often fail to recover the missing content behind waterdrops faithfully. Thus, we propose a learning-based model for waterdrop removal with stereo images. To better detect and remove waterdrops from stereo images, we propose a novel row-wise dilated attention module to enlarge attention's receptive field for effective information propagation between the two stereo images. In addition, we propose an attention consistency loss between the ground-truth disparity map and attention scores to enhance the left-right consistency in stereo images. Because of related datasets' unavailability, we collect a real-world dataset that contains stereo images with and without waterdrops. Extensive experiments on our dataset suggest that our model outperforms state-of-the-art methods both quantitatively and qualitatively. Our source code and the stereo waterdrop dataset are available at \href{https://github.com/VivianSZF/Stereo-Waterdrop-Removal}{https://github.com/VivianSZF/Stereo-Waterdrop-Removal}

cs.CV↗

Unsupervised Portrait Shadow Removal via Generative Priors

Portrait images often suffer from undesirable shadows cast by casual objects or even the face itself. While existing methods for portrait shadow removal require training on a large-scale synthetic dataset, we propose the first unsupervised method for portrait shadow removal without any training data. Our key idea is to leverage the generative facial priors embedded in the off-the-shelf pretrained StyleGAN2. To achieve this, we formulate the shadow removal task as a layer decomposition problem: a shadowed portrait image is constructed by the blending of a shadow image and a shadow-free image. We propose an effective progressive optimization algorithm to learn the decomposition process. Our approach can also be extended to portrait tattoo removal and watermark removal. Qualitative and quantitative experiments on a real-world portrait shadow dataset demonstrate that our approach achieves comparable performance with supervised shadow removal methods. Our source code is available at https://github.com/YingqingHe/Shadow-Removal-via-Generative-Priors.

cs.CV↗

Robust Federated Learning with Attack-Adaptive Aggregation

Federated learning is vulnerable to various attacks, such as model poisoning and backdoor attacks, even if some existing defense strategies are used. To address this challenge, we propose an attack-adaptive aggregation strategy to defend against various attacks for robust federated learning. The proposed approach is based on training a neural network with an attention mechanism that learns the vulnerability of federated learning models from a set of plausible attacks. To the best of our knowledge, our aggregation strategy is the first one that can be adapted to defend against various attacks in a data-driven fashion. Our approach has achieved competitive performance in defending model poisoning and backdoor attacks in federated learning tasks on image and text datasets.

cs.LG↗

MFuseNet: Robust Depth Estimation with Learned Multiscopic Fusion

We design a multiscopic vision system that utilizes a low-cost monocular RGB camera to acquire accurate depth estimation. Unlike multi-view stereo with images captured at unconstrained camera poses, the proposed system controls the motion of a camera to capture a sequence of images in horizontally or vertically aligned positions with the same parallax. In this system, we propose a new heuristic method and a robust learning-based method to fuse multiple cost volumes between the reference image and its surrounding images. To obtain training data, we build a synthetic dataset with multiscopic images. The experiments on the real-world Middlebury dataset and real robot demonstration show that our multiscopic vision system outperforms traditional two-frame stereo matching methods in depth estimation. Our code and dataset are available at https://sites.google.com/view/multiscopic.

cs.CV↗

Evaluating adversarial robustness in simulated cerebellum

It is well known that artificial neural networks are vulnerable to adversarial examples, in which great efforts have been made to improve the robustness. However, such examples are usually imperceptible to humans, and thus their effect on biological neural circuits is largely unknown. This paper will investigate the adversarial robustness in a simulated cerebellum, a well-studied supervised learning system in computational neuroscience. Specifically, we propose to study three unique characteristics revealed in the cerebellum: (i) network width; (ii) long-term depression on the parallel fiber-Purkinje cell synapses; (iii) sparse connectivity in the granule layer, and hypothesize that they will be beneficial for improving robustness. To the best of our knowledge, this is the first attempt to examine the adversarial robustness in simulated cerebellum models. The results are negative in the experimental phase -- no significant improvements in robustness are discovered from the proposed three mechanisms. Consequently, the cerebellum is expected to be vulnerable to adversarial examples as the deep neural networks under batch training. Neuroscientists are encouraged to fool the biological system in experiments with adversarial attacks.

cs.NE↗

Video Super-Resolution with Long-Term Self-Exemplars

Existing video super-resolution methods often utilize a few neighboring frames to generate a higher-resolution image for each frame. However, the redundant information between distant frames has not been fully exploited in these methods: corresponding patches of the same instance appear across distant frames at different scales. Based on this observation, we propose a video super-resolution method with long-term cross-scale aggregation that leverages similar patches (self-exemplars) across distant frames. Our model also consists of a multi-reference alignment module to fuse the features derived from similar patches: we fuse the features of distant references to perform high-quality super-resolution. We also propose a novel and practical training strategy for referenced-based super-resolution. To evaluate the performance of our proposed method, we conduct extensive experiments on our collected CarCam dataset and the Waymo Open dataset, and the results demonstrate our method outperforms state-of-the-art methods. Our source code will be publicly available.

cs.CV↗

SinIR: Efficient General Image Manipulation with Single Image Reconstruction

We propose SinIR, an efficient reconstruction-based framework trained on a single natural image for general image manipulation, including super-resolution, editing, harmonization, paint-to-image, photo-realistic style transfer, and artistic style transfer. We train our model on a single image with cascaded multi-scale learning, where each network at each scale is responsible for image reconstruction. This reconstruction objective greatly reduces the complexity and running time of training, compared to the GAN objective. However, the reconstruction objective also exacerbates the output quality. Therefore, to solve this problem, we further utilize simple random pixel shuffling, which also gives control over manipulation, inspired by the Denoising Autoencoder. With quantitative evaluation, we show that SinIR has competitive performance on various image manipulation tasks. Moreover, with a much simpler training objective (i.e., reconstruction), SinIR is trained 33.5 times faster than SinGAN (for 500 X 500 images) that solves similar tasks. Our code is publicly available at github.com/YooJiHyeong/SinIR.

