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Qihang Zhang

Publications and source records attributed to Qihang Zhang.

At least 19 recordsLinked to original sources

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Zero-shot cross-task generalization, where a policy must execute manipulation tasks never seen during training, remains a central challenge in robot learning. In large language models, a novel task can be performed simply by specifying it in the context, without any parameter update. This form of in-context learning (ICL) turns generalization into a problem of task specification. To achieve cross-task generalization, we bring this paradigm to robotic manipulation, and argue that the natural task specification for manipulation is a human video: unlike language, it provides rich visual cues about the intended task evolution. We present Zero-WAM, a causal video-action model that executes unseen tasks by following in-context human video guidance. To address the scarcity of task-rich paired human-robot data, we propose an automatic pipeline that converts task-sampled robot trajectories into semantically matched human videos, yielding HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks. For model training, we further introduce an in-context future chunk prediction (IFP) objective that suppresses shortcuts learned from seen tasks and forces the policy to draw task information from the video prompt. On seven unseen tasks in RoboTwin 2.0 simulation, Zero-WAM achieves a 47.0% average success rate, an absolute improvement of 29.5 percentage points over the strongest video-action baseline. In real-world evaluations, it follows human video guidance to generalize to unseen task configurations involving multi-object scenes, long-horizon manipulation, and fine-grained insertion.

cs.RO

4DAnyone: Create Anyone in 4D from a Casual Monocular Video

We present 4DAnyone, a framework for reconstructing 4D humans from an uncalibrated monocular video by generating reconstruction-grade multiview-consistent videos and lifting them into 4D Gaussian Splatting (4DGS). Existing camera-controlled video diffusion models synthesize plausible novel-view videos but fail to maintain consistency when scaled to the tens of target views required for 4DGS reconstruction. We identify this failure as a bounded-attention-context problem: when target views exceed the capacity of a single DiT forward pass, they must be split into groups, exposing two coupled bottlenecks. On the reference-context side, conditioning on all previously generated views grows as $O(N)$, weakening cross-view appearance guidance. On the target-context side, disjoint groups cannot directly exchange information, causing global structural drift. 4DAnyone addresses both bottlenecks with two complementary designs: Reference Context Packing (RCP) compresses growing reference views into a fixed-length mixed-resolution context with $O(1)$ reference-context complexity, while Target Context Routing (TCR) rotates target-view groupings during denoising to share context across groups at high-noise steps and stabilize details at low-noise steps. We further build the MVGameHuman dataset using our in-house game engine and combine it with light-stage and in-the-wild video datasets for training. Experiments on DNA-Rendering and DyMVHumans show that 4DAnyone outperforms prior methods in both novel-view video quality and downstream 4DGS reconstruction, with robust in-the-wild generalization. See our project page for video results and source code: https://4danyone.github.io.

cs.CV

Do We Really Need Adaptive Global Spatial Attention for Traffic Forecasting?

Existing traffic forecasting models commonly focus on extracting spatial dependencies, particularly global spatial information, which characterizes the representations obtained through interactions between each node and all nodes across the traffic network. However, the underlying mechanism by which global information is modeled and extracted remains insufficiently investigated. Whether global information must be extracted by high-degree-of-freedom adaptive attention or can be captured by a simple global aggregation operator remains unclear. For this purpose, we design a controlled ablation framework that replaces only the spatial mixing module to test attention-based global interaction. Across six traffic benchmarks, standard spatial attention yields relative MAE changes of $-1.58\%$ to $+1.26\%$ compared with uniform full-range mixing, and we observe no consistent advantage for standard spatial attention, while uniform full-range mixing reduces node-scale spatial-mixing complexity from $O(N^2)$ to $O(N)$. We further propose a hypothesized model that decomposes spatial attention into a row-uniform global background and a non-uniform residual. The residual shows dataset-dependent effects. Overall, uniform full-range mixing provides a strong global spatial baseline, while the non-uniform attention residual is not consistently beneficial across datasets.

