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Qile Zhu

Publications and source records attributed to Qile Zhu.

10 recordsLinked to original sources

Do LLMs Beat Nash? Testing Decentralized Coordination in Self-Play Multi-Agent Games

Large language model agents deployed without a central controller are often assumed to require communication to coordinate their actions. We ask what remains possible without it: when independent instances of the same model cannot communicate, can they still reason about their counterparts well enough to exceed the standard game-theoretic baseline for uncoordinated play? We introduce a benchmark of one-shot, no-communication games in which each of thirteen language models is told only that its counterparts are running the same model and is evaluated against the Nash equilibrium of the underlying game. In two-player matrix games spanning seven archetypes and two to ten actions per player, two frontier-hosted models consistently exceed their Nash benchmark, approaching the optimal joint outcome in several archetypes, while most open-weight models achieve only partial gains that vary sharply by game structure. Performance degrades substantially in team-based games with four or more interchangeable agents, particularly as the action space grows, suggesting that whatever capability drives self-play gains in dyadic games does not transfer to larger multi-agent teams.

cs.MA

Quaternion-Based Robust PCA for Efficient Moving Target Detection and Background Recovery in Color Videos

Moving target detection is a challenging computer vision task aimed at generating accurate segmentation maps in diverse in-the-wild color videos captured by static cameras. If backgrounds and targets can be simultaneously extracted and recombined, such synthetic data can significantly enrich annotated in-the-wild datasets and enhance the generalization ability of deep models. Quaternion-based RPCA (QRPCA) is a promising unsupervised paradigm for color image processing. However, in color video processing, Quaternion Singular Value Decomposition (QSVD) incurs high computational costs, and rank-1 quaternion matrix fails to yield rank-1 color channels. In this paper, we reduce the computational complexity of QSVD to o(1) by utilizing a quaternion Riemannian manifold. Furthermor, we propose the universal QRPCA (uQRPCA) framework, which achieves a balance in simultaneously segmenting targets and recovering backgrounds from color videos. Moreover, we expand to uQRPCA+ by introducing the Color Rank-1 Batch (CR1B) method to further process and obtain the ideal low-rank background across color channels. Experiments demonstrate our uQRPCA+ achieves State Of The Art (SOTA) performance on moving target detection and background recovery tasks compared to existing open-source methods. Our implementation is publicly available on GitHub at https://github.com/Ruchtech/uQRPCA

cs.CV

Learning Fast and Slow: PROPEDEUTICA for Real-time Malware Detection

Existing malware detectors on safety-critical devices have difficulties in runtime detection due to the performance overhead. In this paper, we introduce PROPEDEUTICA, a framework for efficient and effective real-time malware detection, leveraging the best of conventional machine learning (ML) and deep learning (DL) techniques. In PROPEDEUTICA, all software start execution are considered as benign and monitored by a conventional ML classifier for fast detection. If the software receives a borderline classification from the ML detector (e.g. the software is 50% likely to be benign and 50% likely to be malicious), the software will be transferred to a more accurate, yet performance demanding DL detector. To address spatial-temporal dynamics and software execution heterogeneity, we introduce a novel DL architecture (DEEPMALWARE) for PROPEDEUTICA with multi-stream inputs. We evaluated PROPEDEUTICA with 9,115 malware samples and 1,338 benign software from various categories for the Windows OS. With a borderline interval of [30%-70%], PROPEDEUTICA achieves an accuracy of 94.34% and a false-positive rate of 8.75%, with 41.45% of the samples moved for DEEPMALWARE analysis. Even using only CPU, PROPEDEUTICA can detect malware within less than 0.1 seconds.

cs.CR

Don't Parse, Insert: Multilingual Semantic Parsing with Insertion Based Decoding

Semantic parsing is one of the key components of natural language understanding systems. A successful parse transforms an input utterance to an action that is easily understood by the system. Many algorithms have been proposed to solve this problem, from conventional rulebased or statistical slot-filling systems to shiftreduce based neural parsers. For complex parsing tasks, the state-of-the-art method is based on autoregressive sequence to sequence models to generate the parse directly. This model is slow at inference time, generating parses in O(n) decoding steps (n is the length of the target sequence). In addition, we demonstrate that this method performs poorly in zero-shot cross-lingual transfer learning settings. In this paper, we propose a non-autoregressive parser which is based on the insertion transformer to overcome these two issues. Our approach 1) speeds up decoding by 3x while outperforming the autoregressive model and 2) significantly improves cross-lingual transfer in the low-resource setting by 37% compared to autoregressive baseline. We test our approach on three well-known monolingual datasets: ATIS, SNIPS and TOP. For cross lingual semantic parsing, we use the MultiATIS++ and the multilingual TOP datasets.