cs.CV↗

Image Inpainting with External-internal Learning and Monochromic Bottleneck

Although recent inpainting approaches have demonstrated significant improvements with deep neural networks, they still suffer from artifacts such as blunt structures and abrupt colors when filling in the missing regions. To address these issues, we propose an external-internal inpainting scheme with a monochromic bottleneck that helps image inpainting models remove these artifacts. In the external learning stage, we reconstruct missing structures and details in the monochromic space to reduce the learning dimension. In the internal learning stage, we propose a novel internal color propagation method with progressive learning strategies for consistent color restoration. Extensive experiments demonstrate that our proposed scheme helps image inpainting models produce more structure-preserved and visually compelling results.

cs.CV↗

Involution: Inverting the Inherence of Convolution for Visual Recognition

Convolution has been the core ingredient of modern neural networks, triggering the surge of deep learning in vision. In this work, we rethink the inherent principles of standard convolution for vision tasks, specifically spatial-agnostic and channel-specific. Instead, we present a novel atomic operation for deep neural networks by inverting the aforementioned design principles of convolution, coined as involution. We additionally demystify the recent popular self-attention operator and subsume it into our involution family as an over-complicated instantiation. The proposed involution operator could be leveraged as fundamental bricks to build the new generation of neural networks for visual recognition, powering different deep learning models on several prevalent benchmarks, including ImageNet classification, COCO detection and segmentation, together with Cityscapes segmentation. Our involution-based models improve the performance of convolutional baselines using ResNet-50 by up to 1.6% top-1 accuracy, 2.5% and 2.4% bounding box AP, and 4.7% mean IoU absolutely while compressing the computational cost to 66%, 65%, 72%, and 57% on the above benchmarks, respectively. Code and pre-trained models for all the tasks are available at https://github.com/d-li14/involution.

cs.CV↗

Invertible Image Signal Processing

Unprocessed RAW data is a highly valuable image format for image editing and computer vision. However, since the file size of RAW data is huge, most users can only get access to processed and compressed sRGB images. To bridge this gap, we design an Invertible Image Signal Processing (InvISP) pipeline, which not only enables rendering visually appealing sRGB images but also allows recovering nearly perfect RAW data. Due to our framework's inherent reversibility, we can reconstruct realistic RAW data instead of synthesizing RAW data from sRGB images without any memory overhead. We also integrate a differentiable JPEG compression simulator that empowers our framework to reconstruct RAW data from JPEG images. Extensive quantitative and qualitative experiments on two DSLR demonstrate that our method obtains much higher quality in both rendered sRGB images and reconstructed RAW data than alternative methods.

eess.IV↗

Robust Reflection Removal with Reflection-free Flash-only Cues

We propose a simple yet effective reflection-free cue for robust reflection removal from a pair of flash and ambient (no-flash) images. The reflection-free cue exploits a flash-only image obtained by subtracting the ambient image from the corresponding flash image in raw data space. The flash-only image is equivalent to an image taken in a dark environment with only a flash on. We observe that this flash-only image is visually reflection-free, and thus it can provide robust cues to infer the reflection in the ambient image. Since the flash-only image usually has artifacts, we further propose a dedicated model that not only utilizes the reflection-free cue but also avoids introducing artifacts, which helps accurately estimate reflection and transmission. Our experiments on real-world images with various types of reflection demonstrate the effectiveness of our model with reflection-free flash-only cues: our model outperforms state-of-the-art reflection removal approaches by more than 5.23dB in PSNR, 0.04 in SSIM, and 0.068 in LPIPS. Our source code and dataset are publicly available at {github.com/ChenyangLEI/flash-reflection-removal}.

cs.CV↗

Video Deblurring by Fitting to Test Data

Motion blur in videos captured by autonomous vehicles and robots can degrade their perception capability. In this work, we present a novel approach to video deblurring by fitting a deep network to the test video. Our key observation is that some frames in a video with motion blur are much sharper than others, and thus we can transfer the texture information in those sharp frames to blurry frames. Our approach heuristically selects sharp frames from a video and then trains a convolutional neural network on these sharp frames. The trained network often absorbs enough details in the scene to perform deblurring on all the video frames. As an internal learning method, our approach has no domain gap between training and test data, which is a problematic issue for existing video deblurring approaches. The conducted experiments on real-world video data show that our model can reconstruct clearer and sharper videos than state-of-the-art video deblurring approaches. Code and data are available at https://github.com/xrenaa/Deblur-by-Fitting.

cs.CV↗

TPCN: Temporal Point Cloud Networks for Motion Forecasting

We propose the Temporal Point Cloud Networks (TPCN), a novel and flexible framework with joint spatial and temporal learning for trajectory prediction. Unlike existing approaches that rasterize agents and map information as 2D images or operate in a graph representation, our approach extends ideas from point cloud learning with dynamic temporal learning to capture both spatial and temporal information by splitting trajectory prediction into both spatial and temporal dimensions. In the spatial dimension, agents can be viewed as an unordered point set, and thus it is straightforward to apply point cloud learning techniques to model agents' locations. While the spatial dimension does not take kinematic and motion information into account, we further propose dynamic temporal learning to model agents' motion over time. Experiments on the Argoverse motion forecasting benchmark show that our approach achieves the state-of-the-art results.

cs.CV↗