cs.AI

Native Video-Action Pretraining for Generalizable Robot Control

The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation is inherently inadequate for physical environments. To bridge this gap, we present LingBot-VA 2.0, a video-action foundation model built from the ground up for embodiment. Four core design principles showcase its evolution from LingBot-VA. (1) Departing from traditional reconstruction-focused VAEs, we introduce a semantic visual-action tokenizer, which aligns visual representations with both semantics and actions, improving instruction following and action precision in subsequent policy learning. (2) Given the strictly causal nature of temporal dynamics, we adopt a causal pretraining paradigm, training from scratch to circumvent the catastrophic forgetting that frequently occurs when adapting bidirectional architectures. (3) To meet the demands of high-frequency inference, our model employs a sparse MoE backbone, expanding model capacity without compromising efficiency. (4) Real-time closed-loop control is realized through an enhanced asynchronous inference scheme, which predicts future latents in parallel with action execution while re-grounding each rollout on the latest observation via learned forward dynamics. Real-world deployment validates LingBot-VA 2.0 as a robust foundation model, as evidenced by its few-shot generalization across complex manipulation tasks.

cs.RO

CPDDNet: Color-Polarization Denoising and Demosaicking Network

Color-polarization imaging using a color-polarization filter array (CPFA) sensor captures both texture (color intensity) and physical (polarization) information of the scene in a single shot, enabling various applications in computer vision. However, the raw mosaic output from a CPFA sensor often suffers from severe noise and resolution loss, especially under low-light conditions. Existing methods generally focus on either denoising or demosaicking tasks, failing to capture the coupling between them and neglecting shared low-level features. In this paper, we propose a color-polarization denoising and demosaicking network (CPDDNet), which is a joint framework that performs noise removal and CPFA interpolation using a feature fusion module that retains the features from the CPFA raw data at both the denoising and the demosaicking stages. Experimental results demonstrate that CPDDNet significantly enhances image quality and polarization parameter accuracy, outperforming existing approaches on a real dataset.

cs.CV

RepWAM: World Action Modeling with Representation Visual-Action Tokenizers

This work presents RepWAM, a representation-centric world action model (WAM) built on representation visual-action tokenizers. Existing WAMs typically inherit reconstruction-oriented video tokenizers from pretrained video generation models. Although these tokenizers preserve visual fidelity, pixel reconstruction alone provides limited guidance for learning instruction-following dynamics that connect future prediction with robot control. To address this, we explore a semantic visual-action latent space for representation-centric world action modeling. Specifically, we train a representation visual-action tokenizer that maps visual inputs into aligned visual and latent action tokens. We then pretrain our WAM to jointly model future visual states and the latent actions that connect them under language instructions, followed by adaptation to real robot trajectories for closed-loop manipulation. Experiments on real-world manipulation tasks and simulation benchmarks show that RepWAM delivers strong performance across diverse manipulation settings, while ablations highlight the value of semantic visual-action tokenization over reconstruction-oriented alternatives. These results establish representation visual-action tokenization as a promising foundation for world action models and a step toward generalist robot policies. Code and weights will be available at https://github.com/wdrink/RepWAM.

cs.CV

Next Forcing: Causal World Modeling with Multi-Chunk Prediction

Autoregressive video generation has emerged as a powerful paradigm for World Action Models (WAMs). However, existing approaches suffer from slow training convergence and limited converged accuracy, particularly at high frame rates, as the training supervision is confined to the current chunk without explicit signals about future dynamics; they also suffer from slow inference due to iterative video denoising. In this paper, we present Next Forcing, a multi-chunk prediction (MCP) framework for causal world modeling that enables faster training, higher accuracy, and accelerated inference. Inspired by multi-token prediction in large language models, Next Forcing introduces an MCP training objective that augments the main model with lightweight auxiliary MCP modules to simultaneously denoise video chunks at multiple future temporal horizons (next$^1$, next$^2$, next$^3$ chunks). These MCP modules form a causal chain across prediction depths, where intermediate features fused from multiple layers of the main model are leveraged to predict future dynamics, allowing near-future predictions to inform farther-future ones and providing dense multi-scale temporal supervision back to the main model. During training, the MCP modules significantly accelerate convergence and improve converged accuracy, especially at high frame rates: at 50 fps, Next Forcing achieves a 93.1% relative improvement over LingBot-VA at 5k training steps and 2.3x faster convergence, and establishes new state-of-the-art results on the RoboTwin benchmark (94.1/93.5% on Clean/Random). At inference, the MCP modules can be retained to predict the next video chunk in parallel with the current one, achieving 2x inference acceleration. Next Forcing also demonstrates significant improvements on PhyWorld, a benchmark evaluating adherence to physical laws in video generation, and over 50% FVD reduction on general video pretraining.