cs.CL

Asking Complex Questions with Multi-hop Answer-focused Reasoning

Asking questions from natural language text has attracted increasing attention recently, and several schemes have been proposed with promising results by asking the right question words and copy relevant words from the input to the question. However, most state-of-the-art methods focus on asking simple questions involving single-hop relations. In this paper, we propose a new task called multihop question generation that asks complex and semantically relevant questions by additionally discovering and modeling the multiple entities and their semantic relations given a collection of documents and the corresponding answer 1. To solve the problem, we propose multi-hop answer-focused reasoning on the grounded answer-centric entity graph to include different granularity levels of semantic information including the word-level and document-level semantics of the entities and their semantic relations. Through extensive experiments on the HOTPOTQA dataset, we demonstrate the superiority and effectiveness of our proposed model that serves as a baseline to motivate future work.

cs.CL

A Batch Normalized Inference Network Keeps the KL Vanishing Away

Variational Autoencoder (VAE) is widely used as a generative model to approximate a model's posterior on latent variables by combining the amortized variational inference and deep neural networks. However, when paired with strong autoregressive decoders, VAE often converges to a degenerated local optimum known as "posterior collapse". Previous approaches consider the Kullback Leibler divergence (KL) individual for each datapoint. We propose to let the KL follow a distribution across the whole dataset, and analyze that it is sufficient to prevent posterior collapse by keeping the expectation of the KL's distribution positive. Then we propose Batch Normalized-VAE (BN-VAE), a simple but effective approach to set a lower bound of the expectation by regularizing the distribution of the approximate posterior's parameters. Without introducing any new model component or modifying the objective, our approach can avoid the posterior collapse effectively and efficiently. We further show that the proposed BN-VAE can be extended to conditional VAE (CVAE). Empirically, our approach surpasses strong autoregressive baselines on language modeling, text classification and dialogue generation, and rivals more complex approaches while keeping almost the same training time as VAE.

cs.LG

Local Contextual Attention with Hierarchical Structure for Dialogue Act Recognition

Dialogue act recognition is a fundamental task for an intelligent dialogue system. Previous work models the whole dialog to predict dialog acts, which may bring the noise from unrelated sentences. In this work, we design a hierarchical model based on self-attention to capture intra-sentence and inter-sentence information. We revise the attention distribution to focus on the local and contextual semantic information by incorporating the relative position information between utterances. Based on the found that the length of dialog affects the performance, we introduce a new dialog segmentation mechanism to analyze the effect of dialog length and context padding length under online and offline settings. The experiment shows that our method achieves promising performance on two datasets: Switchboard Dialogue Act and DailyDialog with the accuracy of 80.34\% and 85.81\% respectively. Visualization of the attention weights shows that our method can learn the context dependency between utterances explicitly.

cs.CL

Improving Question Generation with Sentence-level Semantic Matching and Answer Position Inferring

Taking an answer and its context as input, sequence-to-sequence models have made considerable progress on question generation. However, we observe that these approaches often generate wrong question words or keywords and copy answer-irrelevant words from the input. We believe that lacking global question semantics and exploiting answer position-awareness not well are the key root causes. In this paper, we propose a neural question generation model with two concrete modules: sentence-level semantic matching and answer position inferring. Further, we enhance the initial state of the decoder by leveraging the answer-aware gated fusion mechanism. Experimental results demonstrate that our model outperforms the state-of-the-art (SOTA) models on SQuAD and MARCO datasets. Owing to its generality, our work also improves the existing models significantly.

cs.CL

Adversarial Examples: Attacks and Defenses for Deep Learning

With rapid progress and significant successes in a wide spectrum of applications, deep learning is being applied in many safety-critical environments. However, deep neural networks have been recently found vulnerable to well-designed input samples, called adversarial examples. Adversarial examples are imperceptible to human but can easily fool deep neural networks in the testing/deploying stage. The vulnerability to adversarial examples becomes one of the major risks for applying deep neural networks in safety-critical environments. Therefore, attacks and defenses on adversarial examples draw great attention. In this paper, we review recent findings on adversarial examples for deep neural networks, summarize the methods for generating adversarial examples, and propose a taxonomy of these methods. Under the taxonomy, applications for adversarial examples are investigated. We further elaborate on countermeasures for adversarial examples and explore the challenges and the potential solutions.

cs.LG

Single Shot Text Detector with Regional Attention

We present a novel single-shot text detector that directly outputs word-level bounding boxes in a natural image. We propose an attention mechanism which roughly identifies text regions via an automatically learned attentional map. This substantially suppresses background interference in the convolutional features, which is the key to producing accurate inference of words, particularly at extremely small sizes. This results in a single model that essentially works in a coarse-to-fine manner. It departs from recent FCN- based text detectors which cascade multiple FCN models to achieve an accurate prediction. Furthermore, we develop a hierarchical inception module which efficiently aggregates multi-scale inception features. This enhances local details, and also encodes strong context information, allow- ing the detector to work reliably on multi-scale and multi- orientation text with single-scale images. Our text detector achieves an F-measure of 77% on the ICDAR 2015 bench- mark, advancing the state-of-the-art results in [18, 28]. Demo is available at: http://sstd.whuang.org/.

cs.CV