cs.CV

Explicit Critic Guidance for Aligning Diffusion Models

Online reinforcement learning is becoming increasingly important for aligning diffusion models with non-differentiable objectives. However, existing methods still face limitations in assigning fine-grained credit along denoising trajectories and in realizing stable value-based optimization. We propose a state-aligned latent actor-critic framework for diffusion post-training, in which the diffusion model serves as its own timestep-conditioned value function and predicts values directly on noisy latent states. This enables trajectory-level PPO training, supports stable actor-critic optimization with simple conditioning and value pretraining strategies, and naturally allows the learned critic to be reused for inference-time steering. We further extend the framework to multi-reward optimization, where joint training with complementary rewards helps alleviate reward hacking. Across both UNet- and DiT-based backbones, our method consistently outperforms prior group-relative RL and actor-critic baselines on single-reward and multi-reward benchmarks, while test-time steering provides additional gains in generation quality.

cs.LG

Causal World Modeling for Robot Control

This work highlights that video world modeling, alongside vision-language pre-training, establishes a fresh and independent foundation for robot learning. Intuitively, video world models provide the ability to imagine the near future by understanding the causality between actions and visual dynamics. Inspired by this, we introduce LingBot-VA, an autoregressive diffusion framework that learns frame prediction and policy execution simultaneously. Our model features three carefully crafted designs: (1) a shared latent space, integrating vision and action tokens, driven by a Mixture-of-Transformers (MoT) architecture, (2) a closed-loop rollout mechanism, allowing for ongoing acquisition of environmental feedback with ground-truth observations, (3) an asynchronous inference pipeline, parallelizing action prediction and motor execution to support efficient control. We evaluate our model on both simulation benchmarks and real-world scenarios, where it shows significant promise in long-horizon manipulation, data efficiency in post-training, and strong generalizability to novel configurations. The code and model are made publicly available to facilitate the community.

cs.CV

BulletTime: Decoupled Control of Time and Camera Pose for Video Generation

Emerging video diffusion models achieve high visual fidelity but fundamentally couple scene dynamics with camera motion, limiting their ability to provide precise spatial and temporal control. We introduce a 4D-controllable video diffusion framework that explicitly decouples scene dynamics from camera pose, enabling fine-grained manipulation of both scene dynamics and camera viewpoint. Our framework takes continuous world-time sequences and camera trajectories as conditioning inputs, injecting them into the video diffusion model through a 4D positional encoding in the attention layer and adaptive normalizations for feature modulation. To train this model, we curate a unique dataset in which temporal and camera variations are independently parameterized; this dataset will be made public. Experiments show that our model achieves robust real-world 4D control across diverse timing patterns and camera trajectories, while preserving high generation quality and outperforming prior work in controllability. See our website for codes and video results: https://19reborn.github.io/Bullet4D/

cs.CV

Uncovering Strategic Egoism Behaviors in Large Language Models

Large language models (LLMs) face growing trustworthiness concerns (\eg, deception), which hinder their safe deployment in high-stakes decision-making scenarios. In this paper, we present the first systematic investigation of strategic egoism (SE), a form of rule-bounded self-interest in which models pursue short-term or self-serving gains while disregarding collective welfare and ethical considerations. To quantitatively assess this phenomenon, we introduce SEBench, a benchmark comprising 160 scenarios across five domains. Each scenario features a single-role decision-making context, with psychologically grounded choice sets designed to elicit self-serving behaviors. These behavior-driven tasks assess egoistic tendencies along six dimensions, such as manipulation, rule circumvention, and self-interest prioritization. Building on this, we conduct extensive experiments across 5 open-sourced and 2 commercial LLMs, where we observe that strategic egoism emerges universally across models. Surprisingly, we found a positive correlation between egoistic tendencies and toxic language behaviors, suggesting that strategic egoism may underlie broader misalignment risks.

cs.CY

Test-Time Steering for Lossless Text Compression via Weighted Product of Experts

Lossless compression techniques are crucial in an era of rapidly growing data. Traditional universal compressors like gzip offer low computational overhead, high speed, and broad applicability across data distributions. However, they often lead to worse compression rates than modern neural compressors, which leverage large-scale training data to model data distributions more effectively. Despite their advantages, neural compressors struggle to generalize to unseen data. To address this limitation, we propose a novel framework that performs Test-Time Steering via a Weighted Product of Experts (wPoE). At inference, our method adaptively combines a universal compression model with a pretrained neural language model, ensuring the compression rate is at least as good as that of the best individual model. Extensive experiments demonstrate that our approach improves the performance of text compression without requiring fine-tuning. Furthermore, it seamlessly integrates with any autoregressive language model, providing a practical solution for enhancing text compression across diverse data distributions.

cs.CL

Phase amplification microscopy with femtometer-level accuracy

We demonstrate a major breakthrough in laser interferometry and microscopy achieving femtometer-level measurement accuracy and beyond, termed Phase Amplification microscopy ({\Phi}-Amp). By exploiting the native silicide substrate as a phase cavity, our phase-gain theory predicts that weak sub-atomic phase signals can be magnified over 1000-fold, thus bypassing the shot-noise limit. We experimentally achieved a 158.2-fold phase gain for graphene in ambient air, corresponding ~ 730 femtometer accuracy. To fully unleash the potential of {\Phi}-Amp for atomic fabrication and quantum measurement, we quantified interlayer spacing differences between AB-stacked and 30-degree-twisted bilayer graphene to be ~ 0.77 Angstroms and further detected atomic impurities and defects on large atomic structures. As the first wide-field metrology tool, we envision {\Phi}-Amp may accelerate the scaling up of atomic quantum devices.

physics.optics

Quantitative Decomposition of Speckle Decorrelation for Inverse Problems in Complex Wave Scattering

Optical scattering remains one of the richest phenomena to study in classical optics. Wavefronts that are severely distorted due to scattering still carry significant information about the optical path upstream. Decoding typically starts with the autocorrelation function; yet the precise relationship between it and scatterer statistics still remains unexplored, hindering the model-based method for inverse problems. Here, we reveal that decorrelation due to backward scattering may be quantified as two distinct terms: the first expresses scattering from the surface, whereas the second is due to the volume beneath. The two terms encode higher-order statistics of their respective regimes within the specimen; Experimental studies on representative custom-made scatterers match theoretical predictions with an overall L1-error of less than 0.2%, providing an advanced forward model for various model-based inverse approaches. As a proof-of-concept, we present two examples, scatterer particle size estimation and reconstruction of the incident beam profile, to validate this improvement.

physics.optics

DSplats: 3D Generation by Denoising Splats-Based Multiview Diffusion Models

Generating high-quality 3D content requires models capable of learning robust distributions of complex scenes and the real-world objects within them. Recent Gaussian-based 3D reconstruction techniques have achieved impressive results in recovering high-fidelity 3D assets from sparse input images by predicting 3D Gaussians in a feed-forward manner. However, these techniques often lack the extensive priors and expressiveness offered by Diffusion Models. On the other hand, 2D Diffusion Models, which have been successfully applied to denoise multiview images, show potential for generating a wide range of photorealistic 3D outputs but still fall short on explicit 3D priors and consistency. In this work, we aim to bridge these two approaches by introducing DSplats, a novel method that directly denoises multiview images using Gaussian Splat-based Reconstructors to produce a diverse array of realistic 3D assets. To harness the extensive priors of 2D Diffusion Models, we incorporate a pretrained Latent Diffusion Model into the reconstructor backbone to predict a set of 3D Gaussians. Additionally, the explicit 3D representation embedded in the denoising network provides a strong inductive bias, ensuring geometrically consistent novel view generation. Our qualitative and quantitative experiments demonstrate that DSplats not only produces high-quality, spatially consistent outputs, but also sets a new standard in single-image to 3D reconstruction. When evaluated on the Google Scanned Objects dataset, DSplats achieves a PSNR of 20.38, an SSIM of 0.842, and an LPIPS of 0.109.

eess.IV

World-consistent Video Diffusion with Explicit 3D Modeling

Recent advancements in diffusion models have set new benchmarks in image and video generation, enabling realistic visual synthesis across single- and multi-frame contexts. However, these models still struggle with efficiently and explicitly generating 3D-consistent content. To address this, we propose World-consistent Video Diffusion (WVD), a novel framework that incorporates explicit 3D supervision using XYZ images, which encode global 3D coordinates for each image pixel. More specifically, we train a diffusion transformer to learn the joint distribution of RGB and XYZ frames. This approach supports multi-task adaptability via a flexible inpainting strategy. For example, WVD can estimate XYZ frames from ground-truth RGB or generate novel RGB frames using XYZ projections along a specified camera trajectory. In doing so, WVD unifies tasks like single-image-to-3D generation, multi-view stereo, and camera-controlled video generation. Our approach demonstrates competitive performance across multiple benchmarks, providing a scalable solution for 3D-consistent video and image generation with a single pretrained model.

cs.CV

Integrated lithium niobate photonic computing circuit based on efficient and high-speed electro-optic conversion

Here we show a photonic computing accelerator utilizing a system-level thin-film lithium niobate circuit which overcomes this limitation. Leveraging the strong electro-optic (Pockels) effect and the scalability of this platform, we demonstrate photonic computation at speeds up to 1.36 TOPS while consuming 0.057 pJ/OP. Our system features more than 100 thin-film lithium niobate high-performance components working synergistically, surpassing state-of-the-art systems on this platform. We further demonstrate binary-classification, handwritten-digit classification, and image classification with remarkable accuracy, showcasing our system's capability of executing real algorithms. Finally, we investigate the opportunities offered by combining our system with a hybrid-integrated distributed feedback laser source and a heterogeneous-integrated modified uni-traveling carrier photodiode. Our results illustrate the promise of thin-film lithium niobate as a computational platform, addressing current bottlenecks in both electronic and photonic computation. Its unique properties of high-performance electro-optic weight encoding and conversion, wafer-scale scalability, and compatibility with integrated lasers and detectors, position thin-film lithium niobate photonics as a valuable complement to silicon photonics, with extensions to applications in ultrafast and power-efficient signal processing and ranging.

physics.optics

DART: Denoising Autoregressive Transformer for Scalable Text-to-Image Generation

Diffusion models have become the dominant approach for visual generation. They are trained by denoising a Markovian process which gradually adds noise to the input. We argue that the Markovian property limits the model's ability to fully utilize the generation trajectory, leading to inefficiencies during training and inference. In this paper, we propose DART, a transformer-based model that unifies autoregressive (AR) and diffusion within a non-Markovian framework. DART iteratively denoises image patches spatially and spectrally using an AR model that has the same architecture as standard language models. DART does not rely on image quantization, which enables more effective image modeling while maintaining flexibility. Furthermore, DART seamlessly trains with both text and image data in a unified model. Our approach demonstrates competitive performance on class-conditioned and text-to-image generation tasks, offering a scalable, efficient alternative to traditional diffusion models. Through this unified framework, DART sets a new benchmark for scalable, high-quality image synthesis.

cs.CV